summaryrefslogtreecommitdiff
path: root/Data/User
diff options
context:
space:
mode:
authorkostamarino@hotmail.com <kostamarino@hotmail.com>2013-08-30 22:50:55 +0300
committerkostamarino@hotmail.com <kostamarino@hotmail.com>2013-08-30 22:50:55 +0300
commitae8f4a705414be2c6af7e5ed323ac7eb180d7ea2 (patch)
tree37727266d032a42252270f0113f60a7156a40ba3 /Data/User
parent51c814f34e7e125b0a4890af64b7927165a68ebd (diff)
Gameini database update. Mainly updates Wiiware and VC games.
Diffstat (limited to 'Data/User')
-rw-r--r--Data/User/GameConfig/GH5D52.ini19
-rw-r--r--Data/User/GameConfig/GH5E52.ini20
-rw-r--r--Data/User/GameConfig/GH5F52.ini19
-rw-r--r--Data/User/GameConfig/GH5P52.ini19
-rw-r--r--Data/User/GameConfig/GXGE08.ini20
-rw-r--r--Data/User/GameConfig/JADE01.ini18
-rw-r--r--Data/User/GameConfig/JAEE01.ini22
-rw-r--r--Data/User/GameConfig/JBKE01.ini20
-rw-r--r--Data/User/GameConfig/JCBE01.ini17
-rw-r--r--Data/User/GameConfig/JCWE01.ini15
-rw-r--r--Data/User/GameConfig/NABE01.ini20
-rw-r--r--Data/User/GameConfig/NAHE01.ini17
-rw-r--r--Data/User/GameConfig/NAKE01.ini18
-rw-r--r--Data/User/GameConfig/R3RE8P.ini20
-rw-r--r--Data/User/GameConfig/R3RP8P.ini21
-rw-r--r--Data/User/GameConfig/RHOE8P.ini39
-rw-r--r--Data/User/GameConfig/RHOJ8P.ini18
-rw-r--r--Data/User/GameConfig/RHOP8P.ini18
-rw-r--r--Data/User/GameConfig/RM8E01.ini20
-rw-r--r--Data/User/GameConfig/RM8J01.ini24
-rw-r--r--Data/User/GameConfig/RM8K01.ini24
-rw-r--r--Data/User/GameConfig/RM8P01.ini19
-rw-r--r--Data/User/GameConfig/RT3E54.ini18
-rw-r--r--Data/User/GameConfig/RT3JEL.ini18
-rw-r--r--Data/User/GameConfig/RT3P54.ini18
-rw-r--r--Data/User/GameConfig/RUUE01.ini21
-rw-r--r--Data/User/GameConfig/RUUJ01.ini22
-rw-r--r--Data/User/GameConfig/RUUK01.ini22
-rw-r--r--Data/User/GameConfig/RUUP01.ini20
-rw-r--r--Data/User/GameConfig/RZTE01.ini16
-rw-r--r--Data/User/GameConfig/RZTJ01.ini16
-rw-r--r--Data/User/GameConfig/RZTK01.ini16
-rw-r--r--Data/User/GameConfig/RZTP01.ini16
-rw-r--r--Data/User/GameConfig/RZTW01.ini16
-rw-r--r--Data/User/GameConfig/SJDE41.ini19
-rw-r--r--Data/User/GameConfig/SJDP41.ini18
-rw-r--r--Data/User/GameConfig/SJDY41.ini19
-rw-r--r--Data/User/GameConfig/SJDZ41.ini19
-rw-r--r--Data/User/GameConfig/SOUE01.ini17
-rw-r--r--Data/User/GameConfig/SOUJ01.ini16
-rw-r--r--Data/User/GameConfig/SOUK01.ini16
-rw-r--r--Data/User/GameConfig/SOUP01.ini16
-rw-r--r--Data/User/GameConfig/W2GE08.ini17
-rw-r--r--Data/User/GameConfig/W3GE08.ini17
-rw-r--r--Data/User/GameConfig/WB2ETL.ini18
-rw-r--r--Data/User/GameConfig/WB3ETL.ini18
-rw-r--r--Data/User/GameConfig/WB6EGL.ini18
-rw-r--r--Data/User/GameConfig/WBXETL.ini18
