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| author | JosJuice <josjuice@gmail.com> | 2021-06-08 18:09:22 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2021-06-08 18:34:40 +0200 |
| commit | d304d75aa5e2026a6649ae3359aa66eec43b9a02 (patch) | |
| tree | 24978cb6d4a69374531fde5383bda04d4dc7adca /Source/Android/jni/GameList/GameFileCache.cpp | |
| parent | 8f9bb5612af67d609818129f10e8f5b8f9ea353e (diff) | |
Android: Stop using custom path for GameFileCache
Back when I wrote this code, I believe I set it to use a custom path
so that the cache would end up in a directory which Android considers
to be a cache directory. But nowadays the directory which Dolphin's
C++ code considers to be the cache directory is such a directory,
so there's no longer any reason to override the default path.
Diffstat (limited to 'Source/Android/jni/GameList/GameFileCache.cpp')
| -rw-r--r-- | Source/Android/jni/GameList/GameFileCache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Android/jni/GameList/GameFileCache.cpp b/Source/Android/jni/GameList/GameFileCache.cpp index c611553aef..8428190f8a 100644 --- a/Source/Android/jni/GameList/GameFileCache.cpp +++ b/Source/Android/jni/GameList/GameFileCache.cpp @@ -27,10 +27,10 @@ static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj) extern "C" { #endif -JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache( - JNIEnv* env, jclass, jstring path) +JNIEXPORT jlong JNICALL +Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(JNIEnv* env, jclass) { - return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path))); + return reinterpret_cast<jlong>(new UICommon::GameFileCache()); } JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env, |
