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authorJosJuice <josjuice@gmail.com>2019-02-23 17:49:06 +0100
committerJosJuice <josjuice@gmail.com>2019-02-25 19:54:25 +0100
commit8842a0f402ffe60a80ce7894bfd36afd039009fc (patch)
tree63b17123d1238eeca41754711dd186a3c48689cc /Source/Android/jni/GameList/GameFile.cpp
parentd27036eb77a7cde0beea1760773dfd046dd2ca10 (diff)
Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs is that GameTDB uses four characters for non-disc titles, whereas Dolphin uses six characters for all titles. This fixes: - TitleDatabase considering Datel discs to be NHL Hitz 2002 - Gecko code downloading not working for discs with IDs starting with P - Cover downloading mixing up discs with channels (e.g. Mario Kart Wii and Mario Kart Channel) and making extra HTTP requests. (Android was actually doing a better job at this than DolphinQt!)
Diffstat (limited to 'Source/Android/jni/GameList/GameFile.cpp')
-rw-r--r--Source/Android/jni/GameList/GameFile.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/Source/Android/jni/GameList/GameFile.cpp b/Source/Android/jni/GameList/GameFile.cpp
index b84426a1ca..ee889709fd 100644
--- a/Source/Android/jni/GameList/GameFile.cpp
+++ b/Source/Android/jni/GameList/GameFile.cpp
@@ -123,6 +123,12 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameI
return ToJString(env, GetRef(env, obj)->GetGameID());
}
+JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameTdbId(JNIEnv* env,
+ jobject obj)
+{
+ return ToJString(env, GetRef(env, obj)->GetGameTDBID());
+}
+
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
jobject obj)
{