-rw-r--r--Data/User/GameConfig/WBYETL.ini18
-rw-r--r--Data/User/GameConfig/WBZETL.ini18
-rw-r--r--Data/User/GameConfig/WC6EUP.ini18
-rw-r--r--Data/User/GameConfig/WCHEJS.ini22
-rw-r--r--Data/User/GameConfig/WFUEQQ.ini18
-rw-r--r--Data/User/GameConfig/WGSE08.ini20
-rw-r--r--Data/User/GameConfig/WHWEFJ.ini20
-rw-r--r--Data/User/GameConfig/WHWPFJ.ini20
-rw-r--r--Data/User/GameConfig/WPCE01.ini17
-rw-r--r--Data/User/GameConfig/WPUEGD.ini18
-rw-r--r--Data/User/GameConfig/WTEELU.ini21
-rw-r--r--Data/User/GameConfig/WTKEGL.ini19
60 files changed, 780 insertions, 361 deletions
diff --git a/Data/User/GameConfig/GH5D52.ini b/Data/User/GameConfig/GH5D52.ini
new file mode 100644
index 0000000000..f573b0530d
--- /dev/null
+++ b/Data/User/GameConfig/GH5D52.ini
@@ -0,0 +1,19 @@
+# GH5D52 - Over The Hedge
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
diff --git a/Data/User/GameConfig/GH5E52.ini b/Data/User/GameConfig/GH5E52.ini
index fe65a456f9..1426bc6953 100644
--- a/Data/User/GameConfig/GH5E52.ini
+++ b/Data/User/GameConfig/GH5E52.ini
@@ -1,19 +1,19 @@
# GH5E52 - Over The Hedge
-
[Core]
# Values set here will override the main dolphin settings.
-
+TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
-EmulationIssues = Black screen
-
+EmulationStateId = 4
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
diff --git a/Data/User/GameConfig/GH5F52.ini b/Data/User/GameConfig/GH5F52.ini
new file mode 100644
index 0000000000..f4ad49a646
--- /dev/null
+++ b/Data/User/GameConfig/GH5F52.ini
@@ -0,0 +1,19 @@
+# GH5F52 - Over The Hedge
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
diff --git a/Data/User/GameConfig/GH5P52.ini b/Data/User/GameConfig/GH5P52.ini
new file mode 100644
index 0000000000..64efb53d59
--- /dev/null
+++ b/Data/User/GameConfig/GH5P52.ini
@@ -0,0 +1,19 @@
+# GH5P52 - Over The Hedge
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
diff --git a/Data/User/GameConfig/GXGE08.ini b/Data/User/GameConfig/GXGE08.ini
index dd56ca6c1a..8c65c67c22 100644
--- a/Data/User/GameConfig/GXGE08.ini
+++ b/Data/User/GameConfig/GXGE08.ini
@@ -1,19 +1,21 @@
# GXGE08 - MEGAMAN X COLLECTION
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
-EmulationIssues =
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/User/GameConfig/JADE01.ini b/Data/User/GameConfig/JADE01.ini
index 3d6627c176..0725e57fe3 100644
--- a/Data/User/GameConfig/JADE01.ini
+++ b/Data/User/GameConfig/JADE01.ini
@@ -1,22 +1,20 @@
# JADE01 - The Legend of Zelda A Link to the Past
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues =
+EmulationIssues = Enable progressive scan for proper speed.
