diff options
| author | Tom Pratt <tom.pratt@outlook.com> | 2026-05-19 09:56:49 +0200 |
|---|---|---|
| committer | Tom Pratt <tompratt@squareup.com> | 2026-05-19 12:03:02 +0200 |
| commit | 1d1c9696aeee312e003d200fde105ab9da6a409c (patch) | |
| tree | 78b1e2ef1205ac0af843a08a8653c39ab175d7db /Source/Android | |
| parent | 5b49060a9d8f091cc4d1ebe967e01fb3e0d67515 (diff) | |
lint formatting
Diffstat (limited to 'Source/Android')
| -rw-r--r-- | Source/Android/jni/AndroidCommon/IDCache.cpp | 24 | ||||
| -rw-r--r-- | Source/Android/jni/MainAndroid.cpp | 9 | ||||
| -rw-r--r-- | Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp | 108 | ||||
| -rw-r--r-- | Source/Android/jni/NetPlay/NetPlayUICallbacks.h | 6 | ||||
| -rw-r--r-- | Source/Android/jni/NetPlay/Netplay.cpp | 57 |
5 files changed, 120 insertions, 84 deletions
diff --git a/Source/Android/jni/AndroidCommon/IDCache.cpp b/Source/Android/jni/AndroidCommon/IDCache.cpp index a2c0e14392..58cec02308 100644 --- a/Source/Android/jni/AndroidCommon/IDCache.cpp +++ b/Source/Android/jni/AndroidCommon/IDCache.cpp @@ -768,10 +768,12 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved) env->GetFieldID(netplay_session_class, "netPlayUICallbacksPointer", "J"); s_net_play_client_pointer = env->GetFieldID(netplay_session_class, "netPlayClientPointer", "J"); s_net_play_server_pointer = env->GetFieldID(netplay_session_class, "netPlayServerPointer", "J"); - s_netplay_on_boot_game = env->GetMethodID(netplay_session_class, "onBootGame", "(Ljava/lang/String;J)V"); + s_netplay_on_boot_game = + env->GetMethodID(netplay_session_class, "onBootGame", "(Ljava/lang/String;J)V"); s_netplay_on_stop_game = env->GetMethodID(netplay_session_class, "onStopGame", "()V"); s_netplay_on_connection_lost = env->GetMethodID(netplay_session_class, "onConnectionLost", "()V"); - s_netplay_on_connection_error = env->GetMethodID(netplay_session_class, "onConnectionError", "(Ljava/lang/String;)V"); + s_netplay_on_connection_error = + env->GetMethodID(netplay_session_class, "onConnectionError", "(Ljava/lang/String;)V"); s_netplay_on_game_changed = env->GetMethodID(netplay_session_class, "onGameChanged", "(Ljava/lang/String;)V"); s_netplay_on_host_input_authority_changed = @@ -780,9 +782,11 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved) env->GetMethodID(netplay_session_class, "onPadBufferChanged", "(I)V"); s_netplay_on_chat_message_received = env->GetMethodID(netplay_session_class, "onChatMessageReceived", "(Ljava/lang/String;)V"); - s_netplay_update = env->GetMethodID(netplay_session_class, "onUpdate", "([Lorg/dolphinemu/dolphinemu/features/netplay/model/Player;)V"); - s_netplay_on_show_chunked_progress_dialog = - env->GetMethodID(netplay_session_class, "onShowChunkedProgressDialog", "(Ljava/lang/String;J[I)V"); + s_netplay_update = + env->GetMethodID(netplay_session_class, "onUpdate", + "([Lorg/dolphinemu/dolphinemu/features/netplay/model/Player;)V"); + s_netplay_on_show_chunked_progress_dialog = env->GetMethodID( + netplay_session_class, "onShowChunkedProgressDialog", "(Ljava/lang/String;J[I)V"); s_netplay_on_set_chunked_progress = env->GetMethodID(netplay_session_class, "onSetChunkedProgress", "(IJ)V"); s_netplay_on_hide_chunked_progress_dialog = @@ -797,15 +801,17 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved) env->GetMethodID(netplay_session_class, "onSetGameDigestResult", "(ILjava/lang/String;)V"); s_netplay_on_abort_game_digest = env->GetMethodID(netplay_session_class, "onAbortGameDigest", "()V"); - s_netplay_on_traversal_state_changed = env->GetMethodID( - netplay_session_class, "onTraversalStateChanged", - "(ILjava/lang/String;Ljava/lang/String;Ljava/lang/String;)V"); + s_netplay_on_traversal_state_changed = + env->GetMethodID(netplay_session_class, "onTraversalStateChanged", + "(ILjava/lang/String;Ljava/lang/String;Ljava/lang/String;)V"); env->DeleteLocalRef(netplay_session_class); const jclass netplay_player_class = env->FindClass("org/dolphinemu/dolphinemu/features/netplay/model/Player"); s_netplay_player_class = reinterpret_cast<jclass>(env->NewGlobalRef(netplay_player_class)); - s_netplay_player_constructor = env->GetMethodID(netplay_player_class, "<init>", "(ILjava/lang/String;Ljava/lang/String;IZLjava/lang/String;)V"); + s_netplay_player_constructor = + env->GetMethodID(netplay_player_class, "<init>", + "(ILjava/lang/String;Ljava/lang/String;IZLjava/lang/String;)V"); env->DeleteLocalRef(netplay_player_class); const jclass analytics_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Analytics"); diff --git a/Source/Android/jni/MainAndroid.cpp b/Source/Android/jni/MainAndroid.cpp index 0d29ad3908..bbf65230f2 100644 --- a/Source/Android/jni/MainAndroid.cpp +++ b/Source/Android/jni/MainAndroid.cpp @@ -35,7 +35,6 @@ #include "Core/AchievementManager.h" #include "Core/Boot/Boot.h" -#include "jni/NetPlay/NetPlayUICallbacks.h" #include "Core/BootManager.h" #include "Core/CommonTitles.h" #include "Core/ConfigLoaders/GameConfigLoader.h" @@ -50,6 +49,7 @@ #include "Core/PowerPC/PowerPC.h" #include "Core/State.h" #include "Core/System.h" +#include "jni/NetPlay/NetPlayUICallbacks.h" #include "DiscIO/Blob.h" #include "DiscIO/Enums.h" @@ -620,13 +620,14 @@ Java_org_dolphinemu_dolphinemu_NativeLibrary_Run___3Ljava_lang_String_2ZLjava_la JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RunNetPlay( JNIEnv* env, jclass, jobjectArray jPaths, jboolean jRiivolution, jlong jBootSessionData) { - auto boot_session_data = std::unique_ptr<BootSessionData>( - reinterpret_cast<BootSessionData*>(jBootSessionData)); + auto boot_session_data = + std::unique_ptr<BootSessionData>(reinterpret_cast<BootSessionData*>(jBootSessionData)); if (!boot_session_data) { env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetDisplayToastMsg(), ToJString(env, "Netplay: no boot session data"), JNI_TRUE); - env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetFinishEmulationActivity()); + env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), + IDCache::GetFinishEmulationActivity()); return; } Run(env, JStringArrayToVector(env, jPaths), jRiivolution, std::move(*boot_session_data)); diff --git a/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp b/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp index de119b43c8..4b61495f7f 100644 --- a/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp +++ b/Source/Android/jni/NetPlay/NetPlayUICallbacks.cpp @@ -3,13 +3,13 @@ #include <android/log.h> -#include "UICommon/GameFile.h" -#include "UICommon/UICommon.h" -#include "NetPlayUICallbacks.h" #include "Common/TraversalClient.h" #include "Core/Boot/Boot.h" #include "Core/Core.h" #include "Core/System.h" +#include "NetPlayUICallbacks.h" +#include "UICommon/GameFile.h" +#include "UICommon/UICommon.h" #include "jni/AndroidCommon/AndroidCommon.h" #include "jni/AndroidCommon/IDCache.h" @@ -57,7 +57,8 @@ const char* FailureReasonToString(Common::TraversalClient::FailureReason