diff options
| author | degasus <wickmarkus@web.de> | 2013-03-12 11:28:56 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-03-12 11:28:56 +0100 |
| commit | 382be2aabdf0635c67f9ec945283f77f8ed9b0c9 (patch) | |
| tree | 8df3cf8a3539e4b4b1a96772f17c353f99393ed5 /Data/User | |
| parent | e1ca002937cf8915ab9fb04f82e2dc5e68db1fa2 (diff) | |
| parent | 83fc5f4747f9c8c6066bf002730827ecc17458aa (diff) | |
Merge branch 'master' into GLSL-master
Conflicts:
.gitignore
Diffstat (limited to 'Data/User')
| -rw-r--r-- | Data/User/GameConfig/GKBEAF.ini | 1 | ||||
| -rw-r--r-- | Data/User/GameConfig/GKBPAF.ini | 1 | ||||
| -rw-r--r-- | Data/User/GameConfig/GLSE64.ini | 3 | ||||
| -rw-r--r-- | Data/User/GameConfig/GNHE5d.ini | 4 | ||||
| -rw-r--r-- | Data/User/GameConfig/GSZP41.ini | 17 | ||||
| -rw-r--r-- | Data/User/GameConfig/GWLE6L.ini | 10 | ||||
| -rw-r--r-- | Data/User/GameConfig/GZ2E01.ini | 1 | ||||
| -rw-r--r-- | Data/User/GameConfig/GZ2J01.ini | 1 | ||||
| -rw-r--r-- | Data/User/GameConfig/GZ2P01.ini | 1 |
9 files changed, 33 insertions, 6 deletions
diff --git a/Data/User/GameConfig/GKBEAF.ini b/Data/User/GameConfig/GKBEAF.ini index 9934a2ba80..5e7ee300f9 100644 --- a/Data/User/GameConfig/GKBEAF.ini +++ b/Data/User/GameConfig/GKBEAF.ini @@ -1,5 +1,6 @@ # GKBEAF - Baten Kaitos [Core] Values set here will override the main dolphin settings. +SyncGPU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = diff --git a/Data/User/GameConfig/GKBPAF.ini b/Data/User/GameConfig/GKBPAF.ini index 936380ca29..afb3661d63 100644 --- a/Data/User/GameConfig/GKBPAF.ini +++ b/Data/User/GameConfig/GKBPAF.ini @@ -1,5 +1,6 @@ # GKBPAF - Baten Kaitos [Core] Values set here will override the main dolphin settings. +SyncGPU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = diff --git a/Data/User/GameConfig/GLSE64.ini b/Data/User/GameConfig/GLSE64.ini index f9b38b357c..70bea42316 100644 --- a/Data/User/GameConfig/GLSE64.ini +++ b/Data/User/GameConfig/GLSE64.ini @@ -1,8 +1,9 @@ # GLSE64 - LucasArts Gladius [Core] Values set here will override the main dolphin settings. TLBHack = 1 +SyncGPU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/GNHE5d.ini b/Data/User/GameConfig/GNHE5d.ini index a9ba54d048..a1c2082fde 100644 --- a/Data/User/GameConfig/GNHE5d.ini +++ b/Data/User/GameConfig/GNHE5d.ini @@ -3,8 +3,8 @@ #Values set here will override the main dolphin settings. [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Enable the GameCube BIOS to allow the game to boot. [OnFrame] +$Nop Hack 0x80025BA0:dword:0x60000000 diff --git a/Data/User/GameConfig/GSZP41.ini b/Data/User/GameConfig/GSZP41.ini new file mode 100644 index 0000000000..e60e164899 --- /dev/null +++ b/Data/User/GameConfig/GSZP41.ini @@ -0,0 +1,17 @@ +# GSZP41 - SPEED CHALLENGE - Jacques Villeneuve's Racing Vision +[Core] Values set here will override the main dolphin settings. +SyncGPU = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +UseBBox = 1 +[Gecko] diff --git a/Data/User/GameConfig/GWLE6L.ini b/Data/User/GameConfig/GWLE6L.ini new file mode 100644 index 0000000000..60775fccd0 --- /dev/null +++ b/Data/User/GameConfig/GWLE6L.ini @@ -0,0 +1,10 @@ +# GWLE6L - Project Zoo +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. ++$Bypass FIFO reset +0x8028EF00:dword:0x48000638 +[ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini index f84b0006e7..e4de22aad5 100644 --- a/Data/User/GameConfig/GZ2E01.ini +++ b/Data/User/GameConfig/GZ2E01.ini @@ -1,6 +1,5 @@ # GZ2E01 - The Legend of Zelda: Twilight Princess [Core] -FastDiscSpeed = 1 [EmuState] #The Emulation State. EmulationStateId = 4 diff --git a/Data/User/GameConfig/GZ2J01.ini b/Data/User/GameConfig/GZ2J01.ini index da0b6ceb42..f2f3b3d48f 100644 --- a/Data/User/GameConfig/GZ2J01.ini +++ b/Data/User/GameConfig/GZ2J01.ini @@ -1,6 +1,5 @@ # GZ2J01 - The Legend of Zelda: Twilight Princess [Core] -FastDiscSpeed = 1 [EmuState] #The Emulation State. EmulationStateId = 4 diff --git a/Data/User/GameConfig/GZ2P01.ini b/Data/User/GameConfig/GZ2P01.ini index 4ed0b6f6ef..bb6c58e20e 100644 --- a/Data/User/GameConfig/GZ2P01.ini +++ b/Data/User/GameConfig/GZ2P01.ini @@ -1,7 +1,6 @@ # GZ2P01 - The Legend of Zelda Twilight Princess [Core] #Values set here will override the main dolphin settings. -FastDiscSpeed = 1 [Speedhacks] 0x803420bc=200 [EmuState] |
