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authorStenzek <stenzek@gmail.com>2016-10-02 21:37:24 +1000
committerStenzek <stenzek@gmail.com>2016-10-03 19:11:47 +1000
commitb1932828303d290bb886fde940bf21a6e207d266 (patch)
tree8992c612a338e7ad2d7f40c39f013df92e744839 /Source/Core/AudioCommon/OpenALStream.cpp
parent7d14b9b48b3fd448db951eb29b64e24cead7aae5 (diff)
Vulkan: Correct logic for handling target and window size changes
Should fix a possible reference to deleted framebuffers, as well as fixing the issues with the render area being correct if the game's source area changes, or auto-scaling is enabled.
Diffstat (limited to 'Source/Core/AudioCommon/OpenALStream.cpp')
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