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authorTony Wasserka <neobrainx@gmail.com>2014-05-31 10:35:22 +0200
committerTony Wasserka <neobrainx@gmail.com>2014-05-31 10:35:22 +0200
commit31eedb2f79318002a4772087f96eb034f94787a1 (patch)
tree4d43ce039344d73bcfd9dd2c9165605c3d063cd2 /Data
parent8fae3d9c236538998499ba9bb3bf8b6f85f57b66 (diff)
parent4fa0cf05975d00515498d6c67f34288c67f797df (diff)
Merge pull request #397 from Linktothepast/gameini_updates
Gameini updates.
Diffstat (limited to 'Data')
-rw-r--r--Data/Sys/GameSettings/FA8E01.ini33
-rw-r--r--Data/Sys/GameSettings/FA8F01.ini33
-rw-r--r--Data/Sys/GameSettings/FA8P01.ini33
-rw-r--r--Data/Sys/GameSettings/FA9E01.ini33
-rw-r--r--Data/Sys/GameSettings/FA9P01.ini33
-rw-r--r--Data/Sys/GameSettings/FAAE01.ini29
-rw-r--r--Data/Sys/GameSettings/FAAP01.ini29
-rw-r--r--Data/Sys/GameSettings/FAGE01.ini29
-rw-r--r--Data/Sys/GameSettings/FAGP01.ini29
-rw-r--r--Data/Sys/GameSettings/FAKE01.ini29
-rw-r--r--Data/Sys/GameSettings/FAKP01.ini29
-rw-r--r--Data/Sys/GameSettings/FAXE01.ini33
-rw-r--r--Data/Sys/GameSettings/FAXP01.ini33
-rw-r--r--Data/Sys/GameSettings/FBDE01.ini33
-rw-r--r--Data/Sys/GameSettings/FBDP01.ini33
-rw-r--r--Data/Sys/GameSettings/FBHE01.ini33
-rw-r--r--Data/Sys/GameSettings/FBHJ01.ini33
-rw-r--r--Data/Sys/GameSettings/FBHP01.ini33
-rw-r--r--Data/Sys/GameSettings/FBIE01.ini33
-rw-r--r--Data/Sys/GameSettings/FBIP01.ini33
-rw-r--r--Data/Sys/GameSettings/FBNE01.ini33
-rw-r--r--Data/Sys/GameSettings/FBNM01.ini33
-rw-r--r--Data/Sys/GameSettings/FBYE01.ini18
-rw-r--r--Data/Sys/GameSettings/FBYP01.ini33
-rw-r--r--Data/Sys/GameSettings/FBZE01.ini33
-rw-r--r--Data/Sys/GameSettings/FBZP01.ini33
-rw-r--r--Data/Sys/GameSettings/FC3E01.ini33
-rw-r--r--Data/Sys/GameSettings/FC3P01.ini33
-rw-r--r--Data/Sys/GameSettings/FC8E01.ini33
-rw-r--r--Data/Sys/GameSettings/FC8J01.ini33
-rw-r--r--Data/Sys/GameSettings/FC8P01.ini33
-rw-r--r--Data/Sys/GameSettings/FCPE01.ini33
-rw-r--r--Data/Sys/GameSettings/FCPP01.ini33
-rw-r--r--Data/Sys/GameSettings/FCQE01.ini33
-rw-r--r--Data/Sys/GameSettings/FCRE01.ini33
-rw-r--r--Data/Sys/GameSettings/FCRP01.ini33
-rw-r--r--Data/Sys/GameSettings/FCTE01.ini33
-rw-r--r--Data/Sys/GameSettings/FCTJ01.ini33
-rw-r--r--Data/Sys/GameSettings/FCTP01.ini33
-rw-r--r--Data/Sys/GameSettings/FCWE01.ini33
-rw-r--r--Data/Sys/GameSettings/FCWP01.ini33
-rw-r--r--Data/Sys/GameSettings/FD7E01.ini33
-rw-r--r--Data/Sys/GameSettings/FD7J01.ini33
-rw-r--r--Data/Sys/GameSettings/FD7P01.ini33
-rw-r--r--Data/Sys/GameSettings/FDLE01.ini33
-rw-r--r--Data/Sys/GameSettings/FDNE01.ini33
-rw-r--r--Data/Sys/GameSettings/FDNJ01.ini33
-rw-r--r--Data/Sys/GameSettings/FDNP01.ini33
-rw-r--r--Data/Sys/GameSettings/FDPE01.ini33
-rw-r--r--Data/Sys/GameSettings/FDPP01.ini33
-rw-r--r--Data/Sys/GameSettings/FEQE01.ini33
-rw-r--r--Data/Sys/GameSettings/FEQJ01.ini33
-rw-r--r--Data/Sys/GameSettings/FEQP01.ini33
-rw-r--r--Data/Sys/GameSettings/FEUE01.ini33
-rw-r--r--Data/Sys/GameSettings/FEUP01.ini33
-rw-r--r--Data/Sys/GameSettings/FFAE01.ini33
-rw-r--r--Data/Sys/GameSettings/FFAM01.ini33
-rw-r--r--Data/Sys/GameSettings/FFEE01.ini33
-rw-r--r--Data/Sys/GameSettings/FFEP01.ini33
-rw-r--r--Data/Sys/GameSettings/FFME01.ini33
-rw-r--r--Data/Sys/GameSettings/FFMP01.ini33
-rw-r--r--Data/Sys/GameSettings/FFNE01.ini33
-rw-r--r--Data/Sys/GameSettings/FFNJ01.ini33
-rw-r--r--Data/Sys/GameSettings/FFNP01.ini33
-rw-r--r--Data/Sys/GameSettings/G3JEAF.ini2
-rw-r--r--Data/Sys/GameSettings/G6FD69.ini19
-rw-r--r--Data/Sys/GameSettings/G6FE69.ini4
-rw-r--r--Data/Sys/GameSettings/G6FF69.ini19
-rw-r--r--Data/Sys/GameSettings/G6FP69.ini19
-rw-r--r--Data/Sys/GameSettings/GHZE5D.ini19
-rw-r--r--Data/Sys/GameSettings/GUNE5D.ini4
-rw-r--r--Data/Sys/GameSettings/GUNP5D.ini24
-rw-r--r--Data/Sys/GameSettings/GW5D69.ini19
-rw-r--r--Data/Sys/GameSettings/GW5F69.ini19
-rw-r--r--Data/Sys/GameSettings/GW5P69.ini19
-rw-r--r--Data/Sys/GameSettings/GZ2E01.ini12
-rw-r--r--Data/Sys/GameSettings/GZ2P01.ini11
-rw-r--r--Data/Sys/GameSettings/LABE8P.ini24
-rw-r--r--Data/Sys/GameSettings/LABP8P.ini24
-rw-r--r--Data/Sys/GameSettings/LACE8P.ini24
-rw-r--r--Data/Sys/GameSettings/LACP8P.ini24
-rw-r--r--Data/Sys/GameSettings/LADE8P.ini26
