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authorJosJuice <josjuice@gmail.com>2026-08-29 11:19:47 +0200
committerGitHub <noreply@github.com>2026-08-29 11:19:47 +0200
commit30c9669d7b1d3bd2d1d2d413dfcabfa1decc7b58 (patch)
tree065b2ef705972a3519fd5174ed094350533126d9 /Source/Android/app/src/main/res/values
parent9b50b88d2e48435652175d188c4da38fcb538a98 (diff)
parente6f5516ad7a6b019db57b981625c5e8fbb670d4a (diff)
Merge pull request #14750 from tom-pratt/netplay-controller-mapping
Android: Netplay controller mapping
Diffstat (limited to 'Source/Android/app/src/main/res/values')
-rw-r--r--Source/Android/app/src/main/res/values/strings.xml5
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml
index ccd5ee3b70..2204f4380f 100644
--- a/Source/Android/app/src/main/res/values/strings.xml
+++ b/Source/Android/app/src/main/res/values/strings.xml
@@ -1031,6 +1031,11 @@ It can efficiently compress both junk data and encrypted Wii data.
<string name="netplay_players_name">Name</string>
<string name="netplay_players_ping">Ping</string>
<string name="netplay_players_mapping">Mapping</string>
+ <string name="netplay_controllers_gamecube">GameCube</string>
+ <string name="netplay_controllers_wii_remotes">Wii Remotes</string>
+ <string name="netplay_controllers_port">Port %1$d</string>
+ <string name="netplay_controllers_remote">Remote %1$d</string>
+ <string name="netplay_controllers_none">None</string>
<string name="netplay_network_mode_label">Input mode</string>
<string name="netplay_network_mode_fair_input_delay">Fair Input Delay</string>
<string name="netplay_network_mode_host_input_authority">Host Input Authority</string>