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authorSonicadvance1 <sonicadvance1@gmail.com>2009-09-24 21:35:06 +0000
committerSonicadvance1 <sonicadvance1@gmail.com>2009-09-24 21:35:06 +0000
commit804b9e99f82d5672e7500d66f2f5d5de3e681e81 (patch)
tree8bff4952ddfb289b33c83aa2977e1b38cfc48f4e /Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp
parent578fc8d54a2f91adad17d83ac20c070775c49ccd (diff)
Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp')
-rw-r--r--Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp b/Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp
new file mode 100644
index 0000000000..49c0af6f26
--- /dev/null
+++ b/Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp
@@ -0,0 +1,88 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "CoreAudioSoundStream.h"
+
+
+AudioDeviceID outputDeviceId;
+AudioStreamBasicDescription outputStreamBasicDescription;
+AudioDeviceIOProcID outputProcId;
+UInt32 outputBufferByteCount;
+
+static OSStatus outputIoProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow,const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
+{
+
+}
+
+void CoreAudioSound::SoundLoop()
+{
+ CoreAudioInit();
+
+}
+CoreAudioSound::CoreAudioSound(CMixer *mixer) : SoundStream(mixer)
+{
+}
+
+CoreAudioSound::~CoreAudioSound()
+{
+}
+bool CoreAudioSound::CoreAudioInit()
+{
+
+ OSStatus status;
+ UInt32 size;
+ size = sizeof(outputDeviceId);
+ status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &size, &outputDeviceId);
+ if (outputDeviceId == kAudioDeviceUnknown) {
+ printf("CoreAudioDevice Unknown\n");
+ return false;
+ }
+
+ size = sizeof(outputStreamBasicDescription);
+ status = AudioDeviceGetProperty(outputDeviceId, 0, false, kAudioDevicePropertyStreamFormat, &size, &outputStreamBasicDescription);
+
+ size = sizeof(outputBufferByteCount);
+
+ outputBufferByteCount = 8192;
+ status = AudioDeviceSetProperty(outputDeviceId, 0, 0, false, kAudioDevicePropertyBufferSize, size, &outputBufferByteCount);
+
+ status = AudioDeviceGetProperty(outputDeviceId, 0, false, kAudioDevicePropertyBufferSize, &size, &outputBufferByteCount);
+
+
+ status = AudioDeviceCreateIOProcID( outputDeviceId, outputIoProc, NULL, &outputProcId );
+
+ return true;
+
+}
+
+bool CoreAudioSound::Start()
+{
+ AudioDeviceStart(outputDeviceId,outputProcId);
+ return true;
+}
+
+
+void CoreAudioSound::Stop()
+{
+ return;
+
+}
+void CoreAudioSound::Update()
+{
+ return;
+
+} \ No newline at end of file