diff options
| author | JosJuice <josjuice@gmail.com> | 2026-04-01 09:01:43 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2026-04-01 09:03:18 +0200 |
| commit | c00808e52b1a9c6c79df0094be63d9e085ef6d7b (patch) | |
| tree | 3ad8db0429afa48de507891e9196a19257dba7b7 /Data | |
| parent | 51e83dd7a1ae59dc7a646f139f0c060e1237177d (diff) | |
GameSettings: Set medium texture cache accuracy for Game Boy Player
Some games are showing frame flickering, e.g. Pokémon games when only
the text at the bottom of the screen is updating. GB/GBC games are
apparently especially affected, presumably due to the extra border.
Diffstat (limited to 'Data')
| -rw-r--r-- | Data/Sys/GameSettings/UGP.ini | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Data/Sys/GameSettings/UGP.ini b/Data/Sys/GameSettings/UGP.ini index 39d067edd3..968db17561 100644 --- a/Data/Sys/GameSettings/UGP.ini +++ b/Data/Sys/GameSettings/UGP.ini @@ -6,3 +6,7 @@ HSPDevice = 2 # Overclock to work around sporadic audio/video stream failures. Overclock = 1.25 OverclockEnable = True + +[Video_Settings] +# Fixes old frames being shown when a game updates the center/bottom of the screen without updating the top. +SafeTextureCacheColorSamples = 512 |
