summaryrefslogtreecommitdiff
path: root/Source/Android/app/src/main/java/org
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2025-04-12 15:15:18 +0200
committerJosJuice <josjuice@gmail.com>2025-04-12 15:20:49 +0200
commitd194e69bbd0d4f37f74e429df94b8030dd3b4ba9 (patch)
tree358449fef9584713696574ce5ce437733ef3fc9d /Source/Android/app/src/main/java/org
parentedb1db7400421162a15c10c8936e81e7c29f4c80 (diff)
Core: Don't store game ID inside TimePlayed
When you use TimePlayed, you have to provide a game ID either when creating the object or when calling GetTimePlayed on it. If you don't provide a game ID when creating the object, function calls that don't take a game ID will silently fail, except for Reload. This isn't very obvious, and there's no strong benefit to storing the game ID inside TimePlayed anyway (it just lets TimePlayed skip calling EscapeFileName), so this commit removes the TimePlayed constructor that takes a game ID and instead makes the functions that need game IDs always take a game ID argument.
Diffstat (limited to 'Source/Android/app/src/main/java/org')
0 files changed, 0 insertions, 0 deletions