summaryrefslogtreecommitdiff
path: root/Source/Android/app/src/main
diff options
context:
space:
mode:
authorPierre Bourdon <delroth@gmail.com>2018-03-26 02:16:58 +0200
committerGitHub <noreply@github.com>2018-03-26 02:16:58 +0200
commit69addc680dfdd6ace6ebbf2b50c7e8c4ece6f26c (patch)
tree1cbf78b64fbf293ede3a9bd47e586a0d4bb03a6b /Source/Android/app/src/main
parent5c83e18fbd3606587e71a7f1cc54e4cf6473609f (diff)
parent2f1a7cbee1ffecdd25ebc206ceab55ef934b7256 (diff)
Merge pull request #6443 from stenzek/skip-ubershader-mode
Implement "Skip" ubershader mode
Diffstat (limited to 'Source/Android/app/src/main')
-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsFragmentPresenter.java10
-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java3
-rw-r--r--Source/Android/app/src/main/res/values/arrays.xml12
-rw-r--r--Source/Android/app/src/main/res/values/strings.xml5
4 files changed, 20 insertions, 10 deletions
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsFragmentPresenter.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsFragmentPresenter.java
index 11ad71a9cf..3caeaa514b 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsFragmentPresenter.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsFragmentPresenter.java
@@ -259,10 +259,14 @@ public final class SettingsFragmentPresenter
{
IntSetting videoBackend = new IntSetting(SettingsFile.KEY_VIDEO_BACKEND_INDEX, SettingsFile.SECTION_CORE, SettingsFile.SETTINGS_DOLPHIN, getVideoBackendValue());
Setting showFps = null;
+ Setting shaderCompilationMode = null;
+ Setting waitForShaders = null;
if (!mSettings.get(SettingsFile.SETTINGS_GFX).isEmpty())
{
showFps = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_SHOW_FPS);
+ shaderCompilationMode = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_SHADER_COMPILATION_MODE);
+ waitForShaders = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_WAIT_FOR_SHADERS);
}
else
{
@@ -276,6 +280,8 @@ public final class SettingsFragmentPresenter
sl.add(new SingleChoiceSetting(SettingsFile.KEY_VIDEO_BACKEND_INDEX, SettingsFile.SECTION_CORE, SettingsFile.SETTINGS_DOLPHIN, R.string.video_backend, R.string.video_backend_descrip, R.array.videoBackendEntries, R.array.videoBackendValues, 0, videoBackend));
sl.add(new CheckBoxSetting(SettingsFile.KEY_SHOW_FPS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.show_fps, 0, false, showFps));
+ sl.add(new SingleChoiceSetting(SettingsFile.KEY_SHADER_COMPILATION_MODE, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.shader_compilation_mode, R.string.shader_compilation_mode_descrip, R.array.shaderCompilationModeEntries, R.array.shaderCompilationModeValues, 0, shaderCompilationMode));
+ sl.add(new CheckBoxSetting(SettingsFile.KEY_WAIT_FOR_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.wait_for_shaders, 0, false, waitForShaders));
sl.add(new SubmenuSetting(null, null, R.string.enhancements, 0, SettingsFile.SECTION_GFX_ENHANCEMENTS));
sl.add(new SubmenuSetting(null, null, R.string.hacks, 0, SettingsFile.SECTION_GFX_HACKS));
@@ -290,7 +296,8 @@ public final class SettingsFragmentPresenter
Setting perPixel = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_PER_PIXEL);
Setting forceFilter = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_ENHANCEMENTS).getSetting(SettingsFile.KEY_FORCE_FILTERING);
Setting disableFog = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_DISABLE_FOG);
- Setting uberShaderMode = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_UBERSHADER_MODE);
+ Setting shaderCompilationMode = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_SHADER_COMPILATION_MODE);
+ Setting waitForShaders = mSettings.get(SettingsFile.SETTINGS_GFX).get(SettingsFile.SECTION_GFX_SETTINGS).getSetting(SettingsFile.KEY_WAIT_FOR_SHADERS);
sl.add(new SingleChoiceSetting(SettingsFile.KEY_INTERNAL_RES, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.internal_resolution, R.string.internal_resolution_descrip, R.array.internalResolutionEntries, R.array.internalResolutionValues, 0, resolution));
