summaryrefslogtreecommitdiff
path: root/Source/Android/jni/MainAndroid.cpp
diff options
context:
space:
mode:
authorzackhow <zackhow@gmail.com>2018-09-24 21:07:56 -0400
committerzackhow <zackhow@gmail.com>2018-10-28 20:22:06 -0400
commit405b37deaa4b59659906d709dbe7a220cc875b74 (patch)
treee9d956ddd1cc3d91c511f344bf81570fc16d6908 /Source/Android/jni/MainAndroid.cpp
parent5d93a10c60f25acd4f9045234156fd68720b1a87 (diff)
Android: Speed up game settings saving
Previously would take several seconds to save, sometimes causing ANRs, which was made worse when adding all the controller values. Now we only load/save each section instead of doing it for each setting. Also added a method to save an individual setting.
Diffstat (limited to 'Source/Android/jni/MainAndroid.cpp')
-rw-r--r--Source/Android/jni/MainAndroid.cpp30
1 files changed, 21 insertions, 9 deletions
diff --git a/Source/Android/jni/MainAndroid.cpp b/Source/Android/jni/MainAndroid.cpp
index f74ae67788..f4692af117 100644
--- a/Source/Android/jni/MainAndroid.cpp
+++ b/Source/Android/jni/MainAndroid.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <EGL/egl.h>
+#include <UICommon/GameFile.h>
#include <android/log.h>
#include <android/native_window_jni.h>
#include <cinttypes>
@@ -15,7 +16,6 @@
#include <string>
#include <thread>
#include <utility>
-#include <UICommon/GameFile.h>
#include "Common/AndroidAnalytics.h"
#include "Common/CPUDetect.h"
@@ -61,6 +61,7 @@ namespace
static constexpr char DOLPHIN_TAG[] = "DolphinEmuNative";
ANativeWindow* s_surf;
+IniFile s_ini;
// The Core only supports using a single Host thread.
// If multiple threads want to call host functions then they need to queue
@@ -361,27 +362,38 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserSe
return ToJString(env, value.c_str());
}
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadGameIniFile(JNIEnv* env,
+ jobject obj,
+ jstring jGameID)
+{
+ std::string gameid = GetJString(env, jGameID);
+ s_ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + gameid + ".ini");
+}
+
+JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveGameIniFile(JNIEnv* env,
+ jobject obj,
+ jstring jGameID)
+{
+ std::string gameid = GetJString(env, jGameID);
+ s_ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + gameid + ".ini");
+}
+
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserSetting(
JNIEnv* env, jobject obj, jstring jGameID, jstring jSection, jstring jKey, jstring jValue)
{
- IniFile ini;
std::string gameid = GetJString(env, jGameID);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
std::string val = GetJString(env, jValue);
- ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + gameid + ".ini");
-
if (val != "-1")
{
- ini.GetOrCreateSection(section)->Set(key, val);
+ s_ini.GetOrCreateSection(section)->Set(key, val);
}
else
{
- ini.GetOrCreateSection(section)->Delete(key);
+ s_ini.GetOrCreateSection(section)->Delete(key);
}
-
- ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + gameid + ".ini");
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfileSetting(
@@ -404,7 +416,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfileSe
ini.GetOrCreateSection(section)->Delete(key);
}
- ini.Save(File::GetUserPath(D_CONFIG_IDX) + "Profiles/Wiimote/" + profile + ".ini");
+ ini.Save(File::GetUserPath(D_CONFIG_IDX) + "Profiles/Wiimote/" + profile + ".ini");
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig(