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authorsowens99 <seanowens@comcast.net>2021-10-13 20:29:04 -0400
committersowens99 <seanowens@comcast.net>2021-10-15 23:24:46 -0400
commit8ea6bef98f535301d23aa1c81d4080c208527705 (patch)
tree52f211ba038b7e1ada0fdc6700c93243689e22b5 /Source/Core/AudioCommon/AudioCommon.cpp
parent023eb0b7029eb3633ce9eeb039c11d835ea7fd74 (diff)
Port Main.DSP to MainSettings
While trying to work on adding audiodump support for CLI, I was alerted that it was important to first try moving the DSP configs to the new config before continuing, as that makes it substantially easier to write clean code to add such a feature. This commit aims to allow for Dolphin to only rely on the new config for DSP-related settings.
Diffstat (limited to 'Source/Core/AudioCommon/AudioCommon.cpp')
-rw-r--r--Source/Core/AudioCommon/AudioCommon.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/Source/Core/AudioCommon/AudioCommon.cpp b/Source/Core/AudioCommon/AudioCommon.cpp
index d3bdcde445..ab45161651 100644
--- a/Source/Core/AudioCommon/AudioCommon.cpp
+++ b/Source/Core/AudioCommon/AudioCommon.cpp
@@ -13,6 +13,7 @@
#include "Common/Common.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
+#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
// This shouldn't be a global, at least not here.
@@ -47,7 +48,7 @@ static std::unique_ptr<SoundStream> CreateSoundStreamForBackend(std::string_view
void InitSoundStream()
{
- std::string backend = SConfig::GetInstance().sBackend;
+ std::string backend = Config::Get(Config::MAIN_AUDIO_BACKEND);
g_sound_stream = CreateSoundStreamForBackend(backend);
if (!g_sound_stream)
@@ -73,7 +74,7 @@ void PostInitSoundStream()
UpdateSoundStream();
SetSoundStreamRunning(true);
- if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
+ if (Config::Get(Config::MAIN_DUMP_AUDIO) && !s_audio_dump_start)
StartAudioDump();
}
@@ -81,7 +82,7 @@ void ShutdownSoundStream()
{
INFO_LOG_FMT(AUDIO, "Shutting down sound stream");
- if (SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
+ if (Config::Get(Config::MAIN_DUMP_AUDIO) && s_audio_dump_start)
StopAudioDump();
SetSoundStreamRunning(false);
@@ -159,7 +160,7 @@ void UpdateSoundStream()
{
if (g_sound_stream)
{
- int volume = SConfig::GetInstance().m_IsMuted ? 0 : SConfig::GetInstance().m_Volume;
+ int volume = Config::Get(Config::MAIN_AUDIO_MUTED) ? 0 : Config::Get(Config::MAIN_AUDIO_VOLUME);
g_sound_stream->SetVolume(volume);
}
}
@@ -186,9 +187,9 @@ void SendAIBuffer(const short* samples, unsigned int num_samples)
if (!g_sound_stream)
return;
- if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
+ if (Config::Get(Config::MAIN_DUMP_AUDIO) && !s_audio_dump_start)
StartAudioDump();
- else if (!SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
+ else if (!Config::Get(Config::MAIN_DUMP_AUDIO) && s_audio_dump_start)
StopAudioDump();
Mixer* pMixer = g_sound_stream->GetMixer();
@@ -221,28 +222,30 @@ void StopAudioDump()
void IncreaseVolume(unsigned short offset)
{
- SConfig::GetInstance().m_IsMuted = false;
- int& currentVolume = SConfig::GetInstance().m_Volume;
+ Config::SetBaseOrCurrent(Config::MAIN_AUDIO_MUTED, false);
+ int currentVolume = Config::Get(Config::MAIN_AUDIO_VOLUME);
currentVolume += offset;
if (currentVolume > AUDIO_VOLUME_MAX)
currentVolume = AUDIO_VOLUME_MAX;
+ Config::SetBaseOrCurrent(Config::MAIN_AUDIO_VOLUME, currentVolume);
UpdateSoundStream();
}
void DecreaseVolume(unsigned short offset)
{
- SConfig::GetInstance().m_IsMuted = false;
- int& currentVolume = SConfig::GetInstance().m_Volume;
+ Config::SetBaseOrCurrent(Config::MAIN_AUDIO_MUTED, false);
+ int currentVolume = Config::Get(Config::MAIN_AUDIO_VOLUME);
currentVolume -= offset;
if (currentVolume < AUDIO_VOLUME_MIN)
currentVolume = AUDIO_VOLUME_MIN;
+ Config::SetBaseOrCurrent(Config::MAIN_AUDIO_VOLUME, currentVolume);
UpdateSoundStream();
}
void ToggleMuteVolume()
{
- bool& isMuted = SConfig::GetInstance().m_IsMuted;
- isMuted = !isMuted;
+ bool isMuted = Config::Get(Config::MAIN_AUDIO_MUTED);
+ Config::SetBaseOrCurrent(Config::MAIN_AUDIO_MUTED, !isMuted);
UpdateSoundStream();
}
} // namespace AudioCommon