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authorCharles Lombardo <clombardo169@gmail.com>2023-01-17 01:27:25 -0500
committerCharles Lombardo <clombardo169@gmail.com>2023-01-17 11:13:02 -0500
commit23331e4367b101b8878a3fdf2dfce5e8dabbde6c (patch)
treeb6bbff948493752a944c08da0578200f91d68cc7 /Source/Android/app/src/main/res/values/strings.xml
parent6373c9225bb5790dc10e7beb72778b57cec64e6a (diff)
Android: Expose frame dump compression level
Diffstat (limited to 'Source/Android/app/src/main/res/values/strings.xml')
-rw-r--r--Source/Android/app/src/main/res/values/strings.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml
index 9ae3253fe2..4ef3b33ec8 100644
--- a/Source/Android/app/src/main/res/values/strings.xml
+++ b/Source/Android/app/src/main/res/values/strings.xml
@@ -364,7 +364,9 @@
<string name="manual_texture_sampling">Manual Texture Sampling</string>
<string name="manual_texture_sampling_description">Use a manual implementation of texture sampling instead of the graphics backend\'s built-in functionality.</string>
<string name="internal_resolution_dumps">Dump Frames at Internal Resolution</string>
+ <string name="frame_dumping">Frame Dumping</string>
<string name="internal_resolution_dumps_description">Creates frame dumps and screenshots at the internal resolution of the renderer, rather than the size of the window it is displayed within. If the aspect ratio is widescreen, the output image will be scaled horizontally to preserve the vertical resolution.</string>
+ <string name="png_compression_level">PNG Compression Level</string>
<string name="debugging">Debugging</string>
<string name="wireframe">Enable Wireframe</string>
<string name="show_stats">Show Statistics</string>