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authorMartino Fontana <tinozzo123@gmail.com>2026-09-15 18:20:05 +0200
committerMartino Fontana <tinozzo123@gmail.com>2026-10-31 22:52:44 +0100
commitc6e63fb3ab481ec2b5fd41a8ea8ab9d7597250e1 (patch)
treed890bda626c78873dad7c11fc539152d11340814 /Source/Android/app
parent613db73aeb2c086a816592df2fb193d73130101b (diff)
PerformanceTracker: Small cleanup, properly use RunningVariance for the standard deviation
UpdateStats() was calculating the standard deviation from the entirety of m_dt_queue, which has a noticeable performance impact when the frame rates are very high. On a scene so light it runs at 3000 FPS, UpdateStats() was taking around 5% of the profiling (at default 1s sample window). Now it doesn't.
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