reason) } } // namespace -namespace NetPlay { +namespace NetPlay +{ NetPlayUICallbacks::NetPlayUICallbacks(jobject netplay_session, std::vector<std::shared_ptr<const UICommon::GameFile>> games) @@ -114,7 +115,10 @@ void NetPlayUICallbacks::StopGame() // Only used by Qt UI code, never by the C++ core. On Android, hosting state // is tracked in Kotlin (NetplaySession.isHosting). -bool NetPlayUICallbacks::IsHosting() const { return false; } +bool NetPlayUICallbacks::IsHosting() const +{ + return false; +} void NetPlayUICallbacks::Update() { @@ -126,20 +130,20 @@ void NetPlayUICallbacks::Update() const std::vector<const NetPlay::Player*> players = client->GetPlayers(); - jobjectArray player_array = env->NewObjectArray( - static_cast<jsize>(players.size()), IDCache::GetNetplayPlayerClass(), nullptr); + jobjectArray player_array = env->NewObjectArray(static_cast<jsize>(players.size()), + IDCache::GetNetplayPlayerClass(), nullptr); for (jsize i = 0; i < static_cast<jsize>(players.size()); i++) { const NetPlay::Player* player = players[i]; - const std::string mapping = NetPlay::GetPlayerMappingString( - player->pid, client->GetPadMapping(), client->GetGBAConfig(), - client->GetWiimoteMapping()); - jobject player_obj = env->NewObject( - IDCache::GetNetplayPlayerClass(), IDCache::GetNetplayPlayerConstructor(), - static_cast<jint>(player->pid), ToJString(env, player->name), - ToJString(env, player->revision), static_cast<jint>(player->ping), - static_cast<jboolean>(player->IsHost()), ToJString(env, mapping)); + const std::string mapping = + NetPlay::GetPlayerMappingString(player->pid, client->GetPadMapping(), + client->GetGBAConfig(), client->GetWiimoteMapping()); + jobject player_obj = + env->NewObject(IDCache::GetNetplayPlayerClass(), IDCache::GetNetplayPlayerConstructor(), + static_cast<jint>(player->pid), ToJString(env, player->name), + ToJString(env, player->revision), static_cast<jint>(player->ping), + static_cast<jboolean>(player->IsHost()), ToJString(env, mapping)); env->SetObjectArrayElement(player_array, i, player_obj); env->DeleteLocalRef(player_obj); } @@ -164,12 +168,13 @@ void NetPlayUICallbacks::OnMsgChangeGame(const NetPlay::SyncIdentifier& sync_ide m_current_game_name = netplay_name; WithSession([&](JNIEnv* env, jobject session) { - env->CallVoidMethod(session, IDCache::GetNetplayOnGameChanged(), - ToJString(env, netplay_name)); + env->CallVoidMethod(session, IDCache::GetNetplayOnGameChanged(), ToJString(env, netplay_name)); }); } -void NetPlayUICallbacks::OnMsgChangeGBARom(int, const NetPlay::GBAConfig&) {} +void NetPlayUICallbacks::OnMsgChangeGBARom(int, const NetPlay::GBAConfig&) +{ +} void NetPlayUICallbacks::OnMsgStartGame() { @@ -184,7 +189,9 @@ void NetPlayUICallbacks::OnMsgStartGame() }); } -void NetPlayUICallbacks::OnMsgStopGame() {} +void NetPlayUICallbacks::OnMsgStopGame() +{ +} void NetPlayUICallbacks::OnMsgPowerButton() { @@ -192,8 +199,12 @@ void NetPlayUICallbacks::OnMsgPowerButton() UICommon::TriggerSTMPowerEvent(); } -void NetPlayUICallbacks::OnPlayerConnect(const std::string&) {} -void NetPlayUICallbacks::OnPlayerDisconnect(const std::string&) {} +void NetPlayUICallbacks::OnPlayerConnect(const std::string&) +{ +} +void NetPlayUICallbacks::OnPlayerDisconnect(const std::string&) +{ +} void NetPlayUICallbacks::OnPadBufferChanged(u32 buffer) { @@ -214,8 +225,8 @@ void NetPlayUICallbacks::OnHostInputAuthorityChanged(bool enabled) void NetPlayUICallbacks::OnDesync(u32 frame, const std::string& player) { WithSession([&](JNIEnv* env, jobject session) { - env->CallVoidMethod(session, IDCache::GetNetplayOnDesync(), - static_cast<jint>(frame), ToJString(env, player)); + env->CallVoidMethod(session, IDCache::GetNetplayOnDesync(), static_cast<jint>(frame), + ToJString(env, player)); }); } @@ -229,13 +240,14 @@ void NetPlayUICallbacks::OnConnectionLost() void NetPlayUICallbacks::OnConnectionError(const std::string& message) { WithSession([&](JNIEnv* env, jobject session) { - env->CallVoidMethod(session, IDCache::GetNetplayOnConnectionError(), - ToJString(env, message)); + env->CallVoidMethod(session, IDCache::GetNetplayOnConnectionError(), ToJString(env, message)); }); } // No-op — all error info is captured by OnTraversalStateChanged which always fires alongside. -void NetPlayUICallbacks::OnTraversalError(Common::TraversalClient::FailureReason) {} +void NetPlayUICallbacks::OnTraversalError(Common::TraversalClient::FailureReason) +{ +} void NetPlayUICallbacks::OnTraversalStateChanged(Common::TraversalClient::State state) { @@ -272,12 +284,25 @@ void NetPlayUICallbacks::OnTraversalStateChanged(Common::TraversalClient::State }); } -void NetPlayUICallbacks::OnGameStartAborted() {} -void NetPlayUICallbacks::OnGolferChanged(bool, const std::string&) {} -void NetPlayUICallbacks::OnTtlDetermined(u8) {} -void NetPlayUICallbacks::OnIndexAdded(bool, std::string) {} -void NetPlayUICallbacks::OnIndexRefreshFailed(std::string) {} -bool NetPlayUICallbacks::IsRecording() { return false; } +void NetPlayUICallbacks::OnGameStartAborted() +{ +} +void NetPlayUICallbacks::OnGolferChanged(bool, const std::string&) +{ +} +void NetPlayUICallbacks::OnTtlDetermined(u8) +{ +} +void NetPlayUICallbacks::OnIndexAdded(bool, std::string) +{ +} +void NetPlayUICallbacks::OnIndexRefreshFailed(std::string) +{ +} +bool NetPlayUICallbacks::IsRecording() +{ + return false; +} std::shared_ptr<const UICommon::GameFile> NetPlayUICallbacks::FindGameFile(const NetPlay::SyncIdentifier& sync_identifier, @@ -302,7 +327,10 @@ NetPlayUICallbacks::FindGameFile(const NetPlay::SyncIdentifier& sync_identifier, return result; } -std::string NetPlayUICallbacks::FindGBARomPath(const std::array<u8, 20>&, std::string_view, int) { return {}; } +std::string NetPlayUICallbacks::FindGBARomPath(const std::array<u8, 20>&, std::string_view, int) +{ + return {}; +} void NetPlayUICallbacks::ShowGameDigestDialog(const std::string& title) { @@ -323,8 +351,8 @@ void NetPlayUICallbacks::SetGameDigestProgress(int pid, int progress) void NetPlayUICallbacks::SetGameDigestResult(int pid, const std::string& result) { WithSession([&](JNIEnv* env, jobject session) { - env->CallVoidMethod(session, IDCache::GetNetplayOnSetGameDigestResult(), - static_cast<jint>(pid), ToJString(env, result)); + env->CallVoidMethod(session, IDCache::GetNetplayOnSetGameDigestResult(), static_cast<jint>(pid), + ToJString(env, result)); }); } @@ -336,7 +364,7 @@ void NetPlayUICallbacks::AbortGameDigest() } void NetPlayUICallbacks::ShowChunkedProgressDialog(const std::string& title, u64 data_size, - std::span<const int> players) + std::span<const int> players) { WithSession([&](JNIEnv* env, jobject session) { jintArray j_players = env->NewIntArray(static_cast<jsize>(players.size())); @@ -358,11 +386,13 @@ void NetPlayUICallbacks::HideChunkedProgressDialog() void NetPlayUICallbacks::SetChunkedProgress(int pid, u64 progress) { WithSession([&](JNIEnv* env, jobject session) { - env->CallVoidMethod(session, IDCache::GetNetplayOnSetChunkedProgress(), - static_cast<jint>(pid), static_cast<jlong>(progress)); + env->CallVoidMethod(session, IDCache::GetNetplayOnSetChunkedProgress(), static_cast<jint>(pid), + static_cast<jlong>(progress)); }); } -void NetPlayUICallbacks::SetHostWiiSyncData(std::vector<u64>, std::string) {} +void NetPlayUICallbacks::SetHostWiiSyncData(std::vector<u64>, std::string) +{ +} } // namespace NetPlay diff --git a/Source/Android/jni/NetPlay/NetPlayUICallbacks.h b/Source/Android/jni/NetPlay/NetPlayUICallbacks.h index 602512e3b8..946948d2db 100644 --- a/Source/Android/jni/NetPlay/NetPlayUICallbacks.h +++ b/Source/Android/jni/NetPlay/NetPlayUICallbacks.h @@ -15,9 +15,11 @@ #include "UICommon/GameFile.h" #include "jni/AndroidCommon/IDCache.h" -namespace NetPlay { +namespace NetPlay +{ -class NetPlayUICallbacks : public NetPlay::NetPlayUI { +class NetPlayUICallbacks : public NetPlay::NetPlayUI +{ public: NetPlayUICallbacks(jobject netplay_session, std::vector<std::shared_ptr<const UICommon::GameFile>> games); diff --git a/Source/Android/jni/NetPlay/Netplay.cpp b/Source/Android/jni/NetPlay/Netplay.cpp index 20ebffe42c..d6e24d250b 100644 --- a/Source/Android/jni/NetPlay/Netplay.cpp +++ b/Source/Android/jni/NetPlay/Netplay.cpp @@ -9,10 +9,10 @@ #include "Common/CommonTypes.h" #include "Common/TraversalClient.h" -#include "Core/NetPlayCommon.h" #include "Core/Boot/Boot.h" #include "Core/Config/NetplaySettings.h" #include "Core/NetPlayClient.h" +#include "Core/NetPlayCommon.h" #include "Core/NetPlayServer.h" #include "UICommon/GameFile.h" @@ -22,8 +22,8 @@ static NetPlay::NetPlayUICallbacks* GetUICallbacksPointer(JNIEnv* env, jobject obj) { - return reinterpret_cast<NetPlay::NetPlayUICallbacks*>( - env->GetLongField(obj, IDCache::GetNetPlayUICallbacksPointer())); + return reinterpret_cast<NetPlay::NetPlayUICallbacks*>( + env->GetLongField(obj, IDCache::GetNetPlayUICallbacksPointer())); } static NetPlay::NetPlayClient* GetClientPointer(JNIEnv* env, jobject obj) @@ -41,8 +41,9 @@ static NetPlay::NetPlayServer* GetServerPointer(JNIEnv* env, jobject obj) extern "C" { JNIEXPORT void JNICALL -Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeSendMessage(JNIEnv* env, jobject obj, - jstring jmessage) +Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeSendMessage(JNIEnv* env, + jobject obj, + jstring jmessage) { if (auto* client = GetClientPointer(env, obj)) client->SendChatMessage(GetJString(env, jmessage)); @@ -50,16 +51,15 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeSendMessage JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeSetHostInputAuthority( - JNIEnv* env, jobject obj, jboolean enable) + JNIEnv* env, jobject obj, jboolean enable) { - if (auto* server = GetServerPointer(env, obj)) - server->SetHostInputAuthority(static_cast<bool>(enable)); + if (auto* server = GetServerPointer(env, obj)) + server->SetHostInputAuthority(static_cast<bool>(enable)); } JNIEXPORT void JNICALL -Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeAdjustClientPadBufferSize(JNIEnv* env, - jobject obj, - jint buffer) +Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeAdjustClientPadBufferSize( + JNIEnv* env, jobject obj, jint buffer) { if (auto* client = GetClientPointer(env, obj)) client->AdjustPadBufferSize(static_cast<u32>(buffer)); @@ -118,7 +118,7 