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authorJosJuice <josjuice@gmail.com>2026-04-01 09:01:43 +0200
committerJosJuice <josjuice@gmail.com>2026-04-01 09:03:18 +0200
commitc00808e52b1a9c6c79df0094be63d9e085ef6d7b (patch)
tree3ad8db0429afa48de507891e9196a19257dba7b7 /Data
parent51e83dd7a1ae59dc7a646f139f0c060e1237177d (diff)
GameSettings: Set medium texture cache accuracy for Game Boy Player
Some games are showing frame flickering, e.g. Pokémon games when only the text at the bottom of the screen is updating. GB/GBC games are apparently especially affected, presumably due to the extra border.
Diffstat (limited to 'Data')
-rw-r--r--Data/Sys/GameSettings/UGP.ini4
1 files changed, 4 insertions, 0 deletions
diff --git a/Data/Sys/GameSettings/UGP.ini b/Data/Sys/GameSettings/UGP.ini
index 39d067edd3..968db17561 100644
--- a/Data/Sys/GameSettings/UGP.ini
+++ b/Data/Sys/GameSettings/UGP.ini
@@ -6,3 +6,7 @@ HSPDevice = 2
# Overclock to work around sporadic audio/video stream failures.
Overclock = 1.25
OverclockEnable = True
+
+[Video_Settings]
+# Fixes old frames being shown when a game updates the center/bottom of the screen without updating the top.
+SafeTextureCacheColorSamples = 512