diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2012-03-22 15:21:52 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2012-03-22 15:21:52 +0100 |
| commit | 0ffc12bbfd6ac44b3030ec30f400a58e951087b7 (patch) | |
| tree | 53a6fac9ec79bcd71fe2046d8fb579478da12fd2 /Data | |
| parent | 006923e871e496a7c6c0fe9ba76da4ee939ce14e (diff) | |
| parent | d95e31af3f779bfa3141047e8b6275e1fd2e4bbb (diff) | |
Merge branch 'master' into zcomploc-support
Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Diffstat (limited to 'Data')
473 files changed, 4007 insertions, 495 deletions
diff --git a/Data/Sys/codehandler.bin b/Data/Sys/codehandler.bin Binary files differnew file mode 100644 index 0000000000..7a95e724b1 --- /dev/null +++ b/Data/Sys/codehandler.bin diff --git a/Data/User/GameConfig/G2BE5G.ini b/Data/User/GameConfig/G2BE5G.ini index 421ecf417a..25ee8fe471 100644 --- a/Data/User/GameConfig/G2BE5G.ini +++ b/Data/User/GameConfig/G2BE5G.ini @@ -2,6 +2,17 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = No sound/bad sound +EmulationIssues = Needs LLE audio for sound ingame. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/G2BP7D.ini b/Data/User/GameConfig/G2BP7D.ini index d730c87189..462c5eff83 100644 --- a/Data/User/GameConfig/G2BP7D.ini +++ b/Data/User/GameConfig/G2BP7D.ini @@ -2,5 +2,17 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = Needs LLE audio for sound ingame. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/G2ME01.ini b/Data/User/GameConfig/G2ME01.ini index d8807fcf07..0ecd587a67 100644 --- a/Data/User/GameConfig/G2ME01.ini +++ b/Data/User/GameConfig/G2ME01.ini @@ -2,8 +2,7 @@ [EmuState] #The Emulation State. EmulationStateId = 4 -Issues="Scanner does not work, music is buggy, scanner mode is buggy" -EmulationIssues = +EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. [Speedhacks] 0x803758bc=400 [OnFrame] @@ -131,6 +130,20 @@ $Have Ing Hive Temple Key 2 4241FD80 011B0001 $Have Ing Hive Temple Key 3 4241FD80 011F0001 +$One Hit Kill +0403DB68 4BFC539C +04002F04 FFC00090 +04002F08 7C1BE050 +04002F0C 2C000010 +04002F10 41820008 +04002F14 EFDEF028 +04002F18 4803AC54 +$Full Logbook +0421166C 4BDF18CC +04002F38 3BE000FF +04002F3C 9BE50004 +04002F40 88050004 +04002F44 4820E72C [Video] ProjectionHack = 0 PH_SZNear = 0 diff --git a/Data/User/GameConfig/G2MP01.ini b/Data/User/GameConfig/G2MP01.ini index ca94aac829..c3fb1fdac5 100644 --- a/Data/User/GameConfig/G2MP01.ini +++ b/Data/User/GameConfig/G2MP01.ini @@ -1,15 +1,147 @@ -# G2MP01 - Metroid Prime 2 Echoes[EmuState] +# G2MP01 - Metroid Prime 2 Echoes +[EmuState] #The Emulation State. -EmulationStateId = 2 -Issues="Scanner does not work, music is buggy, scanner mode is buggy" +EmulationStateId = 4 +EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. [Speedhacks] #Patch OSYieldThread to take more time - MP2's idle loop is really stupid. 0x80375c68=400 [OnFrame] [ActionReplay] -[EmuState] -EmulationStateId = 4 -EmulationIssues = needs safe texture cache and EFB to Ram +$(M) +C43552C8 0000FF01 +C436F41C 0000FF02 +0D30294C 4E800020 +C530294C 0000FF03 +$Infinite Health +423DDE0C 000A44BB +423DDE0C 000B6000 +$Max Energy Tanks +423DDE0C 012B000E +423DDE0C 012D000E +$Maximum Missiles +423DDE0C 013900FA +$Infinite Missiles +423DDE0C 013700FA +$Moon Jump (Hold B) +3A705F24 00000200 +423DDDFC 00D84101 +$Have Charge Beam +423DDE0C 00310001 +423DDE0C 00330001 +$Have Dark Beam +423DDE0C 00370001 +423DDE0C 00390001 +$Have Light Beam +423DDE0C 003D0001 +423DDE0C 003F0001 +$Have Annihilator +423DDE0C 00430001 +423DDE0C 00450001 +$Have Super Missile +423DDE0C 00470001 +423DDE0C 00490001 +$Have Darkburst +423DDE0C 004D0001 +423DDE0C 004F0001 +$Have Sunburst +423DDE0C 00530001 +423DDE0C 00550001 +$Have Sonic Boom +423DDE0C 00590001 +423DDE0C 005B0001 +$Have Combat Visor +423DDE0C 005F0001 +423DDE0C 00610001 +$Have Scan Visor +423DDE0C 00650001 +423DDE0C 00670001 +$Have Dark Visor +423DDE0C 006B0001 +423DDE0C 006D0001 +$Have Echo Visor +423DDE0C 00710001 +423DDE0C 00730001 +$Have Varia Suit +423DDE0C 00770001 +423DDE0C 00790001 +$Have Dark Suit +423DDE0C 007D0001 +423DDE0C 007F0001 +$Have Light Suit +423DDE0C 00830001 +423DDE0C 00850001 +$Have Space Jump Boots +423DDE0C 00BF0001 +423DDE0C 00C10001 +$Have Grapple Beam +423DDE0C 00B90001 +423DDE0C 00BB0001 +$Have Gravity Boost +423DDE0C 00C50001 +423DDE0C 00C70001 +$Have Screw Attack +423DDE0C 00D10001 +423DDE0C 00D30001 +$Have Seeker Missile +423DDE0C 00CB0001 +423DDE0C 00CD0001 +$Have Morph Ball Power Bomb +423DDE0C 01310001 +423DDE0C 01330001 +$Have Beam Ammo Expansion +423DDE0C 013D000F +423DDE0C 013F000F +$Have Sky Temple Key 1 +423DDE0C 00DD0001 +423DDE0C 00DF0001 +$Have Sky Temple Key 2 +423DDE0C 00E30001 +423DDE0C 00E50001 +$Have Sky Temple Key 3 +423DDE0C 00E90001 +423DDE0C 00EB0001 +$Have Agon Temple Key 1 +423DDE0C 00EF0001 +423DDE0C 00F10001 +$Have Agon Temple Key 2 +423DDE0C 00F50001 +423DDE0C 00F70001 +$Have Agon Temple Key 3 +423DDE0C 00FB0001 +423DDE0C 00FD0001 +$Have Torvus Temple Key 1 +423DDE0C 01010001 +423DDE0C 01030001 +$Have Torvus Temple Key 2 +423DDE0C 01070001 +423DDE0C 01090001 +$Have Torvus Temple Key 3 +423DDE0C 010D0001 +423DDE0C 010F0001 +$Have Ing Hive Temple Key 1 +423DDE0C 01130001 +423DDE0C 01150001 +$Have Ing Hive Temple Key 2 +423DDE0C 01190001 +423DDE0C 011B0001 +$Have Ing Hive Temple Key 3 +423DDE0C 011F0001 +423DDE0C 01210001 +$One Hit Kill +0403DCB8 4BFC524C +04002F04 FFC00090 +04002F08 7C1BE050 +04002F0C 2C000010 +04002F10 41820008 +04002F14 EFDEF028 +04002F18 4803ADA4 +$Full Logbook +04211974 4BDF15C4 +04002F38 3BE000FF +04002F3C 9BE50004 +04002F40 88050004 +04002F44 4820EA34 [Video] ProjectionHack = 0 PH_SZNear = 0 diff --git a/Data/User/GameConfig/G2OP41.ini b/Data/User/GameConfig/G2OP41.ini index e2afb7c0bd..d6168e719e 100644 --- a/Data/User/GameConfig/G2OP41.ini +++ b/Data/User/GameConfig/G2OP41.ini @@ -8,6 +8,12 @@ EmulationIssues = [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/G2XE8P.ini b/Data/User/GameConfig/G2XE8P.ini index 9f5533b5f2..be2e404a17 100644 --- a/Data/User/GameConfig/G2XE8P.ini +++ b/Data/User/GameConfig/G2XE8P.ini @@ -1,8 +1,9 @@ # G2XE8P - SONIC GEMS COLLECTION [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Everything playable with minor glitches, except Sonic the Fighters. +EmulationIssues = Everything playable with minor glitches. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -13,3 +14,8 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/G2XP8P.ini b/Data/User/GameConfig/G2XP8P.ini index 820688756d..091b1b318a 100644 --- a/Data/User/GameConfig/G2XP8P.ini +++ b/Data/User/GameConfig/G2XP8P.ini @@ -1,8 +1,9 @@ # G2XP8P - SONIC GEMS COLLECTION [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Everything playable with minor glitches, except Sonic the Fighters. +EmulationIssues = Everything playable with minor glitches. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -13,3 +14,8 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/G3AD69.ini b/Data/User/GameConfig/G3AD69.ini index 01fbb79385..eee6d29950 100644 --- a/Data/User/GameConfig/G3AD69.ini +++ b/Data/User/GameConfig/G3AD69.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -16,3 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/G3AE69.ini b/Data/User/GameConfig/G3AE69.ini index 50fa7af370..c651dd337a 100644 --- a/Data/User/GameConfig/G3AE69.ini +++ b/Data/User/GameConfig/G3AE69.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -16,5 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True -SafeTextureCacheColorSamples = 512 - +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/G3AF69.ini b/Data/User/GameConfig/G3AF69.ini index 6096a11729..a2cb88f457 100644 --- a/Data/User/GameConfig/G3AF69.ini +++ b/Data/User/GameConfig/G3AF69.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -16,3 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/G3AP69.ini b/Data/User/GameConfig/G3AP69.ini index 5956160dcb..c651dd337a 100644 --- a/Data/User/GameConfig/G3AP69.ini +++ b/Data/User/GameConfig/G3AP69.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -16,3 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/G3LE8P.ini b/Data/User/GameConfig/G3LE8P.ini new file mode 100644 index 0000000000..88222a8531 --- /dev/null +++ b/Data/User/GameConfig/G3LE8P.ini @@ -0,0 +1,15 @@ +# G3LE8P - Super Monkey Ball Adventures (TM) +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/G3XP52.ini b/Data/User/GameConfig/G3XP52.ini index e9b35a34c8..c31dabec6a 100644 --- a/Data/User/GameConfig/G3XP52.ini +++ b/Data/User/GameConfig/G3XP52.ini @@ -8,6 +8,12 @@ EmulationIssues = [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/G4AEE9.ini b/Data/User/GameConfig/G4AEE9.ini index 23e1643048..5c4701bb8e 100644 --- a/Data/User/GameConfig/G4AEE9.ini +++ b/Data/User/GameConfig/G4AEE9.ini @@ -7,7 +7,6 @@ EmulationStateId = 4 EmulationIssues = [OnFrame]#Add memory patches here. [Video_Enhancements] -PostProcessingShader = [Video_Hacks] DlistCachingEnable = False [Video] diff --git a/Data/User/GameConfig/G4FD69.ini b/Data/User/GameConfig/G4FD69.ini index abc304e162..4de9d5c61d 100644 --- a/Data/User/GameConfig/G4FD69.ini +++ b/Data/User/GameConfig/G4FD69.ini @@ -1,11 +1,16 @@ # G4FD69 - FIFA 07 [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/G4FE69.ini b/Data/User/GameConfig/G4FE69.ini index 2f08c09f90..f4b303cd32 100644 --- a/Data/User/GameConfig/G4FE69.ini +++ b/Data/User/GameConfig/G4FE69.ini @@ -1,12 +1,16 @@ # G4FE69 - FIFA 07 [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/G4FF69.ini b/Data/User/GameConfig/G4FF69.ini index 6f94d10dc7..688bde8ea9 100644 --- a/Data/User/GameConfig/G4FF69.ini +++ b/Data/User/GameConfig/G4FF69.ini @@ -1,11 +1,16 @@ # G4FF69 - FIFA 07 [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/G4FP69.ini b/Data/User/GameConfig/G4FP69.ini index 80743faa36..f4b303cd32 100644 --- a/Data/User/GameConfig/G4FP69.ini +++ b/Data/User/GameConfig/G4FP69.ini @@ -1,11 +1,16 @@ # G4FE69 - FIFA 07 [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/G4MP69.ini b/Data/User/GameConfig/G4MP69.ini index a97f19579e..c09911f0a7 100644 --- a/Data/User/GameConfig/G4MP69.ini +++ b/Data/User/GameConfig/G4MP69.ini @@ -16,3 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/G4SP01.ini b/Data/User/GameConfig/G4SP01.ini index c6ac41749c..433e876a05 100644 --- a/Data/User/GameConfig/G4SP01.ini +++ b/Data/User/GameConfig/G4SP01.ini @@ -106,3 +106,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/G5DE78.ini b/Data/User/GameConfig/G5DE78.ini new file mode 100644 index 0000000000..8ec9209c7b --- /dev/null +++ b/Data/User/GameConfig/G5DE78.ini @@ -0,0 +1,16 @@ +# G5DE78 - Scooby-Doo! Unmasked +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/G5DP78.ini b/Data/User/GameConfig/G5DP78.ini new file mode 100644 index 0000000000..f5ee02af32 --- /dev/null +++ b/Data/User/GameConfig/G5DP78.ini @@ -0,0 +1,16 @@ +# G5DP78 - Scooby-Doo! Unmasked +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/G6TP5G.ini b/Data/User/GameConfig/G6TP5G.ini index 6f32916865..3850135202 100644 --- a/Data/User/GameConfig/G6TP5G.ini +++ b/Data/User/GameConfig/G6TP5G.ini @@ -16,3 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/G8FE8P.ini b/Data/User/GameConfig/G8FE8P.ini new file mode 100644 index 0000000000..43eef9a46e --- /dev/null +++ b/Data/User/GameConfig/G8FE8P.ini @@ -0,0 +1,15 @@ +# G8FE8P - VIRTUA QUEST +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/G8ME01.ini b/Data/User/GameConfig/G8ME01.ini index d49e5395d0..3c84c3fcc4 100644 --- a/Data/User/GameConfig/G8ME01.ini +++ b/Data/User/GameConfig/G8ME01.ini @@ -6,7 +6,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] [ActionReplay] $(M) Must Be ON @@ -41,5 +41,15 @@ $Max Gold $Max Shop Points 026EE7F0 000003E7 [Video] +UseBBox = 1 ProjectionHack = 0 - +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True +[Gecko] diff --git a/Data/User/GameConfig/G8MJ01.ini b/Data/User/GameConfig/G8MJ01.ini new file mode 100644 index 0000000000..33e6dff27c --- /dev/null +++ b/Data/User/GameConfig/G8MJ01.ini @@ -0,0 +1,13 @@ +# G8MJ01 - Paper Mario +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/G8MP01.ini b/Data/User/GameConfig/G8MP01.ini index db66750a7f..02ac609e04 100644 --- a/Data/User/GameConfig/G8MP01.ini +++ b/Data/User/GameConfig/G8MP01.ini @@ -2,5 +2,12 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/G9SE8P.ini b/Data/User/GameConfig/G9SE8P.ini index 94e91c3c37..0ae956aad6 100644 --- a/Data/User/GameConfig/G9SE8P.ini +++ b/Data/User/GameConfig/G9SE8P.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures. Safe texture cache to "safe" for some garbled text(r6479) +EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,3 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 0 EFBScale = 2 - diff --git a/Data/User/GameConfig/G9SJ8P.ini b/Data/User/GameConfig/G9SJ8P.ini index 2eb543f7e8..6785f4cd4b 100644 --- a/Data/User/GameConfig/G9SJ8P.ini +++ b/Data/User/GameConfig/G9SJ8P.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures. Safe texture cache to "safe" for some garbled text(r6479) +EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -16,4 +16,4 @@ PH_ZFar = [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 0 -EFBScale = 2
\ No newline at end of file +EFBScale = 2 diff --git a/Data/User/GameConfig/G9SP8P.ini b/Data/User/GameConfig/G9SP8P.ini index db14e49d3e..8bc5c2a9ad 100644 --- a/Data/User/GameConfig/G9SP8P.ini +++ b/Data/User/GameConfig/G9SP8P.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures. Safe texture cache to "safe" for some garbled text(r6479) +EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -16,4 +16,4 @@ PH_ZFar = [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 0 -EFBScale = 2
\ No newline at end of file +EFBScale = 2 diff --git a/Data/User/GameConfig/GAUE08.ini b/Data/User/GameConfig/GAUE08.ini index 86c546a939..d134940264 100644 --- a/Data/User/GameConfig/GAUE08.ini +++ b/Data/User/GameConfig/GAUE08.ini @@ -2,9 +2,15 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Use Real XFB and Safe texture cache +EmulationIssues = Slowdowns ingame if Accurate texture cache is disabled. [OnFrame] Add memory patches to be applied every frame here. [Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [ActionReplay] Add action replay cheats here. $Master Code C40EBABC 0000FF00 @@ -58,6 +64,7 @@ $C-Stick Sends All Car Back To Start 00000000 00070B60 [Video_Settings] UseXFB = True -UseRealXFB = True +UseRealXFB = False SafeTextureCache = True - +SafeTextureCacheColorSamples = 128 +[Gecko] diff --git a/Data/User/GameConfig/GAUJ08.ini b/Data/User/GameConfig/GAUJ08.ini index bf4a323cb7..5f36abb0f2 100644 --- a/Data/User/GameConfig/GAUJ08.ini +++ b/Data/User/GameConfig/GAUJ08.ini @@ -2,11 +2,19 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Use Real XFB and Safe texture cache +EmulationIssues = Slowdowns ingame if Accurate texture cache is disabled. [OnFrame] Add memory patches to be applied every frame here. [Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [ActionReplay] Add action replay cheats here. [Video_Settings] UseXFB = True -UseRealXFB = True +UseRealXFB = False SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Gecko] diff --git a/Data/User/GameConfig/GAVP78.ini b/Data/User/GameConfig/GAVP78.ini new file mode 100644 index 0000000000..97b105e31f --- /dev/null +++ b/Data/User/GameConfig/GAVP78.ini @@ -0,0 +1,19 @@ +# GAVP78 - Avatar: The Legend of Aang +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GAVY78.ini b/Data/User/GameConfig/GAVY78.ini new file mode 100644 index 0000000000..fe7c2c8ce7 --- /dev/null +++ b/Data/User/GameConfig/GAVY78.ini @@ -0,0 +1,19 @@ +# GAVE78 - Avatar: The Legend of Aang +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GBLE52.ini b/Data/User/GameConfig/GBLE52.ini index a3e059d1ae..198f4eeb94 100644 --- a/Data/User/GameConfig/GBLE52.ini +++ b/Data/User/GameConfig/GBLE52.ini @@ -1,7 +1,18 @@ # GBLE52 - BLOODY ROAR(R): PRIMAL FURY [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Black screen afther logos -EmulationStateId = 1 +EmulationIssues = Needs real xfb for videos to display and LLE audio for video sound. +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GBLP52.ini b/Data/User/GameConfig/GBLP52.ini index 6cb0a7a23a..a7eca2fb72 100644 --- a/Data/User/GameConfig/GBLP52.ini +++ b/Data/User/GameConfig/GBLP52.ini @@ -1,10 +1,18 @@ # GBLP52 - BLOODY ROAR(R): PRIMAL FURY - -[EmuState] -#The Emulation State. -EmulationStateId = 2 -EmulationIssues = 60Hz Display only -[OnFrame] -[ActionReplay] +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs real xfb for videos to display and LLE audio for video sound. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GBME7F.ini b/Data/User/GameConfig/GBME7F.ini index b99ffb350c..c02bf0fc8b 100644 --- a/Data/User/GameConfig/GBME7F.ini +++ b/Data/User/GameConfig/GBME7F.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct3d 9 backend or disable dual core. Needs real xfb for videos to show up and "LLE audio" to hear audio during videos.(r7446) +EmulationIssues = Needs real xfb for videos to show up and "LLE audio" for sound during videos. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -16,4 +16,3 @@ PH_ZFar = [Video_Settings] UseXFB = True UseRealXFB = True - diff --git a/Data/User/GameConfig/GBMP7F.ini b/Data/User/GameConfig/GBMP7F.ini index 27d10b8cde..6daf1691f3 100644 --- a/Data/User/GameConfig/GBMP7F.ini +++ b/Data/User/GameConfig/GBMP7F.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct3d 9 backend or disable dual core. Needs real xfb for videos to show up and "LLE audio" to hear audio during videos.(r7446) +EmulationIssues = Needs real xfb for videos to show up and "LLE audio" for sound during videos. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GBWD64.ini b/Data/User/GameConfig/GBWD64.ini new file mode 100644 index 0000000000..993175d5c9 --- /dev/null +++ b/Data/User/GameConfig/GBWD64.ini @@ -0,0 +1,19 @@ +# GBWD64 - Star Wars Bounty Hunter +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GBWE64.ini b/Data/User/GameConfig/GBWE64.ini index 4ee318e208..914770f161 100644 --- a/Data/User/GameConfig/GBWE64.ini +++ b/Data/User/GameConfig/GBWE64.ini @@ -2,11 +2,18 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GBWF64.ini b/Data/User/GameConfig/GBWF64.ini new file mode 100644 index 0000000000..40e3ed43af --- /dev/null +++ b/Data/User/GameConfig/GBWF64.ini @@ -0,0 +1,19 @@ +# GBWF64 - Star Wars Bounty Hunter +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GBWP64.ini b/Data/User/GameConfig/GBWP64.ini new file mode 100644 index 0000000000..671a618a66 --- /dev/null +++ b/Data/User/GameConfig/GBWP64.ini @@ -0,0 +1,19 @@ +# GBWP64 - Star Wars Bounty Hunter +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GBZP08.ini b/Data/User/GameConfig/GBZP08.ini index b974a476b0..d03534d7bf 100644 --- a/Data/User/GameConfig/GBZP08.ini +++ b/Data/User/GameConfig/GBZP08.ini @@ -5,6 +5,66 @@ EmulationStateId = 5 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +$Can always save +04153E00 38000037 +04153A50 60000000 +$Zero saves +0233B832 00000000 +$Have all maps +022961C2 0000FFFF +$Have all files +022961C0 0000FFFB +022961C6 0000FFFF +$Timers don't decrease +043835C0 00015F91 +$Infinite Ammo (All slots) +04152D34 3BC00063 +04152D60 60000000 +$Infinite health (REBECCA) +0431CA4C 00000100 +$Infinite Ammo [All Slots] (R) +023272EA 00000063 +023272EE 00000063 +023272F2 00000063 +023272F6 00000063 +023272FA 00000063 +023272FE 00000063 +$Slot 1/2: Hunting gun (R) +023272E8 00000005 +$Slot 1/2: Shotgun (R) +023272E8 00000006 +$Slot 1/2: Grenade Launcher (R) +023272E8 00000007 +$Slot 1/2: Sub-machine gun (R) +023272E8 0000000B +$Slot 1/2: Rocket Launcher (R) +023272E8 00000017 +$Slot 3: Magnum Revolver (R) +023272F0 00000016 +$Slot 4: Moltov cocktails (R) +023272F4 0000000E +$Infinite health (BILLY) +0231CC76 00000100 +$Slot 1/2: Hunting gun (B) +02327308 00000005 +$Slot 1/2: Shotgun (B) +02327308 00000006 +$Slot 1/2: Grenade Launcher (B) +02327308 00000007 +$Slot 1/2: Sub-machine gun (B) +02327308 0000000B +$Slot 1/2: Rocket Launcher (B) +02327308 00000017 +$Slot 3: Magnum Revolver (B) +02327310 00000016 +$Infinite Ammo [All Slots] (B) +0232730A 00000063 +0232730E 00000063 +02327312 00000063 +02327316 00000063 +0232731A 00000063 +0232731E 00000063 +$Slot 4: Moltov cocktails (B) +02327214 0000000E [Video] -Hack = -1 ProjectionHack = 0 diff --git a/Data/User/GameConfig/GC3D78.ini b/Data/User/GameConfig/GC3D78.ini new file mode 100644 index 0000000000..a602203f18 --- /dev/null +++ b/Data/User/GameConfig/GC3D78.ini @@ -0,0 +1,16 @@ +# GC3D78 - Scooby-Doo!(tm) Mystery Mayhem +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GC3E78.ini b/Data/User/GameConfig/GC3E78.ini new file mode 100644 index 0000000000..9daa7a6088 --- /dev/null +++ b/Data/User/GameConfig/GC3E78.ini @@ -0,0 +1,16 @@ +# GC3E78 - Scooby-Doo!(tm) Mystery Mayhem +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GC3F78.ini b/Data/User/GameConfig/GC3F78.ini new file mode 100644 index 0000000000..10665939be --- /dev/null +++ b/Data/User/GameConfig/GC3F78.ini @@ -0,0 +1,16 @@ +# GC3F78 - Scooby-Doo!(tm) Mystery Mayhem +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GC3P78.ini b/Data/User/GameConfig/GC3P78.ini new file mode 100644 index 0000000000..0fb1533be4 --- /dev/null +++ b/Data/User/GameConfig/GC3P78.ini @@ -0,0 +1,16 @@ +# GC3P78 - Scooby-Doo!(tm) Mystery Mayhem +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GC9P6S.ini b/Data/User/GameConfig/GC9P6S.ini index ce306fbb9a..14399c6602 100644 --- a/Data/User/GameConfig/GC9P6S.ini +++ b/Data/User/GameConfig/GC9P6S.ini @@ -7,4 +7,5 @@ EmulationIssues = Need ZTP BLoom Hack and Safe Texture Cache [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video_Settings] -SafeTextureCache = True
