diff options
| author | JosJuice <josjuice@gmail.com> | 2019-01-30 19:37:24 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-01-30 19:37:24 +0100 |
| commit | 9340ddc7c945b06d0f5661b19c8e56d5a11a4ff6 (patch) | |
| tree | 7974a2b3d1574d71966029f847ea972c207ffd60 /Source/Android/jni/AndroidCommon/IDCache.cpp | |
| parent | 06241fa40952fa9ff3462e1a068fcf4111aa24d0 (diff) | |
| parent | 4979220cf0103d81023c32498870ecfd35ef473b (diff) | |
Merge pull request #7726 from zackhow/rumfast
Android: Optimize rumble call
Diffstat (limited to 'Source/Android/jni/AndroidCommon/IDCache.cpp')
| -rw-r--r-- | Source/Android/jni/AndroidCommon/IDCache.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/Source/Android/jni/AndroidCommon/IDCache.cpp b/Source/Android/jni/AndroidCommon/IDCache.cpp index 9841506fab..71e2ae9d59 100644 --- a/Source/Android/jni/AndroidCommon/IDCache.cpp +++ b/Source/Android/jni/AndroidCommon/IDCache.cpp @@ -25,6 +25,8 @@ static jclass s_analytics_class; static jmethodID s_send_analytics_report;
static jmethodID s_get_analytics_value;
+static jmethodID s_do_rumble;
+
namespace IDCache
{
JavaVM* GetJavaVM()
@@ -86,6 +88,11 @@ jfieldID GetGameFileCachePointer() return s_game_file_cache_pointer;
}
+jmethodID GetDoRumble()
+{
+ return s_do_rumble;
+}
+
} // namespace IDCache
#ifdef __cplusplus
@@ -104,8 +111,9 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
"(Ljava/lang/String;Ljava/lang/String;Z)Z");
+ s_do_rumble = env->GetStaticMethodID(s_native_library_class, "rumble", "(ID)V");
s_get_update_touch_pointer =
- env->GetStaticMethodID(IDCache::GetNativeLibraryClass(), "updateTouchPointer", "()V");
+ env->GetStaticMethodID(s_native_library_class, "updateTouchPointer", "()V");
const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
|
