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authorJosJuice <josjuice@gmail.com>2021-04-03 13:49:26 +0200
committerJosJuice <josjuice@gmail.com>2022-10-03 22:04:09 +0200
commit51ee05cb35f401c82adf815cbb4f4c3133e7ea84 (patch)
treec6e206df257937e8373aeeb012e29ea74f0d0fc7 /Source/Android/jni/MainAndroid.cpp
parentb296248b49d3cfe130756feda5941d717fdba75d (diff)
Android: Use input override system for touch controls
This is the first step of getting rid of the controller indirection on Android. (Needing a way for touch controls to provide input to the emulator core is the reason why the controller indirection exists to begin with as far as I understand it.)
Diffstat (limited to 'Source/Android/jni/MainAndroid.cpp')
-rw-r--r--Source/Android/jni/MainAndroid.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/Source/Android/jni/MainAndroid.cpp b/Source/Android/jni/MainAndroid.cpp
index 49bf596571..1e80675d8d 100644
--- a/Source/Android/jni/MainAndroid.cpp
+++ b/Source/Android/jni/MainAndroid.cpp
@@ -302,13 +302,6 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetMotionSen
ciface::Android::SetMotionSensorsEnabled(accelerometer_enabled, gyroscope_enabled);
}
-JNIEXPORT double JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetInputRadiusAtAngle(
- JNIEnv*, jclass, int emu_pad_id, int stick, double angle)
-{
- const auto casted_stick = static_cast<ButtonManager::ButtonType>(stick);
- return ButtonManager::GetInputRadiusAtAngle(emu_pad_id, casted_stick, angle);
-}
-
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jclass)
{