diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2016-08-05 16:04:39 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2016-08-10 16:08:15 +0200 |
| commit | dca22e08eb96a401406ef7fa62c59eea1b837f7b (patch) | |
| tree | 5b404c3f0f13cb0cd716f9e311089e7989d8d8de /Source/Core/AudioCommon/AOSoundStream.cpp | |
| parent | c6a0e543a520204c1e56033ffa2511252b0dda4a (diff) | |
Use Common::Flag and Common::Event when possible
Replaces old and simple usages of std::atomic<bool> with Common::Flag
(which was introduced after the initial usage), so it's clear that
the variable is a flag and because Common::Flag is well tested.
This also replaces the ready logic in WiimoteReal with Common::Event
since it was basically just unnecessarily reimplementing Common::Event.
Diffstat (limited to 'Source/Core/AudioCommon/AOSoundStream.cpp')
| -rw-r--r-- | Source/Core/AudioCommon/AOSoundStream.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/AudioCommon/AOSoundStream.cpp b/Source/Core/AudioCommon/AOSoundStream.cpp index 6dc1219e88..93f1759785 100644 --- a/Source/Core/AudioCommon/AOSoundStream.cpp +++ b/Source/Core/AudioCommon/AOSoundStream.cpp @@ -34,7 +34,7 @@ void AOSound::SoundLoop() buf_size = format.bits / 8 * format.channels * format.rate; - while (m_run_thread.load()) + while (m_run_thread.IsSet()) { m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2); @@ -49,7 +49,7 @@ void AOSound::SoundLoop() bool AOSound::Start() { - m_run_thread.store(true); + m_run_thread.Set(); memset(realtimeBuffer, 0, sizeof(realtimeBuffer)); thread = std::thread(&AOSound::SoundLoop, this); @@ -63,7 +63,7 @@ void AOSound::Update() void AOSound::Stop() { - m_run_thread.store(false); + m_run_thread.Clear(); soundSyncEvent.Set(); { |
