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authorMartino Fontana <tinozzo123@gmail.com>2025-04-25 18:20:57 +0200
committerMartino Fontana <tinozzo123@gmail.com>2025-04-29 11:35:09 +0200
commitd591e3b4e37518a148e740abc5e87f4f19081dd9 (patch)
tree54012d0203018ab1892cec286db9a9e5f3ca4156 /Data
parent805307f432dba079caf7339122a07de5b90c4b47 (diff)
GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
These games (both are made with the Lux Engine) randomly freeze with Dual Core.
Diffstat (limited to 'Data')
-rw-r--r--Data/Sys/GameSettings/RKP.ini4
-rw-r--r--Data/Sys/GameSettings/SK4.ini4
2 files changed, 8 insertions, 0 deletions
diff --git a/Data/Sys/GameSettings/RKP.ini b/Data/Sys/GameSettings/RKP.ini
new file mode 100644
index 0000000000..33d36ad772
--- /dev/null
+++ b/Data/Sys/GameSettings/RKP.ini
@@ -0,0 +1,4 @@
+# RKPJ52, RKPE52, RKPY52, RKPK52, RKPV52, RKPP52, RKPX52 - Kung Fu Panda
+
+[Core]
+CPUThread = False
diff --git a/Data/Sys/GameSettings/SK4.ini b/Data/Sys/GameSettings/SK4.ini
new file mode 100644
index 0000000000..daa1dd7f57
--- /dev/null
+++ b/Data/Sys/GameSettings/SK4.ini
@@ -0,0 +1,4 @@
+# SK4P52, SK4E52, SK4I52 - Shrek Forever After
+
+[Core]
+CPUThread = False