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authorMiksel12 <47903084+Miksel12@users.noreply.github.com>2019-04-08 14:27:48 +0200
committerLéo Lam <leo@innovatetechnologi.es>2019-05-11 14:22:03 +0200
commitee8226cc1b1141cabd58fb3b774c18984333cd3b (patch)
tree43d1557ec118d5b06a29fa5ff96e2bf9059283ef /Source/Core/AudioCommon/AudioCommon.cpp
parent2f89a503189e491ac29c8c46121b4cb627267180 (diff)
Set Cubeb as default on Windows
Cubeb and Xaudio2 are identical in features while Cubeb has lower latency and is still actively being worked on.
Diffstat (limited to 'Source/Core/AudioCommon/AudioCommon.cpp')
-rw-r--r--Source/Core/AudioCommon/AudioCommon.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/Source/Core/AudioCommon/AudioCommon.cpp b/Source/Core/AudioCommon/AudioCommon.cpp
index 450d2ff8c5..1ffc377c56 100644
--- a/Source/Core/AudioCommon/AudioCommon.cpp
+++ b/Source/Core/AudioCommon/AudioCommon.cpp
@@ -89,10 +89,8 @@ std::string GetDefaultSoundBackend()
#elif defined __linux__
if (AlsaSound::isValid())
backend = BACKEND_ALSA;
-#elif defined __APPLE__
+#elif defined(__APPLE__) || defined(_WIN32)
backend = BACKEND_CUBEB;
-#elif defined _WIN32
- backend = BACKEND_XAUDIO2;
#endif
return backend;
}