\ No newline at end of file +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GCCE01.ini b/Data/User/GameConfig/GCCE01.ini index 2e0dccc4c7..a841bf6408 100644 --- a/Data/User/GameConfig/GCCE01.ini +++ b/Data/User/GameConfig/GCCE01.ini @@ -302,6 +302,5 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = [Video_Hacks] EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/GCNE7D.ini b/Data/User/GameConfig/GCNE7D.ini index 5053be5d8b..f84b8e8b8b 100644 --- a/Data/User/GameConfig/GCNE7D.ini +++ b/Data/User/GameConfig/GCNE7D.ini @@ -2,9 +2,9 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 Issues = -EmulationIssues = +EmulationIssues = Disable "Panic Handlers". Needs "Real Xfb" to display videos. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = True
\ No newline at end of file +UseRealXFB = True diff --git a/Data/User/GameConfig/GCNP7D.ini b/Data/User/GameConfig/GCNP7D.ini index 671d6af1b0..fd9720811f 100644 --- a/Data/User/GameConfig/GCNP7D.ini +++ b/Data/User/GameConfig/GCNP7D.ini @@ -18,4 +18,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = True
\ No newline at end of file +UseRealXFB = True diff --git a/Data/User/GameConfig/GCPE6S.ini b/Data/User/GameConfig/GCPE6S.ini index 1d9cd9266b..d483b5b255 100644 --- a/Data/User/GameConfig/GCPE6S.ini +++ b/Data/User/GameConfig/GCPE6S.ini @@ -1,7 +1,20 @@ # GCPE6S - CASPER [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to appear and LLE audio for them to have sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/GCPP6S.ini b/Data/User/GameConfig/GCPP6S.ini index 88dcd47ab0..b088ab6a74 100644 --- a/Data/User/GameConfig/GCPP6S.ini +++ b/Data/User/GameConfig/GCPP6S.ini @@ -1,10 +1,20 @@ # GCPP6S - Casper Spirit Dimensions [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = Bad transparencies +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to appear and LLE audio for them to have sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/GCZE69.ini b/Data/User/GameConfig/GCZE69.ini index eaba11ce0b..d5b582c365 100644 --- a/Data/User/GameConfig/GCZE69.ini +++ b/Data/User/GameConfig/GCZE69.ini @@ -1,17 +1,20 @@ # GCZE69 - CATWOMAN [Core] Values set here will override the main dolphin settings. TLBHack = 1 -MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs MMU and is slow (r6898) +EmulationIssues = EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = diff --git a/Data/User/GameConfig/GCZP69.ini b/Data/User/GameConfig/GCZP69.ini index c37bc8827e..b04a026c61 100644 --- a/Data/User/GameConfig/GCZP69.ini +++ b/Data/User/GameConfig/GCZP69.ini @@ -1,14 +1,20 @@ # GCZP69 - CATWOMAN [Core] Values set here will override the main dolphin settings. TLBHack = 1 -MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs MMU and is slow (r6898) +EmulationIssues = EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] diff --git a/Data/User/GameConfig/GDGE7H.ini b/Data/User/GameConfig/GDGE7H.ini index 60f3aefa3f..9228786a72 100644 --- a/Data/User/GameConfig/GDGE7H.ini +++ b/Data/User/GameConfig/GDGE7H.ini @@ -1,9 +1,9 @@ # GDGE7H - Dragon's Lair 3D [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs MMU (very slow due to that). +EmulationStateId = 4 +EmulationIssues = Needs Real Xfb for videos to show up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GDGP78.ini b/Data/User/GameConfig/GDGP78.ini index f425112d03..7ff92c8b6c 100644 --- a/Data/User/GameConfig/GDGP78.ini +++ b/Data/User/GameConfig/GDGP78.ini @@ -1,9 +1,9 @@ # GDGP78 - Dragon's Lair 3D [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs MMU (very slow due to that). +EmulationStateId = 4 +EmulationIssues = Needs Real Xfb for videos to show up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GEAE8P.ini b/Data/User/GameConfig/GEAE8P.ini index c032bc3e73..9b6bdd2f3a 100644 --- a/Data/User/GameConfig/GEAE8P.ini +++ b/Data/User/GameConfig/GEAE8P.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -16,4 +16,3 @@ PH_ZFar = 1.99998 [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/GEAP8P.ini b/Data/User/GameConfig/GEAP8P.ini index ff88026d45..2d7aef6141 100644 --- a/Data/User/GameConfig/GEAP8P.ini +++ b/Data/User/GameConfig/GEAP8P.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -15,3 +15,4 @@ PH_ZFar = 1.99998 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GEND69.ini b/Data/User/GameConfig/GEND69.ini new file mode 100644 index 0000000000..bae13d7b54 --- /dev/null +++ b/Data/User/GameConfig/GEND69.ini @@ -0,0 +1,16 @@ +# GEND69 - 007: Everything or Nothing +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs LLE audio for proper sound. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GENE69.ini b/Data/User/GameConfig/GENE69.ini index b30dad3b14..23f8b03271 100644 --- a/Data/User/GameConfig/GENE69.ini +++ b/Data/User/GameConfig/GENE69.ini @@ -2,11 +2,15 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Missing Textures,3D Models Broken cutscenes -EmulationStateId = 2 +EmulationIssues = Needs LLE audio for proper sound. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +EmulationStateId = 3 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GENP69.ini b/Data/User/GameConfig/GENP69.ini new file mode 100644 index 0000000000..5bf6674c6a --- /dev/null +++ b/Data/User/GameConfig/GENP69.ini @@ -0,0 +1,16 @@ +# GENP69 - 007: Everything or Nothing +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs LLE audio for proper sound. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GENS69.ini b/Data/User/GameConfig/GENS69.ini index 8f89df5ec1..227aaddd6d 100644 --- a/Data/User/GameConfig/GENS69.ini +++ b/Data/User/GameConfig/GENS69.ini @@ -2,10 +2,15 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Missing Textures,3D Models Broken cutscenes -EmulationStateId = 2 +EmulationIssues = Needs LLE audio for proper sound. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +EmulationStateId = 3 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/GEYE69.ini b/Data/User/GameConfig/GEYE69.ini index 8c96330c60..ebf5159b27 100644 --- a/Data/User/GameConfig/GEYE69.ini +++ b/Data/User/GameConfig/GEYE69.ini @@ -1,6 +1,16 @@ # GEYE69 - EA SPORTS(TM) Fight Night Round 2 [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 +EmulationIssues = Videos are messed up, needs LLE audio for proper sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GEZE8P.ini b/Data/User/GameConfig/GEZE8P.ini index 2c9afa3700..6082ea8f59 100644 --- a/Data/User/GameConfig/GEZE8P.ini +++ b/Data/User/GameConfig/GEZE8P.ini @@ -17,5 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = [Video_Hacks] diff --git a/Data/User/GameConfig/GEZP8P.ini b/Data/User/GameConfig/GEZP8P.ini index ceb07208e7..8b48eb836e 100644 --- a/Data/User/GameConfig/GEZP8P.ini +++ b/Data/User/GameConfig/GEZP8P.ini @@ -17,5 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = [Video_Hacks] diff --git a/Data/User/GameConfig/GF5E69.ini b/Data/User/GameConfig/GF5E69.ini index 40e4375018..79b7cf1fd5 100644 --- a/Data/User/GameConfig/GF5E69.ini +++ b/Data/User/GameConfig/GF5E69.ini @@ -1,13 +1,16 @@ # GF5E69 - FIFA Soccer 2005 [Core] Values set here will override the main dolphin settings. TLBHack = 1 -MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) -EmulationStateId = 3 +EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up. +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GF6E69.ini b/Data/User/GameConfig/GF6E69.ini index 037aeb7404..d812a5d154 100644 --- a/Data/User/GameConfig/GF6E69.ini +++ b/Data/User/GameConfig/GF6E69.ini @@ -1,12 +1,16 @@ # GF6E69 - FIFA 06 [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GF6F69.ini b/Data/User/GameConfig/GF6F69.ini index 19bc8b9072..2696bcb453 100644 --- a/Data/User/GameConfig/GF6F69.ini +++ b/Data/User/GameConfig/GF6F69.ini @@ -1,11 +1,16 @@ # GF6F69 - FIFA 06 [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/GFAD69.ini b/Data/User/GameConfig/GFAD69.ini new file mode 100644 index 0000000000..5abba727c5 --- /dev/null +++ b/Data/User/GameConfig/GFAD69.ini @@ -0,0 +1,16 @@ +# GFAD69 - FIFA 2003 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GFAE69.ini b/Data/User/GameConfig/GFAE69.ini new file mode 100644 index 0000000000..f41893cbb3 --- /dev/null +++ b/Data/User/GameConfig/GFAE69.ini @@ -0,0 +1,16 @@ +# GFAE69 - FIFA 2003 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GFAP69.ini b/Data/User/GameConfig/GFAP69.ini new file mode 100644 index 0000000000..97426b2f38 --- /dev/null +++ b/Data/User/GameConfig/GFAP69.ini @@ -0,0 +1,16 @@ +# GFAP69 - FIFA 2003 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GFAS69.ini b/Data/User/GameConfig/GFAS69.ini new file mode 100644 index 0000000000..1fd280f110 --- /dev/null +++ b/Data/User/GameConfig/GFAS69.ini @@ -0,0 +1,16 @@ +# GFAS69 - FIFA 2003 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GFDD69.ini b/Data/User/GameConfig/GFDD69.ini index 083826fdc2..9fb2a9d2b4 100644 --- a/Data/User/GameConfig/GFDD69.ini +++ b/Data/User/GameConfig/GFDD69.ini @@ -16,4 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = False
\ No newline at end of file +UseRealXFB = False diff --git a/Data/User/GameConfig/GFYE69.ini b/Data/User/GameConfig/GFYE69.ini index 8289b3d2ac..91766a9a73 100644 --- a/Data/User/GameConfig/GFYE69.ini +++ b/Data/User/GameConfig/GFYE69.ini @@ -1,10 +1,9 @@ # GFYE69 - FIFA Street 2 [Core] Values set here will override the main dolphin settings. TLBHack = 1 -MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. $Master Code @@ -35,8 +34,12 @@ $Away Team Low Trick Points 044349E8 00000000 [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/GFYP69.ini b/Data/User/GameConfig/GFYP69.ini index 74f910c9e1..629148769d 100644 --- a/Data/User/GameConfig/GFYP69.ini +++ b/Data/User/GameConfig/GFYP69.ini @@ -1,10 +1,9 @@ # GFYP69 - FIFA Street 2 [Core] Values set here will override the main dolphin settings. TLBHack = 1 -MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow due to MMU(r6932) +EmulationStateId = 4 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -12,3 +11,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GFZE01.ini b/Data/User/GameConfig/GFZE01.ini index 76ffc168b4..450553aa06 100644 --- a/Data/User/GameConfig/GFZE01.ini +++ b/Data/User/GameConfig/GFZE01.ini @@ -2,9 +2,10 @@ [Core] Values set here will override the main dolphin settings. EnableFPRF = True TLBHack = 1 +CPUThread = 0 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct 3d 9 plugin otherwise disable dual core. Needs to boot a couple of times at the beginning to run with direct 3d 9 plugin in dual core.(r7446) +EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows. [OnFrame] Add memory patches to be applied every frame here. [Video] ProjectionHack = 1 diff --git a/Data/User/GameConfig/GFZP01.ini b/Data/User/GameConfig/GFZP01.ini index 0c9e96aafe..70c517ef4a 100644 --- a/Data/User/GameConfig/GFZP01.ini +++ b/Data/User/GameConfig/GFZP01.ini @@ -2,9 +2,10 @@ [Core] Values set here will override the main dolphin settings. EnableFPRF = True TLBHack = 1 +CPUThread = 0 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use direct 3d 9 plugin otherwise disable dual core. Needs to boot a couple of times at the beginning to run with direct 3d 9 plugin in dual core.(r7446) +EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows. [OnFrame] Add memory patches to be applied every frame here. [Video] ProjectionHack = 1 diff --git a/Data/User/GameConfig/GG5E52.ini b/Data/User/GameConfig/GG5E52.ini index b6807f49e9..1b292d43b3 100644 --- a/Data/User/GameConfig/GG5E52.ini +++ b/Data/User/GameConfig/GG5E52.ini @@ -1,7 +1,16 @@ # GG5E52 - Cabela's(R) BGH 2005 Adv. [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Black screen -EmulationStateId = 1 +EmulationIssues = LLE audio fixes sound issues. +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GGSJA4.ini b/Data/User/GameConfig/GGSJA4.ini index 6b2af534ed..436e9a1838 100644 --- a/Data/User/GameConfig/GGSJA4.ini +++ b/Data/User/GameConfig/GGSJA4.ini @@ -11,4 +11,5 @@ EmulationIssues = [Video] ProjectionHack = 0 [Video_Settings] -SafeTextureCache = True
\ No newline at end of file +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GGSPA4.ini b/Data/User/GameConfig/GGSPA4.ini index 30375b69c0..e4a358a3cd 100644 --- a/Data/User/GameConfig/GGSPA4.ini +++ b/Data/User/GameConfig/GGSPA4.ini @@ -8,7 +8,114 @@ EmulationStateId = 4 EmulationIssues = [OnFrame] [ActionReplay] +$Infinite Health +425577DC 02D90064 +6C5577DC 81000000 +425577DC 015C0064 +425577DC 02310064 +$Infinite Oxygen +025666B6 00000DAC +$No Reload +325B08F6 0000000F +025B08FA 00000019 +2A5B08F6 00000010 +025B08FA 0000000F +$Max Grip Level +025666E8 0000012C +$Have Infinite Rations +025668FA 00000005 +$Have Infinite Medicine +025668FE 00000001 +$Have Infinite Bandages +02566900 0000000A +$Have Infinite Pentazem +02566902 0000000A +$Have Body Armor +02566906 00000001 +$Have Mine Detector +0256690A 00000001 +$Have RP Sensor +0256692A 00000001 +$Have Gas Mask +0256690E 00000001 +$Have Night Vision Goggles +02566910 00000001 +$Have Thermal Goggles +02566912 00000001 +$Have Scope +02566914 00000001 +$Have Digital Camera +02566916 00000001 +$Have Rope +02566920 00000001 +$Have Handkerchief +0256694A 00000001 +$Have Box 1 +02566918 00000001 +$Have Box 2 +02566924 00000001 +$Have Box 3 +02566926 00000001 +$Have Ketchup +02566928 00000001 +$Have SOCOM Suppressor +02566932 00000001 +$Have MO Disc +0256693C 00000001 +$Have Level 99 Keycard +0256691C 00000063 +$Have Bandana +02566938 00000001 +$Have Stealth Suit +02566908 00000001 +$Have M9 (Infinite Ammo) +0256686A 0000002E +$Have SOCOM (Infinite Ammo) +0256686E 0000003D +$Have PSG1 (Infinite Ammo) +02566870 0000003D +$Have Nikita (Infinite Ammo) +02566874 00000028 +$Have Stinger (Infinite Ammo) +02566876 00000028 +$Have Claymore (Infinite Ammo) +02566878 00000010 +$Have C4 (Infinite Ammo) +0256687A 00000010 +$Have Chaff Grenade (Infinite Ammo) +0256687C 00000014 +$Have Stun Grenade (Infinite Ammo) +0256687E 00000014 +$Have Grenade (Infinite Ammo) +0256688A 00000014 +$Have FAMAS (Infinite Ammo) +0256688C 000000D3 +$Have PSG1-T (Infinite Ammo) +0256688E 0000003D +$Have Book (Infinite Ammo) +02566892 00000005 +$Have Magazine (Infinite Ammo) +02566888 00000064 +$Have No PAL Key +0256694C 00000000 +$Have Warm (Yellow) PAL Key +0256694C 00000001 +$Have Cold (Blue) PAL Key +0256694C 00000002 +$Have Hot (Red) PAL Key +0256694C 00000003 +$Low Total Game Time +045666F4 000000A0 +$Saved 0 Times +025666F2 00000000 +$Continued 0 Times +025666EC 00000000 +$999 Kills +02566700 000003E7 +$0 Rations Used +02567B4C 00000000 [Video] ProjectionHack = 0 [Video_Settings] -SafeTextureCache = True
\ No newline at end of file +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GGYE41.ini b/Data/User/GameConfig/GGYE41.ini index 50fe9ee3e0..812eafb8e5 100644 --- a/Data/User/GameConfig/GGYE41.ini +++ b/Data/User/GameConfig/GGYE41.ini @@ -1,7 +1,6 @@ # GGYE41 - GR2GC [Core] Values set here will override the main dolphin settings. TLBHack = 1 -MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Needs Real XFB for videos to show up, lle for sound issues.(r6932) @@ -20,4 +19,3 @@ UseXFB = True UseRealXFB = True SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/GGYP41.ini b/Data/User/GameConfig/GGYP41.ini index fbad8671ce..0f49271a1c 100644 --- a/Data/User/GameConfig/GGYP41.ini +++ b/Data/User/GameConfig/GGYP41.ini @@ -1,7 +1,6 @@ # GGYP41 - GR2GC [Core] Values set here will override the main dolphin settings. TLBHack = 1 -MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Needs Real XFB for videos to show up, lle for sound issues.(r6932) @@ -19,4 +18,4 @@ PH_ZFar = UseXFB = True UseRealXFB = True SafeTextureCache = True - +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GH7E5D.ini b/Data/User/GameConfig/GH7E5D.ini index 93ed35bad6..c42570b689 100644 --- a/Data/User/GameConfig/GH7E5D.ini +++ b/Data/User/GameConfig/GH7E5D.ini @@ -2,7 +2,18 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Dolphin crash -EmulationStateId = 1 +EmulationIssues = +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GHCE4Q.ini b/Data/User/GameConfig/GHCE4Q.ini index 0762662a0d..28d4a87e1d 100644 --- a/Data/User/GameConfig/GHCE4Q.ini +++ b/Data/User/GameConfig/GHCE4Q.ini @@ -1,6 +1,6 @@ # GHCE4Q - Chicken Little [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = @@ -8,5 +8,9 @@ EmulationIssues = [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GHCF4Q.ini b/Data/User/GameConfig/GHCF4Q.ini index 8fa6ac1159..82d4668bd4 100644 --- a/Data/User/GameConfig/GHCF4Q.ini +++ b/Data/User/GameConfig/GHCF4Q.ini @@ -1,6 +1,6 @@ # GHCF4Q - Chicken Little [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = @@ -8,4 +8,9 @@ EmulationIssues = [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/GHSY69.ini b/Data/User/GameConfig/GHSY69.ini index 71e901031d..7fc51c7467 100644 --- a/Data/User/GameConfig/GHSY69.ini +++ b/Data/User/GameConfig/GHSY69.ini @@ -15,4 +15,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = True
\ No newline at end of file +UseRealXFB = True diff --git a/Data/User/GameConfig/GIKE70.ini b/Data/User/GameConfig/GIKE70.ini index e3254eb0af..57e0ef7c0d 100644 --- a/Data/User/GameConfig/GIKE70.ini +++ b/Data/User/GameConfig/GIKE70.ini @@ -1,9 +1,17 @@ # GIKE70 - IKARUGA [EmuState] EmulationStateId = 5 +EmulationIssues = [Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [OnFrame] [ActionReplay] [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/GIKP70.ini b/Data/User/GameConfig/GIKP70.ini index 264ea3055d..d1ed2aa92f 100644 --- a/Data/User/GameConfig/GIKP70.ini +++ b/Data/User/GameConfig/GIKP70.ini @@ -7,3 +7,4 @@ EmulationStateId = 5 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/GIZE52.ini b/Data/User/GameConfig/GIZE52.ini new file mode 100644 index 0000000000..8eca4a073e --- /dev/null +++ b/Data/User/GameConfig/GIZE52.ini @@ -0,0 +1,15 @@ +# GIZE52 - Ty3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GJBE5G.ini b/Data/User/GameConfig/GJBE5G.ini index 680342055a..25b06784f0 100644 --- a/Data/User/GameConfig/GJBE5G.ini +++ b/Data/User/GameConfig/GJBE5G.ini @@ -1,7 +1,20 @@ # GJBE5G - Bomberman Jetters [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -Issues="Does Nothing" +EmulationStateId = 3 +EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.1 +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GJWE78.ini b/Data/User/GameConfig/GJWE78.ini index d9f3ef79dd..1ae68295c5 100644 --- a/Data/User/GameConfig/GJWE78.ini +++ b/Data/User/GameConfig/GJWE78.ini @@ -1,6 +1,6 @@ # GJWE78 - Tak: The Great Juju Challenge [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = EmulationStateId = 4 @@ -26,5 +26,9 @@ $Infinite Green Fruit 0444C434 4479C000 [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GJZE52.ini b/Data/User/GameConfig/GJZE52.ini new file mode 100644 index 0000000000..3a9b1eb46e --- /dev/null +++ b/Data/User/GameConfig/GJZE52.ini @@ -0,0 +1,16 @@ +# GJZE52 - Shamu's Deep Sea Adventures +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = LLE audio fixes some sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GK4E01.ini b/Data/User/GameConfig/GK4E01.ini index 4860de6eb9..db963e5f1d 100644 --- a/Data/User/GameConfig/GK4E01.ini +++ b/Data/User/GameConfig/GK4E01.ini @@ -3,8 +3,8 @@ #Values set here will override the main dolphin settings. [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. [OnFrame] [ActionReplay] $(M) @@ -51,5 +51,9 @@ $MILLIARDE Quick Level Up 042D55E0 000F423F [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GK5E78.ini b/Data/User/GameConfig/GK5E78.ini index bb27d40b41..95ad2128a7 100644 --- a/Data/User/GameConfig/GK5E78.ini +++ b/Data/User/GameConfig/GK5E78.ini @@ -1,15 +1,19 @@ # GK5E78 - Monster House [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/GK5X78.ini b/Data/User/GameConfig/GK5X78.ini index d44b5ee519..ccc9738c97 100644 --- a/Data/User/GameConfig/GK5X78.ini +++ b/Data/User/GameConfig/GK5X78.ini @@ -1,7 +1,19 @@ # GK5X78 - Monster House [Core] Values set here will override the main dolphin settings. -TLBHack=1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GK9EA4.ini b/Data/User/GameConfig/GK9EA4.ini index 47ba05e7d0..78dcce6e94 100644 --- a/Data/User/GameConfig/GK9EA4.ini +++ b/Data/User/GameConfig/GK9EA4.ini @@ -1,7 +1,15 @@ # GK9EA4 - Karaoke Revolution Party [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = Need Microphone to play this game. +EmulationStateId = 4 +EmulationIssues = Needs Microphone set in a gamecube pad slot to play this game. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GKBEAF.ini b/Data/User/GameConfig/GKBEAF.ini index 9934a2ba80..6a41bc607d 100644 --- a/Data/User/GameConfig/GKBEAF.ini +++ b/Data/User/GameConfig/GKBEAF.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GKBPAF.ini b/Data/User/GameConfig/GKBPAF.ini index 3e5a2cb6d0..61f2a5e442 100644 --- a/Data/User/GameConfig/GKBPAF.ini +++ b/Data/User/GameConfig/GKBPAF.