diff options
| author | Tilka <tilkax@gmail.com> | 2020-06-14 12:16:08 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-06-14 12:16:08 +0100 |
| commit | 63c53ebc87bbdb3c917858669becb4d5a1148110 (patch) | |
| tree | 9964e915e17f4c105c1a163fd1cbce3278313a5c /Source/Android/jni/GameList/GameFileCache.cpp | |
| parent | cb54fc754383a7e16dc3c2fe83d921d90d6d6c9a (diff) | |
| parent | 9ea8f297655b25949026a92cc8c51a591a47eb62 (diff) | |
Merge pull request #8836 from Ebola16/REC
Android: Add recursive game paths to UI
Diffstat (limited to 'Source/Android/jni/GameList/GameFileCache.cpp')
| -rw-r--r-- | Source/Android/jni/GameList/GameFileCache.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Android/jni/GameList/GameFileCache.cpp b/Source/Android/jni/GameList/GameFileCache.cpp index 4b3abf8c2f..1e5c6a28c1 100644 --- a/Source/Android/jni/GameList/GameFileCache.cpp +++ b/Source/Android/jni/GameList/GameFileCache.cpp @@ -37,7 +37,7 @@ JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_add jobject obj,
jstring path);
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
- JNIEnv* env, jobject obj, jobjectArray folder_paths);
+ JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan);
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
jobject obj);
@@ -80,7 +80,7 @@ JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_add }
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
- JNIEnv* env, jobject obj, jobjectArray folder_paths)
+ JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan)
{
jsize size = env->GetArrayLength(folder_paths);
@@ -94,7 +94,8 @@ JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_up env->DeleteLocalRef(path);
}
- return GetPointer(env, obj)->Update(UICommon::FindAllGamePaths(folder_paths_vector, false));
+ return GetPointer(env, obj)->Update(
+ UICommon::FindAllGamePaths(folder_paths_vector, recursive_scan));
}
JNIEXPORT jboolean JNICALL
|
