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authorJordan Woyak <jordan.woyak@gmail.com>2010-11-15 05:29:10 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2010-11-15 05:29:10 +0000
commit73ed235fd19c4c19c3b6d56ce6d9631980487b0d (patch)
tree65ae6f7d314b3adf857fa5a8754a777e4435197d /Data/User
parentb4ffd640b7a5f66309bcf22e9008e0059f66ca98 (diff)
Changed macro for disallowing copy-ctor and =operator into an inheritable class. Removed IrPointer.ini (no longer used)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6421 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Data/User')
-rw-r--r--Data/User/Config/IrPointer.ini182
1 files changed, 0 insertions, 182 deletions
diff --git a/Data/User/Config/IrPointer.ini b/Data/User/Config/IrPointer.ini
deleted file mode 100644
index c58fe7e54c..0000000000
--- a/Data/User/Config/IrPointer.ini
+++ /dev/null
@@ -1,182 +0,0 @@
-[Default]
-IRLeft = 266
-IRTop = 215
-IRWidth = 486
-IRHeight = 490
-[RSPE] # Wii Sports (NTSC)
-IRLeft = 266
-IRTop = 215
-IRWidth = 486
-IRHeight = 490
-[RSPP] # Wii Sports (PAL)
-IRLeft = 266
-IRTop = 215
-IRWidth = 486
-IRHeight = 490
-[RMGE] # Mario Galaxy (NTSC)
-IRLeft = 255
-IRTop = 278
-IRWidth = 452
-IRHeight = 456
-[RMGP] # Mario Galaxy (PAL)
-IRLeft = 255
-IRTop = 278
-IRWidth = 452
-IRHeight = 456
-[RMCE] # Mario Kart Wii (NTSC)
-IRLeft = 253
-IRTop = 272
-IRWidth = 454
-IRHeight = 455
-[RMCP] # Mario Kart Wii (PAL)
-IRLeft = 254
-IRTop = 278
-IRWidth = 451
-IRHeight = 448
-[R7PE] # Punch Out (NTSC)
-IRLeft = 265
-IRTop = 289
-IRWidth = 408
-IRHeight = 416
-[R7PP] # Punch Out (PAL)
-IRLeft = 265
-IRTop = 289
-IRWidth = 408
-IRHeight = 416
-[RZDE] # Zelda - Twilight Princess (NTSC)
-IRLeft = 233
-IRTop = 181
-IRWidth = 559
-IRHeight = 409
-[RZDP] # Zelda - Twilight Princess (PAL)
-IRLeft = 233
-IRTop = 181
-IRWidth = 559
-IRHeight = 409
-[RM8E] # Mario Part 8 (NTSC)
-IRLeft = 277
-IRTop = 273
-IRWidth = 460
-IRHeight = 394
-[RM8P] # Mario Part 8 (PAL)
-IRLeft = 277
-IRTop = 273
-IRWidth = 460
-IRHeight = 394
-[R8PE] # Super Paper Mario (NTSC)
-IRLeft = 399
-IRTop = 373
-IRWidth = 227
-IRHeight = 228
-[R8PP] # Super Paper Mario (PAL)
-IRLeft = 399
-IRTop = 373
-IRWidth = 227
-IRHeight = 228
-[R4QP] # Mario Strikers (NTSC)
-IRLeft = 200
-IRTop = 54
-IRWidth = 615
-IRHeight = 657
-[R4QP] # Mario Strikers (PAL)
-IRLeft = 200
-IRTop = 54
-IRWidth = 615
-IRHeight = 657
-[RBUE] # Resident Evil - The Umbrella Chronicles (NTSC)
-IRLeft = 335
-IRTop = 351
-IRWidth = 357
-IRHeight = 273
-[RBUP] # Resident Evil - The Umbrella Chronicles (PAL)
-IRLeft = 335
-IRTop = 351
-IRWidth = 357
-IRHeight = 273
-[RB4E] # Resident Evil 4 (NTSC)
-IRLeft = 286
-IRTop = 256
-IRWidth = 450
-IRHeight = 455
-[RB4P] # Resident Evil 4 (PAL)
-IRLeft = 286
-IRTop = 256
-IRWidth = 450
-IRHeight = 455
-[R3IJ] # Metroid Prime - Wii De Asobu (JAP)
-IRLeft = 228
-IRTop = 112
-IRWidth = 486
-IRHeight = 577
-[RM3E] # Metroid Prime 3 (NTSC)
-IRLeft = 258
-IRTop = 84
-IRWidth = 489
-IRHeight = 613
-[RM3P] # Metroid Prime 3 (PAL)
-IRLeft = 258
-IRTop = 84
-IRWidth = 489
-IRHeight = 613
-[RSUP] # Sports Party (NTSC)
-IRLeft = 391
-IRTop = 377
-IRWidth = 241
-IRHeight = 225
-[RSUP] # Sports Party (PAL)
-IRLeft = 391
-IRTop = 377
-IRWidth = 241
-IRHeight = 225
-[RDZE] # Disaster - Day of Crisis (NTSC)
-IRLeft = 253
-IRTop = 276
-IRWidth = 453
-IRHeight = 421
-[RDZP] # Disaster - Day of Crisis (PAL)
-IRLeft = 253
-IRTop = 276
-IRWidth = 453
-IRHeight = 421
-[R4QE] # Mario Strikers (NTSC)
-IRLeft = 266
-IRTop = 215
-IRWidth = 486
-IRHeight = 490
-[R4QP] # Mario Strikers (PAL)
-IRLeft = 266
-IRTop = 215
-IRWidth = 486
-IRHeight = 490
-[RPBE] # Pokemon Battle Revolution (NTSC)
-IRLeft = 287
-IRTop = 261
-IRWidth = 451
-IRHeight = 449
-[RPBP] # Pokemon Battle Revolution (PAL)
-IRLeft = 287
-IRTop = 261
-IRWidth = 451
-IRHeight = 449
-[R2GJ] # Fragile: Sayonara Tsuki no Haikyo (JAP)
-IRLeft = 254
-IRTop = 280
-IRWidth = 451
-IRHeight = 453
-[RFNE] # Wii Fit (NTSC)
-[RFNP] # Wii Fit (PAL)
-[RSBE] # Super Smash Bros. Brawl (NTSC)
-[RSBP] # Super Smash Bros. Brawl (PAL)
-[R3TE] # Top Spin 3 (NTSC)
-[RSBP] # Top Spin 3 (PAL)
-[RLBE] # Lego Batman (NTSC)
-[RLBP] # Lego Batman (PAL)
-##########################################################################
-# These games don't use the IR Pointer at any time
-##########################################################################
-[RSRE] # Sonic and the Secret Rings (NTSC)
-[RSRP] # Sonic and the Secret Rings (PAL)
-[RWLE] # Wario Land - Shake It (NTSC)
-[RWLP] # Wario Land - Shake It (PAL)
-[RTNE] # Tenchu: Shadow Assassins (NTSC)
-[RTNE] # Tenchu: Shadow Assassins (PAL)