summaryrefslogtreecommitdiff
path: root/Source/Core/AudioCommon/AOSoundStream.cpp
diff options
context:
space:
mode:
authorLéo Lam <leo@innovatetechnologi.es>2016-08-05 16:04:39 +0200
committerLéo Lam <leo@innovatetechnologi.es>2016-08-10 16:08:15 +0200
commitdca22e08eb96a401406ef7fa62c59eea1b837f7b (patch)
tree5b404c3f0f13cb0cd716f9e311089e7989d8d8de /Source/Core/AudioCommon/AOSoundStream.cpp
parentc6a0e543a520204c1e56033ffa2511252b0dda4a (diff)
Use Common::Flag and Common::Event when possible
Replaces old and simple usages of std::atomic<bool> with Common::Flag (which was introduced after the initial usage), so it's clear that the variable is a flag and because Common::Flag is well tested. This also replaces the ready logic in WiimoteReal with Common::Event since it was basically just unnecessarily reimplementing Common::Event.
Diffstat (limited to 'Source/Core/AudioCommon/AOSoundStream.cpp')
-rw-r--r--Source/Core/AudioCommon/AOSoundStream.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/AudioCommon/AOSoundStream.cpp b/Source/Core/AudioCommon/AOSoundStream.cpp
index 6dc1219e88..93f1759785 100644
--- a/Source/Core/AudioCommon/AOSoundStream.cpp
+++ b/Source/Core/AudioCommon/AOSoundStream.cpp
@@ -34,7 +34,7 @@ void AOSound::SoundLoop()
buf_size = format.bits / 8 * format.channels * format.rate;
- while (m_run_thread.load())
+ while (m_run_thread.IsSet())
{
m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
@@ -49,7 +49,7 @@ void AOSound::SoundLoop()
bool AOSound::Start()
{
- m_run_thread.store(true);
+ m_run_thread.Set();
memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
thread = std::thread(&AOSound::SoundLoop, this);
@@ -63,7 +63,7 @@ void AOSound::Update()
void AOSound::Stop()
{
- m_run_thread.store(false);
+ m_run_thread.Clear();
soundSyncEvent.Set();
{