sl.add(new SingleChoiceSetting(SettingsFile.KEY_FSAA, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.FSAA, R.string.FSAA_descrip, R.array.FSAAEntries, R.array.FSAAValues, 0, fsaa));
@@ -304,7 +311,6 @@ public final class SettingsFragmentPresenter
sl.add(new CheckBoxSetting(SettingsFile.KEY_PER_PIXEL, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.per_pixel_lighting, R.string.per_pixel_lighting_descrip, false, perPixel));
sl.add(new CheckBoxSetting(SettingsFile.KEY_FORCE_FILTERING, SettingsFile.SECTION_GFX_ENHANCEMENTS, SettingsFile.SETTINGS_GFX, R.string.force_texture_filtering, R.string.force_texture_filtering_descrip, false, forceFilter));
sl.add(new CheckBoxSetting(SettingsFile.KEY_DISABLE_FOG, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.disable_fog, R.string.disable_fog_descrip, false, disableFog));
- sl.add(new SingleChoiceSetting(SettingsFile.KEY_UBERSHADER_MODE, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, R.string.ubershader_mode, R.string.ubershader_mode_descrip, R.array.uberShaderModeEntries, R.array.uberShaderModeValues, 0, uberShaderMode));
/*
Check if we support stereo
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java
index 3e5a1586a3..34d4e2fa71 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java
@@ -107,7 +107,8 @@ public final class SettingsFile
public static final String KEY_IMMEDIATE_XFB = "ImmediateXFBEnable";
public static final String KEY_FAST_DEPTH = "FastDepthCalc";
public static final String KEY_ASPECT_RATIO = "AspectRatio";
- public static final String KEY_UBERSHADER_MODE = "UberShaderMode";
+ public static final String KEY_SHADER_COMPILATION_MODE = "ShaderCompilationMode";
+ public static final String KEY_WAIT_FOR_SHADERS = "WaitForShadersBeforeStarting";
public static final String KEY_GCPAD_TYPE = "SIDevice";
diff --git a/Source/Android/app/src/main/res/values/arrays.xml b/Source/Android/app/src/main/res/values/arrays.xml
index ce9c4a542c..c9d6f9a414 100644
--- a/Source/Android/app/src/main/res/values/arrays.xml
+++ b/Source/Android/app/src/main/res/values/arrays.xml
@@ -92,15 +92,17 @@
</integer-array>
<!-- Ubershader Mode Preference -->
- <string-array name="uberShaderModeEntries" translatable="false">
- <item>Disabled</item>
- <item>Hybrid</item>
- <item>Exclusive</item>
+ <string-array name="shaderCompilationModeEntries" translatable="false">
+ <item>Synchronous</item>
+ <item>Synchronous (Ubershaders)</item>
+ <item>Asynchronous (Ubershaders)</item>
+ <item>Asynchronous (Skip Drawing)</item>
</string-array>
- <integer-array name="uberShaderModeValues" translatable="false">
+ <integer-array name="shaderCompilationModeValues" translatable="false">
<item>0</item>
<item>1</item>
<item>2</item>
+ <item>3</item>
</integer-array>
<!-- Internal Resolution Preference -->
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml
index c975edad91..ea7edcfbcd 100644
--- a/Source/Android/app/src/main/res/values/strings.xml
+++ b/Source/Android/app/src/main/res/values/strings.xml
@@ -184,8 +184,9 @@
<string name="fast_depth_calculation_descrip">Uses a less accurate algorithm to calculate depth values.</string>
<string name="aspect_ratio">Aspect Ratio</string>
<string name="aspect_ratio_descrip">Select what aspect ratio to use when rendering</string>
- <string name="ubershader_mode">Ubershader Mode</string>
- <string name="ubershader_mode_descrip">Specifies when to use Ubershaders. Disabled - Never, Hybrid - Use ubershaders while compiling specialized shaders. Exclusive - Use only ubershaders, largest performance impact.</string>
+ <string name="shader_compilation_mode">Shader Compilation Mode</string>
+ <string name="shader_compilation_mode_descrip">Specifies when to use Ubershaders. Disabled - Never, Hybrid - Use ubershaders while compiling specialized shaders. Exclusive - Use only ubershaders, largest performance impact. Skip Drawing - Do not draw objects while shaders are compiling, will cause broken effects.</string>
+ <string name="wait_for_shaders">Compile Shaders Before Starting</string>
<!-- Miscellaneous -->
<string name="yes">Yes</string>