summaryrefslogtreecommitdiff
path: root/Source/Android/jni/GameList/GameFileCache.cpp
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2021-06-08 18:09:22 +0200
committerJosJuice <josjuice@gmail.com>2021-06-08 18:34:40 +0200
commitd304d75aa5e2026a6649ae3359aa66eec43b9a02 (patch)
tree24978cb6d4a69374531fde5383bda04d4dc7adca /Source/Android/jni/GameList/GameFileCache.cpp
parent8f9bb5612af67d609818129f10e8f5b8f9ea353e (diff)
Android: Stop using custom path for GameFileCache
Back when I wrote this code, I believe I set it to use a custom path so that the cache would end up in a directory which Android considers to be a cache directory. But nowadays the directory which Dolphin's C++ code considers to be the cache directory is such a directory, so there's no longer any reason to override the default path.
Diffstat (limited to 'Source/Android/jni/GameList/GameFileCache.cpp')
-rw-r--r--Source/Android/jni/GameList/GameFileCache.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Android/jni/GameList/GameFileCache.cpp b/Source/Android/jni/GameList/GameFileCache.cpp
index c611553aef..8428190f8a 100644
--- a/Source/Android/jni/GameList/GameFileCache.cpp
+++ b/Source/Android/jni/GameList/GameFileCache.cpp
@@ -27,10 +27,10 @@ static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
extern "C" {
#endif
-JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
- JNIEnv* env, jclass, jstring path)
+JNIEXPORT jlong JNICALL
+Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(JNIEnv* env, jclass)
{
- return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
+ return reinterpret_cast<jlong>(new UICommon::GameFileCache());
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,