diff options
| author | Stenzek <stenzek@gmail.com> | 2018-11-05 23:16:13 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-11-07 16:25:01 +1000 |
| commit | 71e3bc40a3aa04690d322b558fabe1bf7f2a1638 (patch) | |
| tree | 04417f62d64aa457d18a10cc5e3b1b3462568590 /Source/Android/app/src/main/res | |
| parent | 66b6e72c5ec49484966520d13b92a844b359e794 (diff) | |
Android: Add defer EFB copies to settings
Diffstat (limited to 'Source/Android/app/src/main/res')
| -rw-r--r-- | Source/Android/app/src/main/res/values/strings.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml index e1ad38d38f..ed70092646 100644 --- a/Source/Android/app/src/main/res/values/strings.xml +++ b/Source/Android/app/src/main/res/values/strings.xml @@ -207,6 +207,8 @@ <string name="ignore_format_changes_description">Ignore any changes to the EFB format.</string> <string name="efb_copy_method">Store EFB Copies to Texture Only</string> <string name="efb_copy_method_description">Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes graphical defects in a small number of games. If unsure, leave this checked.</string> + <string name="defer_efb_copies">Defer EFB Copies to RAM</string> + <string name="defer_efb_copies_description">Waits until the game synchronizes with the emulated GPU before writing the contents of EFB copies to RAM. May result in faster performance. If unsure, leave this unchecked.</string> <string name="texture_cache">Texture Cache</string> <string name="texture_cache_accuracy">Texture Cache Accuracy</string> <string name="texture_cache_accuracy_description">The safer the selection, the less likely the emulator will be missing any texture updates from RAM.</string> |
