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authorhrydgard <hrydgard@gmail.com>2008-11-23 12:59:10 +0000
committerhrydgard <hrydgard@gmail.com>2008-11-23 12:59:10 +0000
commitf87c709aa920e9dd2d4dcce4ab53beb3835e0b31 (patch)
treed721390ba009ca7fb5396ef352a1221ab99494ae /Data/User/GameConfig
parente2345ba34045be672bdbf2e468857b5ad3f652d7 (diff)
Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1271 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Data/User/GameConfig')
-rw-r--r--Data/User/GameConfig/G2MP01.ini14
1 files changed, 14 insertions, 0 deletions
diff --git a/Data/User/GameConfig/G2MP01.ini b/Data/User/GameConfig/G2MP01.ini
new file mode 100644
index 0000000000..62b3f3ef33
--- /dev/null
+++ b/Data/User/GameConfig/G2MP01.ini
@@ -0,0 +1,14 @@
+# G2MP01 - Metroid Prime 2 Echoes
+[Core]
+#Values set here will override the main dolphin settings.
+[Speedhacks]
+# Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
+0x80375c68=200
+[EmuState]
+#The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 2
+[OnLoad]
+#Add memory patches to be loaded once on boot here.
+[OnFrame]
+#Add memory patches to be applied every frame here.
+[ActionReplay]