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authorkostamarino@hotmail.com <kostamarino@hotmail.com>2011-11-01 15:09:41 +0200
committerkostamarino@hotmail.com <kostamarino@hotmail.com>2011-11-01 15:09:41 +0200
commit7aed6a6859ae57e58e9e98a20f2d5f20bc4ff2e6 (patch)
tree9e5423b903564657e279498e5b36388dcc040ee5 /Data
parent1387da790062f67ea79db470999e37d0ed43c57f (diff)
Game ini database update for Kirby's Adventure Wii, Monster House, Mario Strikers Charged, Yu-Gi-Oh! 5D's: Duel Transfer, Mario & Sonic at the Olympic Winter Games, Disney Epic Mickey.
Diffstat (limited to 'Data')
-rw-r--r--Data/User/GameConfig/G5DE78.ini16
-rw-r--r--Data/User/GameConfig/G5DP78.ini16
-rw-r--r--Data/User/GameConfig/GK5E78.ini10
-rw-r--r--Data/User/GameConfig/GK5X78.ini16
-rw-r--r--Data/User/GameConfig/R4QE01.ini2
-rw-r--r--Data/User/GameConfig/R4QJ01.ini4
-rw-r--r--Data/User/GameConfig/R4QK01.ini2
-rw-r--r--Data/User/GameConfig/R4QP01.ini4
-rw-r--r--Data/User/GameConfig/R8DEA4.ini15
-rw-r--r--Data/User/GameConfig/R8DJA4.ini15
-rw-r--r--Data/User/GameConfig/R8DPA4.ini8
-rw-r--r--Data/User/GameConfig/ROLE8P.ini10
-rw-r--r--Data/User/GameConfig/ROLJ01.ini18
-rw-r--r--Data/User/GameConfig/ROLK01.ini18
-rw-r--r--Data/User/GameConfig/ROLP8P.ini11
-rw-r--r--Data/User/GameConfig/SEME4Q.ini2
-rw-r--r--Data/User/GameConfig/SEMP4Q.ini2
-rw-r--r--Data/User/GameConfig/SEMX4Q.ini2
-rw-r--r--Data/User/GameConfig/SUKE01.ini21
-rw-r--r--Data/User/GameConfig/SUKJ01.ini20
-rw-r--r--Data/User/GameConfig/SUKP01.ini20
21 files changed, 212 insertions, 20 deletions
diff --git a/Data/User/GameConfig/G5DE78.ini b/Data/User/GameConfig/G5DE78.ini
new file mode 100644
index 0000000000..8ec9209c7b
--- /dev/null
+++ b/Data/User/GameConfig/G5DE78.ini
@@ -0,0 +1,16 @@
+# G5DE78 - Scooby-Doo! Unmasked
+[Core] Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/G5DP78.ini b/Data/User/GameConfig/G5DP78.ini
new file mode 100644
index 0000000000..f5ee02af32
--- /dev/null
+++ b/Data/User/GameConfig/G5DP78.ini
@@ -0,0 +1,16 @@
+# G5DP78 - Scooby-Doo! Unmasked
+[Core] Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/GK5E78.ini b/Data/User/GameConfig/GK5E78.ini
index bb27d40b41..95ad2128a7 100644
--- a/Data/User/GameConfig/GK5E78.ini
+++ b/Data/User/GameConfig/GK5E78.ini
@@ -1,15 +1,19 @@
# GK5E78 - Monster House
[Core] Values set here will override the main dolphin settings.
-MMU = 1
+TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 0
+EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
-
diff --git a/Data/User/GameConfig/GK5X78.ini b/Data/User/GameConfig/GK5X78.ini
index d44b5ee519..ccc9738c97 100644
--- a/Data/User/GameConfig/GK5X78.ini
+++ b/Data/User/GameConfig/GK5X78.ini
@@ -1,7 +1,19 @@
# GK5X78 - Monster House
[Core] Values set here will override the main dolphin settings.
-TLBHack=1
+TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
+EmulationStateId = 4
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCache = True
+SafeTextureCacheColorSamples = 512
diff --git a/Data/User/GameConfig/R4QE01.ini b/Data/User/GameConfig/R4QE01.ini
index 84e6a2f07b..3ae6cb283a 100644
--- a/Data/User/GameConfig/R4QE01.ini
+++ b/Data/User/GameConfig/R4QE01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Needs progressive scan to boot(r7411)
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
diff --git a/Data/User/GameConfig/R4QJ01.ini b/Data/User/GameConfig/R4QJ01.ini
index 3cc45fa94d..d97cc37c84 100644
--- a/Data/User/GameConfig/R4QJ01.ini
+++ b/Data/User/GameConfig/R4QJ01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Needs progressive scan to boot(r7411)
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@@ -17,4 +17,4 @@ PH_ZFar =
[Video_Hacks]
DlistCachingEnable = False
[Wii]
-DisableWiimoteSpeaker = 1 \ No newline at end of file
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/R4QK01.ini b/Data/User/GameConfig/R4QK01.ini
index b297ceef5b..2c45a961a0 100644
--- a/Data/User/GameConfig/R4QK01.ini
+++ b/Data/User/GameConfig/R4QK01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Needs progressive scan to boot(r7411)
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
diff --git a/Data/User/GameConfig/R4QP01.ini b/Data/User/GameConfig/R4QP01.ini
index 89a29e399c..8ec96e8cf3 100644
--- a/Data/User/GameConfig/R4QP01.ini
+++ b/Data/User/GameConfig/R4QP01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Needs progressive scan to boot(r7411)
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@@ -17,4 +17,4 @@ PH_ZFar =
[Video_Hacks]
DlistCachingEnable = False
[Wii]
-DisableWiimoteSpeaker = 1 \ No newline at end of file
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/R8DEA4.ini b/Data/User/GameConfig/R8DEA4.ini
new file mode 100644
index 0000000000..b94df680b1
--- /dev/null
+++ b/Data/User/GameConfig/R8DEA4.ini