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeJoin(JNIEnv const std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE); is_traversal = traversal_choice == "traversal"; host_ip = is_traversal ? Config::Get(Config::NETPLAY_HOST_CODE) : - Config::Get(Config::NETPLAY_ADDRESS); + Config::Get(Config::NETPLAY_ADDRESS); host_port = Config::Get(Config::NETPLAY_CONNECT_PORT); } @@ -144,19 +144,19 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeHost(JNIEnv const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT); const u16 traversal_port_alt = Config::Get(Config::NETPLAY_TRAVERSAL_PORT_ALT); - const u16 host_port = is_traversal ? Config::Get(Config::NETPLAY_LISTEN_PORT) - : Config::Get(Config::NETPLAY_HOST_PORT); + const u16 host_port = is_traversal ? Config::Get(Config::NETPLAY_LISTEN_PORT) : + Config::Get(Config::NETPLAY_HOST_PORT); auto server = std::make_unique<NetPlay::NetPlayServer>( host_port, use_upnp, ui, - NetPlay::NetTraversalConfig{is_traversal, traversal_host, traversal_port, traversal_port_alt}); + NetPlay::NetTraversalConfig{is_traversal, traversal_host, traversal_port, + traversal_port_alt}); if (!server->is_connected) return 0; const std::string network_mode = Config::Get(Config::NETPLAY_NETWORK_MODE); - const bool host_input_authority = - network_mode == "hostinputauthority" || network_mode == "golf"; + const bool host_input_authority = network_mode == "hostinputauthority" || network_mode == "golf"; server->SetHostInputAuthority(host_input_authority); server->AdjustPadBufferSize(Config::Get(Config::NETPLAY_BUFFER_SIZE)); @@ -189,7 +189,7 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeDoAllPlayer JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeStartGame(JNIEnv* env, - jobject obj) + jobject obj) { auto* server = GetServerPointer(env, obj); if (!server) @@ -198,9 +198,8 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeStartGame(J server->RequestStartGame(); } -JNIEXPORT jint JNICALL -Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeGetPort(JNIEnv* env, - jobject obj) +JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeGetPort( + JNIEnv* env, jobject obj) { if (auto* server = GetServerPointer(env, obj)) return static_cast<jint>(server->GetPort()); @@ -219,38 +218,36 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeGetExternal JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReconnectTraversal(JNIEnv*, - jobject) + jobject) { if (Common::g_TraversalClient) Common::g_TraversalClient->ReconnectToServer(); } JNIEXPORT void JNICALL -Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseUICallbacks(JNIEnv*, - jobject, - jlong pointer) +Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseUICallbacks( + JNIEnv*, jobject, jlong pointer) { delete reinterpret_cast<NetPlay::NetPlayUICallbacks*>(pointer); } JNIEXPORT void JNICALL -Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseBootSessionData(JNIEnv*, - jobject, - jlong pointer) +Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseBootSessionData( + JNIEnv*, jobject, jlong pointer) { delete reinterpret_cast<BootSessionData*>(pointer); } JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseClient(JNIEnv*, jobject, - jlong pointer) + jlong pointer) { delete reinterpret_cast<NetPlay::NetPlayClient*>(pointer); } JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseServer(JNIEnv*, jobject, - jlong pointer) + jlong pointer) { delete reinterpret_cast<NetPlay::NetPlayServer*>(pointer); } |
