diff options
| author | JosJuice <josjuice@gmail.com> | 2021-08-08 16:22:52 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2021-09-21 16:33:57 +0200 |
| commit | 3eb07e977269b6d2ddd126f78acd6d4b4a219e71 (patch) | |
| tree | 730e05febabb19b04357016075389825c080b3e5 /Source/Android/jni/MainAndroid.cpp | |
| parent | 446e2d9119a3c4281e72feefca9bbcd2b1eb21e3 (diff) | |
Android: Don't rely on onPause for pausing before destroying surface
Fixes a crash which was uncovered (or just made more likely?)
by the previous commit.
Diffstat (limited to 'Source/Android/jni/MainAndroid.cpp')
| -rw-r--r-- | Source/Android/jni/MainAndroid.cpp | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/Source/Android/jni/MainAndroid.cpp b/Source/Android/jni/MainAndroid.cpp index 1b54cd592c..53a87da1bc 100644 --- a/Source/Android/jni/MainAndroid.cpp +++ b/Source/Android/jni/MainAndroid.cpp @@ -443,7 +443,25 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChang JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestroyed(JNIEnv*, jclass) { - std::lock_guard<std::mutex> guard(s_surface_lock); + { + // If emulation continues running without a valid surface, we will probably crash, + // so pause emulation until we get a valid surface again. EmulationFragment handles resuming. + + std::unique_lock host_identity_guard(s_host_identity_lock); + + while (s_is_booting.IsSet()) + { + // Need to wait for boot to finish before we can pause + host_identity_guard.unlock(); + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + host_identity_guard.lock(); + } + + if (Core::GetState() == Core::State::Running) + Core::SetState(Core::State::Paused); + } + + std::lock_guard surface_guard(s_surface_lock); if (g_renderer) g_renderer->ChangeSurface(nullptr); |
