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authorsigmabeta <sigmabeta@users.noreply.github.com>2015-06-19 09:15:31 -0400
committersigmabeta <sigmabeta@users.noreply.github.com>2015-06-19 09:15:31 -0400
commit2bdf6537c80d94287b614b8e979407b0d7b3441a (patch)
tree5f06159b74438947a9f5146b3249da07bf6e6c76 /Source/Android/app/src/main/java
parentf75b1024aa98fb727d7d08408f65f97fea6731f3 (diff)
Android: Have non-games use their filename as a Game ID.
Diffstat (limited to 'Source/Android/app/src/main/java')
-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/GameDatabase.java10
1 files changed, 9 insertions, 1 deletions
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/GameDatabase.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/GameDatabase.java
index 6604717d92..28ef08f32e 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/GameDatabase.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/GameDatabase.java
@@ -188,12 +188,20 @@ public final class GameDatabase extends SQLiteOpenHelper
name = filePath.substring(filePath.lastIndexOf("/") + 1);
}
+ String gameId = NativeLibrary.GetGameId(filePath);
+
+ // If the game's ID field is empty, use the filename without extension.
+ if (gameId.isEmpty())
+ {
+ gameId = filePath.substring(filePath.lastIndexOf("/") + 1, filePath.lastIndexOf("."));
+ }
+
ContentValues game = Game.asContentValues(NativeLibrary.GetPlatform(filePath),
name,
NativeLibrary.GetDescription(filePath).replace("\n", " "),
NativeLibrary.GetCountry(filePath),
filePath,
- NativeLibrary.GetGameId(filePath),
+ gameId,
NativeLibrary.GetCompany(filePath));
// Try to update an existing game first.