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| author | JosJuice <josjuice@gmail.com> | 2026-08-29 11:19:47 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-08-29 11:19:47 +0200 |
| commit | 30c9669d7b1d3bd2d1d2d413dfcabfa1decc7b58 (patch) | |
| tree | 065b2ef705972a3519fd5174ed094350533126d9 /Source/Android/app/src/main/res/values | |
| parent | 9b50b88d2e48435652175d188c4da38fcb538a98 (diff) | |
| parent | e6f5516ad7a6b019db57b981625c5e8fbb670d4a (diff) | |
Merge pull request #14750 from tom-pratt/netplay-controller-mapping
Android: Netplay controller mapping
Diffstat (limited to 'Source/Android/app/src/main/res/values')
| -rw-r--r-- | Source/Android/app/src/main/res/values/strings.xml | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml index ccd5ee3b70..2204f4380f 100644 --- a/Source/Android/app/src/main/res/values/strings.xml +++ b/Source/Android/app/src/main/res/values/strings.xml @@ -1031,6 +1031,11 @@ It can efficiently compress both junk data and encrypted Wii data. <string name="netplay_players_name">Name</string> <string name="netplay_players_ping">Ping</string> <string name="netplay_players_mapping">Mapping</string> + <string name="netplay_controllers_gamecube">GameCube</string> + <string name="netplay_controllers_wii_remotes">Wii Remotes</string> + <string name="netplay_controllers_port">Port %1$d</string> + <string name="netplay_controllers_remote">Remote %1$d</string> + <string name="netplay_controllers_none">None</string> <string name="netplay_network_mode_label">Input mode</string> <string name="netplay_network_mode_fair_input_delay">Fair Input Delay</string> <string name="netplay_network_mode_host_input_authority">Host Input Authority</string> |
