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authorJosJuice <josjuice@gmail.com>2019-06-16 10:37:15 +0200
committerJosJuice <josjuice@gmail.com>2019-11-23 17:48:42 +0100
commit100f032e2f7f7e0f6b2854b41b29d4d7f0c55b66 (patch)
treed8105d2296e6f73ebc4d8977f46f268ff1b557d5 /Source/Android/app/src
parentfcb96a179ddcc2f49b3e8c3ed23bb2a6f61655fe (diff)
GameDetailsDialog: Don't use CircleImageView for banners
Because trying to fit a 3:1 banner into a circle looks very awkward. Also move the banner below the title/description now that it takes up more space horizontally.
Diffstat (limited to 'Source/Android/app/src')
-rw-r--r--Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java6
-rw-r--r--Source/Android/app/src/main/res/layout/dialog_game_details.xml34
2 files changed, 17 insertions, 23 deletions
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java
index bceae90cbe..f5c355f046 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java
@@ -17,8 +17,6 @@ import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
import org.dolphinemu.dolphinemu.utils.PicassoUtils;
-import de.hdodenhof.circleimageview.CircleImageView;
-
public final class GameDetailsDialog extends DialogFragment
{
private static final String ARG_GAME_PATH = "game_path";
@@ -44,7 +42,7 @@ public final class GameDetailsDialog extends DialogFragment
.inflate(R.layout.dialog_game_details, null);
final ImageView imageGameScreen = contents.findViewById(R.id.image_game_screen);
- CircleImageView circleBanner = contents.findViewById(R.id.circle_banner);
+ ImageView banner = contents.findViewById(R.id.banner);
TextView textTitle = contents.findViewById(R.id.text_game_title);
TextView textDescription = contents.findViewById(R.id.text_description);
@@ -76,7 +74,7 @@ public final class GameDetailsDialog extends DialogFragment
.noPlaceholder()
.into(imageGameScreen);
- PicassoUtils.loadGameBanner(circleBanner, gameFile);
+ PicassoUtils.loadGameBanner(banner, gameFile);
builder.setView(contents);
return builder.create();
diff --git a/Source/Android/app/src/main/res/layout/dialog_game_details.xml b/Source/Android/app/src/main/res/layout/dialog_game_details.xml
index 61cc212f55..2e8b4a7df7 100644
--- a/Source/Android/app/src/main/res/layout/dialog_game_details.xml
+++ b/Source/Android/app/src/main/res/layout/dialog_game_details.xml
@@ -4,23 +4,22 @@
xmlns:tools="http://schemas.android.com/tools"
android:layout_height="match_parent"
android:layout_width="match_parent"
+ android:paddingStart="24dp"
+ android:paddingEnd="24dp"
android:transitionName="card_game">
<RelativeLayout
android:layout_width="480dp"
android:layout_height="match_parent">
- <de.hdodenhof.circleimageview.CircleImageView
- android:id="@+id/circle_banner"
- xmlns:app="http://schemas.android.com/apk/res-auto"
- android:layout_width="48dp"
+ <ImageView
+ android:id="@+id/banner"
+ android:layout_width="144dp"
android:layout_height="48dp"
- android:layout_below="@+id/image_game_screen"
- android:layout_marginLeft="16dp"
- android:layout_marginTop="24dp"
- tools:src="@drawable/placeholder_banner"
- app:civ_border_color="?android:colorAccent"
- app:civ_border_width="2dp"/>
+ android:layout_below="@+id/text_description"
+ android:layout_marginTop="16dp"
+ android:layout_marginBottom="16dp"
+ tools:src="@drawable/placeholder_banner"/>
<ImageView
android:id="@+id/image_game_screen"
@@ -38,21 +37,17 @@
<TextView
android:id="@+id/text_game_title"
style="@android:style/TextAppearance.Material.Headline"
- android:layout_width="wrap_content"
+ android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:layout_alignParentEnd="true"
android:layout_below="@+id/image_game_screen"
- android:layout_marginLeft="36dp"
- android:layout_marginRight="36dp"
android:layout_marginTop="24dp"
- android:layout_toEndOf="@+id/circle_banner"
android:ellipsize="end"
tools:text="Rhythm Heaven Fever"/>
<TextView
android:id="@+id/text_description"
style="@android:style/TextAppearance.Material.Caption"
- android:layout_width="wrap_content"
+ android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignEnd="@+id/text_game_title"
android:layout_alignStart="@+id/text_game_title"
@@ -66,7 +61,7 @@
android:layout_height="1dp"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
- android:layout_below="@+id/text_description"
+ android:layout_below="@+id/banner"
android:layout_marginTop="16dp"
android:background="#1F000000"/>
@@ -74,7 +69,7 @@
android:id="@+id/icon_country"
android:layout_width="48dp"
android:layout_height="48dp"
- android:layout_alignStart="@+id/circle_banner"
+ android:layout_alignStart="@+id/banner"
android:layout_alignTop="@+id/divider"
android:layout_marginTop="24dp"
android:padding="6dp"
@@ -95,8 +90,9 @@
android:id="@+id/text_country"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
+ android:layout_marginStart="16dp"
+ android:layout_toEndOf="@+id/icon_country"
android:layout_alignBottom="@+id/icon_country"
- android:layout_alignStart="@+id/text_description"
android:layout_alignTop="@+id/icon_country"
android:gravity="center_vertical"
tools:text="United States"/>