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GKLE69.ini b/Data/User/GameConfig/GKLE69.ini index 760bc023a3..1caa8234f5 100644 --- a/Data/User/GameConfig/GKLE69.ini +++ b/Data/User/GameConfig/GKLE69.ini @@ -1,13 +1,19 @@ # GKLE69 - The Lord of the Rings; The Return of the King [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs MMU, and is very slow because of it (r6572) +EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GKLF69.ini b/Data/User/GameConfig/GKLF69.ini index f7e2ef20f2..c7fb5d7e19 100644 --- a/Data/User/GameConfig/GKLF69.ini +++ b/Data/User/GameConfig/GKLF69.ini @@ -1,13 +1,19 @@ # GKLF69 - The Lord of the Rings; The Return of the King [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs MMU, and is very slow because of it (r6572) +EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GKLP69.ini b/Data/User/GameConfig/GKLP69.ini index 4c7302bfa3..69bc9a0e81 100644 --- a/Data/User/GameConfig/GKLP69.ini +++ b/Data/User/GameConfig/GKLP69.ini @@ -1,9 +1,9 @@ # GKLP69 - The Lord of the Rings; The Return of the King [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs MMU, and is very slow because of it (r6572) +EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,3 @@ PH_ZFar = [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/GKLS69.ini b/Data/User/GameConfig/GKLS69.ini index f34abbae8a..a71ab2f394 100644 --- a/Data/User/GameConfig/GKLS69.ini +++ b/Data/User/GameConfig/GKLS69.ini @@ -1,13 +1,19 @@ # GKLS69 - The Lord of the Rings; The Return of the King [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs MMU, and is very slow because of it (r6572) +EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GKME41.ini b/Data/User/GameConfig/GKME41.ini index 4f738d5674..1737175038 100644 --- a/Data/User/GameConfig/GKME41.ini +++ b/Data/User/GameConfig/GKME41.ini @@ -13,4 +13,4 @@ ProjectionHack = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GKMP41.ini b/Data/User/GameConfig/GKMP41.ini index ff5211085f..eebd3610e8 100644 --- a/Data/User/GameConfig/GKMP41.ini +++ b/Data/User/GameConfig/GKMP41.ini @@ -11,3 +11,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GKOP70.ini b/Data/User/GameConfig/GKOP70.ini index 239477ef97..f6d266817d 100644 --- a/Data/User/GameConfig/GKOP70.ini +++ b/Data/User/GameConfig/GKOP70.ini @@ -11,3 +11,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GKUE9G.ini b/Data/User/GameConfig/GKUE9G.ini index 4fce1959df..3a0d9b7c08 100644 --- a/Data/User/GameConfig/GKUE9G.ini +++ b/Data/User/GameConfig/GKUE9G.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/GL8E4F.ini b/Data/User/GameConfig/GL8E4F.ini index 41b88ed85b..a4880c7c22 100644 --- a/Data/User/GameConfig/GL8E4F.ini +++ b/Data/User/GameConfig/GL8E4F.ini @@ -15,4 +15,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GLCE52.ini b/Data/User/GameConfig/GLCE52.ini index 2d296b4cc3..aaab149619 100644 --- a/Data/User/GameConfig/GLCE52.ini +++ b/Data/User/GameConfig/GLCE52.ini @@ -18,6 +18,7 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 DstAlphaPass = True [Video_Hacks] EFBCopyEnable = True diff --git a/Data/User/GameConfig/GLCF52.ini b/Data/User/GameConfig/GLCF52.ini new file mode 100644 index 0000000000..3858773a87 --- /dev/null +++ b/Data/User/GameConfig/GLCF52.ini @@ -0,0 +1,25 @@ +# GLCF52 - Lemony Snicket +[Core] Values set here will override the main dolphin settings. +CPUThread = 1 +SkipIdle = 1 +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Still encountering slowdowns, but no major issues so far. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +DstAlphaPass = True +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = True diff --git a/Data/User/GameConfig/GLME01.ini b/Data/User/GameConfig/GLME01.ini index 53a301f016..97b857fb1a 100644 --- a/Data/User/GameConfig/GLME01.ini +++ b/Data/User/GameConfig/GLME01.ini @@ -22,4 +22,4 @@ $99 of some treasures 040AE530 3F000063 $End Boss Has No HP [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GLNP69.ini b/Data/User/GameConfig/GLNP69.ini new file mode 100644 index 0000000000..b919c56baa --- /dev/null +++ b/Data/User/GameConfig/GLNP69.ini @@ -0,0 +1,16 @@ +# GLNP69 - Looney Tunes Back In Action +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GM4E01.ini b/Data/User/GameConfig/GM4E01.ini index 8136d8f74f..dcf9ca8a32 100644 --- a/Data/User/GameConfig/GM4E01.ini +++ b/Data/User/GameConfig/GM4E01.ini @@ -1,8 +1,8 @@ # GM4E01 - Mario Kart: Double Dash!! [EmuState] #The Emulation State. -EmulationStateId = 5 -EmulationIssues = Disable "emulate format changes" to increase the game speed(r6730) +EmulationStateId = 4 +EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. [OnFrame] [ActionReplay] $Everything Unlocked @@ -121,4 +121,9 @@ $Increased Nintendo Blur 022B3382 000000CC [Video] ProjectionHack = 0 - +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GM4P01.ini b/Data/User/GameConfig/GM4P01.ini index 23c7114422..5d3b8c2510 100644 --- a/Data/User/GameConfig/GM4P01.ini +++ b/Data/User/GameConfig/GM4P01.ini @@ -1,8 +1,8 @@ # GM4P01 - Mario Kart: Double Dash!! [EmuState] #The Emulation State. -EmulationStateId = 5 -EmulationIssues = Disable "emulate format changes" to increase the game speed(r6730) +EmulationStateId = 4 +EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. [OnFrame]#Add memory patches here. [ActionReplay]#Add decrypted action replay cheats here. $Stars Last Forever diff --git a/Data/User/GameConfig/GM5E7D.ini b/Data/User/GameConfig/GM5E7D.ini index f7aa5f8eee..3e62c95886 100644 --- a/Data/User/GameConfig/GM5E7D.ini +++ b/Data/User/GameConfig/GM5E7D.ini @@ -3,7 +3,6 @@ SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Core] -CPUThread = 0 [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,8 +11,8 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [EmuState] -EmulationStateId = 3 -EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +EmulationStateId = 4 +EmulationIssues = [OnFrame] [ActionReplay] [Gecko] diff --git a/Data/User/GameConfig/GM5F7D.ini b/Data/User/GameConfig/GM5F7D.ini index 4c8b28f81e..cb53610824 100644 --- a/Data/User/GameConfig/GM5F7D.ini +++ b/Data/User/GameConfig/GM5F7D.ini @@ -3,7 +3,6 @@ SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Core] -CPUThread = 0 [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,8 +11,8 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [EmuState] -EmulationStateId = 3 -EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +EmulationStateId = 4 +EmulationIssues = [OnFrame] [ActionReplay] [Gecko] diff --git a/Data/User/GameConfig/GM5P7D.ini b/Data/User/GameConfig/GM5P7D.ini index 3d61a5be29..875550b1ba 100644 --- a/Data/User/GameConfig/GM5P7D.ini +++ b/Data/User/GameConfig/GM5P7D.ini @@ -3,7 +3,6 @@ SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Core] -CPUThread = 0 [Video] ProjectionHack = 0 PH_SZNear = 0 @@ -12,9 +11,8 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [EmuState] -EmulationStateId = 3 -EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +EmulationStateId = 4 +EmulationIssues = [OnFrame] [ActionReplay] [Gecko] - diff --git a/Data/User/GameConfig/GM6EE9.ini b/Data/User/GameConfig/GM6EE9.ini index 37fa68e57c..e0554fbf76 100644 --- a/Data/User/GameConfig/GM6EE9.ini +++ b/Data/User/GameConfig/GM6EE9.ini @@ -1,8 +1,9 @@ # GM6EE9 - Medabots Infinity 4th Submission [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE plugin for proper ingame sound.(r7483). +EmulationIssues = Use LLE plugin for proper ingame sound. MMU speed hack is needed for balloon bombs or the game crashes. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GM6PE9.ini b/Data/User/GameConfig/GM6PE9.ini index 2a8664ebbb..44849b73fb 100644 --- a/Data/User/GameConfig/GM6PE9.ini +++ b/Data/User/GameConfig/GM6PE9.ini @@ -1,8 +1,9 @@ # GM6PE9 - Medabots Infinity 4th Submission [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE plugin for proper ingame sound.(r7483). +EmulationIssues = Use LLE plugin for proper ingame sound. MMU speed hack is needed for balloon bombs or the game crashes. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GM8E01.ini b/Data/User/GameConfig/GM8E01.ini index f706caab46..4118981ab8 100644 --- a/Data/User/GameConfig/GM8E01.ini +++ b/Data/User/GameConfig/GM8E01.ini @@ -101,4 +101,4 @@ SafeTextureCacheColorSamples = 512 EFBCopyEnable = True EFBToTextureEnable = False [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GMHF52.ini b/Data/User/GameConfig/GMHF52.ini index 35aa99260c..4579be63a3 100644 --- a/Data/User/GameConfig/GMHF52.ini +++ b/Data/User/GameConfig/GMHF52.ini @@ -15,4 +15,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = True
\ No newline at end of file +UseRealXFB = True diff --git a/Data/User/GameConfig/GMHP52.ini b/Data/User/GameConfig/GMHP52.ini index d718d7374f..346a0bca27 100644 --- a/Data/User/GameConfig/GMHP52.ini +++ b/Data/User/GameConfig/GMHP52.ini @@ -15,4 +15,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = True
\ No newline at end of file +UseRealXFB = True diff --git a/Data/User/GameConfig/GMIE70.ini b/Data/User/GameConfig/GMIE70.ini new file mode 100644 index 0000000000..f32657ffaa --- /dev/null +++ b/Data/User/GameConfig/GMIE70.ini @@ -0,0 +1,19 @@ +# GMIE70 - Mission: Impossible Operation Surma +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False diff --git a/Data/User/GameConfig/GMIP70.ini b/Data/User/GameConfig/GMIP70.ini new file mode 100644 index 0000000000..2738d6e0c4 --- /dev/null +++ b/Data/User/GameConfig/GMIP70.ini @@ -0,0 +1,19 @@ +# GMIP70 - Mission: Impossible Operation Surma +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False diff --git a/Data/User/GameConfig/GNNE69.ini b/Data/User/GameConfig/GNNE69.ini index e089c40997..94365947db 100644 --- a/Data/User/GameConfig/GNNE69.ini +++ b/Data/User/GameConfig/GNNE69.ini @@ -10,3 +10,5 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GNOE78.ini b/Data/User/GameConfig/GNOE78.ini index cd8c06fa53..bf0d3f3f1f 100644 --- a/Data/User/GameConfig/GNOE78.ini +++ b/Data/User/GameConfig/GNOE78.ini @@ -3,7 +3,7 @@ TLBHack = 1 FastDiscSpeed = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/GNWP69.ini b/Data/User/GameConfig/GNWP69.ini new file mode 100644 index 0000000000..3ce337ae1e --- /dev/null +++ b/Data/User/GameConfig/GNWP69.ini @@ -0,0 +1,18 @@ +# GNWP69 - Def Jam Fight For NY +[Core] +#Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GOAE52.ini b/Data/User/GameConfig/GOAE52.ini new file mode 100644 index 0000000000..2d0371aa41 --- /dev/null +++ b/Data/User/GameConfig/GOAE52.ini @@ -0,0 +1,16 @@ +# GOAE52 - Cabela's Outdoor Adventures +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = LLE audio fixes sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GOSE41.ini b/Data/User/GameConfig/GOSE41.ini new file mode 100644 index 0000000000..4682f2275c --- /dev/null +++ b/Data/User/GameConfig/GOSE41.ini @@ -0,0 +1,16 @@ +# GOSE41 - Open Season +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = Severe graphic issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GOSP41.ini b/Data/User/GameConfig/GOSP41.ini new file mode 100644 index 0000000000..40fc6ad1f1 --- /dev/null +++ b/Data/User/GameConfig/GOSP41.ini @@ -0,0 +1,16 @@ +# GOSP41 - Open Season +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = Severe graphic issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GOSX41.ini b/Data/User/GameConfig/GOSX41.ini new file mode 100644 index 0000000000..92662f0a4c --- /dev/null +++ b/Data/User/GameConfig/GOSX41.ini @@ -0,0 +1,16 @@ +# GOSX41 - Open Season +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = Severe graphic issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GP6E01.ini b/Data/User/GameConfig/GP6E01.ini index 3663c09d52..69596e46ce 100644 --- a/Data/User/GameConfig/GP6E01.ini +++ b/Data/User/GameConfig/GP6E01.ini @@ -2,5 +2,17 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GP6J01.ini b/Data/User/GameConfig/GP6J01.ini new file mode 100644 index 0000000000..d7b9ff310f --- /dev/null +++ b/Data/User/GameConfig/GP6J01.ini @@ -0,0 +1,17 @@ +# GP6J01 - Mario Party 6 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/GP6P01.ini b/Data/User/GameConfig/GP6P01.ini index 1657242141..fbc068ca72 100644 --- a/Data/User/GameConfig/GP6P01.ini +++ b/Data/User/GameConfig/GP6P01.ini @@ -1,11 +1,19 @@ # GP6P01 - Mario Party 6 -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -Issues="uses the mic attachment" -[OnLoad] -#Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True + + diff --git a/Data/User/GameConfig/GP8EAF.ini b/Data/User/GameConfig/GP8EAF.ini new file mode 100644 index 0000000000..3a93ca340c --- /dev/null +++ b/Data/User/GameConfig/GP8EAF.ini @@ -0,0 +1,15 @@ +# GP8EAF - Pac-Man World 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GPKE41.ini b/Data/User/GameConfig/GPKE41.ini index 7fe27f49a4..282217dc84 100644 --- a/Data/User/GameConfig/GPKE41.ini +++ b/Data/User/GameConfig/GPKE41.ini @@ -2,6 +2,17 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Videos Not seen +EmulationIssues = Needs Real Xfb for videos to display. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GPOP8P.ini b/Data/User/GameConfig/GPOP8P.ini index c6fe1f33e1..513c2487c3 100644 --- a/Data/User/GameConfig/GPOP8P.ini +++ b/Data/User/GameConfig/GPOP8P.ini @@ -63,4 +63,5 @@ PH_ZNear = PH_ZFar = [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Gecko] diff --git a/Data/User/GameConfig/GPSP8P.ini b/Data/User/GameConfig/GPSP8P.ini index 787743cc82..e20c7ce4f1 100644 --- a/Data/User/GameConfig/GPSP8P.ini +++ b/Data/User/GameConfig/GPSP8P.ini @@ -62,4 +62,5 @@ PH_ZNear = PH_ZFar = [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Gecko] diff --git a/Data/User/GameConfig/GPTP41.ini b/Data/User/GameConfig/GPTP41.ini index 348f14ac12..25af32fe94 100644 --- a/Data/User/GameConfig/GPTP41.ini +++ b/Data/User/GameConfig/GPTP41.ini @@ -16,4 +16,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = True
\ No newline at end of file +UseRealXFB = True diff --git a/Data/User/GameConfig/GQSDAF.ini b/Data/User/GameConfig/GQSDAF.ini index b2ca3063f2..650f6ffd2a 100644 --- a/Data/User/GameConfig/GQSDAF.ini +++ b/Data/User/GameConfig/GQSDAF.ini @@ -17,4 +17,7 @@ PH_ZNear = 0.5 PH_ZFar = 1 [Gecko] [Video_Settings] -SafeTextureCache = True
\ No newline at end of file +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/GQSEAF.ini b/Data/User/GameConfig/GQSEAF.ini index c190a0f463..7cb18083db 100644 --- a/Data/User/GameConfig/GQSEAF.ini +++ b/Data/User/GameConfig/GQSEAF.ini @@ -561,7 +561,7 @@ $COLETTE Super Quick Level Up 045B6CA8 0098967F $COLETTE Have All Titles 05A0DBC7 08000000 -045B6CB0 FFFFFFFF +045B6CB0 08000000 $GENIS Full HP 05A0DBC9 08000000 025B6DBA 0000270F @@ -609,7 +609,7 @@ $RAINE Super Quick Level Up 045B6ED8 0098967F $RAINE Have All Titles 05A0DBD9 08000000 -045B6EE0 FFFFFFFF +045B6EE0 08000000 $KRATOS Full HP 05A0DBDB 08000000 025B744A 0000270F @@ -657,7 +657,7 @@ $SHEENA Super Quick Level Up 045B6FF0 0098967F $SHEENA Have All Titles 05A0DC18 08000000 -045B6FF8 FFFFFFFF +045B6FF8 08000000 $ZELOS Full HP 05A0DC1A 08000000 025B7102 0000270F @@ -681,7 +681,7 @@ $ZELOS Super Quick Level Up 045B7108 0098967F $ZELOS Have All Titles 05A0DC21 08000000 -045B7110 FFFFFFFF +045B7110 08000000 $PRESEA Full HP 05A0DC23 08000000 025B721A 0000270F @@ -705,7 +705,7 @@ $PRESEA Super Quick Level Up 045B7220 0098967F $PRESEA Have All Titles 05A0DC2A 08000000 -045B7228 FFFFFFFF +045B7228 08000000 $Equipment Modifier-Lloyd - READ INSTRUCTIONS 025B6BC2 0000009B 045B6BC4 0122014A @@ -789,5 +789,6 @@ PH_ZFar = 1 [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GQSFAF.ini b/Data/User/GameConfig/GQSFAF.ini index 901cba8f92..3395be24bb 100644 --- a/Data/User/GameConfig/GQSFAF.ini +++ b/Data/User/GameConfig/GQSFAF.ini @@ -17,4 +17,7 @@ PH_ZNear = 0.5 PH_ZFar = 1 [Gecko] [Video_Settings] -SafeTextureCache = True
\ No newline at end of file +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/GQSPAF.ini b/Data/User/GameConfig/GQSPAF.ini index df727db8b2..e6ddfab0a8 100644 --- a/Data/User/GameConfig/GQSPAF.ini +++ b/Data/User/GameConfig/GQSPAF.ini @@ -17,4 +17,7 @@ PH_ZNear = 0.5 PH_ZFar = 1 [Gecko] [Video_Settings] -SafeTextureCache = True
\ No newline at end of file +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/GQTE4Q.ini b/Data/User/GameConfig/GQTE4Q.ini index 2f34294dc2..79ec455449 100644 --- a/Data/User/GameConfig/GQTE4Q.ini +++ b/Data/User/GameConfig/GQTE4Q.ini @@ -1,6 +1,5 @@ # GQTE4Q - Meet the Robinsons [Core] Values set here will override the main dolphin settings. -MMU = 1 TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = @@ -9,5 +8,9 @@ EmulationStateId = 4 [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GRKP7G.ini b/Data/User/GameConfig/GRKP7G.ini index 49a5f1d6cc..98715d9bed 100644 --- a/Data/User/GameConfig/GRKP7G.ini +++ b/Data/User/GameConfig/GRKP7G.ini @@ -15,4 +15,7 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -SafeTextureCache = True
\ No newline at end of file +SafeTextureCache = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GRSPAF.ini b/Data/User/GameConfig/GRSPAF.ini index 214f087b16..2ce9edae96 100644 --- a/Data/User/GameConfig/GRSPAF.ini +++ b/Data/User/GameConfig/GRSPAF.ini @@ -557,5 +557,7 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True +UseRealXFB = False SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GRUE78.ini b/Data/User/GameConfig/GRUE78.ini index 53b240f6b0..3b0bb35f75 100644 --- a/Data/User/GameConfig/GRUE78.ini +++ b/Data/User/GameConfig/GRUE78.ini @@ -1,7 +1,8 @@ # GRUE78 - Power Rangers Dino Thunder [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = Needs LLE audio for proper sound and Real XFB to display videos. +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. $(M) @@ -16,3 +17,14 @@ $Max Turbo Charges 00318047 00000063 $Infinite Health 04069830 38000004 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GRYE41.ini b/Data/User/GameConfig/GRYE41.ini new file mode 100644 index 0000000000..02d48539b1 --- /dev/null +++ b/Data/User/GameConfig/GRYE41.ini @@ -0,0 +1,18 @@ +# GRYE41 - RAYMAN ARENA +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Real Xfb for videos to display. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GSWP64.ini b/Data/User/GameConfig/GSWP64.ini index f97401019d..c580edee4f 100644 --- a/Data/User/GameConfig/GSWP64.ini +++ b/Data/User/GameConfig/GSWP64.ini @@ -21,4 +21,4 @@ PH_ZFar = UseXFB = True UseRealXFB = False [Video_Hacks] -EFBEmulateFormatChanges = True
\ No newline at end of file +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/GSWS64.ini b/Data/User/GameConfig/GSWS64.ini index 314f6d3ad8..8bcb77f296 100644 --- a/Data/User/GameConfig/GSWS64.ini +++ b/Data/User/GameConfig/GSWS64.ini @@ -21,4 +21,4 @@ PH_ZFar = UseXFB = True UseRealXFB = False [Video_Hacks] -EFBEmulateFormatChanges = True