-rw-r--r--Data/Sys/GameSettings/LADP8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAEE8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAEP8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAFN8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAFP8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAGE8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAGP8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAIE8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAIP8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAJE8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAJP8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAKE8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAKP8P.ini26
-rw-r--r--Data/Sys/GameSettings/LALE8P.ini26
-rw-r--r--Data/Sys/GameSettings/LALP8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAME8P.ini24
-rw-r--r--Data/Sys/GameSettings/LAMP8P.ini24
-rw-r--r--Data/Sys/GameSettings/LANE8P.ini26
-rw-r--r--Data/Sys/GameSettings/LANP8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAOE8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAOP8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAPE8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAPP8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAQE8P.ini26
-rw-r--r--Data/Sys/GameSettings/LAQP8P.ini26
-rw-r--r--Data/Sys/GameSettings/NAFE01.ini25
-rw-r--r--Data/Sys/GameSettings/NAFP01.ini5
-rw-r--r--Data/Sys/GameSettings/NAHE01.ini13
-rw-r--r--Data/Sys/GameSettings/NAHP01.ini17
-rw-r--r--Data/Sys/GameSettings/R6TEA4.ini6
-rw-r--r--Data/Sys/GameSettings/R6TPA4.ini24
-rw-r--r--Data/Sys/GameSettings/RHDE8P.ini5
-rw-r--r--Data/Sys/GameSettings/RHDJ8P.ini4
-rw-r--r--Data/Sys/GameSettings/RHDP8P.ini4
-rw-r--r--Data/Sys/GameSettings/RZDE01.ini11
-rw-r--r--Data/Sys/GameSettings/RZDP01.ini11
-rw-r--r--Data/Sys/GameSettings/SOUE01.ini4
-rw-r--r--Data/Sys/GameSettings/SOUJ01.ini4
-rw-r--r--Data/Sys/GameSettings/SOUK01.ini4
-rw-r--r--Data/Sys/GameSettings/SOUP01.ini4
122 files changed, 3119 insertions, 37 deletions
diff --git a/Data/Sys/GameSettings/FA8E01.ini b/Data/Sys/GameSettings/FA8E01.ini
new file mode 100644
index 0000000000..dc34ed4b51
--- /dev/null
+++ b/Data/Sys/GameSettings/FA8E01.ini
@@ -0,0 +1,33 @@
+# FA8E01 - Kirby's Adventure
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FA8F01.ini b/Data/Sys/GameSettings/FA8F01.ini
new file mode 100644
index 0000000000..8aaf9fc6cc
--- /dev/null
+++ b/Data/Sys/GameSettings/FA8F01.ini
@@ -0,0 +1,33 @@
+# FA8F01 - Kirby's Adventure
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FA8P01.ini b/Data/Sys/GameSettings/FA8P01.ini
new file mode 100644
index 0000000000..898d3a0d6c
--- /dev/null
+++ b/Data/Sys/GameSettings/FA8P01.ini
@@ -0,0 +1,33 @@
+# FA8P01 - Kirby's Adventure
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FA9E01.ini b/Data/Sys/GameSettings/FA9E01.ini
new file mode 100644
index 0000000000..0da22ac4be
--- /dev/null
+++ b/Data/Sys/GameSettings/FA9E01.ini
@@ -0,0 +1,33 @@
+# FA9E01 - Zelda II: The Adventure of Link
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FA9P01.ini b/Data/Sys/GameSettings/FA9P01.ini
new file mode 100644
index 0000000000..cfa1e8000d
--- /dev/null
+++ b/Data/Sys/GameSettings/FA9P01.ini
@@ -0,0 +1,33 @@
+# FA9P01 - Zelda II: The Adventure of Link
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAAE01.ini b/Data/Sys/GameSettings/FAAE01.ini
new file mode 100644
index 0000000000..1d0fbc89c0
--- /dev/null
+++ b/Data/Sys/GameSettings/FAAE01.ini
@@ -0,0 +1,29 @@
+# FAAE01 - Donkey Kong
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAAP01.ini b/Data/Sys/GameSettings/FAAP01.ini
new file mode 100644
index 0000000000..17f9b2f5e1
--- /dev/null
+++ b/Data/Sys/GameSettings/FAAP01.ini
@@ -0,0 +1,29 @@
+# FAAP01 - Donkey Kong
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAGE01.ini b/Data/Sys/GameSettings/FAGE01.ini
new file mode 100644
index 0000000000..a8529a6f59
--- /dev/null
+++ b/Data/Sys/GameSettings/FAGE01.ini
@@ -0,0 +1,29 @@
+# FAGE01 - Super Mario Bros.
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAGP01.ini b/Data/Sys/GameSettings/FAGP01.ini
new file mode 100644
index 0000000000..8d5ce50ee5
--- /dev/null
+++ b/Data/Sys/GameSettings/FAGP01.ini
@@ -0,0 +1,29 @@
+# FAGP01 - Super Mario Bros.
