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authornakeee <nakeee@gmail.com>2009-03-23 17:56:37 +0000
committernakeee <nakeee@gmail.com>2009-03-23 17:56:37 +0000
commit07381b9962ba93780482b2cd9b66ff64c30bd49e (patch)
tree26523ce55e9ded1c3965296e024ee34ddedc0789 /Source/Core/AudioCommon/Src/AOSoundStream.cpp
parent788cc7386728658db90fb551620d697218708baa (diff)
Starting audio common
Going to slowly make LLE-testing and HLE use it (This commit is missing some proj files for windows) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2741 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/AudioCommon/Src/AOSoundStream.cpp')
-rw-r--r--Source/Core/AudioCommon/Src/AOSoundStream.cpp96
1 files changed, 96 insertions, 0 deletions
diff --git a/Source/Core/AudioCommon/Src/AOSoundStream.cpp b/Source/Core/AudioCommon/Src/AOSoundStream.cpp
new file mode 100644
index 0000000000..e6402a5186
--- /dev/null
+++ b/Source/Core/AudioCommon/Src/AOSoundStream.cpp
@@ -0,0 +1,96 @@
+// Copyright (C) 2003-2009 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include <string.h>
+
+#include "AOSoundStream.h"
+
+#if defined(HAVE_AO) && HAVE_AO
+
+void AOSound::SoundLoop()
+{
+ ao_initialize();
+ default_driver = ao_default_driver_id();
+ format.bits = 16;
+ format.channels = 2;
+ format.rate = sampleRate;
+ format.byte_format = AO_FMT_LITTLE;
+
+ device = ao_open_live(default_driver, &format, NULL /* no options */);
+ if (!device)
+ {
+ PanicAlert("DSP_HLE: Error opening AO device.\n");
+ ao_shutdown();
+ Stop();
+ return;
+ }
+
+ buf_size = format.bits/8 * format.channels * format.rate;
+
+ while (!threadData)
+ {
+ soundCriticalSection->Enter();
+
+ uint_32 numBytesToRender = 256;
+ (*callback)(realtimeBuffer, numBytesToRender >> 2, 16, sampleRate, 2);
+ ao_play(device, (char*)realtimeBuffer, numBytesToRender);
+ soundCriticalSection->Leave();
+ soundSyncEvent->Wait();
+ }
+}
+
+void *soundThread(void *args)
+{
+ ((AOSound *)args)->SoundLoop();
+ return NULL;
+}
+
+bool AOSound::Start()
+{
+ memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
+
+ soundSyncEvent = new Common::Event();
+ soundSyncEvent->Init();
+
+ soundCriticalSection = new Common::CriticalSection(1);
+
+ thread = new Common::Thread(soundThread, (void *)this);
+ return true;
+}
+
+void AOSound::Update()
+{
+ soundSyncEvent->Set();
+}
+
+void AOSound::Stop()
+{
+ soundCriticalSection->Enter();
+ threadData = 1;
+ soundSyncEvent->Set();
+ soundCriticalSection->Leave();
+ soundSyncEvent->Shutdown();
+ delete soundCriticalSection;
+ delete thread;
+ delete soundSyncEvent;
+
+ ao_close(device);
+ device = NULL;
+ ao_shutdown();
+}
+
+#endif