diff options
| author | NeoBrainX <NeoBrainX@gmail.com> | 2012-12-22 12:51:01 +0100 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@gmail.com> | 2012-12-24 21:29:24 +0100 |
| commit | 4798524b754bc4816c0d8525473e84f3dba28b3a (patch) | |
| tree | 07fbfc93e801fb9daff0e5b3dd19b9698b2bde44 /Readme.txt | |
| parent | e3e14af0dd54f00ac762ef13f3a3a7737c2c867f (diff) | |
Dolphin 3.5 release.3.5
Diffstat (limited to 'Readme.txt')
| -rw-r--r-- | Readme.txt | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/Readme.txt b/Readme.txt index a00bf2a4c2..e23d0e0ec1 100644 --- a/Readme.txt +++ b/Readme.txt @@ -14,13 +14,14 @@ Team members: http://code.google.com/p/dolphin-emu/people/ Please read the FAQ before use: -http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions +http://dolphin-emu.org/docs/faq/ System Requirements: -* OS: Microsoft Windows (XP/Vista or higher) or Linux or Apple Mac OS X. +* OS: Microsoft Windows (XP/Vista or higher) or Linux or Apple Mac OS X (10.6 or higher). + Windows XP x64 is NOT supported. * Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost. -* Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1. +* Graphics: Any reasonably modern graphics card (Direct3D9/OpenGL 2.1, shader model 3.0). [Command line usage] Usage: Dolphin [-h] [-d] [-l] [-e <str>] [-b] [-V <str>] [-A <str>] @@ -30,20 +31,22 @@ Usage: Dolphin [-h] [-d] [-l] [-e <str>] [-b] [-V <str>] [-A <str>] -e, --exec=<str> Loads the specified file (DOL,ELF,WAD,GCM,ISO) -b, --batch Exit Dolphin with emulator -V, --video_backend=<str> Specify a video plugin - -A, --audio_emulation=<str> Low level (LLE) or high level (HLE) audio + -A, --audio_emulation=<str> Low level (LLE) or high level (HLE) audio [Libraries] Cg: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html) *.pdb = Program Debug Database (use these symbols with a program debugger) -[DSP Plugins] -Plugin_DSP_HLE: High Level DSP Emulation -Plugin_DSP_LLE: Low Level DSP Emulation +[DSP Emulator Engines] +HLE: High Level DSP Emulation +LLE: Low Level DSP Emulation (requires DSP dumps) + Recompiler is faster than interpreter but may be buggy. [Video Backends] Direct3D9: Render with Direct3D 9 Direct3D11: Render with Direct3D 11 OpenGL: Render with OpenGL + Cg Shader Language +Software Renderer: Render using the CPU only (for devs only) [Sys Files] totaldb.dsy: Database of symbols (for devs only) @@ -54,9 +57,9 @@ setting-usa/jpn/usa.txt: config files for Wii Cache: used to cache the ISO list Config: emulator configuration files Dump: anything dumped from dolphin will go here -GC: Gamecube memory cards GameConfig: holds the INI game config files -Load: high resolution textures +GC: Gamecube memory cards +Load: custom textures Logs: logs go here Maps: symbol tables go here (dev only) OpenCL: OpenCL code |