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAKE01.ini b/Data/Sys/GameSettings/FAKE01.ini
new file mode 100644
index 0000000000..e56fb9564f
--- /dev/null
+++ b/Data/Sys/GameSettings/FAKE01.ini
@@ -0,0 +1,29 @@
+# FAKE01 - The Legend of Zelda
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAKP01.ini b/Data/Sys/GameSettings/FAKP01.ini
new file mode 100644
index 0000000000..ce832befb6
--- /dev/null
+++ b/Data/Sys/GameSettings/FAKP01.ini
@@ -0,0 +1,29 @@
+# FAKP01 - The Legend of Zelda
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAXE01.ini b/Data/Sys/GameSettings/FAXE01.ini
new file mode 100644
index 0000000000..bb372d3530
--- /dev/null
+++ b/Data/Sys/GameSettings/FAXE01.ini
@@ -0,0 +1,33 @@
+# FAXE01 - Pac-Man
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FAXP01.ini b/Data/Sys/GameSettings/FAXP01.ini
new file mode 100644
index 0000000000..ae6dc81409
--- /dev/null
+++ b/Data/Sys/GameSettings/FAXP01.ini
@@ -0,0 +1,33 @@
+# FAXP01 - Pac-Man
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBDE01.ini b/Data/Sys/GameSettings/FBDE01.ini
new file mode 100644
index 0000000000..4ceee83746
--- /dev/null
+++ b/Data/Sys/GameSettings/FBDE01.ini
@@ -0,0 +1,33 @@
+# FBDE01 - Kid Icarus
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBDP01.ini b/Data/Sys/GameSettings/FBDP01.ini
new file mode 100644
index 0000000000..690a37d0fa
--- /dev/null
+++ b/Data/Sys/GameSettings/FBDP01.ini
@@ -0,0 +1,33 @@
+# FBDP01 - Kid Icarus
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBHE01.ini b/Data/Sys/GameSettings/FBHE01.ini
new file mode 100644
index 0000000000..1c2f3d4707
--- /dev/null
+++ b/Data/Sys/GameSettings/FBHE01.ini
@@ -0,0 +1,33 @@
+# FBHE01 - Castlevania
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBHJ01.ini b/Data/Sys/GameSettings/FBHJ01.ini
new file mode 100644
index 0000000000..1e8d64f8fb
--- /dev/null
+++ b/Data/Sys/GameSettings/FBHJ01.ini
@@ -0,0 +1,33 @@
+# FBHJ01 - Castlevania
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBHP01.ini b/Data/Sys/GameSettings/FBHP01.ini
new file mode 100644
index 0000000000..77a1c6a9a4
--- /dev/null
+++ b/Data/Sys/GameSettings/FBHP01.ini
@@ -0,0 +1,33 @@
+# FBHP01 - Castlevania
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBIE01.ini b/Data/Sys/GameSettings/FBIE01.ini
new file mode 100644
index 0000000000..26dd5a9ae1
--- /dev/null
+++ b/Data/Sys/GameSettings/FBIE01.ini
@@ -0,0 +1,33 @@
+# FBIE01 - Punch-Out!!
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBIP01.ini b/Data/Sys/GameSettings/FBIP01.ini
new file mode 100644
index 0000000000..14126f418b
--- /dev/null
+++ b/Data/Sys/GameSettings/FBIP01.ini
@@ -0,0 +1,33 @@
+# FBIP01 - Punch-Out!!
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBNE01.ini b/Data/Sys/GameSettings/FBNE01.ini
new file mode 100644
index 0000000000..2a1c766135
--- /dev/null
+++ b/Data/Sys/GameSettings/FBNE01.ini
@@ -0,0 +1,33 @@
+# FBNE01 - Ninja Gaiden
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBNM01.ini b/Data/Sys/GameSettings/FBNM01.ini
new file mode 100644
index 0000000000..5abd91b436
--- /dev/null
+++ b/Data/Sys/GameSettings/FBNM01.ini
@@ -0,0 +1,33 @@
+# FBNM01 - Ninja Gaiden
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBYE01.ini b/Data/Sys/GameSettings/FBYE01.ini
index fc16165b8a..398c435094 100644
--- a/Data/Sys/GameSettings/FBYE01.ini
+++ b/Data/Sys/GameSettings/FBYE01.ini
@@ -5,8 +5,8 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
-EmulationIssues = Can't see graphics
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -17,3 +17,17 @@ EmulationIssues = Can't see graphics
[ActionReplay]
# Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBYP01.ini b/Data/Sys/GameSettings/FBYP01.ini
new file mode 100644
index 0000000000..1b80fc7bf1
--- /dev/null
+++ b/Data/Sys/GameSettings/FBYP01.ini
@@ -0,0 +1,33 @@
+# FBYP01 - Super Mario Bros. 2
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBZE01.ini b/Data/Sys/GameSettings/FBZE01.ini
new file mode 100644
index 0000000000..047aed972f
--- /dev/null
+++ b/Data/Sys/GameSettings/FBZE01.ini
@@ -0,0 +1,33 @@
+# FBZE01 - Metroid
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FBZP01.ini b/Data/Sys/GameSettings/FBZP01.ini
new file mode 100644
index 0000000000..bc010cc536
--- /dev/null
+++ b/Data/Sys/GameSettings/FBZP01.ini
@@ -0,0 +1,33 @@
+# FBZP01 - Metroid
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FC3E01.ini b/Data/Sys/GameSettings/FC3E01.ini
new file mode 100644
index 0000000000..110d69ea1d
--- /dev/null
+++ b/Data/Sys/GameSettings/FC3E01.ini
@@ -0,0 +1,33 @@
+# FC3E01 - Bubble Bobble
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FC3P01.ini b/Data/Sys/GameSettings/FC3P01.ini
new file mode 100644
index 0000000000..fa00afc88c
--- /dev/null
+++ b/Data/Sys/GameSettings/FC3P01.ini
@@ -0,0 +1,33 @@
+# FC3P01 - Bubble Bobble
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FC8E01.ini b/Data/Sys/GameSettings/FC8E01.ini
new file mode 100644
index 0000000000..d1966e7430
--- /dev/null
+++ b/Data/Sys/GameSettings/FC8E01.ini
@@ -0,0 +1,33 @@
+# FC8E01 - Castlevania II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FC8J01.ini b/Data/Sys/GameSettings/FC8J01.ini
new file mode 100644
index 0000000000..d965c1fed6
--- /dev/null
+++ b/Data/Sys/GameSettings/FC8J01.ini
@@ -0,0 +1,33 @@
+# FC8J01 - Castlevania II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FC8P01.ini b/Data/Sys/GameSettings/FC8P01.ini
new file mode 100644
index 0000000000..30fad9ad58
--- /dev/null
+++ b/Data/Sys/GameSettings/FC8P01.ini
@@ -0,0 +1,33 @@
+# FC8P01 - Castlevania II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCPE01.ini b/Data/Sys/GameSettings/FCPE01.ini
new file mode 100644
index 0000000000..0fbafcb7d0
--- /dev/null
+++ b/Data/Sys/GameSettings/FCPE01.ini
@@ -0,0 +1,33 @@
+# FCPE01 - Balloon Fight
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCPP01.ini b/Data/Sys/GameSettings/FCPP01.ini
new file mode 100644
index 0000000000..01b5bf3df3
--- /dev/null
+++ b/Data/Sys/GameSettings/FCPP01.ini
@@ -0,0 +1,33 @@
+# FCPP01 - Balloon Fight
