diff options
| author | Lioncash <mathew1800@gmail.com> | 2013-11-19 15:53:30 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2013-11-19 15:53:30 -0500 |
| commit | 53ab104d5f1a9523dbd2e12adb0a131c052d90e8 (patch) | |
| tree | 9ca8c8e047c12366c8982f6231236f35af36f8c8 /Source/Android/res/values-ja/strings.xml | |
| parent | ae11fba0692dcdbf0fe6e4edb799f1bd100ddcf8 (diff) | |
[Android] Expand the input binding UI in the settings to handle 4 Gamecube controllers in the future.
Other changes:
- Broke out MotionAlertDialog into it's own separate class.
- Made a preference specifically for handling input bindings.
Diffstat (limited to 'Source/Android/res/values-ja/strings.xml')
| -rw-r--r-- | Source/Android/res/values-ja/strings.xml | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml index 598799c30e..bab1991ce3 100644 --- a/Source/Android/res/values-ja/strings.xml +++ b/Source/Android/res/values-ja/strings.xml @@ -46,6 +46,10 @@ <string name="input_overlay_layout">入力オーバーレイレイアウト</string> <string name="input_overlay_layout_desc">入力オーバーレイのためのボタンのレイアウト。</string> <string name="gamecube_bindings">ゲームキューブの入力バインディング</string> + <string name="controller_1">コントローラ1</string> + <string name="controller_2">コントローラ2</string> + <string name="controller_3">コントローラ3</string> + <string name="controller_4">コントローラ4</string> <string name="input_binding">入力バインディング</string> <string name="input_binding_descrip">%1$sにバインドするための入力を移動または押してください。</string> <string name="button_a">Aボタン</string> |