\ No newline at end of file +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/GT3D52.ini b/Data/User/GameConfig/GT3D52.ini new file mode 100644 index 0000000000..3719bb4ecd --- /dev/null +++ b/Data/User/GameConfig/GT3D52.ini @@ -0,0 +1,18 @@ +# GT3D52 - Tony Hawk's Pro Skater 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs real xfb for videos to display. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GT3E52.ini b/Data/User/GameConfig/GT3E52.ini new file mode 100644 index 0000000000..ff89fe601f --- /dev/null +++ b/Data/User/GameConfig/GT3E52.ini @@ -0,0 +1,18 @@ +# GT3E52 - Tony Hawk's Pro Skater 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs real xfb for videos to display. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GT3F52.ini b/Data/User/GameConfig/GT3F52.ini new file mode 100644 index 0000000000..52b9fa5a23 --- /dev/null +++ b/Data/User/GameConfig/GT3F52.ini @@ -0,0 +1,18 @@ +# GT3F52 - Tony Hawk's Pro Skater 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs real xfb for videos to display. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GT3P52.ini b/Data/User/GameConfig/GT3P52.ini new file mode 100644 index 0000000000..85447e25f7 --- /dev/null +++ b/Data/User/GameConfig/GT3P52.ini @@ -0,0 +1,18 @@ +# GT3P52 - Tony Hawk's Pro Skater 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs real xfb for videos to display. Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GT7E41.ini b/Data/User/GameConfig/GT7E41.ini index 99426db64a..f52913c097 100644 --- a/Data/User/GameConfig/GT7E41.ini +++ b/Data/User/GameConfig/GT7E41.ini @@ -3,7 +3,7 @@ TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Goes ingame using Jitil, videos need real XFB to show up and loading screens show garbage(r6898) +EmulationIssues = Videos need real XFB to show up and loading screens show garbage. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -19,4 +19,3 @@ UseXFB = True UseRealXFB = True SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/GT7P41.ini b/Data/User/GameConfig/GT7P41.ini index 13cb3250bc..1b85f7846d 100644 --- a/Data/User/GameConfig/GT7P41.ini +++ b/Data/User/GameConfig/GT7P41.ini @@ -3,7 +3,7 @@ TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Goes ingame using Jitil, videos need real XFB to show up and loading screens show garbage(r6898) +EmulationIssues = Videos need real XFB to show up and loading screens show garbage. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -18,3 +18,4 @@ PH_ZFar = UseXFB = True UseRealXFB = True SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GT7X41.ini b/Data/User/GameConfig/GT7X41.ini index e8144424d3..7efc4af689 100644 --- a/Data/User/GameConfig/GT7X41.ini +++ b/Data/User/GameConfig/GT7X41.ini @@ -3,7 +3,7 @@ TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Goes ingame using Jitil, videos need real XFB to show up and loading screens show garbage(r6898) +EmulationIssues = Videos need real XFB to show up and loading screens show garbage. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -18,3 +18,4 @@ PH_ZFar = UseXFB = True UseRealXFB = True SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GTEE01.ini b/Data/User/GameConfig/GTEE01.ini index ca07a84656..d9746e96e4 100644 --- a/Data/User/GameConfig/GTEE01.ini +++ b/Data/User/GameConfig/GTEE01.ini @@ -39,7 +39,7 @@ $Huge Score 0427293C 000F423F $Everything Unlocked 0426DEB8 0004FFFF -0426DEBC FFFFFFFF +0426DEBC 0004FFFF $All Gate Challenges Complete 0226DEC8 0003FFFF $All Time Trials Complete @@ -49,5 +49,11 @@ $Moon Jump (Press Z) 042723E4 43000000 [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/GTEP01.ini b/Data/User/GameConfig/GTEP01.ini index a998043441..31bf519769 100644 --- a/Data/User/GameConfig/GTEP01.ini +++ b/Data/User/GameConfig/GTEP01.ini @@ -22,3 +22,5 @@ XCV7-0RNZ-8ZPV6 $Time Trial: Found 5 Coin Pieces GZ5T-HADH-NGPBM BAF8-QT5K-5N9WC +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/GTFEA4.ini b/Data/User/GameConfig/GTFEA4.ini new file mode 100644 index 0000000000..898a9e1d07 --- /dev/null +++ b/Data/User/GameConfig/GTFEA4.ini @@ -0,0 +1,16 @@ +# GTFEA4 - Teenage Mutant Ninja Turtles +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GTYE69.ini b/Data/User/GameConfig/GTYE69.ini new file mode 100644 index 0000000000..4966a81ed7 --- /dev/null +++ b/Data/User/GameConfig/GTYE69.ini @@ -0,0 +1,15 @@ +# GTYE69 - TY the Tasmanian Tiger +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GTYP69.ini b/Data/User/GameConfig/GTYP69.ini new file mode 100644 index 0000000000..34839fa08c --- /dev/null +++ b/Data/User/GameConfig/GTYP69.ini @@ -0,0 +1,15 @@ +# GTYP69 - TY the Tasmanian Tiger +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Graphic glitches (depth issues). Fixed in zcomploc support Dolphin branch. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GUBE69.ini b/Data/User/GameConfig/GUBE69.ini new file mode 100644 index 0000000000..a7fb26674a --- /dev/null +++ b/Data/User/GameConfig/GUBE69.ini @@ -0,0 +1,19 @@ +# GUBE69 - The Urbz GameCube +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = LLE audio is needed to fix some sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GUBP69.ini b/Data/User/GameConfig/GUBP69.ini new file mode 100644 index 0000000000..1ac1ed9c1d --- /dev/null +++ b/Data/User/GameConfig/GUBP69.ini @@ -0,0 +1,19 @@ +# GUBP69 - The Urbz GameCube +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = LLE audio is needed to fix some sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GUME52.ini b/Data/User/GameConfig/GUME52.ini index 4fc9785ee0..396010c826 100644 --- a/Data/User/GameConfig/GUME52.ini +++ b/Data/User/GameConfig/GUME52.ini @@ -1,8 +1,16 @@ # GUME52 - Gun [Core] Values set here will override the main dolphin settings. -TLBHack = 1 +MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = only see nintendo thingy -EmulationStateId = 1 +EmulationIssues = Needs MMU to run, it gives a black screen after the intro video though. +EmulationStateId = 2 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GUMP52.ini b/Data/User/GameConfig/GUMP52.ini index 8ce1c4ca5a..4265749160 100644 --- a/Data/User/GameConfig/GUMP52.ini +++ b/Data/User/GameConfig/GUMP52.ini @@ -1,12 +1,16 @@ # GUMP52 - Gun [Core] Values set here will override the main dolphin settings. -TLBHack = 1 +MMU = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs MMU to run, it gives a black screen after the intro video though. EmulationStateId = 2 -Issues="Trying to compile error" -EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/GUZP41.ini b/Data/User/GameConfig/GUZP41.ini index 868355222e..8aaca9f8d1 100644 --- a/Data/User/GameConfig/GUZP41.ini +++ b/Data/User/GameConfig/GUZP41.ini @@ -17,4 +17,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseRealXFB = True -UseXFB = True
\ No newline at end of file +UseXFB = True diff --git a/Data/User/GameConfig/GVCE08.ini b/Data/User/GameConfig/GVCE08.ini new file mode 100644 index 0000000000..4f7ece130f --- /dev/null +++ b/Data/User/GameConfig/GVCE08.ini @@ -0,0 +1,18 @@ +# GVCE08 - Viewtiful Joe Red Hot Rumble +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GVCP08.ini b/Data/User/GameConfig/GVCP08.ini index fb766c6e32..3b98757de5 100644 --- a/Data/User/GameConfig/GVCP08.ini +++ b/Data/User/GameConfig/GVCP08.ini @@ -2,8 +2,17 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Intro (and likely other) video blacked out. +EmulationIssues = Needs real xfb for videos to show up. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] -ProjectionHack = 0
\ No newline at end of file +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GVJE08.ini b/Data/User/GameConfig/GVJE08.ini index eca3a4cf5a..58c49806bc 100644 --- a/Data/User/GameConfig/GVJE08.ini +++ b/Data/User/GameConfig/GVJE08.ini @@ -1,7 +1,7 @@ # GVJE08 - VIEWTIFUL JOE [EmuState] -EmulationStateId = 0 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. [OnFrame] [ActionReplay] [Gecko] @@ -15,4 +15,3 @@ PH_ZFar = [Video_Settings] UseXFB = True UseRealXFB = True - diff --git a/Data/User/GameConfig/GVJJ08.ini b/Data/User/GameConfig/GVJJ08.ini index bacabfab6d..da0a34a4bd 100644 --- a/Data/User/GameConfig/GVJJ08.ini +++ b/Data/User/GameConfig/GVJJ08.ini @@ -1,7 +1,7 @@ # GVJJ08 - VIEWTIFUL JOE [EmuState] -EmulationStateId = 0 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. [OnFrame] [ActionReplay] [Gecko] diff --git a/Data/User/GameConfig/GVJP08.ini b/Data/User/GameConfig/GVJP08.ini index 6f749f2947..c159fac154 100644 --- a/Data/User/GameConfig/GVJP08.ini +++ b/Data/User/GameConfig/GVJP08.ini @@ -1,7 +1,7 @@ # GVJP08 - VIEWTIFUL JOE [EmuState] -EmulationStateId = 0 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. [OnFrame] [ActionReplay] [Gecko] diff --git a/Data/User/GameConfig/GVKE52.ini b/Data/User/GameConfig/GVKE52.ini index c7269fd372..379960a872 100644 --- a/Data/User/GameConfig/GVKE52.ini +++ b/Data/User/GameConfig/GVKE52.ini @@ -3,10 +3,14 @@ TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs Jitil to run(r6871) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GWRE01.ini b/Data/User/GameConfig/GWRE01.ini index 022f2706aa..0e9d759f37 100644 --- a/Data/User/GameConfig/GWRE01.ini +++ b/Data/User/GameConfig/GWRE01.ini @@ -1,7 +1,7 @@ # GWRE01 - WAVE RACE / BLUE STORM [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = needs the frame cheats from ini [OnFrame] Add memory patches to be applied every frame here. +$Patches @@ -26,5 +26,9 @@ $Have 99 Points (1P Mode) 00632B43 00000063 [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GWRP01.ini b/Data/User/GameConfig/GWRP01.ini index 6c8cc198c6..218585bb63 100644 --- a/Data/User/GameConfig/GWRP01.ini +++ b/Data/User/GameConfig/GWRP01.ini @@ -1,7 +1,7 @@ # GWRP01 - WAVE RACE / BLUE STORM [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = goes to before race with framepatch [OnFrame] Add memory patches to be applied every frame here. +$Patches diff --git a/Data/User/GameConfig/GWWP01.ini b/Data/User/GameConfig/GWWP01.ini index 2dc578d4bd..2d5feff27e 100644 --- a/Data/User/GameConfig/GWWP01.ini +++ b/Data/User/GameConfig/GWWP01.ini @@ -5,3 +5,43 @@ EmulationStateId = 5 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +$Infinite/max health +04114244 3800000E +$Lots of coins +04030764 38007FFF +$All levels open +041D8BEC FFFFFFFF +$Moon Jump (Hold A) +04111B74 3D803E00 +04111B78 618C01CE +0A439104 00000100 +04111B7C 919E0208 +0A439104 00000000 +04111B7C 60000000 +$All levels open and complete GBA games +041D8BEC FFFFFFFF +041D8BF4 FFFFFFFF +041D8BF8 FFFFFFFF +021D8BFC 0000FFFF +041D8C04 FFFFFFFF +041D8C08 FFFFFFFF +021D8C0C 0000FFFF +041D8C24 FFFFFFFF +041D8C28 FFFFFFFF +021D8C2C 0000FFFF +041D8C34 FFFFFFFF +041D8C38 FFFFFFFF +021D8C3C 0000FFFF +041D8C54 FFFFFFFF +041D8C58 FFFFFFFF +021D8C5C 0000FFFF +041D8C64 FFFFFFFF +041D8C68 FFFFFFFF +021D8C6C 0000FFFF +041D8C84 FFFFFFFF +041D8C88 FFFFFFFF +021D8C8C 0000FFFF +041D8C94 FFFFFFFF +041D8C98 FFFFFFFF +021D8C9C 0000FFFF + diff --git a/Data/User/GameConfig/GWYE41.ini b/Data/User/GameConfig/GWYE41.ini index 9aa12b7bd6..770adfd1d1 100644 --- a/Data/User/GameConfig/GWYE41.ini +++ b/Data/User/GameConfig/GWYE41.ini @@ -18,3 +18,4 @@ PH_ZFar = UseXFB = True UseRealXFB = True SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GX2E52.ini b/Data/User/GameConfig/GX2E52.ini index 80547020b9..bb10b57ede 100644 --- a/Data/User/GameConfig/GX2E52.ini +++ b/Data/User/GameConfig/GX2E52.ini @@ -15,4 +15,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GXCE01.ini b/Data/User/GameConfig/GXCE01.ini index bc971922af..a5c9b88862 100644 --- a/Data/User/GameConfig/GXCE01.ini +++ b/Data/User/GameConfig/GXCE01.ini @@ -4,59 +4,14 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. Last validated using ver. r1697 EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Use direct 3d 11 for less glitches. [OnFrame] [ActionReplay] -$(M) -0556D8F4 88000000 -C416C860 0000FF01 -$Unlock Bonuses -0556D8F5 08000000 -04321D44 FFFFFFFF -$Robo 1: Infinite Health -0556D8F6 08000000 -0424E194 447A0000 -$Robo 1: Dies With 1 Hit -0556D8F7 08000000 -3424E194 3F800000 -0424E194 3F800000 -$Robo 2: Infinite Health -0556D8F8 08000000 -042816B4 447A0000 -$Robo 2: Dies With 1 Hit -0556D8F9 08000000 -342816B4 3F800000 -042816B4 3F800000 -$Robo 3: Infinite Health -0556D8FA 08000000 -042B4BD4 447A0000 -$Robo 3: Dies With 1 Hit -0556D8FB 08000000 -342B4BD4 3F800000 -042B4BD4 3F800000 -$Robo 4: Infinite Health -0556D8FC 08000000 -042E80F4 447A0000 -$Robo 4: Dies With 1 Hit -0556D8FD 08000000 -342E80F4 3F800000 -042E80F4 3F800000 -$All Body Types -0556D8FE 08000000 -023BFB9C 0003FFFF -$All Gun Parts -0556D8FF 08000000 -023BFBBC 0003FFFF -$All Bomb Parts -0556D900 08000000 -023BFBDC 0003FFFF -$All Pod Parts -0556D901 08000000 -023BFBFC 0003FFFF -$All Leg Parts -0556D902 08000000 -023BFC1C 0003FFFF [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/GXFE69.ini b/Data/User/GameConfig/GXFE69.ini new file mode 100644 index 0000000000..d74632b761 --- /dev/null +++ b/Data/User/GameConfig/GXFE69.ini @@ -0,0 +1,16 @@ +# GXFE69 - FIFA Soccer 2004 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. Unstable (crashes ingame). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GXFF69.ini b/Data/User/GameConfig/GXFF69.ini new file mode 100644 index 0000000000..10a4862537 --- /dev/null +++ b/Data/User/GameConfig/GXFF69.ini @@ -0,0 +1,16 @@ +# GXFF69 - FIFA Soccer 2004 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. Unstable (crashes ingame). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GXFP69.ini b/Data/User/GameConfig/GXFP69.ini new file mode 100644 index 0000000000..ea3f4ead57 --- /dev/null +++ b/Data/User/GameConfig/GXFP69.ini @@ -0,0 +1,16 @@ +# GXFP69 - FIFA Soccer 2004 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Sound issues need LLE plugin and videos are messed up. Unstable (crashes ingame). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GXOE69.ini b/Data/User/GameConfig/GXOE69.ini new file mode 100644 index 0000000000..9284e2b63c --- /dev/null +++ b/Data/User/GameConfig/GXOE69.ini @@ -0,0 +1,16 @@ +# GXOE69 - SSX On Tour +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Has problematic intro videos (skip them). Use LLE audio to fix sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GXOX69.ini b/Data/User/GameConfig/GXOX69.ini new file mode 100644 index 0000000000..16a87d0840 --- /dev/null +++ b/Data/User/GameConfig/GXOX69.ini @@ -0,0 +1,16 @@ +# GXOX69 - SSX On Tour +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Has problematic intro videos (skip them). Use LLE audio to fix sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GXXE01.ini b/Data/User/GameConfig/GXXE01.ini index a66e71accf..2f9cba55d5 100644 --- a/Data/User/GameConfig/GXXE01.ini +++ b/Data/User/GameConfig/GXXE01.ini @@ -1,6 +1,5 @@ # GXXE01 - POKeMON XD [Core] Values set here will override the main dolphin settings. -CPUThread = 0 BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 diff --git a/Data/User/GameConfig/GXXP01.ini b/Data/User/GameConfig/GXXP01.ini index 9d2a0435d5..925765d0d6 100644 --- a/Data/User/GameConfig/GXXP01.ini +++ b/Data/User/GameConfig/GXXP01.ini @@ -1,6 +1,5 @@ # GXXP01 - POKeMON XD [Core] Values set here will override the main dolphin settings. -CPUThread = 0 BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 @@ -19,4 +18,3 @@ PH_ZFar = EFBScale = 1 SafeTextureCache = True SafeTextureCacheColorSamples = 0 - diff --git a/Data/User/GameConfig/GYWD41.ini b/Data/User/GameConfig/GYWD41.ini new file mode 100644 index 0000000000..97437f947d --- /dev/null +++ b/Data/User/GameConfig/GYWD41.ini @@ -0,0 +1,15 @@ +# GYWD41 - Harvest Moon: A Wonderful Life +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GYWEE9.ini b/Data/User/GameConfig/GYWEE9.ini index 8198c51477..c42f850e64 100644 --- a/Data/User/GameConfig/GYWEE9.ini +++ b/Data/User/GameConfig/GYWEE9.ini @@ -1,9 +1,15 @@ # GYWEE9 - Harvest Moon: A Wonderful Life [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/GYWP41.ini b/Data/User/GameConfig/GYWP41.ini new file mode 100644 index 0000000000..49a4ba2f05 --- /dev/null +++ b/Data/User/GameConfig/GYWP41.ini @@ -0,0 +1,15 @@ +# GYWP41 - Harvest Moon: A Wonderful Life +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini index 760ac4368b..f84b0006e7 100644 --- a/Data/User/GameConfig/GZ2E01.ini +++ b/Data/User/GameConfig/GZ2E01.ini @@ -25,7 +25,7 @@ $Infinite Arrows $Infinite Lantern Oil 024061C8 00005460 $Have All Swords/Shields/Tunics -04406290 FFFFFFFF +04406290 00005460 $All Hidden Skills Learned 004069D9 0000000F 004069DA 000000F0 @@ -622,7 +622,7 @@ $Link has the Medicine Scent (Twilight Spectre) $Have All 60 Poe Souls (Twilight Spectre) 004062CC 0000003C $Have All 24 Golden Bugs (Twilight Spectre) -044062A4 FFFFFFFF +044062A4 0000003C $All Fish in Inventry (ZeldaFan07) 0240632C 00056363 0040634C 00000563 @@ -1488,6 +1488,7 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GZ2J01.ini b/Data/User/GameConfig/GZ2J01.ini index 5ae8e69bfa..da0b6ceb42 100644 --- a/Data/User/GameConfig/GZ2J01.ini +++ b/Data/User/GameConfig/GZ2J01.ini @@ -21,8 +21,9 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader =
\ No newline at end of file + diff --git a/Data/User/GameConfig/GZ2P01.ini b/Data/User/GameConfig/GZ2P01.ini index 9252b294c7..4ed0b6f6ef 100644 --- a/Data/User/GameConfig/GZ2P01.ini +++ b/Data/User/GameConfig/GZ2P01.ini @@ -88,6 +88,7 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/HACA01.ini b/Data/User/GameConfig/HACA01.ini index d3a9f197b8..e1408bffbf 100644 --- a/Data/User/GameConfig/HACA01.ini +++ b/Data/User/GameConfig/HACA01.ini @@ -9,3 +9,4 @@ EmulationIssues = ProjectionHack = 0 [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/JAEE01.ini b/Data/User/GameConfig/JAEE01.ini new file mode 100644 index 0000000000..136ba5f4b8 --- /dev/null +++ b/Data/User/GameConfig/JAEE01.ini @@ -0,0 +1,9 @@ +# JAEE01 - Donkey Kong Country +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +[Gecko] diff --git a/Data/User/GameConfig/JBKP01.ini b/Data/User/GameConfig/JBKP01.ini new file mode 100644 index 0000000000..28a848d52d --- /dev/null +++ b/Data/User/GameConfig/JBKP01.ini @@ -0,0 +1,15 @@ +# JBKP01 - +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/NAEE01.ini b/Data/User/GameConfig/NAEE01.ini index 8ff0d929d0..3b08c9fb57 100644 --- a/Data/User/GameConfig/NAEE01.ini +++ b/Data/User/GameConfig/NAEE01.ini @@ -1,7 +1,13 @@ # NAEE01 - Paper Mario [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Sound requires LLE. No graphical issues. +EmulationIssues = Sound requires LLE. Needs Efb to Ram for BBox (proper graphics). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R22E01.ini b/Data/User/GameConfig/R22E01.ini new file mode 100644 index 0000000000..7b02c3ce0c --- /dev/null +++ b/Data/User/GameConfig/R22E01.ini @@ -0,0 +1,22 @@ +# R22E01 - FlingSmash +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R22J01.ini b/Data/User/GameConfig/R22J01.ini new file mode 100644 index 0000000000..5f09707267 --- /dev/null +++ b/Data/User/GameConfig/R22J01.ini @@ -0,0 +1,22 @@ +# R22J01 - Tataite Hazumu: Super Smash Ball Plus +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R22P01.ini b/Data/User/GameConfig/R22P01.ini new file mode 100644 index 0000000000..fe8ae43998 --- /dev/null +++ b/Data/User/GameConfig/R22P01.ini @@ -0,0 +1,22 @@ +# R22P01 - FlingSmash +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R2GJAF.ini b/Data/User/GameConfig/R2GJAF.ini index 5be6ca6a97..d4da60084e 100644 --- a/Data/User/GameConfig/R2GJAF.ini +++ b/Data/User/GameConfig/R2GJAF.ini @@ -17,6 +17,5 @@ PH_ZFar = UseXFB = True UseRealXFB = False [Video_Enhancements] -PostProcessingShader = [Video_Hacks] DlistCachingEnable = False diff --git a/Data/User/GameConfig/R3NPH3.ini b/Data/User/GameConfig/R3NPH3.ini new file mode 100644 index 0000000000..3c02b59f1f --- /dev/null +++ b/Data/User/GameConfig/R3NPH3.ini @@ -0,0 +1,14 @@ +# R3NPH3 - Guilty Gear XX AC Plus +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R3OE01.ini b/Data/User/GameConfig/R3OE01.ini index 308cb3e4eb..db3ea992dd 100644 --- a/Data/User/GameConfig/R3OE01.ini +++ b/Data/User/GameConfig/R3OE01.ini @@ -17,4 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = +[Wii] diff --git a/Data/User/GameConfig/R3OJ01.ini b/Data/User/GameConfig/R3OJ01.ini index 2616b66fda..e4e7593424 100644 --- a/Data/User/GameConfig/R3OJ01.ini +++ b/Data/User/GameConfig/R3OJ01.ini @@ -15,3 +15,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R3OP01.ini b/Data/User/GameConfig/R3OP01.ini index 11284c5749..e3cae1e700 100644 --- a/Data/User/GameConfig/R3OP01.ini +++ b/Data/User/GameConfig/R3OP01.ini @@ -15,3 +15,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R4EE01.ini b/Data/User/GameConfig/R4EE01.ini index 50429e8854..68cd650b3b 100644 --- a/Data/User/GameConfig/R4EE01.ini +++ b/Data/User/GameConfig/R4EE01.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/R4EJ01.ini b/Data/User/GameConfig/R4EJ01.ini index 336450af78..422271a286 100644 --- a/Data/User/GameConfig/R4EJ01.ini +++ b/Data/User/GameConfig/R4EJ01.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/R4EP01.ini b/Data/User/GameConfig/R4EP01.ini index 0f7df1804b..b08539dade 100644 --- a/Data/User/GameConfig/R4EP01.ini +++ b/Data/User/GameConfig/R4EP01.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/R4QE01.ini b/Data/User/GameConfig/R4QE01.ini index 84e6a2f07b..3ae6cb283a 100644 --- a/Data/User/GameConfig/R4QE01.ini +++ b/Data/User/GameConfig/R4QE01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/R4QJ01.ini b/Data/User/GameConfig/R4QJ01.ini index 3cc45fa94d..d97cc37c84 100644 --- a/Data/User/GameConfig/R4QJ01.ini +++ b/Data/User/GameConfig/R4QJ01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,4 @@ PH_ZFar = [Video_Hacks] DlistCachingEnable = False [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R4QK01.ini b/Data/User/GameConfig/R4QK01.ini index b297ceef5b..2c45a961a0 100644 --- a/Data/User/GameConfig/R4QK01.ini +++ b/Data/User/GameConfig/R4QK01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/R4QP01.ini b/Data/User/GameConfig/R4QP01.ini index 89a29e399c..8ec96e8cf3 100644 --- a/Data/User/GameConfig/R4QP01.ini +++ b/Data/User/GameConfig/R4QP01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,4 @@ PH_ZFar = [Video_Hacks] DlistCachingEnable = False [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R5DE5G.ini b/Data/User/GameConfig/R5DE5G.ini index 0eaa856ab0..4d99e04a3c 100644 --- a/Data/User/GameConfig/R5DE5G.ini +++ b/Data/User/GameConfig/R5DE5G.ini @@ -3,7 +3,7 @@ SkipIdle = 0 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Idle skipping causes speed issues. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -15,7 +15,5 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Settings] -UseXFB = True -UseRealXFB = True [Video_Hacks] DlistCachingEnable = False diff --git a/Data/User/GameConfig/R5IE4Q.ini b/Data/User/GameConfig/R5IE4Q.ini index 54dd70a5a4..afef7d58e5 100644 --- a/Data/User/GameConfig/R5IE4Q.ini +++ b/Data/User/GameConfig/R5IE4Q.ini @@ -15,5 +15,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/R5IP4Q.ini b/Data/User/GameConfig/R5IP4Q.ini index 388dfa3394..34e1aaa9a5 100644 --- a/Data/User/GameConfig/R5IP4Q.ini +++ b/Data/User/GameConfig/R5IP4Q.ini @@ -15,5 +15,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/R5IX4Q.ini b/Data/User/GameConfig/R5IX4Q.ini index 2ef502fe6c..be7dc69ede 100644 --- a/Data/User/GameConfig/R5IX4Q.ini +++ b/Data/User/GameConfig/R5IX4Q.ini @@ -15,5 +15,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/R5WJA4.ini b/Data/User/GameConfig/R5WJA4.ini index 686523108b..beb946ea56 100644 --- a/Data/User/GameConfig/R5WJA4.ini +++ b/Data/User/GameConfig/R5WJA4.ini @@ -17,4 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R64E01.ini b/Data/User/GameConfig/R64E01.ini index 281224d780..d38abcbb03 100644 --- a/Data/User/GameConfig/R64E01.ini +++ b/Data/User/GameConfig/R64E01.ini @@ -1,6 +1,17 @@ # R64E01 - RVL Wii Music [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/R64J01.ini b/Data/User/GameConfig/R64J01.ini new file mode 100644 index 0000000000..6b2a66b752 --- /dev/null +++ b/Data/User/GameConfig/R64J01.ini @@ -0,0 +1,17 @@ +# R64J01 - RVL Wii Music +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/R64K01.ini b/Data/User/GameConfig/R64K01.ini new file mode 100644 index 0000000000..e59730ce2b --- /dev/null +++ b/Data/User/GameConfig/R64K01.ini @@ -0,0 +1,17 @@ +# R64K01 - RVL Wii Music +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/R64P01.ini b/Data/User/GameConfig/R64P01.ini new file mode 100644 index 0000000000..4ada809cd4 --- /dev/null +++ b/Data/User/GameConfig/R64P01.ini @@ -0,0 +1,17 @@ +# R64P01 - RVL Wii Music +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/R6BJ78.ini b/Data/User/GameConfig/R6BJ78.ini index 84af37ad4e..dad405fa11 100644 --- a/Data/User/GameConfig/R6BJ78.ini +++ b/Data/User/GameConfig/R6BJ78.ini @@ -14,4 +14,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/R6BK78.ini b/Data/User/GameConfig/R6BK78.ini index 3a03f806bb..21aa5f90af 100644 --- a/Data/User/GameConfig/R6BK78.ini +++ b/Data/User/GameConfig/R6BK78.ini @@ -14,4 +14,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/R6BP78.ini b/Data/User/GameConfig/R6BP78.ini index 896923ba98..e49b9b4fca 100644 --- a/Data/User/GameConfig/R6BP78.ini +++ b/Data/User/GameConfig/R6BP78.ini @@ -14,4 +14,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/R6BX78.ini b/Data/User/GameConfig/R6BX78.ini index ac228ddb40..d37400d0e0 100644 --- a/Data/User/GameConfig/R6BX78.ini +++ b/Data/User/GameConfig/R6BX78.ini @@ -14,4 +14,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/R6YEXS.ini b/Data/User/GameConfig/R6YEXS.ini index 8624fff2d8..00c0ab4926 100644 --- a/Data/User/GameConfig/R6YEXS.ini +++ b/Data/User/GameConfig/R6YEXS.