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authorJosJuice <josjuice@gmail.com>2016-10-29 14:42:43 +0200
committerJosJuice <josjuice@gmail.com>2016-10-29 15:24:02 +0200
commit1081497cad9c70c5b66552e20bbc00657a05f0e5 (patch)
tree09a38f3f89bf28b082f58243a1f6ee8a4e1f111d /Source/Android/jni/MainAndroid.cpp
parentb0e2642883794e53364873eca3f54347fd6fb2b6 (diff)
DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
Diffstat (limited to 'Source/Android/jni/MainAndroid.cpp')
-rw-r--r--Source/Android/jni/MainAndroid.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Android/jni/MainAndroid.cpp b/Source/Android/jni/MainAndroid.cpp
index 5e12fffa57..8b8676e633 100644
--- a/Source/Android/jni/MainAndroid.cpp
+++ b/Source/Android/jni/MainAndroid.cpp
@@ -347,7 +347,7 @@ static std::string GetGameId(std::string filename)
if (volume == nullptr)
return std::string();
- std::string id = volume->GetUniqueID();
+ std::string id = volume->GetGameID();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
return id;
}