diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-01-29 04:46:01 -0800 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-01-29 04:46:01 -0800 |
| commit | ac2ebd264dcccbc90f6132e9254608fe85f15278 (patch) | |
| tree | 37fe55d6b21e6e2b62fc1e92269dd81c8a0eebc3 /Source/Android | |
| parent | 7ed9f5e63e4aabb3918960eebc513765320cd595 (diff) | |
| parent | 74d9d7923ebf8c4845303f98e95326bb4d03e27b (diff) | |
Merge pull request #5 from lioncash/android-info-fix
[Android] Fix three limits in GLES2InfoFragment.java.
Diffstat (limited to 'Source/Android')
| -rw-r--r-- | Source/Android/src/org/dolphinemu/dolphinemu/about/GLES2InfoFragment.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/about/GLES2InfoFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/about/GLES2InfoFragment.java index 12d5374d79..a0029af330 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/about/GLES2InfoFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/about/GLES2InfoFragment.java @@ -36,10 +36,10 @@ public final class GLES2InfoFragment extends ListFragment new Limit("Renderer", GLES20.GL_RENDERER, Type.STRING), new Limit("GLSL version", GLES20.GL_SHADING_LANGUAGE_VERSION, Type.STRING), // GLES 2.0 Limits - //new Limit("Aliased Point Size", GLES20.GL_ALIASED_POINT_SIZE_RANGE, Type.INTEGER_RANGE), - //new Limit("Aliased Line Width ", GLES20.GL_ALIASED_LINE_WIDTH_RANGE, Type.INTEGER_RANGE), + new Limit("Aliased Point Size", GLES20.GL_ALIASED_POINT_SIZE_RANGE, Type.INTEGER_RANGE), + new Limit("Aliased Line Width ", GLES20.GL_ALIASED_LINE_WIDTH_RANGE, Type.INTEGER_RANGE), new Limit("Max Texture Size", GLES20.GL_MAX_TEXTURE_SIZE, Type.INTEGER), - //new Limit("Viewport Dimensions", GLES20.GL_MAX_VIEWPORT_DIMS, Type.INTEGER_RANGE), + new Limit("Viewport Dimensions", GLES20.GL_MAX_VIEWPORT_DIMS, Type.INTEGER_RANGE), new Limit("Subpixel Bits", GLES20.GL_SUBPIXEL_BITS, Type.INTEGER), new Limit("Max Vertex Attributes", GLES20.GL_MAX_VERTEX_ATTRIBS, Type.INTEGER), new Limit("Max Vertex Uniform Vectors", GLES20.GL_MAX_VERTEX_UNIFORM_VECTORS, Type.INTEGER), |