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R6YPH3.ini b/Data/User/GameConfig/R6YPH3.ini index cc17213f48..8802d053eb 100644 --- a/Data/User/GameConfig/R6YPH3.ini +++ b/Data/User/GameConfig/R6YPH3.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R7FEGD.ini b/Data/User/GameConfig/R7FEGD.ini index c2587bd483..412475526c 100644 --- a/Data/User/GameConfig/R7FEGD.ini +++ b/Data/User/GameConfig/R7FEGD.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct 3d 11 or Opengl plugin and have pixel depth disabled in the graphics settings. Map is a bit broken (r7422) +EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/R7FJGD.ini b/Data/User/GameConfig/R7FJGD.ini index 00b95c33aa..427f2f8544 100644 --- a/Data/User/GameConfig/R7FJGD.ini +++ b/Data/User/GameConfig/R7FJGD.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct 3d 11 or Opengl plugin and have pixel depth disabled in the graphics settings. Map is a bit broken (r7422) +EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/R7FPGD.ini b/Data/User/GameConfig/R7FPGD.ini index 85987a103d..c209b265fd 100644 --- a/Data/User/GameConfig/R7FPGD.ini +++ b/Data/User/GameConfig/R7FPGD.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Direct 3d 11 or Opengl plugin and have pixel depth disabled in the graphics settings. Map is a bit broken (r7422) +EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/R7GEAF.ini b/Data/User/GameConfig/R7GEAF.ini index eb78d55b10..1bd73accd9 100644 --- a/Data/User/GameConfig/R7GEAF.ini +++ b/Data/User/GameConfig/R7GEAF.ini @@ -1,7 +1,7 @@ # R7GEAF - DragonBall [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = For a real wiimote to work you need to disable the gamecube controller in the settings. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -16,5 +16,4 @@ PH_ZFar = [Video_Settings] UseXFB = True UseRealXFB = False -[Video_Enhancements] -PostProcessingShader = +[Wii] diff --git a/Data/User/GameConfig/R7GJAF.ini b/Data/User/GameConfig/R7GJAF.ini index cf1afd3837..ac975e9d69 100644 --- a/Data/User/GameConfig/R7GJAF.ini +++ b/Data/User/GameConfig/R7GJAF.ini @@ -1,12 +1,19 @@ # R7GJAF - Dragon Ball Tenkaichi Daibouken [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = For a real wiimote to work you need to disable the gamecube controller in the settings. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] UseXFB = True +UseRealXFB = False +[Wii] diff --git a/Data/User/GameConfig/R7GPAF.ini b/Data/User/GameConfig/R7GPAF.ini index fdd56cec53..037790dfd1 100644 --- a/Data/User/GameConfig/R7GPAF.ini +++ b/Data/User/GameConfig/R7GPAF.ini @@ -1,12 +1,19 @@ # R7GPAF - DragonBall [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = For a real wiimote to work you need to disable the gamecube controller in the settings. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] UseXFB = True +UseRealXFB = False +[Wii] diff --git a/Data/User/GameConfig/R7XE69.ini b/Data/User/GameConfig/R7XE69.ini new file mode 100644 index 0000000000..833b57ac39 --- /dev/null +++ b/Data/User/GameConfig/R7XE69.ini @@ -0,0 +1,21 @@ +# R7XE69 - Need for Speed: Nitro +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, needs LLE audio for proper sound. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R7XJ13.ini b/Data/User/GameConfig/R7XJ13.ini new file mode 100644 index 0000000000..c017b2d31e --- /dev/null +++ b/Data/User/GameConfig/R7XJ13.ini @@ -0,0 +1,21 @@ +# R7XJ13 - Need for Speed: Nitro +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, needs LLE audio for proper sound. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R7XP69.ini b/Data/User/GameConfig/R7XP69.ini new file mode 100644 index 0000000000..162ed64cc5 --- /dev/null +++ b/Data/User/GameConfig/R7XP69.ini @@ -0,0 +1,21 @@ +# R7XP69 - Need for Speed: Nitro +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, needs LLE audio for proper sound. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8AJ01.ini b/Data/User/GameConfig/R8AJ01.ini index aed6b12654..594e651a76 100644 --- a/Data/User/GameConfig/R8AJ01.ini +++ b/Data/User/GameConfig/R8AJ01.ini @@ -1,7 +1,9 @@ # R8AJ01 - Pokepark Wii [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = Stuck on loading screen after movie +EmulationStateId = 4 +EmulationIssues = NPCs sporadically disappear. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R8AP01.ini b/Data/User/GameConfig/R8AP01.ini index 141a199f7d..1c06c00d3d 100644 --- a/Data/User/GameConfig/R8AP01.ini +++ b/Data/User/GameConfig/R8AP01.ini @@ -1,11 +1,17 @@ # R8AP01 - PokePark Wii [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = NPCs sporadically disappear. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R8DEA4.ini b/Data/User/GameConfig/R8DEA4.ini new file mode 100644 index 0000000000..b94df680b1 --- /dev/null +++ b/Data/User/GameConfig/R8DEA4.ini @@ -0,0 +1,15 @@ +# R8DEA4 - Yu-Gi-Oh! 5D's: Duel Transer +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/R8DJA4.ini b/Data/User/GameConfig/R8DJA4.ini new file mode 100644 index 0000000000..1399c6ce77 --- /dev/null +++ b/Data/User/GameConfig/R8DJA4.ini @@ -0,0 +1,15 @@ +# R8DJA4 - Yu-Gi-Oh! 5D's: Duel Transer +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/R8DPA4.ini b/Data/User/GameConfig/R8DPA4.ini index 29559ff97f..393a8acf6c 100644 --- a/Data/User/GameConfig/R8DPA4.ini +++ b/Data/User/GameConfig/R8DPA4.ini @@ -1,11 +1,15 @@ # R8DPA4 - Yugioh Sim EU [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/R8LE20.ini b/Data/User/GameConfig/R8LE20.ini new file mode 100644 index 0000000000..31b9abd642 --- /dev/null +++ b/Data/User/GameConfig/R8LE20.ini @@ -0,0 +1,18 @@ +# R8LE20 - Chicken Blaster +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Real XFB in order to be playable. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/R8LP7J.ini b/Data/User/GameConfig/R8LP7J.ini new file mode 100644 index 0000000000..74b67647b1 --- /dev/null +++ b/Data/User/GameConfig/R8LP7J.ini @@ -0,0 +1,18 @@ +# R8LP7J - Chicken Blaster +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Real XFB in order to be playable. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/R8PE01.ini b/Data/User/GameConfig/R8PE01.ini index 4ae6b89983..80feeb9d2b 100644 --- a/Data/User/GameConfig/R8PE01.ini +++ b/Data/User/GameConfig/R8PE01.ini @@ -1,11 +1,16 @@ -# R8PP01 - SUPER PAPER MARIO +# R8PE01 - SUPER PAPER MARIO [Core] Values set here will override the main dolphin settings. AccurateFCMP = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] +UseBBox = True ProjectionHack = 0 +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True [Gecko] diff --git a/Data/User/GameConfig/R8PJ01.ini b/Data/User/GameConfig/R8PJ01.ini new file mode 100644 index 0000000000..86c7f14bec --- /dev/null +++ b/Data/User/GameConfig/R8PJ01.ini @@ -0,0 +1,14 @@ +# R8PJ01 - SUPER PAPER MARIO +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +ProjectionHack = 0 +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8PK01.ini b/Data/User/GameConfig/R8PK01.ini new file mode 100644 index 0000000000..7e496dea9f --- /dev/null +++ b/Data/User/GameConfig/R8PK01.ini @@ -0,0 +1,14 @@ +# R8PK01 - SUPER PAPER MARIO +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +UseBBox = True +ProjectionHack = 0 +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8PP01.ini b/Data/User/GameConfig/R8PP01.ini index a348557b9c..58ec58e6b5 100644 --- a/Data/User/GameConfig/R8PP01.ini +++ b/Data/User/GameConfig/R8PP01.ini @@ -2,8 +2,13 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] +UseBBox = True ProjectionHack = 0 +[Video_Hacks] +DlistCachingEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/R8XE52.ini b/Data/User/GameConfig/R8XE52.ini new file mode 100644 index 0000000000..d5bddaa3fb --- /dev/null +++ b/Data/User/GameConfig/R8XE52.ini @@ -0,0 +1,15 @@ +# R8XE52 - Jurassic: The Hunted +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/R9IE01.ini b/Data/User/GameConfig/R9IE01.ini new file mode 100644 index 0000000000..c35e5b3d74 --- /dev/null +++ b/Data/User/GameConfig/R9IE01.ini @@ -0,0 +1,15 @@ +# R9IE01 - PIKMIN1 for Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RBHJ08.ini b/Data/User/GameConfig/RBHJ08.ini index 3d8cc9f715..7fd20513e4 100644 --- a/Data/User/GameConfig/RBHJ08.ini +++ b/Data/User/GameConfig/RBHJ08.ini @@ -17,7 +17,6 @@ PH_ZFar = [Video_Hacks] DlistCachingEnable = False [Video_Enhancements] -PostProcessingShader = [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RBME5G.ini b/Data/User/GameConfig/RBME5G.ini new file mode 100644 index 0000000000..d19e1189ba --- /dev/null +++ b/Data/User/GameConfig/RBME5G.ini @@ -0,0 +1,15 @@ +# RBME5G - Bust-a-Move BASH! +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RBWE01.ini b/Data/User/GameConfig/RBWE01.ini index 135c359b5d..60b08e73c4 100644 --- a/Data/User/GameConfig/RBWE01.ini +++ b/Data/User/GameConfig/RBWE01.ini @@ -1,12 +1,16 @@ # RBWE01 - Battalion Wars 2 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs an older rev to play like r6461. Set to 600 watermark tightness and don't use xaudio2 otherwise it crashes. Sound issues. (r6598) +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for proper sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Enhancements] -PostProcessingShader = diff --git a/Data/User/GameConfig/RBWJ01.ini b/Data/User/GameConfig/RBWJ01.ini index 5cc47a3e4f..8efad9729f 100644 --- a/Data/User/GameConfig/RBWJ01.ini +++ b/Data/User/GameConfig/RBWJ01.ini @@ -1,10 +1,16 @@ # RBWJ01 - Totsugeki Famicom Wars vs. [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs an older rev to play like r6461. Set to 600 watermark tightness and don't use xaudio2 otherwise it crashes. Sound issues. (r6598) +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for proper sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 -[Gecko]
\ No newline at end of file +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] diff --git a/Data/User/GameConfig/RBWP01.ini b/Data/User/GameConfig/RBWP01.ini index b195dad2f5..36b0b3bc98 100644 --- a/Data/User/GameConfig/RBWP01.ini +++ b/Data/User/GameConfig/RBWP01.ini @@ -1,10 +1,16 @@ # RBWP01 - Battalion Wars 2 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs an older rev to play like r6461. Set to 600 watermark tightness and don't use xaudio2 otherwise it crashes. Sound issues. (r6598) +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for proper sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 -[Gecko]
\ No newline at end of file +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] diff --git a/Data/User/GameConfig/RCJE8P.ini b/Data/User/GameConfig/RCJE8P.ini index bb7568cc0a..845f08de77 100644 --- a/Data/User/GameConfig/RCJE8P.ini +++ b/Data/User/GameConfig/RCJE8P.ini @@ -23,4 +23,7 @@ PH_ZFar = [Gecko] [Video_Enhancements] ForceFiltering = False - +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/RCJP8P.ini b/Data/User/GameConfig/RCJP8P.ini index b64f4ad713..6d82c897e5 100644 --- a/Data/User/GameConfig/RCJP8P.ini +++ b/Data/User/GameConfig/RCJP8P.ini @@ -1,8 +1,9 @@ # RCJP8P - The Conduit [Core] Values set here will override the main dolphin settings. +BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = random crashes -EmulationStateId = 2 +EmulationIssues = +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -15,4 +16,8 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/RD2E41.ini b/Data/User/GameConfig/RD2E41.ini index 00c7625c3a..a93f6359e6 100644 --- a/Data/User/GameConfig/RD2E41.ini +++ b/Data/User/GameConfig/RD2E41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs real wiimote and motion plus. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RD2J41.ini b/Data/User/GameConfig/RD2J41.ini index fe9c9c2c82..8fccc41c35 100644 --- a/Data/User/GameConfig/RD2J41.ini +++ b/Data/User/GameConfig/RD2J41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs real wiimote and motion plus. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RD2K41.ini b/Data/User/GameConfig/RD2K41.ini index 6cbc8d1f62..aa0e90f2b2 100644 --- a/Data/User/GameConfig/RD2K41.ini +++ b/Data/User/GameConfig/RD2K41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs real wiimote and motion plus. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RD2P41.ini b/Data/User/GameConfig/RD2P41.ini index 881dff4c0f..7cbf91b22d 100644 --- a/Data/User/GameConfig/RD2P41.ini +++ b/Data/User/GameConfig/RD2P41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs real wiimote and motion plus. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RD2X41.ini b/Data/User/GameConfig/RD2X41.ini index 3a7e7849f6..6748136cad 100644 --- a/Data/User/GameConfig/RD2X41.ini +++ b/Data/User/GameConfig/RD2X41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs real wiimote and motion plus. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RDSJAF.ini b/Data/User/GameConfig/RDSJAF.ini index 8b208019f3..aa06d850a3 100644 --- a/Data/User/GameConfig/RDSJAF.ini +++ b/Data/User/GameConfig/RDSJAF.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RDSPAF.ini b/Data/User/GameConfig/RDSPAF.ini index 58cbbb496a..c120c82306 100644 --- a/Data/User/GameConfig/RDSPAF.ini +++ b/Data/User/GameConfig/RDSPAF.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/REDE41.ini b/Data/User/GameConfig/REDE41.ini index ca72301284..4d4cce340c 100644 --- a/Data/User/GameConfig/REDE41.ini +++ b/Data/User/GameConfig/REDE41.ini @@ -1,6 +1,16 @@ # REDE41 - RedSteel NTSC [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 +EmulationIssues = Nunchuck doesn't work (both real and emulated). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] diff --git a/Data/User/GameConfig/REDJ41.ini b/Data/User/GameConfig/REDJ41.ini new file mode 100644 index 0000000000..c0dc3d9b86 --- /dev/null +++ b/Data/User/GameConfig/REDJ41.ini @@ -0,0 +1,16 @@ +# REDJ41 - RedSteel NTSC +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Nunchuck doesn't work (both real and emulated). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] diff --git a/Data/User/GameConfig/REDP41.ini b/Data/User/GameConfig/REDP41.ini index b1b18e205e..28a37b3f0c 100644 --- a/Data/User/GameConfig/REDP41.ini +++ b/Data/User/GameConfig/REDP41.ini @@ -1,6 +1,16 @@ # REDP41 - RedSteel PAL [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 +EmulationIssues = Nunchuck doesn't work (both real and emulated). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] diff --git a/Data/User/GameConfig/RFBE01.ini b/Data/User/GameConfig/RFBE01.ini new file mode 100644 index 0000000000..9b3c8dd9de --- /dev/null +++ b/Data/User/GameConfig/RFBE01.ini @@ -0,0 +1,19 @@ +# RFBE01 - ENDLESS OCEAN +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs efb to ram for photos to be developed. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +DlistCachingEnable = False diff --git a/Data/User/GameConfig/RFBJ01.ini b/Data/User/GameConfig/RFBJ01.ini new file mode 100644 index 0000000000..2d603b29b0 --- /dev/null +++ b/Data/User/GameConfig/RFBJ01.ini @@ -0,0 +1,19 @@ +# RFBJ01 - Forever Blue +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs efb to ram for photos to be developed. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +DlistCachingEnable = False diff --git a/Data/User/GameConfig/RFBP01.ini b/Data/User/GameConfig/RFBP01.ini index c77844fef6..0208f62ec1 100644 --- a/Data/User/GameConfig/RFBP01.ini +++ b/Data/User/GameConfig/RFBP01.ini @@ -2,6 +2,18 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs efb to ram for photos to be developed. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +DlistCachingEnable = False diff --git a/Data/User/GameConfig/RFCEGD.ini b/Data/User/GameConfig/RFCEGD.ini index 23d3a8cbcc..b4d1f1df19 100644 --- a/Data/User/GameConfig/RFCEGD.ini +++ b/Data/User/GameConfig/RFCEGD.ini @@ -12,4 +12,4 @@ ProjectionHack = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/RFCJGD.ini b/Data/User/GameConfig/RFCJGD.ini index 8d65cff383..2677e1c3ce 100644 --- a/Data/User/GameConfig/RFCJGD.ini +++ b/Data/User/GameConfig/RFCJGD.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RFCPGD.ini b/Data/User/GameConfig/RFCPGD.ini index 0a8daa4dbe..a4f4259842 100644 --- a/Data/User/GameConfig/RFCPGD.ini +++ b/Data/User/GameConfig/RFCPGD.ini @@ -9,3 +9,4 @@ EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RFEE01.ini b/Data/User/GameConfig/RFEE01.ini index de33b6ef5e..2f56c30834 100644 --- a/Data/User/GameConfig/RFEE01.ini +++ b/Data/User/GameConfig/RFEE01.ini @@ -1,13 +1,18 @@ # RFEE01 - FIRE EMBLEM 10 USA [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Disable gamecube controller or wiimote to not have conflicts(r6651) +EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Wii] -ProgressiveScan = 0 [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - +[Video_Settings] +DisableFog = True diff --git a/Data/User/GameConfig/RFEJ01.ini b/Data/User/GameConfig/RFEJ01.ini index 5d21978b37..0158eab486 100644 --- a/Data/User/GameConfig/RFEJ01.ini +++ b/Data/User/GameConfig/RFEJ01.ini @@ -1,12 +1,18 @@ # RFEJ01 - Fire Emblem Akatsuki No Megami [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Disable gamecube controller or wiimote to not have conflicts(r6651) +EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Wii] -ProgressiveScan = 0 [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] +[Video_Settings] +DisableFog = True diff --git a/Data/User/GameConfig/RFEP01.ini b/Data/User/GameConfig/RFEP01.ini index 165a4cebe8..a854eb9c45 100644 --- a/Data/User/GameConfig/RFEP01.ini +++ b/Data/User/GameConfig/RFEP01.ini @@ -3,12 +3,18 @@ [Speedhacks] 0x80006e00=800 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Disable gamecube controller or wiimote to not have conflicts(r6651) +EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Wii] -ProgressiveScan = 0 [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] +[Video_Settings] +DisableFog = True diff --git a/Data/User/GameConfig/RFFJGD.ini b/Data/User/GameConfig/RFFJGD.ini index 749f5e068f..dd5d213fb6 100644 --- a/Data/User/GameConfig/RFFJGD.ini +++ b/Data/User/GameConfig/RFFJGD.ini @@ -16,4 +16,4 @@ PH_ZFar = [Video_Settings] SafeTextureCache = True EFBScale = 2 - +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RFFPGD.ini b/Data/User/GameConfig/RFFPGD.ini index 9c24e2df88..c885e966e5 100644 --- a/Data/User/GameConfig/RFFPGD.ini +++ b/Data/User/GameConfig/RFFPGD.ini @@ -16,3 +16,4 @@ PH_ZFar = [Video_Settings] SafeTextureCache = True EFBScale = 2 +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RFQP69.ini b/Data/User/GameConfig/RFQP69.ini index ced45265c7..194f30e616 100644 --- a/Data/User/GameConfig/RFQP69.ini +++ b/Data/User/GameConfig/RFQP69.ini @@ -9,3 +9,4 @@ EmulationIssues = Hack = 3 [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RGHE52.ini b/Data/User/GameConfig/RGHE52.ini new file mode 100644 index 0000000000..19739a552b --- /dev/null +++ b/Data/User/GameConfig/RGHE52.ini @@ -0,0 +1,16 @@ +# RGHE52 - Sample Game Name +[Core] Values set here will override the main dolphin settings. +FastDiscSpeed = 0 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RHAE01.ini b/Data/User/GameConfig/RHAE01.ini index cb938123b2..344f6075be 100644 --- a/Data/User/GameConfig/RHAE01.ini +++ b/Data/User/GameConfig/RHAE01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = (r6633) +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] @@ -19,4 +19,3 @@ PH_ZFar = [Gecko] [Video_Hacks] DlistCachingEnable = False - diff --git a/Data/User/GameConfig/RHAJ01.ini b/Data/User/GameConfig/RHAJ01.ini index da80927a44..2f127fb886 100644 --- a/Data/User/GameConfig/RHAJ01.ini +++ b/Data/User/GameConfig/RHAJ01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = (r6633) +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/RHAK01.ini b/Data/User/GameConfig/RHAK01.ini index e88728f273..26b4b2184f 100644 --- a/Data/User/GameConfig/RHAK01.ini +++ b/Data/User/GameConfig/RHAK01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = (r6633) +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/RHAP01.ini b/Data/User/GameConfig/RHAP01.ini index f1d9f70361..f97d9943ed 100644 --- a/Data/User/GameConfig/RHAP01.ini +++ b/Data/User/GameConfig/RHAP01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = (r6633) +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/RHAW01.ini b/Data/User/GameConfig/RHAW01.ini index 8fd70fe838..b7abca7b7b 100644 --- a/Data/User/GameConfig/RHAW01.ini +++ b/Data/User/GameConfig/RHAW01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = (r6633) +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/RHDE8P.ini b/Data/User/GameConfig/RHDE8P.ini new file mode 100644 index 0000000000..4a2fd1499c --- /dev/null +++ b/Data/User/GameConfig/RHDE8P.ini @@ -0,0 +1,20 @@ +# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Only Hotd 3 works. XFB is needed for dx9. