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authorJosJuice <josjuice@gmail.com>2022-04-18 18:19:24 +0200
committerJosJuice <josjuice@gmail.com>2023-03-03 22:28:24 +0100
commit9a8a3955605c8e1b33b358f258046bc549e88d1f (patch)
tree7f46e228ec3eb43e7996127f0e18e1dfb09afb72 /Source/Android/jni/MainAndroid.cpp
parente0562abb7d5c43fecb161c515b4718b58eed562f (diff)
GCPadEmu/WiimoteEmu: Reorder control groups
This way, Android (which will show groups in the order they're defined) will show groups in a more logical order similar to DolphinQt. The main thing that was annoying me was how early Rumble was for Wii Remotes. Some of the other changes I'm making in this commit, like the order of Shake/Tilt/Swing, are more arbitrary and were made for consistency with DolphinQt. But there are also places where I didn't go all the way with matching DolphinQt. Most notably, DolphinQt puts sticks before buttons, but I don't see any reason to do that for Android.
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