EmulationStateId = 4
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/User/GameConfig/JAEE01.ini b/Data/User/GameConfig/JAEE01.ini
index 37fd1a4007..d5cab7b346 100644
--- a/Data/User/GameConfig/JAEE01.ini
+++ b/Data/User/GameConfig/JAEE01.ini
@@ -1,19 +1,21 @@
# JAEE01 - Donkey Kong Country
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 0
-EmulationIssues =
-
+EmulationStateId = 4
+EmulationIssues = Needs progressive scan for proper speed.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
diff --git a/Data/User/GameConfig/JBKE01.ini b/Data/User/GameConfig/JBKE01.ini
new file mode 100644
index 0000000000..84f693cf41
--- /dev/null
+++ b/Data/User/GameConfig/JBKE01.ini
@@ -0,0 +1,20 @@
+# JBKE01 - Breath of Fire II
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues = Needs progressive scan for proper speed.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/JCBE01.ini b/Data/User/GameConfig/JCBE01.ini
new file mode 100644
index 0000000000..d50d7125b1
--- /dev/null
+++ b/Data/User/GameConfig/JCBE01.ini
@@ -0,0 +1,17 @@
+# JCBE01 - Super Mario RPG
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues = Needs progressive scan for proper speed.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
diff --git a/Data/User/GameConfig/JCWE01.ini b/Data/User/GameConfig/JCWE01.ini
new file mode 100644
index 0000000000..d2cc9084f5
--- /dev/null
+++ b/Data/User/GameConfig/JCWE01.ini
@@ -0,0 +1,15 @@
+# JCWE01 - Super Mario Kart
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues = Enable progressive scan for proper speed.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/NABE01.ini b/Data/User/GameConfig/NABE01.ini
index a4ae6a39c0..aeb4d2fd8e 100644
--- a/Data/User/GameConfig/NABE01.ini
+++ b/Data/User/GameConfig/NABE01.ini
@@ -1,23 +1,23 @@
# NABE01 - Mario Kart 64
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues =
+EmulationIssues =
EmulationStateId = 4
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
Hack = -1
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/NAHE01.ini b/Data/User/GameConfig/NAHE01.ini
new file mode 100644
index 0000000000..413d20a790
--- /dev/null
+++ b/Data/User/GameConfig/NAHE01.ini
@@ -0,0 +1,17 @@
+# NAHE01 - Yoshi's Story
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/User/GameConfig/NAKE01.ini b/Data/User/GameConfig/NAKE01.ini
new file mode 100644
index 0000000000..d169bc28f6
--- /dev/null
+++ b/Data/User/GameConfig/NAKE01.ini
@@ -0,0 +1,18 @@
+# NAKE01 - Pokémon Snap
+[Core]
+[EmuState]
+EmulationStateId = 3
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/R3RE8P.ini b/Data/User/GameConfig/R3RE8P.ini
index 9aad9d2413..92146e50c6 100644
--- a/Data/User/GameConfig/R3RE8P.ini
+++ b/Data/User/GameConfig/R3RE8P.ini
@@ -1,22 +1,22 @@
# R3RE8P - Sonic & Sega All-Stars Racing
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
-
+EmulationIssues = Use direct 3d 11 for less graphic glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/R3RP8P.ini b/Data/User/GameConfig/R3RP8P.ini
index c4d8670718..c32c9bc7cf 100644
--- a/Data/User/GameConfig/R3RP8P.ini
+++ b/Data/User/GameConfig/R3RP8P.ini
@@ -1,19 +1,22 @@
# R3RP8P - Sonic & Sega All-Stars Racing
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
-
+EmulationIssues = Use direct 3d 11 for less graphic glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/RHOE8P.ini b/Data/User/GameConfig/RHOE8P.ini
index 82ff52fdad..8d8190877a 100644
--- a/Data/User/GameConfig/RHOE8P.ini
+++ b/Data/User/GameConfig/RHOE8P.ini
@@ -1,49 +1,20 @@
# RHOE8P - House Of The Dead: OVERKILL
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Use dx11 plugin (r6945)
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-$Infinte Bomb Usage after Getting 1 [g6flavor]
-04159D1C 60000000
-$If Score Increase, MAX [ZiT]
-C2142134 00000002
-3CA03B9B 38A5C9FF
-90A60178 00000000
-$Infinite LIFE [ZiT]
-04130ED4 60000000
-$Infinite Bullet [ZiT]
-04159FAC 907D0720
-$CASH MAX [ZiT]
-C214B118 00000002
-3CA03B9B 38A5C9FF
-90A300D8 00000000
-$CASH MAX [ZiT]
-C214B110 00000002
-3CA03B9B 38A5C9FF
-90A300DC 00000000
-$If Score Increase, MAX [ZiT]
-C2152674 00000002
-3CA03B9B 38A5C9FF
-90B60178 00000000
-
+PH_ZNear =
+PH_ZFar =
