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authorskidau <skidau@gmail.com>2015-05-14 13:31:28 +1000
committerskidau <skidau@gmail.com>2015-05-14 13:31:28 +1000
commite35148fe1528e31bc991ac1dfa5622ec76d7bde4 (patch)
treeb74528e1f99a1c36aadee74dae4c9f8c4bac7a4a /Source/Core/AudioCommon/OpenALStream.cpp
parent38c7021109e525f0adbdb755d3d3532c3517cecb (diff)
parentf907e5cacee4f0a6c250f0d640eb11d006475f6b (diff)
Merge pull request #2387 from lioncash/atomic
AudioCommon: Remove usages of volatile variables.
Diffstat (limited to 'Source/Core/AudioCommon/OpenALStream.cpp')
-rw-r--r--Source/Core/AudioCommon/OpenALStream.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/AudioCommon/OpenALStream.cpp b/Source/Core/AudioCommon/OpenALStream.cpp
index 57c2e286d6..c8cb9d23eb 100644
--- a/Source/Core/AudioCommon/OpenALStream.cpp
+++ b/Source/Core/AudioCommon/OpenALStream.cpp
@@ -23,6 +23,7 @@ static soundtouch::SoundTouch soundTouch;
//
bool OpenALStream::Start()
{
+ m_run_thread.store(true);
bool bReturn = false;
ALDeviceList pDeviceList;
@@ -72,7 +73,7 @@ bool OpenALStream::Start()
void OpenALStream::Stop()
{
- threadData = 1;
+ m_run_thread.store(false);
// kick the thread if it's waiting
soundSyncEvent.Set();
@@ -183,7 +184,7 @@ void OpenALStream::SoundLoop()
soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28);
soundTouch.setSetting(SETTING_OVERLAP_MS, 12);
- while (!threadData)
+ while (m_run_thread.load())
{
// num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD.
const u32 stereo_16_bit_size = 4;