@@ -0,0 +1,15 @@
+# R8DEA4 - Yu-Gi-Oh! 5D's: Duel Transer
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/R8DJA4.ini b/Data/User/GameConfig/R8DJA4.ini
new file mode 100644
index 0000000000..1399c6ce77
--- /dev/null
+++ b/Data/User/GameConfig/R8DJA4.ini
@@ -0,0 +1,15 @@
+# R8DJA4 - Yu-Gi-Oh! 5D's: Duel Transer
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/R8DPA4.ini b/Data/User/GameConfig/R8DPA4.ini
index 29559ff97f..393a8acf6c 100644
--- a/Data/User/GameConfig/R8DPA4.ini
+++ b/Data/User/GameConfig/R8DPA4.ini
@@ -1,11 +1,15 @@
# R8DPA4 - Yugioh Sim EU
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 3
+EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
[Gecko]
-
diff --git a/Data/User/GameConfig/ROLE8P.ini b/Data/User/GameConfig/ROLE8P.ini
index 450f94131d..fee61aa643 100644
--- a/Data/User/GameConfig/ROLE8P.ini
+++ b/Data/User/GameConfig/ROLE8P.ini
@@ -1,14 +1,18 @@
# ROLE8P - Mario & Sonic at the Olympic Winter Games
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 2
-EmulationIssues =
+EmulationStateId = 4
+EmulationIssues = Use Direct 3d 11 backend.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
-
diff --git a/Data/User/GameConfig/ROLJ01.ini b/Data/User/GameConfig/ROLJ01.ini
new file mode 100644
index 0000000000..4ef9c12a69
--- /dev/null
+++ b/Data/User/GameConfig/ROLJ01.ini
@@ -0,0 +1,18 @@
+# ROLJ01 - Mario & Sonic at the Olympic Winter Games
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Use Direct 3d 11 backend.
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCache = True
+SafeTextureCacheColorSamples = 512
diff --git a/Data/User/GameConfig/ROLK01.ini b/Data/User/GameConfig/ROLK01.ini
new file mode 100644
index 0000000000..6827e96fc9
--- /dev/null
+++ b/Data/User/GameConfig/ROLK01.ini
@@ -0,0 +1,18 @@
+# ROLK01 - Mario & Sonic at the Olympic Winter Games
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Use Direct 3d 11 backend.
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCache = True
+SafeTextureCacheColorSamples = 512
diff --git a/Data/User/GameConfig/ROLP8P.ini b/Data/User/GameConfig/ROLP8P.ini
index fc0ee2e21b..a7bd40c64d 100644
--- a/Data/User/GameConfig/ROLP8P.ini
+++ b/Data/User/GameConfig/ROLP8P.ini
@@ -1,9 +1,18 @@
# ROLP8P - Mario & Sonic at the Olympic Winter Games
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues =
EmulationStateId = 4
+EmulationIssues = Use Direct 3d 11 backend.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCache = True
+SafeTextureCacheColorSamples = 512
diff --git a/Data/User/GameConfig/SEME4Q.ini b/Data/User/GameConfig/SEME4Q.ini
index 3955caebb4..0dc0d03acc 100644
--- a/Data/User/GameConfig/SEME4Q.ini
+++ b/Data/User/GameConfig/SEME4Q.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559)
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
diff --git a/Data/User/GameConfig/SEMP4Q.ini b/Data/User/GameConfig/SEMP4Q.ini
index 0d2acb5188..4703a7848d 100644
--- a/Data/User/GameConfig/SEMP4Q.ini
+++ b/Data/User/GameConfig/SEMP4Q.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559)
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
diff --git a/Data/User/GameConfig/SEMX4Q.ini b/Data/User/GameConfig/SEMX4Q.ini
index d1c180f1ba..46246b3ca1 100644
--- a/Data/User/GameConfig/SEMX4Q.ini
+++ b/Data/User/GameConfig/SEMX4Q.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559)
+EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
diff --git a/Data/User/GameConfig/SUKE01.ini b/Data/User/GameConfig/SUKE01.ini
new file mode 100644
index 0000000000..a4c7b22fd4
--- /dev/null
+++ b/Data/User/GameConfig/SUKE01.ini
@@ -0,0 +1,21 @@
+# SUKE01 - Kirby Wii
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Theater mode crashes, needs XFB for certain minigames.
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
+SafeTextureCache = True
+SafeTextureCacheColorSamples = 128
+
diff --git a/Data/User/GameConfig/SUKJ01.ini b/Data/User/GameConfig/SUKJ01.ini
new file mode 100644
index 0000000000..a6cd7a1961
--- /dev/null
+++ b/Data/User/GameConfig/SUKJ01.ini
@@ -0,0 +1,20 @@
+# SUKJ01 - Hoshi no Kirby Wii
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Theater mode crashes, needs XFB for certain minigames.
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
+SafeTextureCache = True
+SafeTextureCacheColorSamples = 128
diff --git a/Data/User/GameConfig/SUKP01.ini b/Data/User/GameConfig/SUKP01.ini
new file mode 100644
index 0000000000..8ea6027097
--- /dev/null
+++ b/Data/User/GameConfig/SUKP01.ini
@@ -0,0 +1,20 @@
+# SUKP01 - Kirby's Adventure Wii
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Theater mode crashes, needs XFB for certain minigames.
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
+SafeTextureCache = True
+SafeTextureCacheColorSamples = 128