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authorJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
committerJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
commit7dfced21a2e5aac7195e0e1ad76468e30306766b (patch)
treebd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/AudioCommon/AudioCommon.cpp
parentc25be031fc1031d795157d8344b87b7841145197 (diff)
parent7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff)
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/AudioCommon/AudioCommon.cpp')
-rw-r--r--Source/Core/AudioCommon/AudioCommon.cpp203
1 files changed, 203 insertions, 0 deletions
diff --git a/Source/Core/AudioCommon/AudioCommon.cpp b/Source/Core/AudioCommon/AudioCommon.cpp
new file mode 100644
index 0000000000..f5438faca9
--- /dev/null
+++ b/Source/Core/AudioCommon/AudioCommon.cpp
@@ -0,0 +1,203 @@
+// Copyright 2009 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+
+#include "AudioCommon/AlsaSoundStream.h"
+#include "AudioCommon/AOSoundStream.h"
+#include "AudioCommon/AudioCommon.h"
+#include "AudioCommon/CoreAudioSoundStream.h"
+#include "AudioCommon/Mixer.h"
+#include "AudioCommon/NullSoundStream.h"
+#include "AudioCommon/OpenALStream.h"
+#include "AudioCommon/OpenSLESStream.h"
+#include "AudioCommon/PulseAudioStream.h"
+#include "AudioCommon/XAudio2_7Stream.h"
+#include "AudioCommon/XAudio2Stream.h"
+
+#include "Common/FileUtil.h"
+
+#include "Core/ConfigManager.h"
+#include "Core/Movie.h"
+
+// This shouldn't be a global, at least not here.
+SoundStream* g_sound_stream = nullptr;
+
+static bool s_audio_dump_start = false;
+
+namespace AudioCommon
+{
+ static const int AUDIO_VOLUME_MIN = 0;
+ static const int AUDIO_VOLUME_MAX = 100;
+
+ SoundStream* InitSoundStream()
+ {
+ std::string backend = SConfig::GetInstance().sBackend;
+ if (backend == BACKEND_OPENAL && OpenALStream::isValid())
+ g_sound_stream = new OpenALStream();
+ else if (backend == BACKEND_NULLSOUND && NullSound::isValid())
+ g_sound_stream = new NullSound();
+ else if (backend == BACKEND_XAUDIO2)
+ {
+ if (XAudio2::isValid())
+ g_sound_stream = new XAudio2();
+ else if (XAudio2_7::isValid())
+ g_sound_stream = new XAudio2_7();
+ }
+ else if (backend == BACKEND_AOSOUND && AOSound::isValid())
+ g_sound_stream = new AOSound();
+ else if (backend == BACKEND_ALSA && AlsaSound::isValid())
+ g_sound_stream = new AlsaSound();
+ else if (backend == BACKEND_COREAUDIO && CoreAudioSound::isValid())
+ g_sound_stream = new CoreAudioSound();
+ else if (backend == BACKEND_PULSEAUDIO && PulseAudio::isValid())
+ g_sound_stream = new PulseAudio();
+ else if (backend == BACKEND_OPENSLES && OpenSLESStream::isValid())
+ g_sound_stream = new OpenSLESStream();
+
+ if (!g_sound_stream && NullSound::isValid())
+ {
+ WARN_LOG(DSPHLE, "Could not initialize backend %s, using %s instead.",
+ backend.c_str(), BACKEND_NULLSOUND);
+ g_sound_stream = new NullSound();
+ }
+
+ if (g_sound_stream)
+ {
+ UpdateSoundStream();
+ if (g_sound_stream->Start())
+ {
+ if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
+ StartAudioDump();
+
+ return g_sound_stream;
+ }
+ PanicAlertT("Could not initialize backend %s.", backend.c_str());
+ }
+