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RHDJ8P.ini b/Data/User/GameConfig/RHDJ8P.ini new file mode 100644 index 0000000000..784933d971 --- /dev/null +++ b/Data/User/GameConfig/RHDJ8P.ini @@ -0,0 +1,20 @@ +# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Only Hotd 3 works. XFB is needed for dx9. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RHDP8P.ini b/Data/User/GameConfig/RHDP8P.ini new file mode 100644 index 0000000000..f6a1f98430 --- /dev/null +++ b/Data/User/GameConfig/RHDP8P.ini @@ -0,0 +1,20 @@ +# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Only Hotd 3 works. XFB is needed for dx9. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RHOP8P.ini b/Data/User/GameConfig/RHOP8P.ini index e7ee75a97e..8e9d0e879d 100644 --- a/Data/User/GameConfig/RHOP8P.ini +++ b/Data/User/GameConfig/RHOP8P.ini @@ -9,4 +9,4 @@ EmulationIssues = Use dx11 plugin (r6945) ProjectionHack = 0 [Gecko] [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RIPEAF.ini b/Data/User/GameConfig/RIPEAF.ini index 192d024521..d7c429abbb 100644 --- a/Data/User/GameConfig/RIPEAF.ini +++ b/Data/User/GameConfig/RIPEAF.ini @@ -12,4 +12,3 @@ ProjectionHack = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = diff --git a/Data/User/GameConfig/RIPJAF.ini b/Data/User/GameConfig/RIPJAF.ini index 8daa461e7c..1e56628f9a 100644 --- a/Data/User/GameConfig/RIPJAF.ini +++ b/Data/User/GameConfig/RIPJAF.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RIPPAF.ini b/Data/User/GameConfig/RIPPAF.ini index f0756110ea..d39623fbe7 100644 --- a/Data/User/GameConfig/RIPPAF.ini +++ b/Data/User/GameConfig/RIPPAF.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RIUJAF.ini b/Data/User/GameConfig/RIUJAF.ini index c5dea403f9..95efb08eb3 100644 --- a/Data/User/GameConfig/RIUJAF.ini +++ b/Data/User/GameConfig/RIUJAF.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RK2JEB.ini b/Data/User/GameConfig/RK2JEB.ini index 8016eac272..9623df720c 100644 --- a/Data/User/GameConfig/RK2JEB.ini +++ b/Data/User/GameConfig/RK2JEB.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RK2P01.ini b/Data/User/GameConfig/RK2P01.ini index 9d8895d1d2..b0487fea0c 100644 --- a/Data/User/GameConfig/RK2P01.ini +++ b/Data/User/GameConfig/RK2P01.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RKDJEB.ini b/Data/User/GameConfig/RKDJEB.ini index 1e475b1bc4..8f9ab80392 100644 --- a/Data/User/GameConfig/RKDJEB.ini +++ b/Data/User/GameConfig/RKDJEB.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RKDP01.ini b/Data/User/GameConfig/RKDP01.ini index 5e430c75b9..5339b97e0f 100644 --- a/Data/User/GameConfig/RKDP01.ini +++ b/Data/User/GameConfig/RKDP01.ini @@ -8,4 +8,5 @@ EmulationIssues = [Video] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RKDPEB.ini b/Data/User/GameConfig/RKDPEB.ini index f6c8b3f8a2..e88be90b60 100644 --- a/Data/User/GameConfig/RKDPEB.ini +++ b/Data/User/GameConfig/RKDPEB.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RLBEWR.ini b/Data/User/GameConfig/RLBEWR.ini new file mode 100644 index 0000000000..b935a961b3 --- /dev/null +++ b/Data/User/GameConfig/RLBEWR.ini @@ -0,0 +1,15 @@ +# RLBEWR - LEGO Batman +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RLGE64.ini b/Data/User/GameConfig/RLGE64.ini new file mode 100644 index 0000000000..505df3c17d --- /dev/null +++ b/Data/User/GameConfig/RLGE64.ini @@ -0,0 +1,17 @@ +# RLGE64 - LEGO Star Wars The Complete Saga +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RLGJ52.ini b/Data/User/GameConfig/RLGJ52.ini new file mode 100644 index 0000000000..52b8648072 --- /dev/null +++ b/Data/User/GameConfig/RLGJ52.ini @@ -0,0 +1,17 @@ +# RLGJ52 - LEGO Star Wars The Complete Saga +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RLGP64.ini b/Data/User/GameConfig/RLGP64.ini new file mode 100644 index 0000000000..f82d202584 --- /dev/null +++ b/Data/User/GameConfig/RLGP64.ini @@ -0,0 +1,17 @@ +# RLGP64 - LEGO Star Wars The Complete Saga +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RM3E01.ini b/Data/User/GameConfig/RM3E01.ini index 5ef96b0d77..cee3c4e962 100644 --- a/Data/User/GameConfig/RM3E01.ini +++ b/Data/User/GameConfig/RM3E01.ini @@ -21,5 +21,7 @@ SafeTextureCacheColorSamples = 512 [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] -PostProcessingShader = +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RM3J01.ini b/Data/User/GameConfig/RM3J01.ini index f27e1e111d..3a3292be12 100644 --- a/Data/User/GameConfig/RM3J01.ini +++ b/Data/User/GameConfig/RM3J01.ini @@ -21,5 +21,7 @@ SafeTextureCacheColorSamples = 512 [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] -PostProcessingShader = +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RM3P01.ini b/Data/User/GameConfig/RM3P01.ini index 42dc04ed9d..18164dc78a 100644 --- a/Data/User/GameConfig/RM3P01.ini +++ b/Data/User/GameConfig/RM3P01.ini @@ -23,3 +23,7 @@ SafeTextureCacheColorSamples = 512 [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RM6EEB.ini b/Data/User/GameConfig/RM6EEB.ini new file mode 100644 index 0000000000..8f78ac8ffa --- /dev/null +++ b/Data/User/GameConfig/RM6EEB.ini @@ -0,0 +1,15 @@ +# RM6EEB - BAROQUE +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RM8P01.ini b/Data/User/GameConfig/RM8P01.ini index ceabb2e077..36c8e60131 100644 --- a/Data/User/GameConfig/RM8P01.ini +++ b/Data/User/GameConfig/RM8P01.ini @@ -16,4 +16,4 @@ PH_ZFar = [Video_Enhancements] ForceFiltering = False [Video_Hacks] -DlistCachingEnable = False
\ No newline at end of file +DlistCachingEnable = False diff --git a/Data/User/GameConfig/RMCE01.ini b/Data/User/GameConfig/RMCE01.ini index 0282cf1c77..00825c8d51 100644 --- a/Data/User/GameConfig/RMCE01.ini +++ b/Data/User/GameConfig/RMCE01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "emulate format changes" for increased speed and "disable fog" for the upper left faint blue square to disappear if you unchecked emulate format changes(r7379) +EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] @@ -19,4 +19,3 @@ PH_ZFar = [Gecko] [Video_Settings] [Video_Hacks] - diff --git a/Data/User/GameConfig/RMCJ01.ini b/Data/User/GameConfig/RMCJ01.ini index da1d021ca8..766474e9e8 100644 --- a/Data/User/GameConfig/RMCJ01.ini +++ b/Data/User/GameConfig/RMCJ01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "emulate format changes" for increased speed and "disable fog" for the upper left faint blue square to disappear if you unchecked emulate format changes(r7379) +EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/RMCK01.ini b/Data/User/GameConfig/RMCK01.ini index 251947861c..308618a0f5 100644 --- a/Data/User/GameConfig/RMCK01.ini +++ b/Data/User/GameConfig/RMCK01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "emulate format changes" for increased speed and "disable fog" for the upper left faint blue square to disappear if you unchecked emulate format changes(r7379) +EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/RMCP01.ini b/Data/User/GameConfig/RMCP01.ini index ba665583d8..65d4d8f37c 100644 --- a/Data/User/GameConfig/RMCP01.ini +++ b/Data/User/GameConfig/RMCP01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "emulate format changes" for increased speed and "disable fog" for the upper left faint blue square to disappear if you unchecked emulate format changes(r7379) +EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/Data/User/GameConfig/RMGE01.ini b/Data/User/GameConfig/RMGE01.ini index 72330832f7..295edc018a 100644 --- a/Data/User/GameConfig/RMGE01.ini +++ b/Data/User/GameConfig/RMGE01.ini @@ -1,8 +1,8 @@ # RMGE01 - SUPER MARIO GALAXY [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Needs "Enable CPU Access" to be able to grab the stars, LLE plugin fixes sound issues(r6722). +EmulationStateId = 4 +EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RMGJ01.ini b/Data/User/GameConfig/RMGJ01.ini index e20632d8e1..688079d589 100644 --- a/Data/User/GameConfig/RMGJ01.ini +++ b/Data/User/GameConfig/RMGJ01.ini @@ -1,8 +1,8 @@ # RMGJ01 - SUPER MARIO GALAXY [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Needs "Enable CPU Access" to be able to grab the stars, LLE plugin fixes sound issues(r6722). +EmulationStateId = 4 +EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RMGK01.ini b/Data/User/GameConfig/RMGK01.ini index 07a8d04745..f51950915d 100644 --- a/Data/User/GameConfig/RMGK01.ini +++ b/Data/User/GameConfig/RMGK01.ini @@ -1,8 +1,8 @@ # RMGK01 - SUPER MARIO GALAXY [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Needs "Enable CPU Access" to be able to grab the stars, LLE plugin fixes sound issues(r6722). +EmulationStateId = 4 +EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RMGP01.ini b/Data/User/GameConfig/RMGP01.ini index 5859a73f1a..a083afc0ff 100644 --- a/Data/User/GameConfig/RMGP01.ini +++ b/Data/User/GameConfig/RMGP01.ini @@ -1,8 +1,8 @@ # RMGP01 - SUPER MARIO GALAXY [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Needs "Enable CPU Access" to be able to grab the stars, LLE plugin fixes sound issues(r6722). +EmulationStateId = 4 +EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -15,4 +15,3 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True - diff --git a/Data/User/GameConfig/RMHE08.ini b/Data/User/GameConfig/RMHE08.ini index c9dd6910a0..aebbd4f7f8 100644 --- a/Data/User/GameConfig/RMHE08.ini +++ b/Data/User/GameConfig/RMHE08.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Use Directx9 plugin. Disable(enable cpu access) in the graphics plugin for playable speed(r6676). +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. +$Bloom OFF @@ -21,3 +21,4 @@ PH_ZFar = EFBAccessEnable = False EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/RMHJ08.ini b/Data/User/GameConfig/RMHJ08.ini index 924bc413fc..6a9b8231b8 100644 --- a/Data/User/GameConfig/RMHJ08.ini +++ b/Data/User/GameConfig/RMHJ08.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Use Directx9 plugin. Disable(enable cpu access) in the graphics plugin for playable speed(r6676). +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. 0x805DD6D4:dword:0x60000000 @@ -21,3 +21,4 @@ PH_ZFar = EFBAccessEnable = False EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/RMHP08.ini b/Data/User/GameConfig/RMHP08.ini index de90cf83c7..d2f0179aa1 100644 --- a/Data/User/GameConfig/RMHP08.ini +++ b/Data/User/GameConfig/RMHP08.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Use Directx9 plugin. Disable(enable cpu access) in the graphics plugin for playable speed(r6676). +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -12,3 +12,5 @@ ProjectionHack = 0 [Video_Hacks] EFBAccessEnable = False EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/RMKP01.ini b/Data/User/GameConfig/RMKP01.ini index 446f381c8b..72af5bfc0d 100644 --- a/Data/User/GameConfig/RMKP01.ini +++ b/Data/User/GameConfig/RMKP01.ini @@ -14,4 +14,3 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -PostProcessingShader = diff --git a/Data/User/GameConfig/RMLEH4.ini b/Data/User/GameConfig/RMLEH4.ini index e1444f1498..6bf280dc75 100644 --- a/Data/User/GameConfig/RMLEH4.ini +++ b/Data/User/GameConfig/RMLEH4.ini @@ -1,7 +1,19 @@ # RMLEH4 - METAL SLUG Anthology [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Use LLE audio to solve some sound issues. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RMLJH4.ini b/Data/User/GameConfig/RMLJH4.ini new file mode 100644 index 0000000000..cc6422800d --- /dev/null +++ b/Data/User/GameConfig/RMLJH4.ini @@ -0,0 +1,19 @@ +# RMLJH4 - Metal Slug Complete +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use LLE audio to solve some sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RMLK52.ini b/Data/User/GameConfig/RMLK52.ini new file mode 100644 index 0000000000..12a6d1c800 --- /dev/null +++ b/Data/User/GameConfig/RMLK52.ini @@ -0,0 +1,19 @@ +# RMLK52 - Metal Slug Complete +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use LLE audio to solve some sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RMLP7U.ini b/Data/User/GameConfig/RMLP7U.ini new file mode 100644 index 0000000000..0666be4c4a --- /dev/null +++ b/Data/User/GameConfig/RMLP7U.ini @@ -0,0 +1,19 @@ +# RMLP7U - METAL SLUG Anthology +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use LLE audio to solve some sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RMLPH4.ini b/Data/User/GameConfig/RMLPH4.ini new file mode 100644 index 0000000000..9c062079f2 --- /dev/null +++ b/Data/User/GameConfig/RMLPH4.ini @@ -0,0 +1,19 @@ +# RMLPH4 - METAL SLUG Anthology +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use LLE audio to solve some sound issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RNHE41.ini b/Data/User/GameConfig/RNHE41.ini index 3bf35d5aed..05054cd297 100644 --- a/Data/User/GameConfig/RNHE41.ini +++ b/Data/User/GameConfig/RNHE41.ini @@ -1,13 +1,17 @@ # RNHE41 - NO MORE HEROES [Core] Values set here will override the main dolphin settings. -SkipIdle = 0 [Speedhacks] 0x8035bc9c=700 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Small graphical glitch with light saber (light stays at the same place for a second when you move) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/RNOJ01.ini b/Data/User/GameConfig/RNOJ01.ini index cf8e7b7dd9..f5b790de88 100644 --- a/Data/User/GameConfig/RNOJ01.ini +++ b/Data/User/GameConfig/RNOJ01.ini @@ -1,8 +1,8 @@ # RNOJ01 - Another Code R Kioku no Tobira [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 +EmulationIssues = You can't interact with some objects ingame. Efb to Ram is needed for proper scene transition effect. +EmulationStateId = 3 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RNOP01.ini b/Data/User/GameConfig/RNOP01.ini index 1216832ac3..a90f6378be 100644 --- a/Data/User/GameConfig/RNOP01.ini +++ b/Data/User/GameConfig/RNOP01.ini @@ -1,8 +1,8 @@ # RNOP01 - Another Code:R [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 +EmulationIssues = You can't interact with some objects ingame. Efb to Ram is needed for proper scene transition effect. +EmulationStateId = 3 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -19,4 +19,3 @@ UseRealXFB = False [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True - diff --git a/Data/User/GameConfig/RO3J99.ini b/Data/User/GameConfig/RO3J99.ini index 513f90f86b..cf2c59038e 100644 --- a/Data/User/GameConfig/RO3J99.ini +++ b/Data/User/GameConfig/RO3J99.ini @@ -9,4 +9,5 @@ EmulationStateId = 4 ProjectionHack = 0 [Gecko] [Video_Settings] -UseXFB = True
\ No newline at end of file +UseXFB = True +UseRealXFB = False diff --git a/Data/User/GameConfig/RO3P99.ini b/Data/User/GameConfig/RO3P99.ini index 64f1488c3f..43a8f83bb3 100644 --- a/Data/User/GameConfig/RO3P99.ini +++ b/Data/User/GameConfig/RO3P99.ini @@ -9,4 +9,5 @@ EmulationStateId = 4 ProjectionHack = 0 [Gecko] [Video_Settings] -UseXFB = True
\ No newline at end of file +UseXFB = True +UseRealXFB = False diff --git a/Data/User/GameConfig/ROAE36.ini b/Data/User/GameConfig/ROAE36.ini new file mode 100644 index 0000000000..1171f7fda3 --- /dev/null +++ b/Data/User/GameConfig/ROAE36.ini @@ -0,0 +1,18 @@ +# ROAE36 - Overlord: Dark Legend +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Accessing the map will crash the game (see issue 3953). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/ROAP36.ini b/Data/User/GameConfig/ROAP36.ini new file mode 100644 index 0000000000..d9c884ba5a --- /dev/null +++ b/Data/User/GameConfig/ROAP36.ini @@ -0,0 +1,18 @@ +# ROAP36 - Overlord: Dark Legend +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Accessing the map will crash the game (see issue 3953). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/ROLE8P.ini b/Data/User/GameConfig/ROLE8P.ini index 450f94131d..fee61aa643 100644 --- a/Data/User/GameConfig/ROLE8P.ini +++ b/Data/User/GameConfig/ROLE8P.ini @@ -1,14 +1,18 @@ # ROLE8P - Mario & Sonic at the Olympic Winter Games [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/ROLJ01.ini b/Data/User/GameConfig/ROLJ01.ini new file mode 100644 index 0000000000..4ef9c12a69 --- /dev/null +++ b/Data/User/GameConfig/ROLJ01.ini @@ -0,0 +1,18 @@ +# ROLJ01 - Mario & Sonic at the Olympic Winter Games +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/ROLK01.ini b/Data/User/GameConfig/ROLK01.ini new file mode 100644 index 0000000000..6827e96fc9 --- /dev/null +++ b/Data/User/GameConfig/ROLK01.ini @@ -0,0 +1,18 @@ +# ROLK01 - Mario & Sonic at the Olympic Winter Games +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/ROLP8P.ini b/Data/User/GameConfig/ROLP8P.ini index fc0ee2e21b..a7bd40c64d 100644 --- a/Data/User/GameConfig/ROLP8P.ini +++ b/Data/User/GameConfig/ROLP8P.ini @@ -1,9 +1,18 @@ # ROLP8P - Mario & Sonic at the Olympic Winter Games [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/ROUJAF.ini b/Data/User/GameConfig/ROUJAF.ini index 6300f9c9c0..885cb49d68 100644 --- a/Data/User/GameConfig/ROUJAF.ini +++ b/Data/User/GameConfig/ROUJAF.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RPBJ01.ini b/Data/User/GameConfig/RPBJ01.ini index 4701961228..e6a563da24 100644 --- a/Data/User/GameConfig/RPBJ01.ini +++ b/Data/User/GameConfig/RPBJ01.ini @@ -15,4 +15,4 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True -SafeTextureCacheColorSamples = 0
\ No newline at end of file +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/RQ6EJJ.ini b/Data/User/GameConfig/RQ6EJJ.ini index d9bcac7936..8edd965307 100644 --- a/Data/User/GameConfig/RQ6EJJ.ini +++ b/Data/User/GameConfig/RQ6EJJ.ini @@ -6,7 +6,6 @@ MaxAnisotropy = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 128 [Core] -MMU = 1 BlockMerging = 1 [Video] ProjectionHack = 0 @@ -17,7 +16,7 @@ PH_ZNear = PH_ZFar = [EmuState] EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +EmulationIssues = Use direct 3d 11 for less glitches. [OnFrame] [ActionReplay] [Gecko] diff --git a/Data/User/GameConfig/RQ6PKM.ini b/Data/User/GameConfig/RQ6PKM.ini index cfc87e365d..fffd94e621 100644 --- a/Data/User/GameConfig/RQ6PKM.ini +++ b/Data/User/GameConfig/RQ6PKM.ini @@ -6,7 +6,6 @@ MaxAnisotropy = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 128 [Core] -MMU = 1 BlockMerging = 1 [Video] ProjectionHack = 0 @@ -17,7 +16,7 @@ PH_ZNear = PH_ZFar = [EmuState] EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +EmulationIssues = Use direct 3d 11 for less glitches. [OnFrame] [ActionReplay] [Gecko] diff --git a/Data/User/GameConfig/RQ6XKM.ini b/Data/User/GameConfig/RQ6XKM.ini index b8e03b8b37..4799406dd8 100644 --- a/Data/User/GameConfig/RQ6XKM.ini +++ b/Data/User/GameConfig/RQ6XKM.ini @@ -6,7 +6,6 @@ MaxAnisotropy = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 128 [Core] -MMU = 1 BlockMerging = 1 [Video] ProjectionHack = 0 @@ -17,7 +16,7 @@ PH_ZNear = PH_ZFar = [EmuState] EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +EmulationIssues = Use direct 3d 11 for less glitches. [OnFrame] [ActionReplay] [Gecko] diff --git a/Data/User/GameConfig/RQREXJ.ini b/Data/User/GameConfig/RQREXJ.ini index 83b5f9f9ce..b3a8ed6f99 100644 --- a/Data/User/GameConfig/RQREXJ.ini +++ b/Data/User/GameConfig/RQREXJ.ini @@ -18,3 +18,5 @@ EmulationIssues = Needs single core to run properly(r7436). [OnFrame] [ActionReplay] [Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RQRJAF.ini b/Data/User/GameConfig/RQRJAF.ini index b60c421d9a..1a3d093110 100644 --- a/Data/User/GameConfig/RQRJAF.ini +++ b/Data/User/GameConfig/RQRJAF.ini @@ -18,3 +18,5 @@ EmulationIssues = Needs single core to run properly(r7436). [OnFrame] [ActionReplay] [Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RQRPAF.ini b/Data/User/GameConfig/RQRPAF.ini index 7253a3ac5f..58298f19e2 100644 --- a/Data/User/GameConfig/RQRPAF.ini +++ b/Data/User/GameConfig/RQRPAF.ini @@ -18,3 +18,5 @@ EmulationIssues = Needs single core to run properly(r7436). [OnFrame] [ActionReplay] [Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RRKE70.ini b/Data/User/GameConfig/RRKE70.ini index 9a28e7535d..f65ca62bdc 100644 --- a/Data/User/GameConfig/RRKE70.ini +++ b/Data/User/GameConfig/RRKE70.ini @@ -17,3 +17,5 @@ EmulationIssues = [Gecko] [Video_Hacks] EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RRKP70.ini b/Data/User/GameConfig/RRKP70.ini index 04cdba86b7..e87f2f60d3 100644 --- a/Data/User/GameConfig/RRKP70.ini +++ b/Data/User/GameConfig/RRKP70.ini @@ -17,3 +17,5 @@ EmulationIssues = [Gecko] [Video_Hacks] EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RS8J8N.ini b/Data/User/GameConfig/RS8J8N.ini new file mode 100644 index 0000000000..156babedd9 --- /dev/null +++ b/Data/User/GameConfig/RS8J8N.ini @@ -0,0 +1,15 @@ +# RS8J8N - SHANGHAI +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RSBE01.ini b/Data/User/GameConfig/RSBE01.ini index 8b3a46ab95..d25e19156b 100644 --- a/Data/User/GameConfig/RSBE01.ini +++ b/Data/User/GameConfig/RSBE01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Classic mode score report needs real xfb to appear properly. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -13,5 +13,4 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [Gecko] -[Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/RSBJ01.ini b/Data/User/GameConfig/RSBJ01.ini index 3abea4be22..8c7e224def 100644 --- a/Data/User/GameConfig/RSBJ01.ini +++ b/Data/User/GameConfig/RSBJ01.ini @@ -4,5 +4,6 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = Classic mode score report needs real xfb to appear properly. [OnFrame] [ActionReplay] diff --git a/Data/User/GameConfig/RSBP01.ini b/Data/User/GameConfig/RSBP01.ini index 57c7a57067..9aa4a04713 100644 --- a/Data/User/GameConfig/RSBP01.ini +++ b/Data/User/GameConfig/RSBP01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Classic mode score report needs real xfb to appear properly. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. $No HUD diff --git a/Data/User/GameConfig/RSXE69.ini b/Data/User/GameConfig/RSXE69.ini index ddb7622874..7934f8b283 100644 --- a/Data/User/GameConfig/RSXE69.ini +++ b/Data/User/GameConfig/RSXE69.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly. +EmulationIssues = Needs Wii nand dump and LLE for proper audio (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RSXJ13.ini b/Data/User/GameConfig/RSXJ13.ini index 2df1775517..a1cf8f5497 100644 --- a/Data/User/GameConfig/RSXJ13.ini +++ b/Data/User/GameConfig/RSXJ13.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly. +EmulationIssues = Needs Wii nand dump and LLE for proper audio (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RSXK69.ini b/Data/User/GameConfig/RSXK69.ini index a0aa732f05..d3ccded18d 100644 --- a/Data/User/GameConfig/RSXK69.ini +++ b/Data/User/GameConfig/RSXK69.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly. +EmulationIssues = Needs Wii nand dump and LLE for proper audio (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RSXP69.ini b/Data/User/GameConfig/RSXP69.ini index eb2bb79eb0..c9b8ade9e5 100644 --- a/Data/User/GameConfig/RSXP69.ini +++ b/Data/User/GameConfig/RSXP69.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Needs Wii nand dump (wii menu installed) to get ingame(reconnect wiimote if necessary) and LLE for proper audio. Enabling EFB cpu access will give a proper bloom effect but the game will slow down substantially. Due to the above it is a very demanding game in order to be emulated properly. +EmulationIssues = Needs Wii nand dump and LLE for proper audio (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RT4JAF.ini b/Data/User/GameConfig/RT4JAF.ini index 726edac01d..19a6ce4cac 100644 --- a/Data/User/GameConfig/RT4JAF.ini +++ b/Data/User/GameConfig/RT4JAF.ini @@ -14,4 +14,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Hacks] -EFBEmulateFormatChanges = True