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/RHOJ8P.ini b/Data/User/GameConfig/RHOJ8P.ini
index 549574908c..bdef300ddf 100644
--- a/Data/User/GameConfig/RHOJ8P.ini
+++ b/Data/User/GameConfig/RHOJ8P.ini
@@ -1,22 +1,20 @@
# RHOJ8P - House Of The Dead: OVERKILL
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Use dx11 plugin (r6945)
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/RHOP8P.ini b/Data/User/GameConfig/RHOP8P.ini
index 79a3206066..fa314e84e4 100644
--- a/Data/User/GameConfig/RHOP8P.ini
+++ b/Data/User/GameConfig/RHOP8P.ini
@@ -1,22 +1,20 @@
# RHOP8P - House Of The Dead: OVERKILL
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Use dx11 plugin (r6945)
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/RM8E01.ini b/Data/User/GameConfig/RM8E01.ini
index ad0b0ae81d..608c88ae1d 100644
--- a/Data/User/GameConfig/RM8E01.ini
+++ b/Data/User/GameConfig/RM8E01.ini
@@ -1,34 +1,24 @@
# RM8E01 - Mario Party 8
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-Issues=
-EmulationIssues =
-
+EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
-
[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
DlistCachingEnable = False
-
diff --git a/Data/User/GameConfig/RM8J01.ini b/Data/User/GameConfig/RM8J01.ini
new file mode 100644
index 0000000000..3c0fc16378
--- /dev/null
+++ b/Data/User/GameConfig/RM8J01.ini
@@ -0,0 +1,24 @@
+# RM8J01 - Mario Party 8
+[Core]
+# Values set here will override the main dolphin settings.
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Direct 3d9 has issues with paint minigames.
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Video_Enhancements]
+ForceFiltering = False
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+DlistCachingEnable = False
diff --git a/Data/User/GameConfig/RM8K01.ini b/Data/User/GameConfig/RM8K01.ini
new file mode 100644
index 0000000000..eca45bf7b7
--- /dev/null
+++ b/Data/User/GameConfig/RM8K01.ini
@@ -0,0 +1,24 @@
+# RM8K01 - Mario Party 8
+[Core]
+# Values set here will override the main dolphin settings.
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Direct 3d9 has issues with paint minigames.
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Video_Enhancements]
+ForceFiltering = False
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+DlistCachingEnable = False
diff --git a/Data/User/GameConfig/RM8P01.ini b/Data/User/GameConfig/RM8P01.ini
index af6b663910..1d2ecd582c 100644
--- a/Data/User/GameConfig/RM8P01.ini
+++ b/Data/User/GameConfig/RM8P01.ini
@@ -1,33 +1,24 @@
# RM8P01 - Mario Party 8
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
-
+EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
-
[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
DlistCachingEnable = False
-
diff --git a/Data/User/GameConfig/RT3E54.ini b/Data/User/GameConfig/RT3E54.ini
new file mode 100644
index 0000000000..d175a9bd39
--- /dev/null
+++ b/Data/User/GameConfig/RT3E54.ini
@@ -0,0 +1,18 @@
+# RT3E54 - Rockstar Games presents Table Tennis
+[Core]
+[EmuState]
+EmulationStateId = 3
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/RT3JEL.ini b/Data/User/GameConfig/RT3JEL.ini
new file mode 100644
index 0000000000..036f24c3fb
--- /dev/null
+++ b/Data/User/GameConfig/RT3JEL.ini
@@ -0,0 +1,18 @@
+# RT3JEL - Rockstar Games presents Table Tennis
+[Core]
+[EmuState]
+EmulationStateId = 3
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/RT3P54.ini b/Data/User/GameConfig/RT3P54.ini
new file mode 100644
index 0000000000..f9b6824985
--- /dev/null
+++ b/Data/User/GameConfig/RT3P54.ini
@@ -0,0 +1,18 @@
+# RT3P54 - Rockstar Games presents Table Tennis
+[Core]
+[EmuState]
+EmulationStateId = 3
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/RUUE01.ini b/Data/User/GameConfig/RUUE01.ini
index 1e127bd511..e8e63f861c 100644
--- a/Data/User/GameConfig/RUUE01.ini
+++ b/Data/User/GameConfig/RUUE01.ini
@@ -1,19 +1,22 @@
# RUUE01 - Animal Crossing Wii
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/RUUJ01.ini b/Data/User/GameConfig/RUUJ01.ini
new file mode 100644
index 0000000000..fdeefb5003
--- /dev/null
+++ b/Data/User/GameConfig/RUUJ01.ini
@@ -0,0 +1,22 @@
+# RUUJ01 - Animal Crossing Wii
+[Core]
+# Values set here will override the main dolphin settings.
