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authoraldelaro5 <aldelaro5@gmail.com>2016-10-06 10:46:09 -0400
committeraldelaro5 <aldelaro5@gmail.com>2016-10-06 10:51:43 -0400
commit549060c5b4c1e28a871930680d4ecc75d75520c5 (patch)
treebc912764325ae3661a92ae12b30bddf0feaeb401 /Source/Core/AudioCommon/OpenALStream.cpp
parent7b29b3c5711b5bdd41dd65f315f7bcb850637957 (diff)
Label debugger memchecks as "Memory Breakpoints" in the GUI
This is done to remove confusions among potential debugger users and to also make it more accurately tell what this feature is actually doing. Despite being true that it is using a memcheck (and it certianly checks that memory), the idea being to break on a memory access isn't really obvious especially considering that memchecks are also used in full MMU emulation to handle exceptions. It also doesn't help that memchecks are now supported in every builds. It also changes the corresponding log because this log would be wanted by the user which means it should be more obvious that it was caused by the "memory breakpoint".
Diffstat (limited to 'Source/Core/AudioCommon/OpenALStream.cpp')
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