\ No newline at end of file +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RT4PAF.ini b/Data/User/GameConfig/RT4PAF.ini index 2c0e788c3d..885a15e4c4 100644 --- a/Data/User/GameConfig/RT4PAF.ini +++ b/Data/User/GameConfig/RT4PAF.ini @@ -14,4 +14,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Hacks] -EFBEmulateFormatChanges = True
\ No newline at end of file +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RTME41.ini b/Data/User/GameConfig/RTME41.ini new file mode 100644 index 0000000000..1c88349a8b --- /dev/null +++ b/Data/User/GameConfig/RTME41.ini @@ -0,0 +1,17 @@ +# RTME41 - TMNT +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Fog emulation creates problems with the game (see issue 4922). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +DisableFog = True diff --git a/Data/User/GameConfig/RTMP41.ini b/Data/User/GameConfig/RTMP41.ini new file mode 100644 index 0000000000..8debfc43fb --- /dev/null +++ b/Data/User/GameConfig/RTMP41.ini @@ -0,0 +1,17 @@ +# RTMP41 - TMNT +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Fog emulation creates problems with the game (see issue 4922). +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +DisableFog = True diff --git a/Data/User/GameConfig/RUYE41.ini b/Data/User/GameConfig/RUYE41.ini index b2757b44c5..46b97142e5 100644 --- a/Data/User/GameConfig/RUYE41.ini +++ b/Data/User/GameConfig/RUYE41.ini @@ -2,10 +2,14 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Small graphical glitch with light saber (light stays at the same place for a second when you move) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/RWSE8P.ini b/Data/User/GameConfig/RWSE8P.ini index b745ea0226..b8f2398dfa 100644 --- a/Data/User/GameConfig/RWSE8P.ini +++ b/Data/User/GameConfig/RWSE8P.ini @@ -1,5 +1,6 @@ # RWSE8P - MARIO & SONIC At The OlympicGames [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) @@ -15,4 +16,3 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBEmulateFormatChanges = True - diff --git a/Data/User/GameConfig/RWSJ01.ini b/Data/User/GameConfig/RWSJ01.ini index 9599041d62..ad32d2e869 100644 --- a/Data/User/GameConfig/RWSJ01.ini +++ b/Data/User/GameConfig/RWSJ01.ini @@ -1,5 +1,6 @@ # RWSJ01 - MARIO & SONIC At The OlympicGames [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) @@ -7,6 +8,11 @@ EmulationIssues = Needs emulating format changes (r6871) [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Hacks] -EFBEmulateFormatChanges = True
\ No newline at end of file +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RWSK01.ini b/Data/User/GameConfig/RWSK01.ini index 2d3b334a44..818bb671b0 100644 --- a/Data/User/GameConfig/RWSK01.ini +++ b/Data/User/GameConfig/RWSK01.ini @@ -1,5 +1,6 @@ # RWSK01 - MARIO & SONIC At The OlympicGames [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) @@ -7,6 +8,11 @@ EmulationIssues = Needs emulating format changes (r6871) [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Hacks] -EFBEmulateFormatChanges = True
\ No newline at end of file +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RWSP8P.ini b/Data/User/GameConfig/RWSP8P.ini index 041c227b97..6793b10d3a 100644 --- a/Data/User/GameConfig/RWSP8P.ini +++ b/Data/User/GameConfig/RWSP8P.ini @@ -1,5 +1,6 @@ # RWSP8P - MARIO & SONIC At The OlympicGames [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) @@ -7,6 +8,11 @@ EmulationIssues = Needs emulating format changes (r6871) [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Hacks] -EFBEmulateFormatChanges = True
\ No newline at end of file +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RZDE01.ini b/Data/User/GameConfig/RZDE01.ini index 05ef8be870..c080b3127f 100644 --- a/Data/User/GameConfig/RZDE01.ini +++ b/Data/User/GameConfig/RZDE01.ini @@ -20,6 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RZDJ01.ini b/Data/User/GameConfig/RZDJ01.ini index 691be27e10..00ab7c3262 100644 --- a/Data/User/GameConfig/RZDJ01.ini +++ b/Data/User/GameConfig/RZDJ01.ini @@ -20,5 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] -SafeTextureCache = False
\ No newline at end of file +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RZDK01.ini b/Data/User/GameConfig/RZDK01.ini index b0007ffe6f..f2a8a29b23 100644 --- a/Data/User/GameConfig/RZDK01.ini +++ b/Data/User/GameConfig/RZDK01.ini @@ -20,5 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] -SafeTextureCache = False
\ No newline at end of file +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RZDP01.ini b/Data/User/GameConfig/RZDP01.ini index e26bff70b2..afec28f1c1 100644 --- a/Data/User/GameConfig/RZDP01.ini +++ b/Data/User/GameConfig/RZDP01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = low FPS in big areas +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] @@ -20,5 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] -SafeTextureCache = False
\ No newline at end of file +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RZJD69.ini b/Data/User/GameConfig/RZJD69.ini index b5511f120e..9a8825e038 100644 --- a/Data/User/GameConfig/RZJD69.ini +++ b/Data/User/GameConfig/RZJD69.ini @@ -1,12 +1,22 @@ # RZJD69 - DeadSpace [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [ActionReplay] [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RZJE69.ini b/Data/User/GameConfig/RZJE69.ini index 3999569fcf..b8902b2ff0 100644 --- a/Data/User/GameConfig/RZJE69.ini +++ b/Data/User/GameConfig/RZJE69.ini @@ -1,5 +1,6 @@ # RZJE69 - DeadSpace [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = @@ -17,4 +18,5 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RZJJ13.ini b/Data/User/GameConfig/RZJJ13.ini index 2054dfecf7..79efb8b08c 100644 --- a/Data/User/GameConfig/RZJJ13.ini +++ b/Data/User/GameConfig/RZJJ13.ini @@ -1,12 +1,22 @@ # RZJJ13 - DeadSpace [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [ActionReplay] [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RZJP69.ini b/Data/User/GameConfig/RZJP69.ini index f6bbffccb3..cef151134d 100644 --- a/Data/User/GameConfig/RZJP69.ini +++ b/Data/User/GameConfig/RZJP69.ini @@ -1,5 +1,6 @@ # RZJP69 - DeadSpace [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = @@ -29,3 +30,8 @@ $Rapid Fire [TNTkryzt] 0423A4DC 60000000 [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +[Wii] +DisableWiimoteSpeaker = 1 + diff --git a/Data/User/GameConfig/RZTE01.ini b/Data/User/GameConfig/RZTE01.ini index 58e95063b3..088ceec16e 100644 --- a/Data/User/GameConfig/RZTE01.ini +++ b/Data/User/GameConfig/RZTE01.ini @@ -1,9 +1,15 @@ -# RZTE01 - WSP2 US(P) +# RZTE01 - Wii Sports Resort [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs real wiimote and motion plus. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/Data/User/GameConfig/RZTJ01.ini b/Data/User/GameConfig/RZTJ01.ini new file mode 100644 index 0000000000..789e8ff2dd --- /dev/null +++ b/Data/User/GameConfig/RZTJ01.ini @@ -0,0 +1,15 @@ +# RZTJ01 - Wii Sports Resort +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RZTK01.ini b/Data/User/GameConfig/RZTK01.ini new file mode 100644 index 0000000000..30a25e17d3 --- /dev/null +++ b/Data/User/GameConfig/RZTK01.ini @@ -0,0 +1,15 @@ +# RZTK01 - Wii Sports Resort +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RZTP01.ini b/Data/User/GameConfig/RZTP01.ini new file mode 100644 index 0000000000..c840e2236d --- /dev/null +++ b/Data/User/GameConfig/RZTP01.ini @@ -0,0 +1,15 @@ +# RZTP01 - Wii Sports Resort +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RZTW01.ini b/Data/User/GameConfig/RZTW01.ini new file mode 100644 index 0000000000..ffbd46790b --- /dev/null +++ b/Data/User/GameConfig/RZTW01.ini @@ -0,0 +1,15 @@ +# RZTW01 - Wii Sports Resort +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RZZE8P.ini b/Data/User/GameConfig/RZZE8P.ini index d029c1da66..31859ef891 100644 --- a/Data/User/GameConfig/RZZE8P.ini +++ b/Data/User/GameConfig/RZZE8P.ini @@ -5,4 +5,13 @@ EmulationStateId = 5 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. - +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RZZJEL.ini b/Data/User/GameConfig/RZZJEL.ini new file mode 100644 index 0000000000..0e6a08334a --- /dev/null +++ b/Data/User/GameConfig/RZZJEL.ini @@ -0,0 +1,17 @@ +# RZZJEL - MADWORLD +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/RZZP8P.ini b/Data/User/GameConfig/RZZP8P.ini index e97339328c..6dc117c26f 100644 --- a/Data/User/GameConfig/RZZP8P.ini +++ b/Data/User/GameConfig/RZZP8P.ini @@ -1,6 +1,17 @@ # RZZP8P - MADWORLD [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/S2LE01.ini b/Data/User/GameConfig/S2LE01.ini new file mode 100644 index 0000000000..980e8e4a8e --- /dev/null +++ b/Data/User/GameConfig/S2LE01.ini @@ -0,0 +1,19 @@ +# S2LE01 - PokePark Wii2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs EFB to Ram to display photographs. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/S2LJ01.ini b/Data/User/GameConfig/S2LJ01.ini new file mode 100644 index 0000000000..9fd8978873 --- /dev/null +++ b/Data/User/GameConfig/S2LJ01.ini @@ -0,0 +1,19 @@ +# S2LJ01 - PokePark Wii2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs EFB to Ram to display photographs. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/S2LP01.ini b/Data/User/GameConfig/S2LP01.ini new file mode 100644 index 0000000000..da782c2d72 --- /dev/null +++ b/Data/User/GameConfig/S2LP01.ini @@ -0,0 +1,19 @@ +# S2LP01 - PokePark Wii2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs EFB to Ram to display photographs. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/S59E01.ini b/Data/User/GameConfig/S59E01.ini index adac044e0c..4c34183639 100644 --- a/Data/User/GameConfig/S59E01.ini +++ b/Data/User/GameConfig/S59E01.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/S59JC8.ini b/Data/User/GameConfig/S59JC8.ini index a35db392e7..4fffae6156 100644 --- a/Data/User/GameConfig/S59JC8.ini +++ b/Data/User/GameConfig/S59JC8.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SAKPNS.ini b/Data/User/GameConfig/SAKPNS.ini index e702bc182f..a0fae1312f 100644 --- a/Data/User/GameConfig/SAKPNS.ini +++ b/Data/User/GameConfig/SAKPNS.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SBDJ08.ini b/Data/User/GameConfig/SBDJ08.ini index a281b91c1a..56b7d2dae7 100644 --- a/Data/User/GameConfig/SBDJ08.ini +++ b/Data/User/GameConfig/SBDJ08.ini @@ -15,3 +15,4 @@ PH_ZFar = 0.5 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SBDK08.ini b/Data/User/GameConfig/SBDK08.ini index d3166632f1..e76f702b2b 100644 --- a/Data/User/GameConfig/SBDK08.ini +++ b/Data/User/GameConfig/SBDK08.ini @@ -15,3 +15,4 @@ PH_ZFar = 0.5 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SBDP08.ini b/Data/User/GameConfig/SBDP08.ini index 529c32a43a..24620fc1fd 100644 --- a/Data/User/GameConfig/SBDP08.ini +++ b/Data/User/GameConfig/SBDP08.ini @@ -15,3 +15,4 @@ PH_ZFar = 0.5 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SC2E8P.ini b/Data/User/GameConfig/SC2E8P.ini index 61746b7162..ff46b91be8 100644 --- a/Data/User/GameConfig/SC2E8P.ini +++ b/Data/User/GameConfig/SC2E8P.ini @@ -16,4 +16,6 @@ EmulationIssues = [Gecko] [Video_Hacks] DlistCachingEnable = False -[Video_Settings]
\ No newline at end of file +[Video_Settings] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SC2P8P.ini b/Data/User/GameConfig/SC2P8P.ini index 5ddb0fe59e..a065f8a096 100644 --- a/Data/User/GameConfig/SC2P8P.ini +++ b/Data/User/GameConfig/SC2P8P.ini @@ -66,4 +66,5 @@ $Profile Three Name Changer Jedi Hack & [Mitch] [Video_Hacks] DlistCachingEnable = False [Video_Settings] - +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SC7D52.ini b/Data/User/GameConfig/SC7D52.ini index ab8c361ab2..07aac1180a 100644 --- a/Data/User/GameConfig/SC7D52.ini +++ b/Data/User/GameConfig/SC7D52.ini @@ -9,7 +9,7 @@ PH_ExtraParam = 0 PH_ZNear = 0. 01 PH_ZFar = [EmuState] -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] [ActionReplay] diff --git a/Data/User/GameConfig/SC7E52.ini b/Data/User/GameConfig/SC7E52.ini index fa15a58e5f..17e7dbf3e1 100644 --- a/Data/User/GameConfig/SC7E52.ini +++ b/Data/User/GameConfig/SC7E52.ini @@ -9,7 +9,7 @@ PH_ExtraParam = 0 PH_ZNear = 0. 01 PH_ZFar = [EmuState] -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] [ActionReplay] diff --git a/Data/User/GameConfig/SC7F52.ini b/Data/User/GameConfig/SC7F52.ini index 6a90a7ba0c..efa2e74bd4 100644 --- a/Data/User/GameConfig/SC7F52.ini +++ b/Data/User/GameConfig/SC7F52.ini @@ -9,7 +9,7 @@ PH_ExtraParam = 0 PH_ZNear = 0. 01 PH_ZFar = [EmuState] -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] [ActionReplay] diff --git a/Data/User/GameConfig/SC7I52.ini b/Data/User/GameConfig/SC7I52.ini index 18e1853d3e..804a02a547 100644 --- a/Data/User/GameConfig/SC7I52.ini +++ b/Data/User/GameConfig/SC7I52.ini @@ -9,7 +9,7 @@ PH_ExtraParam = 0 PH_ZNear = 0. 01 PH_ZFar = [EmuState] -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] [ActionReplay] diff --git a/Data/User/GameConfig/SC7P52.ini b/Data/User/GameConfig/SC7P52.ini index 160cbd1b27..95e09c5053 100644 --- a/Data/User/GameConfig/SC7P52.ini +++ b/Data/User/GameConfig/SC7P52.ini @@ -9,7 +9,7 @@ PH_ExtraParam = 0 PH_ZNear = 0. 01 PH_ZFar = [EmuState] -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] [ActionReplay] diff --git a/Data/User/GameConfig/SC7S52.ini b/Data/User/GameConfig/SC7S52.ini index fa15a58e5f..76f6efb914 100644 --- a/Data/User/GameConfig/SC7S52.ini +++ b/Data/User/GameConfig/SC7S52.ini @@ -1,4 +1,4 @@ -# SC7E52 - Call of Duty: Black Ops +# SC7S52 - Call of Duty: Black Ops [Video_Enhancements] MaxAnisotropy = 0 [Video] @@ -9,7 +9,7 @@ PH_ExtraParam = 0 PH_ZNear = 0. 01 PH_ZFar = [EmuState] -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] [ActionReplay] diff --git a/Data/User/GameConfig/SC8E01.ini b/Data/User/GameConfig/SC8E01.ini new file mode 100644 index 0000000000..639f962a6c --- /dev/null +++ b/Data/User/GameConfig/SC8E01.ini @@ -0,0 +1,15 @@ +# SC8E01 - Wii Play: Motion +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SC8J01.ini b/Data/User/GameConfig/SC8J01.ini new file mode 100644 index 0000000000..cc78b5632f --- /dev/null +++ b/Data/User/GameConfig/SC8J01.ini @@ -0,0 +1,15 @@ +# SC8J01 - Wii Play: Motion +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SC8P01.ini b/Data/User/GameConfig/SC8P01.ini new file mode 100644 index 0000000000..bbc6c1f1b4 --- /dev/null +++ b/Data/User/GameConfig/SC8P01.ini @@ -0,0 +1,15 @@ +# SC8P01 - Wii Play: Motion +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SD2J01.ini b/Data/User/GameConfig/SD2J01.ini new file mode 100644 index 0000000000..00fc5f9ed9 --- /dev/null +++ b/Data/User/GameConfig/SD2J01.ini @@ -0,0 +1,21 @@ +# SD2J01 - Just Dance 2 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SD2P41.ini b/Data/User/GameConfig/SD2P41.ini index d446b13273..e8d047a675 100644 --- a/Data/User/GameConfig/SD2P41.ini +++ b/Data/User/GameConfig/SD2P41.ini @@ -18,4 +18,4 @@ EmulationIssues = [ActionReplay] [Gecko] [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SD2Y41.ini b/Data/User/GameConfig/SD2Y41.ini index 3af0cc5950..d3c1bfb3ed 100644 --- a/Data/User/GameConfig/SD2Y41.ini +++ b/Data/User/GameConfig/SD2Y41.ini @@ -18,4 +18,4 @@ EmulationIssues = [ActionReplay] [Gecko] [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SDFE4Q.ini b/Data/User/GameConfig/SDFE4Q.ini new file mode 100644 index 0000000000..70292b9974 --- /dev/null +++ b/Data/User/GameConfig/SDFE4Q.ini @@ -0,0 +1,15 @@ +# SDFE4Q - Disney Sing It: Family Hits +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SDWE18.ini b/Data/User/GameConfig/SDWE18.ini index e112396904..38360dcc1f 100644 --- a/Data/User/GameConfig/SDWE18.ini +++ b/Data/User/GameConfig/SDWE18.ini @@ -1,7 +1,7 @@ # SDWE18 - A Shadow's Tale [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = Needs efb to ram for proper shadows. EmulationStateId = 5 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/SDWJ18.ini b/Data/User/GameConfig/SDWJ18.ini index 78db0a7acc..aa2ccf6477 100644 --- a/Data/User/GameConfig/SDWJ18.ini +++ b/Data/User/GameConfig/SDWJ18.ini @@ -1,7 +1,7 @@ # SDWJ18 - Kage no Tou [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = Needs efb to ram for proper shadows. EmulationStateId = 5 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/SDWP18.ini b/Data/User/GameConfig/SDWP18.ini index aa4fba4d2f..fef82e113e 100644 --- a/Data/User/GameConfig/SDWP18.ini +++ b/Data/User/GameConfig/SDWP18.ini @@ -1,7 +1,7 @@ # SDWP18 - A Shadow's Tale [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = Needs efb to ram for proper shadows. EmulationStateId = 5 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -17,4 +17,3 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = diff --git a/Data/User/GameConfig/SE2P69.ini b/Data/User/GameConfig/SE2P69.ini index 55d89a5b50..84e558d6e8 100644 --- a/Data/User/GameConfig/SE2P69.ini +++ b/Data/User/GameConfig/SE2P69.ini @@ -10,5 +10,6 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/SEAE69.ini b/Data/User/GameConfig/SEAE69.ini index f9fe4d44aa..36bcb3b758 100644 --- a/Data/User/GameConfig/SEAE69.ini +++ b/Data/User/GameConfig/SEAE69.ini @@ -10,5 +10,6 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/SEAJ13.ini b/Data/User/GameConfig/SEAJ13.ini index edf92d59d9..db777d59a6 100644 --- a/Data/User/GameConfig/SEAJ13.ini +++ b/Data/User/GameConfig/SEAJ13.ini @@ -10,5 +10,6 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/SEAP69.ini b/Data/User/GameConfig/SEAP69.ini index 81ca65bf49..ac68fe2dfa 100644 --- a/Data/User/GameConfig/SEAP69.ini +++ b/Data/User/GameConfig/SEAP69.ini @@ -10,5 +10,6 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Enhancements] -ForceFiltering = False