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/RUUK01.ini b/Data/User/GameConfig/RUUK01.ini
new file mode 100644
index 0000000000..2bb3818a31
--- /dev/null
+++ b/Data/User/GameConfig/RUUK01.ini
@@ -0,0 +1,22 @@
+# RUUK01 - Animal Crossing Wii
+[Core]
+# Values set here will override the main dolphin settings.
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/RUUP01.ini b/Data/User/GameConfig/RUUP01.ini
index 673d8ad463..4cb31371ef 100644
--- a/Data/User/GameConfig/RUUP01.ini
+++ b/Data/User/GameConfig/RUUP01.ini
@@ -1,18 +1,22 @@
# RUUP01 - Animal Crossing Wii
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/RZTE01.ini b/Data/User/GameConfig/RZTE01.ini
index c9f914d7cb..ef4e34f1f4 100644
--- a/Data/User/GameConfig/RZTE01.ini
+++ b/Data/User/GameConfig/RZTE01.ini
@@ -1,27 +1,21 @@
# RZTE01 - Wii Sports Resort
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/RZTJ01.ini b/Data/User/GameConfig/RZTJ01.ini
index 20a6eec5d6..b416f639bd 100644
--- a/Data/User/GameConfig/RZTJ01.ini
+++ b/Data/User/GameConfig/RZTJ01.ini
@@ -1,27 +1,21 @@
# RZTJ01 - Wii Sports Resort
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/RZTK01.ini b/Data/User/GameConfig/RZTK01.ini
index 4a009c4294..2daa37448a 100644
--- a/Data/User/GameConfig/RZTK01.ini
+++ b/Data/User/GameConfig/RZTK01.ini
@@ -1,27 +1,21 @@
# RZTK01 - Wii Sports Resort
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/RZTP01.ini b/Data/User/GameConfig/RZTP01.ini
index 947ab0e61f..393f8b637a 100644
--- a/Data/User/GameConfig/RZTP01.ini
+++ b/Data/User/GameConfig/RZTP01.ini
@@ -1,27 +1,21 @@
# RZTP01 - Wii Sports Resort
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/RZTW01.ini b/Data/User/GameConfig/RZTW01.ini
index 73af0701dd..bf63686d79 100644
--- a/Data/User/GameConfig/RZTW01.ini
+++ b/Data/User/GameConfig/RZTW01.ini
@@ -1,27 +1,21 @@
# RZTW01 - Wii Sports Resort
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/SJDE41.ini b/Data/User/GameConfig/SJDE41.ini
index f9ed9f80f4..0649746328 100644
--- a/Data/User/GameConfig/SJDE41.ini
+++ b/Data/User/GameConfig/SJDE41.ini
@@ -1,27 +1,20 @@
# SJDE41 - Just Dance 3
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
-EmulationIssues = Suffers from random ingame lock ups.
-
+EmulationStateId = 4
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Video_Enhancements]
+MaxAnisotropy = 0
diff --git a/Data/User/GameConfig/SJDP41.ini b/Data/User/GameConfig/SJDP41.ini
index 0de2883f39..56e57306c2 100644
--- a/Data/User/GameConfig/SJDP41.ini
+++ b/Data/User/GameConfig/SJDP41.ini
@@ -1,27 +1,21 @@
# SJDP41 - Just Dance 3
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
-EmulationIssues = Suffers from random ingame lock ups.
-
+EmulationStateId = 4
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
+PH_ZNear =
+PH_ZFar =
+[Video_Enhancements]
+MaxAnisotropy = 0
diff --git a/Data/User/GameConfig/SJDY41.ini b/Data/User/GameConfig/SJDY41.ini
index c90a989c21..7fd447165a 100644
--- a/Data/User/GameConfig/SJDY41.ini
+++ b/Data/User/GameConfig/SJDY41.ini
@@ -1,27 +1,20 @@
# SJDY41 - Just Dance 3
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
-EmulationIssues = Suffers from random ingame lock ups.