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCQE01.ini b/Data/Sys/GameSettings/FCQE01.ini
new file mode 100644
index 0000000000..ef72cf8264
--- /dev/null
+++ b/Data/Sys/GameSettings/FCQE01.ini
@@ -0,0 +1,33 @@
+# FCQE01 - Ninja Gaiden II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCRE01.ini b/Data/Sys/GameSettings/FCRE01.ini
new file mode 100644
index 0000000000..0ccc652486
--- /dev/null
+++ b/Data/Sys/GameSettings/FCRE01.ini
@@ -0,0 +1,33 @@
+# FCRE01 - Adventure Island
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCRP01.ini b/Data/Sys/GameSettings/FCRP01.ini
new file mode 100644
index 0000000000..7f8862be89
--- /dev/null
+++ b/Data/Sys/GameSettings/FCRP01.ini
@@ -0,0 +1,33 @@
+# FCRP01 - Adventure Island
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCTE01.ini b/Data/Sys/GameSettings/FCTE01.ini
new file mode 100644
index 0000000000..ffc99a138c
--- /dev/null
+++ b/Data/Sys/GameSettings/FCTE01.ini
@@ -0,0 +1,33 @@
+# FCTE01 - Mega Man
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCTJ01.ini b/Data/Sys/GameSettings/FCTJ01.ini
new file mode 100644
index 0000000000..a508192a8a
--- /dev/null
+++ b/Data/Sys/GameSettings/FCTJ01.ini
@@ -0,0 +1,33 @@
+# FCTJ01 - Mega Man
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCTP01.ini b/Data/Sys/GameSettings/FCTP01.ini
new file mode 100644
index 0000000000..1e7427bd86
--- /dev/null
+++ b/Data/Sys/GameSettings/FCTP01.ini
@@ -0,0 +1,33 @@
+# FCTP01 - Mega Man
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCWE01.ini b/Data/Sys/GameSettings/FCWE01.ini
new file mode 100644
index 0000000000..2785c60059
--- /dev/null
+++ b/Data/Sys/GameSettings/FCWE01.ini
@@ -0,0 +1,33 @@
+# FCWE01 - Super Mario Bros. 3
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FCWP01.ini b/Data/Sys/GameSettings/FCWP01.ini
new file mode 100644
index 0000000000..0d85cc0610
--- /dev/null
+++ b/Data/Sys/GameSettings/FCWP01.ini
@@ -0,0 +1,33 @@
+# FCWP01 - Super Mario Bros. 3
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FD7E01.ini b/Data/Sys/GameSettings/FD7E01.ini
new file mode 100644
index 0000000000..68a5379e01
--- /dev/null
+++ b/Data/Sys/GameSettings/FD7E01.ini
@@ -0,0 +1,33 @@
+# FD7E01 - Mega Man 3
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FD7J01.ini b/Data/Sys/GameSettings/FD7J01.ini
new file mode 100644
index 0000000000..88f9271aa6
--- /dev/null
+++ b/Data/Sys/GameSettings/FD7J01.ini
@@ -0,0 +1,33 @@
+# FD7J01 - Mega Man 3
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FD7P01.ini b/Data/Sys/GameSettings/FD7P01.ini
new file mode 100644
index 0000000000..9c1e029645
--- /dev/null
+++ b/Data/Sys/GameSettings/FD7P01.ini
@@ -0,0 +1,33 @@
+# FD7P01 - Mega Man 3
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FDLE01.ini b/Data/Sys/GameSettings/FDLE01.ini
new file mode 100644
index 0000000000..6f9e822e13
--- /dev/null
+++ b/Data/Sys/GameSettings/FDLE01.ini
@@ -0,0 +1,33 @@
+# FDLE01 - Ninja Gaiden III: The Ancient Ship of Doom
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FDNE01.ini b/Data/Sys/GameSettings/FDNE01.ini
new file mode 100644
index 0000000000..afd073de97
--- /dev/null
+++ b/Data/Sys/GameSettings/FDNE01.ini
@@ -0,0 +1,33 @@
+# FDNE01 - Mega Man 2
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FDNJ01.ini b/Data/Sys/GameSettings/FDNJ01.ini
new file mode 100644
index 0000000000..1beb5946fe
--- /dev/null
+++ b/Data/Sys/GameSettings/FDNJ01.ini
@@ -0,0 +1,33 @@
+# FDNJ01 - Mega Man 2
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FDNP01.ini b/Data/Sys/GameSettings/FDNP01.ini
new file mode 100644
index 0000000000..b2e30e80e8
--- /dev/null
+++ b/Data/Sys/GameSettings/FDNP01.ini
@@ -0,0 +1,33 @@
+# FDNP01 - Mega Man 2
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FDPE01.ini b/Data/Sys/GameSettings/FDPE01.ini
new file mode 100644
index 0000000000..63b1d952eb
--- /dev/null
+++ b/Data/Sys/GameSettings/FDPE01.ini
@@ -0,0 +1,33 @@
+# FDPE01 - Blades of Steel
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FDPP01.ini b/Data/Sys/GameSettings/FDPP01.ini
new file mode 100644
index 0000000000..f815522033
--- /dev/null
+++ b/Data/Sys/GameSettings/FDPP01.ini
@@ -0,0 +1,33 @@
+# FDPP01 - Blades of Steel
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FEQE01.ini b/Data/Sys/GameSettings/FEQE01.ini
new file mode 100644
index 0000000000..5c14daa96e
--- /dev/null
+++ b/Data/Sys/GameSettings/FEQE01.ini
@@ -0,0 +1,33 @@
+# FEQE01 - Castlevania III
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FEQJ01.ini b/Data/Sys/GameSettings/FEQJ01.ini
new file mode 100644
index 0000000000..d5c7fa05d6
--- /dev/null
+++ b/Data/Sys/GameSettings/FEQJ01.ini
@@ -0,0 +1,33 @@
+# FEQJ01 - Castlevania III
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FEQP01.ini b/Data/Sys/GameSettings/FEQP01.ini
new file mode 100644
index 0000000000..727211019d
--- /dev/null
+++ b/Data/Sys/GameSettings/FEQP01.ini
@@ -0,0 +1,33 @@
+# FEQP01 - Castlevania III
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FEUE01.ini b/Data/Sys/GameSettings/FEUE01.ini
new file mode 100644
index 0000000000..0e18db663d
--- /dev/null
+++ b/Data/Sys/GameSettings/FEUE01.ini
@@ -0,0 +1,33 @@
+# FEUE01 - Donkey Kong 3
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FEUP01.ini b/Data/Sys/GameSettings/FEUP01.ini
new file mode 100644
index 0000000000..247569c876
--- /dev/null
+++ b/Data/Sys/GameSettings/FEUP01.ini
@@ -0,0 +1,33 @@
+# FEUP01 - Donkey Kong 3
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFAE01.ini b/Data/Sys/GameSettings/FFAE01.ini
new file mode 100644
index 0000000000..c4d9bed496
--- /dev/null
+++ b/Data/Sys/GameSettings/FFAE01.ini
@@ -0,0 +1,33 @@
+# FFAE01 - Final Fantasy
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFAM01.ini b/Data/Sys/GameSettings/FFAM01.ini
new file mode 100644
index 0000000000..d2929c86c8
--- /dev/null
+++ b/Data/Sys/GameSettings/FFAM01.ini
@@ -0,0 +1,33 @@
+# FFAM01 - Final Fantasy
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFEE01.ini b/Data/Sys/GameSettings/FFEE01.ini
new file mode 100644
index 0000000000..01bab05ac2