\ No newline at end of file +ForceFiltering = False diff --git a/Data/User/GameConfig/SEME4Q.ini b/Data/User/GameConfig/SEME4Q.ini index 3955caebb4..0dc0d03acc 100644 --- a/Data/User/GameConfig/SEME4Q.ini +++ b/Data/User/GameConfig/SEME4Q.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SEMP4Q.ini b/Data/User/GameConfig/SEMP4Q.ini index 0d2acb5188..4703a7848d 100644 --- a/Data/User/GameConfig/SEMP4Q.ini +++ b/Data/User/GameConfig/SEMP4Q.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SEMX4Q.ini b/Data/User/GameConfig/SEMX4Q.ini index d1c180f1ba..46246b3ca1 100644 --- a/Data/User/GameConfig/SEMX4Q.ini +++ b/Data/User/GameConfig/SEMX4Q.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SF8P01.ini b/Data/User/GameConfig/SF8P01.ini index 5b2cf6121f..642c534cb1 100644 --- a/Data/User/GameConfig/SF8P01.ini +++ b/Data/User/GameConfig/SF8P01.ini @@ -18,4 +18,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SFIE01.ini b/Data/User/GameConfig/SFIE01.ini new file mode 100644 index 0000000000..6fe71784be --- /dev/null +++ b/Data/User/GameConfig/SFIE01.ini @@ -0,0 +1,22 @@ +# SFIE01 - Mystery Case Files: The Malgrave Incident +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/SFIP01.ini b/Data/User/GameConfig/SFIP01.ini new file mode 100644 index 0000000000..d655f59141 --- /dev/null +++ b/Data/User/GameConfig/SFIP01.ini @@ -0,0 +1,22 @@ +# SFIP01 - Mystery Case Files: The Malgrave Incident +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/SFWP69.ini b/Data/User/GameConfig/SFWP69.ini index 40eaf1269d..10a8358ca0 100644 --- a/Data/User/GameConfig/SFWP69.ini +++ b/Data/User/GameConfig/SFWP69.ini @@ -9,3 +9,4 @@ EmulationIssues = Lacks HLE Sound [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SH6E52.ini b/Data/User/GameConfig/SH6E52.ini new file mode 100644 index 0000000000..286d4c8a8a --- /dev/null +++ b/Data/User/GameConfig/SH6E52.ini @@ -0,0 +1,20 @@ +# SH6E52 - Cabela's Big Game Hunter 2012 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = MMU hack is needed or the game crashes during loading. EFB to RAM prevents glitches. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/SHLPA4.ini b/Data/User/GameConfig/SHLPA4.ini index f56420bf8d..51f30f04aa 100644 --- a/Data/User/GameConfig/SHLPA4.ini +++ b/Data/User/GameConfig/SHLPA4.ini @@ -17,4 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SJDE41.ini b/Data/User/GameConfig/SJDE41.ini new file mode 100644 index 0000000000..1e16ddd21f --- /dev/null +++ b/Data/User/GameConfig/SJDE41.ini @@ -0,0 +1,17 @@ +# SJDE41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SJDP41.ini b/Data/User/GameConfig/SJDP41.ini new file mode 100644 index 0000000000..53f65d5704 --- /dev/null +++ b/Data/User/GameConfig/SJDP41.ini @@ -0,0 +1,17 @@ +# SJDP41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SJDY41.ini b/Data/User/GameConfig/SJDY41.ini new file mode 100644 index 0000000000..107abedfd2 --- /dev/null +++ b/Data/User/GameConfig/SJDY41.ini @@ -0,0 +1,17 @@ +# SJDY41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SJDZ41.ini b/Data/User/GameConfig/SJDZ41.ini new file mode 100644 index 0000000000..53f65d5704 --- /dev/null +++ b/Data/User/GameConfig/SJDZ41.ini @@ -0,0 +1,17 @@ +# SJDP41 - Just Dance 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Suffers from random ingame lock ups. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SK3EEB.ini b/Data/User/GameConfig/SK3EEB.ini index cd1026b8da..ba164a7ffd 100644 --- a/Data/User/GameConfig/SK3EEB.ini +++ b/Data/User/GameConfig/SK3EEB.ini @@ -17,4 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/SLSJ01.ini b/Data/User/GameConfig/SLSJ01.ini new file mode 100644 index 0000000000..cbf3e2e349 --- /dev/null +++ b/Data/User/GameConfig/SLSJ01.ini @@ -0,0 +1,19 @@ +# SLSJ01 - THE LAST STORY +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Direct 3d 9 backend has some depth glitches, use other backends instead. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/SLSP01.ini b/Data/User/GameConfig/SLSP01.ini new file mode 100644 index 0000000000..daa2b0f9af --- /dev/null +++ b/Data/User/GameConfig/SLSP01.ini @@ -0,0 +1,19 @@ +# SLSP01 - THE LAST STORY +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Direct 3d 9 backend has some depth glitches, use other backends instead. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/SMFP4Q.ini b/Data/User/GameConfig/SMFP4Q.ini new file mode 100644 index 0000000000..ee1358c1c8 --- /dev/null +++ b/Data/User/GameConfig/SMFP4Q.ini @@ -0,0 +1,22 @@ +# SMFP4Q - Phineas and Ferb Across the 2nd Dimension +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False +[Video_Hacks] +EFBEmulateFormatChanges = False diff --git a/Data/User/GameConfig/SMNE01.ini b/Data/User/GameConfig/SMNE01.ini index 4e903aa999..6d3407b0b6 100644 --- a/Data/User/GameConfig/SMNE01.ini +++ b/Data/User/GameConfig/SMNE01.ini @@ -1,7 +1,7 @@ # SMNE01 - New SUPER MARIO BROS. Wii [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin for the Directx9 and Opengl plugin(it will cause a big slowdown)(r6584) +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -39,5 +39,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Hacks] -DlistCachingEnable = False
\ No newline at end of file +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SMNJ01.ini b/Data/User/GameConfig/SMNJ01.ini index 5e182fc027..f4da9a9516 100644 --- a/Data/User/GameConfig/SMNJ01.ini +++ b/Data/User/GameConfig/SMNJ01.ini @@ -1,7 +1,7 @@ # SMNJ01 - New SUPER MARIO BROS. Wii [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin for the Directx9 and Opengl plugin(it will cause a big slowdown)(r6584) +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -15,5 +15,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Hacks] -DlistCachingEnable = False
\ No newline at end of file +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SMNK01.ini b/Data/User/GameConfig/SMNK01.ini index b4701e7f9c..e1f74effaf 100644 --- a/Data/User/GameConfig/SMNK01.ini +++ b/Data/User/GameConfig/SMNK01.ini @@ -1,7 +1,7 @@ # SMNK01 - New SUPER MARIO BROS. Wii [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin for the Directx9 and Opengl plugin(it will cause a big slowdown)(r6584) +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -15,5 +15,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Hacks] -DlistCachingEnable = False
\ No newline at end of file +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SMNP01.ini b/Data/User/GameConfig/SMNP01.ini index f53b9e0f13..06240e2c36 100644 --- a/Data/User/GameConfig/SMNP01.ini +++ b/Data/User/GameConfig/SMNP01.ini @@ -1,7 +1,7 @@ # SMNP01 - New SUPER MARIO BROS. Wii [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin for the Directx9 and Opengl plugin (it will cause a big slowdown)(r6584) +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. +$Speed hack @@ -27,4 +27,3 @@ SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Hacks] DlistCachingEnable = False - diff --git a/Data/User/GameConfig/SMNW01.ini b/Data/User/GameConfig/SMNW01.ini index bf01c022b7..7862bd2d40 100644 --- a/Data/User/GameConfig/SMNW01.ini +++ b/Data/User/GameConfig/SMNW01.ini @@ -1,7 +1,7 @@ # SMNW01 - New SUPER MARIO BROS. Wii [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin for the Directx9 and Opengl plugin(it will cause a big slowdown)(r6584) +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. @@ -15,5 +15,6 @@ PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 [Video_Hacks] -DlistCachingEnable = False
\ No newline at end of file +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SMOE41.ini b/Data/User/GameConfig/SMOE41.ini index 6bd9138084..15dc5a693e 100644 --- a/Data/User/GameConfig/SMOE41.ini +++ b/Data/User/GameConfig/SMOE41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound noise eliminated using the LLE plugin and normal video speed (with hle disable idleskip for normal dance school speed). Use 1x anisotropic filtering with directx11 plugin (otherwise broken videos in dx11 and Opengl)(r6700) +EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SMOP41.ini b/Data/User/GameConfig/SMOP41.ini index 11bdf34d48..6095cd9174 100644 --- a/Data/User/GameConfig/SMOP41.ini +++ b/Data/User/GameConfig/SMOP41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound noise eliminated using the LLE plugin and normal video speed (with hle disable idleskip for normal dance school speed). Use 1x anisotropic filtering with directx11 plugin (otherwise broken videos in dx11 and Opengl)(r6700) +EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SMOX41.ini b/Data/User/GameConfig/SMOX41.ini index d4be812cf0..88ba03da1c 100644 --- a/Data/User/GameConfig/SMOX41.ini +++ b/Data/User/GameConfig/SMOX41.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound noise eliminated using the LLE plugin and normal video speed (with hle disable idleskip for normal dance school speed). Use 1x anisotropic filtering with directx11 plugin (otherwise broken videos in dx11 and Opengl)(r6700) +EmulationIssues = Sound noise eliminated using LLE audio. With hle disable idleskip for normal dance school speed. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -18,4 +18,4 @@ EFBEmulateFormatChanges = True [Video_Enhancements] MaxAnisotropy = 0 [Wii] -DisableWiimoteSpeaker = 1
\ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SNCE8P.ini b/Data/User/GameConfig/SNCE8P.ini index 67f8c5d7d1..c259d40061 100644 --- a/Data/User/GameConfig/SNCE8P.ini +++ b/Data/User/GameConfig/SNCE8P.ini @@ -1,7 +1,7 @@ # SNCE8P - Sonic2010 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Set efb scale to integral for less graphical glitches. Enable "Use EuRGB60 mode" for higher brightness. Disabling efb to cpu for speedup seems safe(r6575) +EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/SNCJ8P.ini b/Data/User/GameConfig/SNCJ8P.ini index ec4c1630ba..7de58c7a00 100644 --- a/Data/User/GameConfig/SNCJ8P.ini +++ b/Data/User/GameConfig/SNCJ8P.ini @@ -1,7 +1,7 @@ # SNCJ8P - Sonic2010 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Set efb scale to integral for less graphical glitches. Enable "Use EuRGB60 mode" for higher brightness. Disabling efb to cpu for speedup seems safe(r6575) +EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/SNCP8P.ini b/Data/User/GameConfig/SNCP8P.ini index f2cdc194dd..39a221d578 100644 --- a/Data/User/GameConfig/SNCP8P.ini +++ b/Data/User/GameConfig/SNCP8P.ini @@ -1,7 +1,7 @@ # SNCP8P - Sonic2010 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Set efb scale to integral for less graphical glitches. Enable "Use EuRGB60 mode" for higher brightness. Disabling efb to cpu for speedup seems safe(r6575) +EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/Data/User/GameConfig/SNDE20.ini b/Data/User/GameConfig/SNDE20.ini new file mode 100644 index 0000000000..012a3b2ceb --- /dev/null +++ b/Data/User/GameConfig/SNDE20.ini @@ -0,0 +1,17 @@ +# SNDE20 - Deal or No Deal +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SNJP69.ini b/Data/User/GameConfig/SNJP69.ini index 5b87dc2614..92710604b0 100644 --- a/Data/User/GameConfig/SNJP69.ini +++ b/Data/User/GameConfig/SNJP69.ini @@ -10,4 +10,5 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SO3EE9.ini b/Data/User/GameConfig/SO3EE9.ini new file mode 100644 index 0000000000..f8da896a23 --- /dev/null +++ b/Data/User/GameConfig/SO3EE9.ini @@ -0,0 +1,19 @@ +# SO3EE9 - Rune Factory: Tides of Destiny +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Direct 3d 11 fixes some texture glitches. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SO3J99.ini b/Data/User/GameConfig/SO3J99.ini new file mode 100644 index 0000000000..2ad57e3af2 --- /dev/null +++ b/Data/User/GameConfig/SO3J99.ini @@ -0,0 +1,19 @@ +# SO3J99 - Rune Factory Oceans +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Direct 3d 11 fixes some texture glitches. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SOJE41.ini b/Data/User/GameConfig/SOJE41.ini new file mode 100644 index 0000000000..183a8823ca --- /dev/null +++ b/Data/User/GameConfig/SOJE41.ini @@ -0,0 +1,17 @@ +# SOJE41 - Rayman Origins +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SOJP41.ini b/Data/User/GameConfig/SOJP41.ini new file mode 100644 index 0000000000..2c835fe6e2 --- /dev/null +++ b/Data/User/GameConfig/SOJP41.ini @@ -0,0 +1,17 @@ +# SOJP41 - Rayman Origins +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/SOUE01.ini b/Data/User/GameConfig/SOUE01.ini new file mode 100644 index 0000000000..3e80a50dd6 --- /dev/null +++ b/Data/User/GameConfig/SOUE01.ini @@ -0,0 +1,23 @@ +# SOUE01 - The Legend of Zelda Skyward Sword +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SOUJ01.ini b/Data/User/GameConfig/SOUJ01.ini new file mode 100644 index 0000000000..dafa18ad0d --- /dev/null +++ b/Data/User/GameConfig/SOUJ01.ini @@ -0,0 +1,23 @@ +# SOUJ01 - The Legend of Zelda Skyward Sword +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SOUK01.ini b/Data/User/GameConfig/SOUK01.ini new file mode 100644 index 0000000000..fa78c40356 --- /dev/null +++ b/Data/User/GameConfig/SOUK01.ini @@ -0,0 +1,23 @@ +# SOUK01 - The Legend of Zelda Skyward Sword +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SOUP01.ini b/Data/User/GameConfig/SOUP01.ini new file mode 100644 index 0000000000..849ef6c111 --- /dev/null +++ b/Data/User/GameConfig/SOUP01.ini @@ -0,0 +1,23 @@ +# SOUP01 - The Legend of Zelda Skyward Sword +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SPDE52.ini b/Data/User/GameConfig/SPDE52.ini new file mode 100644 index 0000000000..e9698d8952 --- /dev/null +++ b/Data/User/GameConfig/SPDE52.ini @@ -0,0 +1,20 @@ +# SPDE52 - Spider-Man™: SD +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs LLE audio for sound ingame. Graphic glitches. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.7 +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +[Video_Enhancements] +MaxAnisotropy = 0 diff --git a/Data/User/GameConfig/SPDP52.ini b/Data/User/GameConfig/SPDP52.ini new file mode 100644 index 0000000000..0a19aeb06b --- /dev/null +++ b/Data/User/GameConfig/SPDP52.ini @@ -0,0 +1,20 @@ +# SPDP52 - Spider-Man™: SD +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs LLE audio for sound ingame. Graphic glitches. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.7 +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +[Video_Enhancements] +MaxAnisotropy = 0 diff --git a/Data/User/GameConfig/SPTJEB.ini b/Data/User/GameConfig/SPTJEB.ini index 3d223c0d5a..b660638831 100644 --- a/Data/User/GameConfig/SPTJEB.ini +++ b/Data/User/GameConfig/SPTJEB.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SQME52.ini b/Data/User/GameConfig/SQME52.ini new file mode 100644 index 0000000000..e510a3e524 --- /dev/null +++ b/Data/User/GameConfig/SQME52.ini @@ -0,0 +1,15 @@ +# SQME52 - Spider-Man: Edge of Time +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for sound ingame. Enabling texture filtering solves some texture issues with direct3d9 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SQMP52.ini b/Data/User/GameConfig/SQMP52.ini new file mode 100644 index 0000000000..0819a4f354 --- /dev/null +++ b/Data/User/GameConfig/SQMP52.ini @@ -0,0 +1,15 @@ +# SQMP52 - Spider-Man: Edge of Time +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for sound ingame. Enabling texture filtering solves some texture issues with direct3d9 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SRQE41.ini b/Data/User/GameConfig/SRQE41.ini new file mode 100644 index 0000000000..5060189327 --- /dev/null +++ b/Data/User/GameConfig/SRQE41.ini @@ -0,0 +1,19 @@ +# SRQE41 - Racquet Sports +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SRQP41.ini b/Data/User/GameConfig/SRQP41.ini new file mode 100644 index 0000000000..f360aef050 --- /dev/null +++ b/Data/User/GameConfig/SRQP41.ini @@ -0,0 +1,19 @@ +# SRQP41 - Racquet Sports +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Wii] +DisableWiimoteSpeaker = 1 +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SS3EWR.ini b/Data/User/GameConfig/SS3EWR.ini new file mode 100644 index 0000000000..185bc0b34d --- /dev/null +++ b/Data/User/GameConfig/SS3EWR.ini @@ -0,0 +1,15 @@ +# SS3EWR - Elmo's A to Zoo Adventure +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SSRE20.ini b/Data/User/GameConfig/SSRE20.ini new file mode 100644 index 0000000000..20edfda0c0 --- /dev/null +++ b/Data/User/GameConfig/SSRE20.ini @@ -0,0 +1,18 @@ +# SSRE20 - Wild West Shootout +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/SSRPXT.ini b/Data/User/GameConfig/SSRPXT.ini new file mode 100644 index 0000000000..880617b35c --- /dev/null +++ b/Data/User/GameConfig/SSRPXT.ini @@ -0,0 +1,18 @@ +# SSRPXT - Wild West Shootout +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/SSZE5G.ini b/Data/User/GameConfig/SSZE5G.ini index f3d7274c5a..dd9db599ab 100644 --- a/Data/User/GameConfig/SSZE5G.ini +++ b/Data/User/GameConfig/SSZE5G.ini @@ -17,4 +17,5 @@ PH_ZFar = UseXFB = True UseRealXFB = False [Video_Enhancements] -PostProcessingShader = + + diff --git a/Data/User/GameConfig/STEETR.ini b/Data/User/GameConfig/STEETR.ini new file mode 100644 index 0000000000..e83497c5d9 --- /dev/null +++ b/Data/User/GameConfig/STEETR.ini @@ -0,0 +1,15 @@ +# STEETR - Tetris Party Deluxe +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SUKE01.ini b/Data/User/GameConfig/SUKE01.ini new file mode 100644 index 0000000000..e8a9cdc79d --- /dev/null +++ b/Data/User/GameConfig/SUKE01.ini @@ -0,0 +1,20 @@ +# SUKE01 - Kirby Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Some minigames need XFB to work. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SUKJ01.ini b/Data/User/GameConfig/SUKJ01.ini new file mode 100644 index 0000000000..210f0a92f3 --- /dev/null +++ b/Data/User/GameConfig/SUKJ01.ini @@ -0,0 +1,20 @@ +# SUKJ01 - Hoshi no Kirby Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Some minigames need XFB to work. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SUKP01.ini b/Data/User/GameConfig/SUKP01.ini new file mode 100644 index 0000000000..61e2551da7 --- /dev/null +++ b/Data/User/GameConfig/SUKP01.ini @@ -0,0 +1,20 @@ +# SUKP01 - Kirby's Adventure Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Some minigames need XFB to work. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SVME01.ini b/Data/User/GameConfig/SVME01.ini index e4f82dac22..f5b581ab6a 100644 --- a/Data/User/GameConfig/SVME01.ini +++ b/Data/User/GameConfig/SVME01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound. Use Opengl backend and set efb scale to integral for better image. Enable bilinear filtering for a more smooth but blurry image(r7482) +EmulationIssues = Use LLE audio to fix sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SVMJ01.ini b/Data/User/GameConfig/SVMJ01.ini index 2014fcfdb1..52eb8b9311 100644 --- a/Data/User/GameConfig/SVMJ01.ini +++ b/Data/User/GameConfig/SVMJ01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound. Use Opengl backend and set efb scale to integral for better image. Enable bilinear filtering for a more smooth but blurry image(r7482) +EmulationIssues = Use LLE audio to fix sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SVMP01.ini b/Data/User/GameConfig/SVMP01.ini index e122dc00e1..68776a58ab 100644 --- a/Data/User/GameConfig/SVMP01.ini +++ b/Data/User/GameConfig/SVMP01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound. Use Opengl backend and set efb scale to integral for better image. Enable bilinear filtering for a more smooth but blurry image(r7482) +EmulationIssues = Use LLE audio to fix sound. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SX4J01.ini b/Data/User/GameConfig/SX4J01.ini index f0cbfef562..12d93d6744 100644 --- a/Data/User/GameConfig/SX4J01.ini +++ b/Data/User/GameConfig/SX4J01.ini @@ -1,10 +1,9 @@ # SX4J01 - Xenoblade [Core] Values set here will override the main dolphin settings. BlockMerging = 1 -SkipIdle = 0 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable idle skipping to solve sound issues or use LLE audio. +EmulationIssues = The game randomly freezes. Use LLE audio for sound issues. Per pixel lighting creates a glitch in ether cave with direct 3d 9. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -14,4 +13,9 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Gecko]
\ No newline at end of file +[Gecko] +[Video_Hacks] +DlistCachingEnable = False +[Video_Settings] +EnablePixelLighting = False + diff --git a/Data/User/GameConfig/SX4P01.ini b/Data/User/GameConfig/SX4P01.ini index b1154a7041..b5988e291b 100644 --- a/Data/User/GameConfig/SX4P01.ini +++ b/Data/User/GameConfig/SX4P01.ini @@ -1,10 +1,9 @@ # SX4P01 - Xenoblade Chronicles [Core] Values set here will override the main dolphin settings. BlockMerging = 1 -SkipIdle = 0 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable idle skipping to solve sound issues or use LLE audio. +EmulationIssues = The game randomly freezes. Use LLE audio for sound issues. Per pixel lighting creates a glitch in ether cave with direct 3d 9. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -15,3 +14,7 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [Gecko] +[Video_Hacks] +DlistCachingEnable = False +[Video_Settings] +EnablePixelLighting = False diff --git a/Data/User/GameConfig/SX8E52.ini b/Data/User/GameConfig/SX8E52.ini new file mode 100644 index 0000000000..170ef48db9 --- /dev/null +++ b/Data/User/GameConfig/SX8E52.ini @@ -0,0 +1,20 @@ +# SX8E52 - X-Men Destiny +[Core] Values set here will override the main dolphin settings. +SkipIdle = 0 +BlockMerging = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Idle skipping causes drop in performance. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/SXCP52.ini b/Data/User/GameConfig/SXCP52.ini index 29bf6aab48..b3b8f10788 100644 --- a/Data/User/GameConfig/SXCP52.ini +++ b/Data/User/GameConfig/SXCP52.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/WBEEJV.ini b/Data/User/GameConfig/WBEEJV.ini deleted file mode 100644 index e69de29bb2..0000000000 --- a/Data/User/GameConfig/WBEEJV.ini +++ /dev/null diff --git a/Data/User/GameConfig/WBME01.ini b/Data/User/GameConfig/WBME01.ini new file mode 100644 index 0000000000..770a1b6b9e --- /dev/null +++ b/Data/User/GameConfig/WBME01.ini @@ -0,0 +1,15 @@ +# WBME01 - My Pokémon Ranch +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/WF4EGD.ini b/Data/User/GameConfig/WF4EGD.ini index 38e0f8875b..8fae5fc30d 100644 --- a/Data/User/GameConfig/WF4EGD.ini +++ b/Data/User/GameConfig/WF4EGD.ini @@ -10,3 +10,4 @@ ProjectionHack = 0 [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/WMBP01.ini b/Data/User/GameConfig/WMBP01.ini index 1fe8a9966a..2c9249d4bc 100644 --- a/Data/User/GameConfig/WMBP01.ini +++ b/Data/User/GameConfig/WMBP01.ini @@ -15,4 +15,4 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True -UseRealXFB = True
\ No newline at end of file +UseRealXFB = True diff --git a/Data/User/GameConfig/WPPJJF.ini b/Data/User/GameConfig/WPPJJF.ini new file mode 100644 index 0000000000..4ecb121356 --- /dev/null +++ b/Data/User/GameConfig/WPPJJF.ini @@ -0,0 +1,15 @@ +# WPPJJF - JM‰OÔóÝóWii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] |
