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authorStenzek <stenzek@gmail.com>2019-07-25 12:57:29 +1000
committerStenzek <stenzek@gmail.com>2019-07-25 12:57:32 +1000
commit2d4d61e967baa460fa45abd4fd6bccfb12fe3cac (patch)
tree1c19ffd7b1cdabd6c58fe1dc6a6638c041d15635 /Data
parent53e30c06e85f5c5bd3270aaee0e1d13a51f59446 (diff)
GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)
These create a large number of EFB copies at different offsets, resulting in considerable save state delays.
Diffstat (limited to 'Data')
-rw-r--r--Data/Sys/GameSettings/NAL.ini5
-rw-r--r--Data/Sys/GameSettings/NAT.ini18
2 files changed, 23 insertions, 0 deletions
diff --git a/Data/Sys/GameSettings/NAL.ini b/Data/Sys/GameSettings/NAL.ini
index 459ee44e13..a03b2d8a22 100644
--- a/Data/Sys/GameSettings/NAL.ini
+++ b/Data/Sys/GameSettings/NAL.ini
@@ -14,3 +14,8 @@
[Video_Stereoscopy]
StereoConvergence = 5000
+
+[Video_Settings]
+# This game creates a large number of EFB copies at different addresses, resulting
+# in a large texture cache which takes considerable time to save.
+SaveTextureCacheToState = False \ No newline at end of file
diff --git a/Data/Sys/GameSettings/NAT.ini b/Data/Sys/GameSettings/NAT.ini
new file mode 100644
index 0000000000..ede4c31766
--- /dev/null
+++ b/Data/Sys/GameSettings/NAT.ini
@@ -0,0 +1,18 @@
+# NATJ01, NATP01, NATE01 - Mario Tennis (Virtual Console)
+
+[Core]
+# Values set here will override the main Dolphin settings.
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video_Settings]
+# This game creates a large number of EFB copies at different addresses, resulting
+# in a large texture cache which takes considerable time to save.
+SaveTextureCacheToState = False \ No newline at end of file