--- /dev/null
+++ b/Data/Sys/GameSettings/FFEE01.ini
@@ -0,0 +1,33 @@
+# FFEE01 - A Boy and His Blob
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFEP01.ini b/Data/Sys/GameSettings/FFEP01.ini
new file mode 100644
index 0000000000..42f7a90598
--- /dev/null
+++ b/Data/Sys/GameSettings/FFEP01.ini
@@ -0,0 +1,33 @@
+# FFEP01 - A Boy and His Blob
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFME01.ini b/Data/Sys/GameSettings/FFME01.ini
new file mode 100644
index 0000000000..b19fab64df
--- /dev/null
+++ b/Data/Sys/GameSettings/FFME01.ini
@@ -0,0 +1,33 @@
+# FFME01 - Blaster Master
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFMP01.ini b/Data/Sys/GameSettings/FFMP01.ini
new file mode 100644
index 0000000000..5aa7d2f5cc
--- /dev/null
+++ b/Data/Sys/GameSettings/FFMP01.ini
@@ -0,0 +1,33 @@
+# FFMP01 - Blaster Master
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFNE01.ini b/Data/Sys/GameSettings/FFNE01.ini
new file mode 100644
index 0000000000..2ab15c79d6
--- /dev/null
+++ b/Data/Sys/GameSettings/FFNE01.ini
@@ -0,0 +1,33 @@
+# FFNE01 - Mega Man 4
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFNJ01.ini b/Data/Sys/GameSettings/FFNJ01.ini
new file mode 100644
index 0000000000..b59af5af20
--- /dev/null
+++ b/Data/Sys/GameSettings/FFNJ01.ini
@@ -0,0 +1,33 @@
+# FFNJ01 - Mega Man 4
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/FFNP01.ini b/Data/Sys/GameSettings/FFNP01.ini
new file mode 100644
index 0000000000..3f562c3008
--- /dev/null
+++ b/Data/Sys/GameSettings/FFNP01.ini
@@ -0,0 +1,33 @@
+# FFNP01 - Mega Man 4
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Texture filtering will cause glitches.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+EFBScale = 2
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+
+[Video_Enhancements]
+MaxAnisotropy = 0
+ForceFiltering = False
diff --git a/Data/Sys/GameSettings/G3JEAF.ini b/Data/Sys/GameSettings/G3JEAF.ini
index 180cf640cc..12f8443b7f 100644
--- a/Data/Sys/GameSettings/G3JEAF.ini
+++ b/Data/Sys/GameSettings/G3JEAF.ini
@@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues = Stuck at memcard check
+EmulationIssues =
EmulationStateId = 4
[OnLoad]
diff --git a/Data/Sys/GameSettings/G6FD69.ini b/Data/Sys/GameSettings/G6FD69.ini
new file mode 100644
index 0000000000..647fd8c56b
--- /dev/null
+++ b/Data/Sys/GameSettings/G6FD69.ini
@@ -0,0 +1,19 @@
+# G6FD69 - 2006 FIFA World Cup
+
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack = 1
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
diff --git a/Data/Sys/GameSettings/G6FE69.ini b/Data/Sys/GameSettings/G6FE69.ini
index 8c75fea958..b7bd1a3644 100644
--- a/Data/Sys/GameSettings/G6FE69.ini
+++ b/Data/Sys/GameSettings/G6FE69.ini
@@ -2,11 +2,12 @@
[Core]
# Values set here will override the main dolphin settings.
+TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Sound missing in menus game can crash randomly
+EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -16,4 +17,3 @@ EmulationIssues = Sound missing in menus game can crash randomly
[ActionReplay]
# Add action replay cheats here.
-
diff --git a/Data/Sys/GameSettings/G6FF69.ini b/Data/Sys/GameSettings/G6FF69.ini
new file mode 100644
index 0000000000..b7ecf1e759
--- /dev/null
+++ b/Data/Sys/GameSettings/G6FF69.ini
@@ -0,0 +1,19 @@
+# G6FF69 - 2006 FIFA World Cup
+
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack = 1
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
diff --git a/Data/Sys/GameSettings/G6FP69.ini b/Data/Sys/GameSettings/G6FP69.ini
new file mode 100644
index 0000000000..f914b6ca73
--- /dev/null
+++ b/Data/Sys/GameSettings/G6FP69.ini
@@ -0,0 +1,19 @@
+# G6FP69 - 2006 FIFA World Cup
+
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack = 1
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
diff --git a/Data/Sys/GameSettings/GHZE5D.ini b/Data/Sys/GameSettings/GHZE5D.ini
new file mode 100644
index 0000000000..b5d03cf0b8
--- /dev/null
+++ b/Data/Sys/GameSettings/GHZE5D.ini
@@ -0,0 +1,19 @@
+# GHZE5D - NHL Hitz Pro
+
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack=1
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
diff --git a/Data/Sys/GameSettings/GUNE5D.ini b/Data/Sys/GameSettings/GUNE5D.ini
index 78fdd3ea26..ef3340e61b 100644
--- a/Data/Sys/GameSettings/GUNE5D.ini
+++ b/Data/Sys/GameSettings/GUNE5D.ini
@@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues =
+EmulationIssues = Needs safe texture cache for videos.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -53,3 +53,5 @@ $Player 4 infinite keys
[Video]
ProjectionHack = 0
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
diff --git a/Data/Sys/GameSettings/GUNP5D.ini b/Data/Sys/GameSettings/GUNP5D.ini
new file mode 100644
index 0000000000..783788c7d8
--- /dev/null
+++ b/Data/Sys/GameSettings/GUNP5D.ini
@@ -0,0 +1,24 @@
+# GUNP5D - Gauntlet - Dark Legacy
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 5
+EmulationIssues = Needs safe texture cache for videos.
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
diff --git a/Data/Sys/GameSettings/GW5D69.ini b/Data/Sys/GameSettings/GW5D69.ini
new file mode 100644
index 0000000000..9682d4db22
--- /dev/null
+++ b/Data/Sys/GameSettings/GW5D69.ini
@@ -0,0 +1,19 @@
+# GW5D69 - Need For Speed Carbon
+
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack=1
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
diff --git a/Data/Sys/GameSettings/GW5F69.ini b/Data/Sys/GameSettings/GW5F69.ini
new file mode 100644
index 0000000000..ebbd71b100
--- /dev/null
+++ b/Data/Sys/GameSettings/GW5F69.ini
@@ -0,0 +1,19 @@
+# GW5F69 - Need For Speed Carbon
+
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack=1
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
diff --git a/Data/Sys/GameSettings/GW5P69.ini b/Data/Sys/GameSettings/GW5P69.ini
new file mode 100644
index 0000000000..17eae6254b
--- /dev/null
+++ b/Data/Sys/GameSettings/GW5P69.ini
@@ -0,0 +1,19 @@
+# GW5P69 - Need For Speed Carbon
+
+[Core]
+# Values set here will override the main dolphin settings.