-
+EmulationStateId = 4
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Video_Enhancements]
+MaxAnisotropy = 0
diff --git a/Data/User/GameConfig/SJDZ41.ini b/Data/User/GameConfig/SJDZ41.ini
index 0de2883f39..78b32d4e92 100644
--- a/Data/User/GameConfig/SJDZ41.ini
+++ b/Data/User/GameConfig/SJDZ41.ini
@@ -1,27 +1,20 @@
# SJDP41 - Just Dance 3
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
-EmulationIssues = Suffers from random ingame lock ups.
-
+EmulationStateId = 4
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
+[Video_Enhancements]
+MaxAnisotropy = 0
diff --git a/Data/User/GameConfig/SOUE01.ini b/Data/User/GameConfig/SOUE01.ini
index d34b216b4e..21b2932d3e 100644
--- a/Data/User/GameConfig/SOUE01.ini
+++ b/Data/User/GameConfig/SOUE01.ini
@@ -1,31 +1,22 @@
# SOUE01 - The Legend of Zelda Skyward Sword
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
-
+EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
-
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/SOUJ01.ini b/Data/User/GameConfig/SOUJ01.ini
index 9be2cefa22..cda850cfb3 100644
--- a/Data/User/GameConfig/SOUJ01.ini
+++ b/Data/User/GameConfig/SOUJ01.ini
@@ -1,31 +1,23 @@
# SOUJ01 - The Legend of Zelda Skyward Sword
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
-
+EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/SOUK01.ini b/Data/User/GameConfig/SOUK01.ini
index 8d332015c3..ddaf1883a9 100644
--- a/Data/User/GameConfig/SOUK01.ini
+++ b/Data/User/GameConfig/SOUK01.ini
@@ -1,31 +1,23 @@
# SOUK01 - The Legend of Zelda Skyward Sword
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
-
+EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/SOUP01.ini b/Data/User/GameConfig/SOUP01.ini
index c0db560999..bc3ade6a7b 100644
--- a/Data/User/GameConfig/SOUP01.ini
+++ b/Data/User/GameConfig/SOUP01.ini
@@ -1,31 +1,23 @@
# SOUP01 - The Legend of Zelda Skyward Sword
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
-
+EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
-
+PH_ZNear =
+PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/W2GE08.ini b/Data/User/GameConfig/W2GE08.ini
new file mode 100644
index 0000000000..6590a12227
--- /dev/null
+++ b/Data/User/GameConfig/W2GE08.ini
@@ -0,0 +1,17 @@
+# W2GE08 - Phoenix Wright Ace Attorney Justice For All
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/W3GE08.ini b/Data/User/GameConfig/W3GE08.ini
new file mode 100644
index 0000000000..c21f5b73e0
--- /dev/null
+++ b/Data/User/GameConfig/W3GE08.ini
@@ -0,0 +1,17 @@
+# W3GE08 - Phoenix Wright Ace Attorney Trials and Tribulations
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Video_Hacks]
+EFBEmulateFormatChanges = True
+[Gecko]
diff --git a/Data/User/GameConfig/WB2ETL.ini b/Data/User/GameConfig/WB2ETL.ini
new file mode 100644
index 0000000000..b7f7d48ca0
--- /dev/null
+++ b/Data/User/GameConfig/WB2ETL.ini
@@ -0,0 +1,18 @@
+# WB2ETL - Dangeresque 3
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WB3ETL.ini b/Data/User/GameConfig/WB3ETL.ini
new file mode 100644
index 0000000000..2954bef58e
--- /dev/null
+++ b/Data/User/GameConfig/WB3ETL.ini
@@ -0,0 +1,18 @@
+# WB3ETL - 8-Bit Is Enough
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WB6EGL.ini b/Data/User/GameConfig/WB6EGL.ini
new file mode 100644
index 0000000000..8af762c359
--- /dev/null
+++ b/Data/User/GameConfig/WB6EGL.ini
@@ -0,0 +1,18 @@
+# WB6EGL - TV Show King
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WBXETL.ini b/Data/User/GameConfig/WBXETL.ini
new file mode 100644
index 0000000000..6520392f0c
--- /dev/null
+++ b/Data/User/GameConfig/WBXETL.ini
@@ -0,0 +1,18 @@
+# WBXETL - Homestar Ruiner
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WBYETL.ini b/Data/User/GameConfig/WBYETL.ini
new file mode 100644
index 0000000000..55bb77dbb4
--- /dev/null
+++ b/Data/User/GameConfig/WBYETL.ini
@@ -0,0 +1,18 @@
+# WBYETL - StrongBadia the Free
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WBZETL.ini b/Data/User/GameConfig/WBZETL.ini
new file mode 100644
index 0000000000..3fb8e504d7
--- /dev/null
+++ b/Data/User/GameConfig/WBZETL.ini
@@ -0,0 +1,18 @@
+# WBZETL - Baddest of the Bands
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WC6EUP.ini b/Data/User/GameConfig/WC6EUP.ini
index 366afca831..8996b68646 100644
--- a/Data/User/GameConfig/WC6EUP.ini
+++ b/Data/User/GameConfig/WC6EUP.ini
@@ -1,22 +1,22 @@
# WC6EUP - Chronos Twins DX
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60 mode
-
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WCHEJS.ini b/Data/User/GameConfig/WCHEJS.ini
new file mode 100644
index 0000000000..df3f05b26f
--- /dev/null
+++ b/Data/User/GameConfig/WCHEJS.ini
@@ -0,0 +1,22 @@
+# WCHEJS - Chess Challenge!
