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authorJosJuice <josjuice@gmail.com>2020-07-06 17:02:01 +0200
committerJosJuice <josjuice@gmail.com>2020-07-06 17:04:58 +0200
commitc89828b22ecdf5b8e36741ced7bad9bd2af54076 (patch)
treea4426a6c03102d9d59f01c2aba6a6408cc3e26e4 /Source/Android/jni/GameList/GameFileCache.cpp
parent0dbe8fb2eaa608a6540df3d269648a596c29cf4b (diff)
Android: Convert some files to LF
I wonder why lint didn't catch this...
Diffstat (limited to 'Source/Android/jni/GameList/GameFileCache.cpp')
-rw-r--r--Source/Android/jni/GameList/GameFileCache.cpp244
1 files changed, 122 insertions, 122 deletions
diff --git a/Source/Android/jni/GameList/GameFileCache.cpp b/Source/Android/jni/GameList/GameFileCache.cpp
index 1e5c6a28c1..0d8aea8285 100644
--- a/Source/Android/jni/GameList/GameFileCache.cpp
+++ b/Source/Android/jni/GameList/GameFileCache.cpp
@@ -1,122 +1,122 @@
-// Copyright 2018 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include <memory>
-#include <vector>
-
-#include <jni.h>
-
-#include "UICommon/GameFileCache.h"
-#include "jni/AndroidCommon/AndroidCommon.h"
-#include "jni/AndroidCommon/IDCache.h"
-#include "jni/GameList/GameFile.h"
-
-namespace UICommon
-{
-class GameFile;
-}
-
-static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
-{
- return reinterpret_cast<UICommon::GameFileCache*>(
- env->GetLongField(obj, IDCache::GetGameFileCachePointer()));
-}
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
- JNIEnv* env, jobject obj, jstring path);
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
- jobject obj);
-JNIEXPORT jobjectArray JNICALL
-Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj);
-JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
- jobject obj,
- jstring path);
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
- JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan);
-JNIEXPORT jboolean JNICALL
-Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
- jobject obj);
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
- jobject obj);
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
- jobject obj);
-
-JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
- JNIEnv* env, jobject obj, jstring path)
-{
- return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
-}
-
-JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
- jobject obj)
-{
- delete GetPointer(env, obj);
-}
-
-JNIEXPORT jobjectArray JNICALL
-Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj)
-{
- const UICommon::GameFileCache* ptr = GetPointer(env, obj);
- const jobjectArray array =
- env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
- jsize i = 0;
- GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
- env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
- });
- return array;
-}
-
-JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
- jobject obj,
- jstring path)
-{
- bool cache_changed = false;
- return GameFileToJava(env, GetPointer(env, obj)->AddOrGet(GetJString(env, path), &cache_changed));
-}
-
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
- JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan)
-{
- jsize size = env->GetArrayLength(folder_paths);
-
- std::vector<std::string> folder_paths_vector;
- folder_paths_vector.reserve(size);
-
- for (jsize i = 0; i < size; ++i)
- {
- const jstring path = reinterpret_cast<jstring>(env->GetObjectArrayElement(folder_paths, i));
- folder_paths_vector.push_back(GetJString(env, path));
- env->DeleteLocalRef(path);
- }
-
- return GetPointer(env, obj)->Update(
- UICommon::FindAllGamePaths(folder_paths_vector, recursive_scan));
-}
-
-JNIEXPORT jboolean JNICALL
-Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
- jobject obj)
-{
- return GetPointer(env, obj)->UpdateAdditionalMetadata();
-}
-
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
- jobject obj)
-{
- return GetPointer(env, obj)->Load();
-}
-
-JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
- jobject obj)
-{
- return GetPointer(env, obj)->Save();
-}
-
-#ifdef __cplusplus
-}
-#endif
+// Copyright 2018 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <vector>
+
+#include <jni.h>
+
+#include "UICommon/GameFileCache.h"
+#include "jni/AndroidCommon/AndroidCommon.h"
+#include "jni/AndroidCommon/IDCache.h"
+#include "jni/GameList/GameFile.h"
+
+namespace UICommon
+{
+class GameFile;
+}
+
+static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
+{
+ return reinterpret_cast<UICommon::GameFileCache*>(
+ env->GetLongField(obj, IDCache::GetGameFileCachePointer()));
+}
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
+ JNIEnv* env, jobject obj, jstring path);
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
+ jobject obj);
+JNIEXPORT jobjectArray JNICALL
+Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj);
+JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
+ jobject obj,
+ jstring path);
+JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
+ JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan);
+JNIEXPORT jboolean JNICALL
+Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
+ jobject obj);
+JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
+ jobject obj);
+JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
+ jobject obj);
+
+JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
+ JNIEnv* env, jobject obj, jstring path)
+{
+ return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
+}
+
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
+ jobject obj)
+{
+ delete GetPointer(env, obj);
+}
+
+JNIEXPORT jobjectArray JNICALL
+Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj)
+{
+ const UICommon::GameFileCache* ptr = GetPointer(env, obj);
+ const jobjectArray array =
+ env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
+ jsize i = 0;
+ GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
+ env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
+ });
+ return array;
+}
+
+JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
+ jobject obj,
+ jstring path)
+{
+ bool cache_changed = false;
+ return GameFileToJava(env, GetPointer(env, obj)->AddOrGet(GetJString(env, path), &cache_changed));
+}
+
+JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
+ JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan)
+{
+ jsize size = env->GetArrayLength(folder_paths);
+
+ std::vector<std::string> folder_paths_vector;
+ folder_paths_vector.reserve(size);
+
+ for (jsize i = 0; i < size; ++i)
+ {
+ const jstring path = reinterpret_cast<jstring>(env->GetObjectArrayElement(folder_paths, i));
+ folder_paths_vector.push_back(GetJString(env, path));
+ env->DeleteLocalRef(path);
+ }
+
+ return GetPointer(env, obj)->Update(
+ UICommon::FindAllGamePaths(folder_paths_vector, recursive_scan));
+}
+
+JNIEXPORT jboolean JNICALL
+Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
+ jobject obj)
+{
+ return GetPointer(env, obj)->UpdateAdditionalMetadata();
+}
+
+JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
+ jobject obj)
+{
+ return GetPointer(env, obj)->Load();
+}
+
+JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
+ jobject obj)
+{
+ return GetPointer(env, obj)->Save();
+}
+
+#ifdef __cplusplus
+}
+#endif