+TLBHack=1
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
diff --git a/Data/Sys/GameSettings/GZ2E01.ini b/Data/Sys/GameSettings/GZ2E01.ini
index 3c4b2001b8..25bf1218be 100644
--- a/Data/Sys/GameSettings/GZ2E01.ini
+++ b/Data/Sys/GameSettings/GZ2E01.ini
@@ -6,14 +6,22 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-Issues="low FPS in big areas"
-EmulationIssues =
+EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
+$Hyrule Field Speed Hack
+0x8003D50C:dword:0x60000000
+0x8003D528:dword:0x60000000
+0x8003D540:dword:0x60000000
+0x8003D55C:dword:0x60000000
+0x8003D5B8:dword:0x60000000
+0x8003D5D4:dword:0x60000000
+0x8003D5EC:dword:0x60000000
+0x8003D608:dword:0x60000000
[ActionReplay]
# Add action replay cheats here.
diff --git a/Data/Sys/GameSettings/GZ2P01.ini b/Data/Sys/GameSettings/GZ2P01.ini
index 388da47e50..3f770710ff 100644
--- a/Data/Sys/GameSettings/GZ2P01.ini
+++ b/Data/Sys/GameSettings/GZ2P01.ini
@@ -6,13 +6,22 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
+EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
+$Hyrule Field Speed Hack
+0x8003d63c:dword:0x60000000
+0x8003d658:dword:0x60000000
+0x8003d670:dword:0x60000000
+0x8003d68c:dword:0x60000000
+0x8003d6e8:dword:0x60000000
+0x8003d704:dword:0x60000000
+0x8003d71c:dword:0x60000000
+0x8003d738:dword:0x60000000
[ActionReplay]
# Add action replay cheats here.
diff --git a/Data/Sys/GameSettings/LABE8P.ini b/Data/Sys/GameSettings/LABE8P.ini
new file mode 100644
index 0000000000..ca7648884a
--- /dev/null
+++ b/Data/Sys/GameSettings/LABE8P.ini
@@ -0,0 +1,24 @@
+# LABE8P - Fantasy Zone
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LABP8P.ini b/Data/Sys/GameSettings/LABP8P.ini
new file mode 100644
index 0000000000..e3b6ad3c36
--- /dev/null
+++ b/Data/Sys/GameSettings/LABP8P.ini
@@ -0,0 +1,24 @@
+# LABP8P - Fantasy Zone
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LACE8P.ini b/Data/Sys/GameSettings/LACE8P.ini
new file mode 100644
index 0000000000..8c8e6a1938
--- /dev/null
+++ b/Data/Sys/GameSettings/LACE8P.ini
@@ -0,0 +1,24 @@
+# LACE8P - Wonder Boy
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LACP8P.ini b/Data/Sys/GameSettings/LACP8P.ini
new file mode 100644
index 0000000000..8bf72dbd73
--- /dev/null
+++ b/Data/Sys/GameSettings/LACP8P.ini
@@ -0,0 +1,24 @@
+# LACP8P - Wonder Boy
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LADE8P.ini b/Data/Sys/GameSettings/LADE8P.ini
new file mode 100644
index 0000000000..c2c43a0268
--- /dev/null
+++ b/Data/Sys/GameSettings/LADE8P.ini
@@ -0,0 +1,26 @@
+# LADE8P - Phantasy Star
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LADP8P.ini b/Data/Sys/GameSettings/LADP8P.ini
new file mode 100644
index 0000000000..aec72411fa
--- /dev/null
+++ b/Data/Sys/GameSettings/LADP8P.ini
@@ -0,0 +1,26 @@
+# LADP8P - Phantasy Star
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAEE8P.ini b/Data/Sys/GameSettings/LAEE8P.ini
new file mode 100644
index 0000000000..5c900b0795
--- /dev/null
+++ b/Data/Sys/GameSettings/LAEE8P.ini
@@ -0,0 +1,24 @@
+# LAEE8P - Alex Kidd
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAEP8P.ini b/Data/Sys/GameSettings/LAEP8P.ini
new file mode 100644
index 0000000000..886ad57673
--- /dev/null
+++ b/Data/Sys/GameSettings/LAEP8P.ini
@@ -0,0 +1,24 @@
+# LAEP8P - Alex Kidd
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAFN8P.ini b/Data/Sys/GameSettings/LAFN8P.ini
new file mode 100644
index 0000000000..d002ac5025
--- /dev/null
+++ b/Data/Sys/GameSettings/LAFN8P.ini
@@ -0,0 +1,26 @@
+# LAFN8P - Secret Command
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAFP8P.ini b/Data/Sys/GameSettings/LAFP8P.ini
new file mode 100644
index 0000000000..deddd7fec4
--- /dev/null
+++ b/Data/Sys/GameSettings/LAFP8P.ini
@@ -0,0 +1,26 @@
+# LAFP8P - Secret Command
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAGE8P.ini b/Data/Sys/GameSettings/LAGE8P.ini
new file mode 100644
index 0000000000..ef514b717d
--- /dev/null
+++ b/Data/Sys/GameSettings/LAGE8P.ini
@@ -0,0 +1,24 @@
+# LAGE8P - Sonic The Hedgehog
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAGP8P.ini b/Data/Sys/GameSettings/LAGP8P.ini
new file mode 100644
index 0000000000..87909a98cb
--- /dev/null
+++ b/Data/Sys/GameSettings/LAGP8P.ini
@@ -0,0 +1,24 @@
+# LAGP8P - Sonic The Hedgehog
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAIE8P.ini b/Data/Sys/GameSettings/LAIE8P.ini
new file mode 100644
index 0000000000..e529d100da
--- /dev/null
+++ b/Data/Sys/GameSettings/LAIE8P.ini
@@ -0,0 +1,24 @@
+# LAIE8P - Enduro Racer
