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authordegasus <wickmarkus@web.de>2016-04-03 10:38:41 +0200
committerdegasus <wickmarkus@web.de>2016-04-24 14:44:30 +0200
commit3f704dca75e3a3225e14dcab8ef1fae485682cae (patch)
treeec65d3eab0f28534aaac93954fdde8e4d578ba73 /Source/Android/app/src/main/java
parentbdb9da21041fdcefa4504c28259647eea910e36c (diff)
Android: Also copy sys/Wii directory.
Seems like this one was just missed, some games just did not start without it.
Diffstat (limited to 'Source/Android/app/src/main/java')
-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/services/AssetCopyService.java9
1 files changed, 3 insertions, 6 deletions
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/services/AssetCopyService.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/services/AssetCopyService.java
index a93e9c501b..a700b31aa2 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/services/AssetCopyService.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/services/AssetCopyService.java
@@ -37,18 +37,15 @@ public final class AssetCopyService extends IntentService
{
String BaseDir = NativeLibrary.GetUserDirectory();
String ConfigDir = BaseDir + File.separator + "Config";
- String GCDir = BaseDir + File.separator + "GC";
// Copy assets if needed
- File file = new File(GCDir + File.separator + "font_sjis.bin");
+ File file = new File(BaseDir + File.separator + "GC" + File.separator + "font_sjis.bin");
if(!file.exists())
{
NativeLibrary.CreateUserFolders();
- copyAsset("dsp_coef.bin", GCDir + File.separator + "dsp_coef.bin");
- copyAsset("dsp_rom.bin", GCDir + File.separator + "dsp_rom.bin");
- copyAsset("font_ansi.bin", GCDir + File.separator + "font_ansi.bin");
- copyAsset("font_sjis.bin", GCDir + File.separator + "font_sjis.bin");
+ copyAssetFolder("GC", BaseDir + File.separator + "GC");
copyAssetFolder("Shaders", BaseDir + File.separator + "Shaders");
+ copyAssetFolder("Wii", BaseDir + File.separator + "Wii");
}
else
{