diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2023-04-14 20:52:30 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-14 20:52:30 +0200 |
| commit | e9dbb93cb56bb48666295c211364f47857cfdaa3 (patch) | |
| tree | 144f659a26c95a2d3db33389b9efc6558c321c7f /Source/Android | |
| parent | ae18aa0639bdf2d51c8bf738bd7f794d89aa22e4 (diff) | |
| parent | e4caace6bb6213851b979cdd76f9f44ef6d9cd09 (diff) | |
Merge pull request #11756 from lioncash/ini
Common/IniFile: Move interface into Common namespace
Diffstat (limited to 'Source/Android')
| -rw-r--r-- | Source/Android/jni/Cheats/ARCheat.cpp | 6 | ||||
| -rw-r--r-- | Source/Android/jni/Cheats/GeckoCheat.cpp | 6 | ||||
| -rw-r--r-- | Source/Android/jni/Cheats/PatchCheat.cpp | 6 | ||||
| -rw-r--r-- | Source/Android/jni/IniFile.cpp | 2 | ||||
| -rw-r--r-- | Source/Android/jni/Input/EmulatedController.cpp | 6 |
5 files changed, 14 insertions, 12 deletions
diff --git a/Source/Android/jni/Cheats/ARCheat.cpp b/Source/Android/jni/Cheats/ARCheat.cpp index a3af52827a..5214ee390c 100644 --- a/Source/Android/jni/Cheats/ARCheat.cpp +++ b/Source/Android/jni/Cheats/ARCheat.cpp @@ -137,12 +137,12 @@ Java_org_dolphinemu_dolphinemu_features_cheats_model_ARCheat_loadCodes(JNIEnv* e jint revision) { const std::string game_id = GetJString(env, jGameID); - IniFile game_ini_local; + Common::IniFile game_ini_local; // We don't use LoadLocalGameIni() here because user cheat codes that are installed via the UI // will always be stored in GS/${GAMEID}.ini game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini"); - const IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision); + const Common::IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision); const std::vector<ActionReplay::ARCode> codes = ActionReplay::LoadCodes(game_ini_default, game_ini_local); @@ -167,7 +167,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_cheats_model_ARCh const std::string game_id = GetJString(env, jGameID); const std::string ini_path = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini"; - IniFile game_ini_local; + Common::IniFile game_ini_local; game_ini_local.Load(ini_path); ActionReplay::SaveCodes(&game_ini_local, vector); game_ini_local.Save(ini_path); diff --git a/Source/Android/jni/Cheats/GeckoCheat.cpp b/Source/Android/jni/Cheats/GeckoCheat.cpp index 8b09dc6130..70261b6dc2 100644 --- a/Source/Android/jni/Cheats/GeckoCheat.cpp +++ b/Source/Android/jni/Cheats/GeckoCheat.cpp @@ -146,12 +146,12 @@ Java_org_dolphinemu_dolphinemu_features_cheats_model_GeckoCheat_loadCodes(JNIEnv jint revision) { const std::string game_id = GetJString(env, jGameID); - IniFile game_ini_local; + Common::IniFile game_ini_local; // We don't use LoadLocalGameIni() here because user cheat codes that are installed via the UI // will always be stored in GS/${GAMEID}.ini game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini"); - const IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision); + const Common::IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision); const std::vector<Gecko::GeckoCode> codes = Gecko::LoadCodes(game_ini_default, game_ini_local); @@ -175,7 +175,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_cheats_model_Geck const std::string game_id = GetJString(env, jGameID); const std::string ini_path = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini"; - IniFile game_ini_local; + Common::IniFile game_ini_local; game_ini_local.Load(ini_path); Gecko::SaveCodes(game_ini_local, vector); game_ini_local.Save(ini_path); diff --git a/Source/Android/jni/Cheats/PatchCheat.cpp b/Source/Android/jni/Cheats/PatchCheat.cpp index fb5be8d5b5..b9cb89ce60 100644 --- a/Source/Android/jni/Cheats/PatchCheat.cpp +++ b/Source/Android/jni/Cheats/PatchCheat.cpp @@ -124,12 +124,12 @@ Java_org_dolphinemu_dolphinemu_features_cheats_model_PatchCheat_loadCodes(JNIEnv jint revision) { const std::string game_id = GetJString(env, jGameID); - IniFile game_ini_local; + Common::IniFile game_ini_local; // We don't use LoadLocalGameIni() here because user cheat codes that are installed via the UI // will always be stored in GS/${GAMEID}.ini game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini"); - const IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision); + const Common::IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision); std::vector<PatchEngine::Patch> patches; PatchEngine::LoadPatchSection("OnFrame", &patches, game_ini_default, game_ini_local); @@ -154,7 +154,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_cheats_model_Patc const std::string game_id = GetJString(env, jGameID); const std::string ini_path = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini"; - IniFile game_ini_local; + Common::IniFile game_ini_local; game_ini_local.Load(ini_path); PatchEngine::SavePatchSection(&game_ini_local, vector); game_ini_local.Save(ini_path); diff --git a/Source/Android/jni/IniFile.cpp b/Source/Android/jni/IniFile.cpp index 56856feb9c..7172094bdf 100644 --- a/Source/Android/jni/IniFile.cpp +++ b/Source/Android/jni/IniFile.cpp @@ -7,6 +7,8 @@ #include "jni/AndroidCommon/AndroidCommon.h" #include "jni/AndroidCommon/IDCache.h" +using Common::IniFile; + static IniFile::Section* GetSectionPointer(JNIEnv* env, jobject obj) { return reinterpret_cast<IniFile::Section*>( diff --git a/Source/Android/jni/Input/EmulatedController.cpp b/Source/Android/jni/Input/EmulatedController.cpp index 6c8d64e22f..3d2676812f 100644 --- a/Source/Android/jni/Input/EmulatedController.cpp +++ b/Source/Android/jni/Input/EmulatedController.cpp @@ -91,7 +91,7 @@ Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedContro ControllerEmu::EmulatedController* controller = EmulatedControllerFromJava(env, obj); // Loading an empty IniFile section clears everything. - IniFile::Section section; + Common::IniFile::Section section; controller->LoadConfig(§ion); controller->UpdateReferences(g_controller_interface); @@ -103,7 +103,7 @@ Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedContro { ControllerEmu::EmulatedController* controller = EmulatedControllerFromJava(env, obj); - IniFile ini; + Common::IniFile ini; ini.Load(GetJString(env, j_path)); controller->LoadConfig(ini.GetOrCreateSection("Profile")); @@ -118,7 +118,7 @@ Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedContro File::CreateFullPath(path); - IniFile ini; + Common::IniFile ini; EmulatedControllerFromJava(env, obj)->SaveConfig(ini.GetOrCreateSection("Profile")); ini.Save(path); |