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAIP8P.ini b/Data/Sys/GameSettings/LAIP8P.ini
new file mode 100644
index 0000000000..c40ad3a37d
--- /dev/null
+++ b/Data/Sys/GameSettings/LAIP8P.ini
@@ -0,0 +1,24 @@
+# LAIP8P - Enduro Racer
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAJE8P.ini b/Data/Sys/GameSettings/LAJE8P.ini
new file mode 100644
index 0000000000..6f338547b3
--- /dev/null
+++ b/Data/Sys/GameSettings/LAJE8P.ini
@@ -0,0 +1,24 @@
+# LAJE8P - Sonic The Hedgehog 2
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAJP8P.ini b/Data/Sys/GameSettings/LAJP8P.ini
new file mode 100644
index 0000000000..5b317ce94b
--- /dev/null
+++ b/Data/Sys/GameSettings/LAJP8P.ini
@@ -0,0 +1,24 @@
+# LAJP8P - Sonic The Hedgehog 2
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAKE8P.ini b/Data/Sys/GameSettings/LAKE8P.ini
new file mode 100644
index 0000000000..269bc74d8c
--- /dev/null
+++ b/Data/Sys/GameSettings/LAKE8P.ini
@@ -0,0 +1,26 @@
+# LAKE8P - Wonder Boy II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAKP8P.ini b/Data/Sys/GameSettings/LAKP8P.ini
new file mode 100644
index 0000000000..388f5bd7f4
--- /dev/null
+++ b/Data/Sys/GameSettings/LAKP8P.ini
@@ -0,0 +1,26 @@
+# LAKP8P - Wonder Boy II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LALE8P.ini b/Data/Sys/GameSettings/LALE8P.ini
new file mode 100644
index 0000000000..78af618c9f
--- /dev/null
+++ b/Data/Sys/GameSettings/LALE8P.ini
@@ -0,0 +1,26 @@
+# LALE8P - Fantasy Zone II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LALP8P.ini b/Data/Sys/GameSettings/LALP8P.ini
new file mode 100644
index 0000000000..2078109a46
--- /dev/null
+++ b/Data/Sys/GameSettings/LALP8P.ini
@@ -0,0 +1,26 @@
+# LALP8P - Fantasy Zone II
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAME8P.ini b/Data/Sys/GameSettings/LAME8P.ini
new file mode 100644
index 0000000000..b0f6d1abd0
--- /dev/null
+++ b/Data/Sys/GameSettings/LAME8P.ini
@@ -0,0 +1,24 @@
+# LAME8P - Sonic Chaos
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LAMP8P.ini b/Data/Sys/GameSettings/LAMP8P.ini
new file mode 100644
index 0000000000..57798d3ca7
--- /dev/null
+++ b/Data/Sys/GameSettings/LAMP8P.ini
@@ -0,0 +1,24 @@
+# LAMP8P - Sonic Chaos
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/LANE8P.ini b/Data/Sys/GameSettings/LANE8P.ini
new file mode 100644
index 0000000000..75612b6a0d
--- /dev/null
+++ b/Data/Sys/GameSettings/LANE8P.ini
@@ -0,0 +1,26 @@
+# LANE8P - Alex Kidd: TLS
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LANP8P.ini b/Data/Sys/GameSettings/LANP8P.ini
new file mode 100644
index 0000000000..231dcfddbb
--- /dev/null
+++ b/Data/Sys/GameSettings/LANP8P.ini
@@ -0,0 +1,26 @@
+# LANP8P - Alex Kidd: TLS
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAOE8P.ini b/Data/Sys/GameSettings/LAOE8P.ini
new file mode 100644
index 0000000000..d9d3c8bd52
--- /dev/null
+++ b/Data/Sys/GameSettings/LAOE8P.ini
@@ -0,0 +1,26 @@
+# LAOE8P - R-TYPE
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAOP8P.ini b/Data/Sys/GameSettings/LAOP8P.ini
new file mode 100644
index 0000000000..3e9d952ac9
--- /dev/null
+++ b/Data/Sys/GameSettings/LAOP8P.ini
@@ -0,0 +1,26 @@
+# LAOP8P - R-TYPE
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAPE8P.ini b/Data/Sys/GameSettings/LAPE8P.ini
new file mode 100644
index 0000000000..0957cc3b4a
--- /dev/null
+++ b/Data/Sys/GameSettings/LAPE8P.ini
@@ -0,0 +1,26 @@
+# LAPE8P - Wonder Boy III
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAPP8P.ini b/Data/Sys/GameSettings/LAPP8P.ini
new file mode 100644
index 0000000000..b5fd51e1c8
--- /dev/null
+++ b/Data/Sys/GameSettings/LAPP8P.ini
@@ -0,0 +1,26 @@
+# LAPP8P - Wonder Boy III
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAQE8P.ini b/Data/Sys/GameSettings/LAQE8P.ini
new file mode 100644
index 0000000000..dcd3af54c3
--- /dev/null
+++ b/Data/Sys/GameSettings/LAQE8P.ini
@@ -0,0 +1,26 @@
+# LAQE8P - Alex Kidd in SW
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/LAQP8P.ini b/Data/Sys/GameSettings/LAQP8P.ini
new file mode 100644
index 0000000000..ea1604aacd
--- /dev/null
+++ b/Data/Sys/GameSettings/LAQP8P.ini
@@ -0,0 +1,26 @@
+# LAQP8P - Alex Kidd in SW
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/Sys/GameSettings/NAFE01.ini b/Data/Sys/GameSettings/NAFE01.ini
new file mode 100644
index 0000000000..111c18eb8a
--- /dev/null
+++ b/Data/Sys/GameSettings/NAFE01.ini
@@ -0,0 +1,25 @@
+# NAFE01 - F-Zero X
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Needs EFB to Ram to fix a bar of stretched pixels at the bottom of the screen.
