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authorMike Harris <atarimike@gmail.com>2017-10-05 00:21:37 -0700
committerMike Harris <atarimike@gmail.com>2017-10-15 16:44:56 -0700
commit4cab718065a126b204f38f1238fa1aae4c0591e3 (patch)
tree4384c30aab1c7a76ddb2b183ee00f55fb783066d /Source/Android/code-style-java.jar
parentd48c64457ad8b08ccd51d60608aa68e5c12a2766 (diff)
Move emulation lifecycle handling into EmulationFragment.
The Activity is responsible for just its views and menus and such. It signals the Fragment via setGamePath, StartEmulation and StopEmulation. The Fragment manages the actual emulation lifecycle. It is solely responsible for calling the NativeLibrary lifecycle methods. With this lifecycle simplification, the NativeLibrary no longer needs to kill the Activity. It happens normally now. This simplifies a lot of things, live handling rotation.
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