diff options
| author | JosJuice <josjuice@gmail.com> | 2020-06-21 22:40:58 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2020-10-19 20:55:13 +0200 |
| commit | 439866d257a33e7394bbe784b6194a68c27b0730 (patch) | |
| tree | 34351965cb1dfdada8f26d42218857cbcad595dd /Source/Android/jni/GameList/GameFileCache.cpp | |
| parent | 0f5bf90013cd1358b3ccb2f22c09748e40a552f4 (diff) | |
Android: Remove unnecessary JNI function declarations
We generally have no reason to call these functions on our own, so
there's not much reason to declare them, especially not in the cpp
file where they're defined. In case we ever do get a reason to do
it, we can add declarations for just the functions that need them.
Diffstat (limited to 'Source/Android/jni/GameList/GameFileCache.cpp')
| -rw-r--r-- | Source/Android/jni/GameList/GameFileCache.cpp | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/Source/Android/jni/GameList/GameFileCache.cpp b/Source/Android/jni/GameList/GameFileCache.cpp index f6b81ae834..856e913f29 100644 --- a/Source/Android/jni/GameList/GameFileCache.cpp +++ b/Source/Android/jni/GameList/GameFileCache.cpp @@ -28,25 +28,6 @@ extern "C" { #endif JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache( - JNIEnv* env, jobject obj, jstring path); -JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env, - jobject obj); -JNIEXPORT jobjectArray JNICALL -Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj); -JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env, - jobject obj, - jstring path); -JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update( - JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan); -JNIEXPORT jboolean JNICALL -Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env, - jobject obj); -JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env, - jobject obj); -JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env, - jobject obj); - -JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache( JNIEnv* env, jobject obj, jstring path) { return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path))); |
