diff options
| author | Patrick Ferry <8967997+PatrickFerry@users.noreply.github.com> | 2024-09-15 21:48:55 +0100 |
|---|---|---|
| committer | Patrick Ferry <8967997+PatrickFerry@users.noreply.github.com> | 2024-09-15 21:48:59 +0100 |
| commit | 8c24b4745a9f28099bd47905277376899c9cd332 (patch) | |
| tree | e7c9fc1bf57bd866614bc79808096ba4064ed252 /Data | |
| parent | a51d87bc3d8ef36fc09fe5ba87b85bcfd36e5f86 (diff) | |
GameINI: Enable Vertex Rounding for "Teenage Mutant Ninja Turtles 3: Mutant Nightmare"
ImmediateXFBEnable was disabled originally when enabling VertexRounding was intended
https://bugs.dolphin-emu.org/issues/10186
Diffstat (limited to 'Data')
| -rw-r--r-- | Data/Sys/GameSettings/G3Q.ini | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Data/Sys/GameSettings/G3Q.ini b/Data/Sys/GameSettings/G3Q.ini index 1fab4cd625..efe5b5fce4 100644 --- a/Data/Sys/GameSettings/G3Q.ini +++ b/Data/Sys/GameSettings/G3Q.ini @@ -13,7 +13,7 @@ # Add action replay cheats here. [Video_Hacks] -ImmediateXFBEnable = False +VertexRounding = True [Video_Settings] SafeTextureCacheColorSamples = 512 |
