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authorStenzek <stenzek@gmail.com>2017-04-18 21:45:03 +1000
committerStenzek <stenzek@gmail.com>2017-04-18 21:55:23 +1000
commitfd896bd9e051dd29b4186e6b028067ecade4b515 (patch)
tree91a609f8d49d9cc3df05f86dd69dd8017c090309 /Source/Core/AudioCommon/AudioCommon.cpp
parentddc5275071e5bc27643a0df07d3475a5b000f898 (diff)
OGL: Drop BlendingState.dither
How GL_DITHER works is implementation-defined, and we handle the non-blended case in the pixel shader.
Diffstat (limited to 'Source/Core/AudioCommon/AudioCommon.cpp')
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