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authornakeee <nakeee@gmail.com>2009-03-30 09:55:50 +0000
committernakeee <nakeee@gmail.com>2009-03-30 09:55:50 +0000
commit37d513c53bad6fe80b0120773da8be50248da3df (patch)
treea649d8c6519fe9d4f8d88aa0f39dec5d985de0e8 /Source/Core/AudioCommon/Src/AudioCommonConfig.cpp
parent5987dbf7baaf19d8eed828b6a5555559a20766fe (diff)
Added dtk sound mixing to audiocommon (should work with LLE now)
And also moved all common setting to audiocommonconfig git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/AudioCommon/Src/AudioCommonConfig.cpp')
-rw-r--r--Source/Core/AudioCommon/Src/AudioCommonConfig.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/Source/Core/AudioCommon/Src/AudioCommonConfig.cpp b/Source/Core/AudioCommon/Src/AudioCommonConfig.cpp
new file mode 100644
index 0000000000..476918771e
--- /dev/null
+++ b/Source/Core/AudioCommon/Src/AudioCommonConfig.cpp
@@ -0,0 +1,29 @@
+#include "AudioCommon.h"
+
+AudioCommonConfig ac_Config;
+
+// Load from given file
+void AudioCommonConfig::Load(IniFile &file) {
+ file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
+ file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
+#ifdef _WIN32
+ file.Get("Config", "Backend", &sBackend, "DSound");
+#else
+ file.Get("Config", "Backend", &sBackend, "AOSound");
+#endif
+}
+
+// Set the values for the file
+void AudioCommonConfig::Set(IniFile &file) {
+ file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
+ file.Set("Config", "EnableThrottle", m_EnableThrottle);
+ file.Set("Config", "Backend", sBackend.c_str());
+}
+
+// Update according to the values (stream/mixer)
+void AudioCommonConfig::Update() {
+ if (soundStream) {
+ soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
+ soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
+ }
+}