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authorBonta <40473493+Bonta0@users.noreply.github.com>2021-07-04 13:15:37 +0200
committerBonta <40473493+Bonta0@users.noreply.github.com>2021-07-13 16:42:57 +0200
commitd0f0b4c0e054b2177e524fba274dbefa98dfa7b7 (patch)
treee032f34efd7a718b1822a53c7b8db1c6b006cfdd /Source/Core/AudioCommon/AudioCommon.cpp
parent9a22ff653f089057f6990ea32dfd33d96a158698 (diff)
SI: Implement GBAEmu device
Diffstat (limited to 'Source/Core/AudioCommon/AudioCommon.cpp')
-rw-r--r--Source/Core/AudioCommon/AudioCommon.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/AudioCommon/AudioCommon.cpp b/Source/Core/AudioCommon/AudioCommon.cpp
index cfa5383c7c..6623b5ad8b 100644
--- a/Source/Core/AudioCommon/AudioCommon.cpp
+++ b/Source/Core/AudioCommon/AudioCommon.cpp
@@ -68,7 +68,8 @@ void InitSoundStream()
void PostInitSoundStream()
{
- // This needs to be called after AudioInterface::Init where input sample rates are set
+ // This needs to be called after AudioInterface::Init and SerialInterface::Init (for GBA devices)
+ // where input sample rates are set
UpdateSoundStream();
SetSoundStreamRunning(true);