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authorPatrick Ferry <8967997+PatrickFerry@users.noreply.github.com>2024-09-15 21:48:55 +0100
committerPatrick Ferry <8967997+PatrickFerry@users.noreply.github.com>2024-09-15 21:48:59 +0100
commit8c24b4745a9f28099bd47905277376899c9cd332 (patch)
treee7c9fc1bf57bd866614bc79808096ba4064ed252 /Data
parenta51d87bc3d8ef36fc09fe5ba87b85bcfd36e5f86 (diff)
GameINI: Enable Vertex Rounding for "Teenage Mutant Ninja Turtles 3: Mutant Nightmare"
ImmediateXFBEnable was disabled originally when enabling VertexRounding was intended https://bugs.dolphin-emu.org/issues/10186
Diffstat (limited to 'Data')
-rw-r--r--Data/Sys/GameSettings/G3Q.ini2
1 files changed, 1 insertions, 1 deletions
diff --git a/Data/Sys/GameSettings/G3Q.ini b/Data/Sys/GameSettings/G3Q.ini
index 1fab4cd625..efe5b5fce4 100644
--- a/Data/Sys/GameSettings/G3Q.ini
+++ b/Data/Sys/GameSettings/G3Q.ini
@@ -13,7 +13,7 @@
# Add action replay cheats here.
[Video_Hacks]
-ImmediateXFBEnable = False
+VertexRounding = True
[Video_Settings]
SafeTextureCacheColorSamples = 512