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| author | Tom Pratt <tom.pratt@outlook.com> | 2026-05-12 11:20:46 -0700 |
|---|---|---|
| committer | Tom Pratt <tompratt@squareup.com> | 2026-05-19 12:02:59 +0200 |
| commit | 77f08364db41de05e06d02128c3107c2d45df105 (patch) | |
| tree | a1302806b82586bd567df919ca1230fe9d1fc266 /Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp | |
| parent | b63ccacdfa7355989e0ca971b9b06ef1dcfb3bbb (diff) | |
Create NetPlayServer and start game
Diffstat (limited to 'Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp')
| -rw-r--r-- | Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp b/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp index 2ea0b814a7..ecbf168fb5 100644 --- a/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp +++ b/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp @@ -78,6 +78,8 @@ void NetPlayUICallbacks::StopGame() env->DeleteLocalRef(netplay_session); } +// Only used by Qt UI code, never by the C++ core. On Android, hosting state +// is tracked in Kotlin (NetplaySession.isHosting). bool NetPlayUICallbacks::IsHosting() const { return false; } void NetPlayUICallbacks::Update() |