+ PanicAlertT("Sound backend %s is not valid.", backend.c_str());
+
+ delete g_sound_stream;
+ g_sound_stream = nullptr;
+ return nullptr;
+ }
+
+ void ShutdownSoundStream()
+ {
+ INFO_LOG(DSPHLE, "Shutting down sound stream");
+
+ if (g_sound_stream)
+ {
+ g_sound_stream->Stop();
+ if (SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
+ StopAudioDump();
+ delete g_sound_stream;
+ g_sound_stream = nullptr;
+ }
+
+ INFO_LOG(DSPHLE, "Done shutting down sound stream");
+ }
+
+ std::vector<std::string> GetSoundBackends()
+ {
+ std::vector<std::string> backends;
+
+ if (NullSound::isValid())
+ backends.push_back(BACKEND_NULLSOUND);
+ if (XAudio2_7::isValid() || XAudio2::isValid())
+ backends.push_back(BACKEND_XAUDIO2);
+ if (AOSound::isValid())
+ backends.push_back(BACKEND_AOSOUND);
+ if (AlsaSound::isValid())
+ backends.push_back(BACKEND_ALSA);
+ if (CoreAudioSound::isValid())
+ backends.push_back(BACKEND_COREAUDIO);
+ if (PulseAudio::isValid())
+ backends.push_back(BACKEND_PULSEAUDIO);
+ if (OpenALStream::isValid())
+ backends.push_back(BACKEND_OPENAL);
+ if (OpenSLESStream::isValid())
+ backends.push_back(BACKEND_OPENSLES);
+ return backends;
+ }
+
+ void UpdateSoundStream()
+ {
+ if (g_sound_stream)
+ {
+ int volume = SConfig::GetInstance().m_IsMuted ? 0 : SConfig::GetInstance().m_Volume;
+ g_sound_stream->SetVolume(volume);
+ }
+ }
+
+ void ClearAudioBuffer(bool mute)
+ {
+ if (g_sound_stream)
+ g_sound_stream->Clear(mute);
+ }
+
+ void SendAIBuffer(short *samples, unsigned int num_samples)
+ {
+ if (!g_sound_stream)
+ return;
+
+ if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
+ StartAudioDump();
+ else if (!SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
+ StopAudioDump();
+
+ CMixer* pMixer = g_sound_stream->GetMixer();
+
+ if (pMixer && samples)
+ {
+ pMixer->PushSamples(samples, num_samples);
+ }
+
+ g_sound_stream->Update();
+ }
+
+ void StartAudioDump()
+ {
+ std::string audio_file_name_dtk = File::GetUserPath(D_DUMPAUDIO_IDX) + "dtkdump.wav";
+ std::string audio_file_name_dsp = File::GetUserPath(D_DUMPAUDIO_IDX) + "dspdump.wav";
+ File::CreateFullPath(audio_file_name_dtk);
+ File::CreateFullPath(audio_file_name_dsp);
+ g_sound_stream->GetMixer()->StartLogDTKAudio(audio_file_name_dtk);
+ g_sound_stream->GetMixer()->StartLogDSPAudio(audio_file_name_dsp);
+ s_audio_dump_start = true;
+ }
+
+ void StopAudioDump()
+ {
+ g_sound_stream->GetMixer()->StopLogDTKAudio();
+ g_sound_stream->GetMixer()->StopLogDSPAudio();
+ s_audio_dump_start = false;
+ }
+
+ void IncreaseVolume(unsigned short offset)
+ {
+ SConfig::GetInstance().m_IsMuted = false;
+ int& currentVolume = SConfig::GetInstance().m_Volume;
+ currentVolume += offset;
+ if (currentVolume > AUDIO_VOLUME_MAX)
+ currentVolume = AUDIO_VOLUME_MAX;
+ UpdateSoundStream();
+ }
+
+ void DecreaseVolume(unsigned short offset)
+ {
+ SConfig::GetInstance().m_IsMuted = false;
+ int& currentVolume = SConfig::GetInstance().m_Volume;
+ currentVolume -= offset;
+ if (currentVolume < AUDIO_VOLUME_MIN)
+ currentVolume = AUDIO_VOLUME_MIN;
+ UpdateSoundStream();
+ }
+
+ void ToggleMuteVolume()
+ {
+ bool& isMuted = SConfig::GetInstance().m_IsMuted;
+ isMuted = !isMuted;
+ UpdateSoundStream();
+ }
+}