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
+EFBToTextureEnable = False
+EFBCopyEnable = True
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WFUEQQ.ini b/Data/User/GameConfig/WFUEQQ.ini
new file mode 100644
index 0000000000..fce18cf20c
--- /dev/null
+++ b/Data/User/GameConfig/WFUEQQ.ini
@@ -0,0 +1,18 @@
+# WFUEQQ - Furry Legends
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WGSE08.ini b/Data/User/GameConfig/WGSE08.ini
index 373710b074..09b38270fc 100644
--- a/Data/User/GameConfig/WGSE08.ini
+++ b/Data/User/GameConfig/WGSE08.ini
@@ -1,19 +1,21 @@
# WGSE08 - PWAA Ace Attorney
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBEmulateFormatChanges = True
diff --git a/Data/User/GameConfig/WHWEFJ.ini b/Data/User/GameConfig/WHWEFJ.ini
new file mode 100644
index 0000000000..87fdaae304
--- /dev/null
+++ b/Data/User/GameConfig/WHWEFJ.ini
@@ -0,0 +1,20 @@
+# WHWEFJ - HoopWorld
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/WHWPFJ.ini b/Data/User/GameConfig/WHWPFJ.ini
new file mode 100644
index 0000000000..0c658b96f6
--- /dev/null
+++ b/Data/User/GameConfig/WHWPFJ.ini
@@ -0,0 +1,20 @@
+# WHWPFJ - HoopWorld
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/WPCE01.ini b/Data/User/GameConfig/WPCE01.ini
index 142c51d931..550e1424b4 100644
--- a/Data/User/GameConfig/WPCE01.ini
+++ b/Data/User/GameConfig/WPCE01.ini
@@ -1,22 +1,19 @@
# WPCE01 - Doc's Punch-Out!!
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
-
+EmulationIssues = Disable EuRGB60 mode
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/WPUEGD.ini b/Data/User/GameConfig/WPUEGD.ini
new file mode 100644
index 0000000000..2051ccf6eb
--- /dev/null
+++ b/Data/User/GameConfig/WPUEGD.ini
@@ -0,0 +1,18 @@
+# WPUEGD - Bust A Move Plus
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/WTEELU.ini b/Data/User/GameConfig/WTEELU.ini
new file mode 100644
index 0000000000..f44112dcd3
--- /dev/null
+++ b/Data/User/GameConfig/WTEELU.ini
@@ -0,0 +1,21 @@
+# WTEELU - Tales of Elastic Boy Mission 1
+[Core]
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame]
+[ActionReplay]
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/User/GameConfig/WTKEGL.ini b/Data/User/GameConfig/WTKEGL.ini
index 532b1b5f75..7af8152062 100644
--- a/Data/User/GameConfig/WTKEGL.ini
+++ b/Data/User/GameConfig/WTKEGL.ini
@@ -1,22 +1,21 @@
# WTKEGL - TV Show King 2
-
[Core]
# Values set here will override the main dolphin settings.
-
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
-
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
-
[OnFrame]
-# Add memory patches to be applied every frame here.
-
[ActionReplay]
-# Add action replay cheats here.
-
[Video]
ProjectionHack = 0
-
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 512