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/Sys/GameSettings/NAFP01.ini b/Data/Sys/GameSettings/NAFP01.ini
index 68ff2b5746..6ffa91e5f7 100644
--- a/Data/Sys/GameSettings/NAFP01.ini
+++ b/Data/Sys/GameSettings/NAFP01.ini
@@ -5,8 +5,8 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues =
EmulationStateId = 4
+EmulationIssues = Needs EFB to Ram to fix a bar of stretched pixels at the bottom of the screen.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -20,3 +20,6 @@ EmulationStateId = 4
[Video]
ProjectionHack = 0
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
diff --git a/Data/Sys/GameSettings/NAHE01.ini b/Data/Sys/GameSettings/NAHE01.ini
index cb50d481dd..a7031c2969 100644
--- a/Data/Sys/GameSettings/NAHE01.ini
+++ b/Data/Sys/GameSettings/NAHE01.ini
@@ -1,16 +1,17 @@
-# NAHE01 - Yoshi's Story
+# NAHE01 - Yoshi's Story
+
[Core]
+
[EmuState]
EmulationStateId = 4
EmulationIssues =
+
[OnFrame]
+
[ActionReplay]
+
[Video]
ProjectionHack = 0
-PH_SZNear = 0
-PH_SZFar = 0
-PH_ExtraParam = 0
-PH_ZNear =
-PH_ZFar =
+
[Video_Settings]
SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/NAHP01.ini b/Data/Sys/GameSettings/NAHP01.ini
new file mode 100644
index 0000000000..56ad4b74ca
--- /dev/null
+++ b/Data/Sys/GameSettings/NAHP01.ini
@@ -0,0 +1,17 @@
+# NAHP01 - Yoshi's Story
+
+[Core]
+
+[EmuState]
+EmulationStateId = 4
+EmulationIssues =
+
+[OnFrame]
+
+[ActionReplay]
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/Sys/GameSettings/R6TEA4.ini b/Data/Sys/GameSettings/R6TEA4.ini
index 7246ef8437..ac8e216a7c 100644
--- a/Data/Sys/GameSettings/R6TEA4.ini
+++ b/Data/Sys/GameSettings/R6TEA4.ini
@@ -5,8 +5,8 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
-EmulationIssues =
+EmulationStateId = 4
+EmulationIssues = Ending credits and images need normal safe texture cache setting.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -20,3 +20,5 @@ EmulationIssues =
[Video]
ProjectionHack = 0
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
diff --git a/Data/Sys/GameSettings/R6TPA4.ini b/Data/Sys/GameSettings/R6TPA4.ini
new file mode 100644
index 0000000000..d6cbb316bc
--- /dev/null
+++ b/Data/Sys/GameSettings/R6TPA4.ini
@@ -0,0 +1,24 @@
+# R6TPA4 - Tornado Outbreak
+
+[Core]
+# Values set here will override the main dolphin settings.
+
+[EmuState]
+# The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Ending credits and images need normal safe texture cache setting.
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video]
+ProjectionHack = 0
+
+[Video_Settings]
+SafeTextureCacheColorSamples = 512
diff --git a/Data/Sys/GameSettings/RHDE8P.ini b/Data/Sys/GameSettings/RHDE8P.ini
index 93ea608c9d..e43f82b924 100644
--- a/Data/Sys/GameSettings/RHDE8P.ini
+++ b/Data/Sys/GameSettings/RHDE8P.ini
@@ -24,8 +24,3 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
-
-[Video_Settings]
-UseXFB = True
-UseRealXFB = False
-
diff --git a/Data/Sys/GameSettings/RHDJ8P.ini b/Data/Sys/GameSettings/RHDJ8P.ini
index ef3806f6d5..6bdc197c3d 100644
--- a/Data/Sys/GameSettings/RHDJ8P.ini
+++ b/Data/Sys/GameSettings/RHDJ8P.ini
@@ -25,7 +25,3 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
-[Video_Settings]
-UseXFB = True
-UseRealXFB = False
-
diff --git a/Data/Sys/GameSettings/RHDP8P.ini b/Data/Sys/GameSettings/RHDP8P.ini
index 4c94223003..fc96b7c717 100644
--- a/Data/Sys/GameSettings/RHDP8P.ini
+++ b/Data/Sys/GameSettings/RHDP8P.ini
@@ -25,7 +25,3 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
-[Video_Settings]
-UseXFB = True
-UseRealXFB = False
-
diff --git a/Data/Sys/GameSettings/RZDE01.ini b/Data/Sys/GameSettings/RZDE01.ini
index 76fc3e08b4..d086eb6a6b 100644
--- a/Data/Sys/GameSettings/RZDE01.ini
+++ b/Data/Sys/GameSettings/RZDE01.ini
@@ -6,13 +6,22 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
+EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
+$Hyrule Field Speed Hack
+0x80040DE8:dword:0x60000000
+0x80040E04:dword:0x60000000
+0x80040E1C:dword:0x60000000
+0x80040E38:dword:0x60000000
+0x80040E90:dword:0x60000000
+0x80040EAC:dword:0x60000000
+0x80040EC4:dword:0x60000000
+0x80040EE0:dword:0x60000000
[ActionReplay]
# Add action replay cheats here.
diff --git a/Data/Sys/GameSettings/RZDP01.ini b/Data/Sys/GameSettings/RZDP01.ini
index ae1cf0f157..658f0e8dbc 100644
--- a/Data/Sys/GameSettings/RZDP01.ini
+++ b/Data/Sys/GameSettings/RZDP01.ini
@@ -6,13 +6,22 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
+EmulationIssues = Enable the patch "Hyrule Field Speed Hack" in iso properties for a speed boost.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
+$Hyrule Field Speed Hack
+0x80040eb4:dword:0x60000000
+0x80040ed0:dword:0x60000000
+0x80040ee8:dword:0x60000000
+0x80040f04:dword:0x60000000
+0x80040f5c:dword:0x60000000
+0x80040f78:dword:0x60000000
+0x80040f90:dword:0x60000000
+0x80040fac:dword:0x60000000
[ActionReplay]
# Add action replay cheats here.
diff --git a/Data/Sys/GameSettings/SOUE01.ini b/Data/Sys/GameSettings/SOUE01.ini
index 38a344f32e..ecbeff4546 100644
--- a/Data/Sys/GameSettings/SOUE01.ini
+++ b/Data/Sys/GameSettings/SOUE01.ini
@@ -4,7 +4,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
@@ -19,3 +19,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True
+[Video_Settings]
+FastDepthCalc = False
diff --git a/Data/Sys/GameSettings/SOUJ01.ini b/Data/Sys/GameSettings/SOUJ01.ini
index 04f4082fde..dde7a09b18 100644
--- a/Data/Sys/GameSettings/SOUJ01.ini
+++ b/Data/Sys/GameSettings/SOUJ01.ini
@@ -4,7 +4,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
@@ -19,3 +19,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True
+[Video_Settings]
+FastDepthCalc = False
diff --git a/Data/Sys/GameSettings/SOUK01.ini b/Data/Sys/GameSettings/SOUK01.ini
index 3a2c311835..18d3f4352e 100644
--- a/Data/Sys/GameSettings/SOUK01.ini
+++ b/Data/Sys/GameSettings/SOUK01.ini
@@ -4,7 +4,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
@@ -19,3 +19,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True
+[Video_Settings]
+FastDepthCalc = False
diff --git a/Data/Sys/GameSettings/SOUP01.ini b/Data/Sys/GameSettings/SOUP01.ini
index 5404ddd713..59afe90551 100644
--- a/Data/Sys/GameSettings/SOUP01.ini
+++ b/Data/Sys/GameSettings/SOUP01.ini
@@ -4,7 +4,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
@@ -19,3 +19,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True
+[Video_Settings]
+FastDepthCalc = False